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Star Citizen: Will big budget space game satisfy its backers?

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Comments

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    mode or not I think when the developer themselves refer to the other 'mode' as a different game then its safe to call them two different games.

    What you guys are fighting over is about the BILLING of the two so called by the developer games.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • DistopiaDistopia Member EpicPosts: 21,183
    Adjuvant1 said:
    Distopia said:
    SEANMCAD said:
    Adjuvant1 said:
    SEANMCAD said:
    wow...that will not get you banned or anything.

    I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
    dude

    think about it.

    if SQ42 was not a separate game then why the title of SQ42?

    you have built a logical non-starter
    I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player).  Though I think an important point lies right at the top of that screen-capped page. 

    NOTE: This page will be updated often, and will only grow in design and scope.
    But if something grows in size and scope then it gets bigger, right? Not smaller. Splitting SQ42 off makes it smaller so that wouldn't be growth in either size or scope. It's taking away something that was promised.

    Hence my question, how to people who paid money feel about it.
    I'm more interested in how they feel about the fact "SQ42" is now going to be 3 releases and absolutely no package "buys" the second two. If you spent 30k on sc, you get the first missions of 3 releases, and have to pay more for the other two.
    Then I'll treat it as I have Elite, I'm only interested in a cumulative final release, if one does not exist, I may consider the persistent universe if we ever see it, but I certainly won't buy both.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited February 2016
    Distopia said:

    Then I'll treat it as I have Elite, I'm only interested in a cumulative final release, if one does not exist, I may consider the persistent universe if we ever see it, but I certainly won't buy both.
    ok...just please ask people to stop calling it 'now games have been split' because that gets on my nerves.

    also dont want to take the bait but I do want to point out that what you are saying you will not do is how both WoW and EQ2 are modeled so best not try to make it look like some kind of problem exlcuisve to Elite and SC.

    in fact the Sims as well. There is even a name for it..its called 'expansion'

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Maybe they could... get the persistent world SC mmo released for the original backers from 2012 before they start worrying about charging more for expacs on a derivative game that was supposed to be a "single player mode lead-in"?

    This all really escapes you, doesn't it.. wow. Just, wow.

    Just fucking wow, dude.
  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    This is like, what am I supposed to say to someone who says, "Obviously the game exists you guys, I'm staring at a loading screen for it right now." ?

    There are just these different levels of understanding. There's no way to communicate with "stupid" that it's "stupid", it can't see itself from the outside in.

    I thought there were some rules somewhere to protect these special people from outside harm and from themselves. Where have we gone wrong as a society?
  • laseritlaserit Member LegendaryPosts: 7,591
    Adjuvant1 said:
    This is like, what am I supposed to say to someone who says, "Obviously the game exists you guys, I'm staring at a loading screen for it right now." ?

    There are just these different levels of understanding. There's no way to communicate with "stupid" that it's "stupid", it can't see itself from the outside in.

    I thought there were some rules somewhere to protect these special people from outside harm and from themselves. Where have we gone wrong as a society?
    Well.....

    It started way back with Adam

    "Be water my friend" - Bruce Lee

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    laserit said:
    Adjuvant1 said:
    This is like, what am I supposed to say to someone who says, "Obviously the game exists you guys, I'm staring at a loading screen for it right now." ?

    There are just these different levels of understanding. There's no way to communicate with "stupid" that it's "stupid", it can't see itself from the outside in.

    I thought there were some rules somewhere to protect these special people from outside harm and from themselves. Where have we gone wrong as a society?
    Well.....

    It started way back with Adam
    Nope, it's all the chemicals they put in the air, food, and water.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • HeraseHerase Member RarePosts: 993
    Distopia said:
    Distopia said:
    SEANMCAD said:
    Adjuvant1 said:
    SEANMCAD said:
    wow...that will not get you banned or anything.

    I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
    dude

    think about it.

    if SQ42 was not a separate game then why the title of SQ42?

    you have built a logical non-starter
    I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player).  Though I think an important point lies right at the top of that screen-capped page. 

    NOTE: This page will be updated often, and will only grow in design and scope.
    But if something grows in size and scope then it gets bigger, right? Not smaller. Splitting SQ42 off makes it smaller so that wouldn't be growth in either size or scope. It's taking away something that was promised.

    Hence my question, how to people who paid money feel about it.
    Well that depends on what you see as growing or shrinking.. IF you mean the scope of SQ42 has been shrunk then yeah that makes little sense, however if SQ42 grew in scope enough to warrant the price of a standalone game, well that's something else entirely.
    Would agree. 

    Think originally, before the influx of funds, it was just gonna be a standard small story game that lead you into SC, something not really worth being sold separately, but since they have more money they expanded on it, just from looking at the stretch goals, the scope of SQ42 has grown. Celeb voice acting, full orchestral score, mo-cap, from 30 missions to like 70, better story, etc.

    The original idea never had all that I mentioned, they where added later as strech goals, so can't really agree with the person you quoted who said it's shrunk tbh
  • laseritlaserit Member LegendaryPosts: 7,591
    laserit said:
    Adjuvant1 said:
    This is like, what am I supposed to say to someone who says, "Obviously the game exists you guys, I'm staring at a loading screen for it right now." ?

    There are just these different levels of understanding. There's no way to communicate with "stupid" that it's "stupid", it can't see itself from the outside in.

    I thought there were some rules somewhere to protect these special people from outside harm and from themselves. Where have we gone wrong as a society?
    Well.....

    It started way back with Adam
    Nope, it's all the chemicals they put in the air, food, and water.
    Come on now... I'm trying to be serious

    Think about all that inbreeding over the last six thousand years, cousin

    "Be water my friend" - Bruce Lee

  • DistopiaDistopia Member EpicPosts: 21,183
    Adjuvant1 said:
    This is like, what am I supposed to say to someone who says, "Obviously the game exists you guys, I'm staring at a loading screen for it right now." ?

    There are just these different levels of understanding. There's no way to communicate with "stupid" that it's "stupid", it can't see itself from the outside in.


    I thought there were some rules somewhere to protect these special people from outside harm and from themselves. Where have we gone wrong as a society?
    I thought that's what you guys were doing?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    Will people please keep it civil, gents.  It's ok to disagree without everybody being stupid.

    I self identify as a monkey.

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Being conned into thinking a "tech demo is an alpha" is one thing, but thinking a tech demo is a game?

    What's a better word? Uninformed? Uninitiated? Some denial stage of buyers remorse? A trademark, perverse exemption from caveat emptor?

    You can make a whole imaginary world of playing with your navel, but people don't charge you for it.
  • BrenicsBrenics Member RarePosts: 1,939
    ROFL, you guys are funny as heck, your arguing about a expac when there isn't even a game yet. Just a mod with serious problems.

    You couldn't make this up!
    I'm not perfect but I'm always myself!

    Star Citizen – The Extinction Level Event


    4/13/15 > ELE has been updated look for 16-04-13.

    http://www.dereksmart.org/2016/04/star-citizen-the-ele/

    Enjoy and know the truth always comes to light!

  • DistopiaDistopia Member EpicPosts: 21,183
    Brenics said:
    ROFL, you guys are funny as heck, your arguing about a expac when there isn't even a game yet. Just a mod with serious problems.

    You couldn't make this up!
    ?!?!?! Who's arguing about an expac? unless you're referring the part of the discussion regarding the split between SQ42 and SC proper... I'd say that could play out to be a pretty large factor down the road in whether or not this project succeeds or disappoints. Which is part and parcel to this overall topic. Which begs one to think hypothetically about it actually being a game and releasing does it not?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • adamlotus75adamlotus75 Member UncommonPosts: 387
    edited February 2016
    If you ever wonder how EA etc get away with the crap they do, just look at this game.  The most used and abused player base I've ever seen keep denying that anything is wrong here.... It's Stockholm Syndrome.

    Yes! Give me less for more money! Take more money!  When can I buy more ships that cost as much as my PC for a game that is changing and shrinking! I need to back guys seriously, you show the big publishers what up!

    EA are going to be all over this business model. Brought to you by an independent 'anti publisher' developer..!
  • RouzukiRouzuki Member UncommonPosts: 66
    If you ever wonder how EA etc get away with the crap they do, just look at this game.  The most used and abused player base I've ever seen keep denying that anything is wrong here.... It's Stockholm Syndrome.

    Yes! Give me less for more money! Take more money!  When can I buy more ships that cost as much as my PC for a game that is changing and shrinking! I need to back guys seriously, you show the big publishers what up!

    EA are going to be all over this business model. Brought to you by an independent 'anti publisher' developer..!
    You uh...you know the majority of the backers haven't purchased multiple ships right? Heck I got a ship, the alpha/beta thingy, SQ42 and the online game package for $18 and have zero intention of buying anything else with cash.
  • HeraseHerase Member RarePosts: 993
    If you ever wonder how EA etc get away with the crap they do, just look at this game.  The most used and abused player base I've ever seen keep denying that anything is wrong here.... It's Stockholm Syndrome.

    Yes! Give me less for more money! Take more money!  When can I buy more ships that cost as much as my PC for a game that is changing and shrinking! I need to back guys seriously, you show the big publishers what up!

    EA are going to be all over this business model. Brought to you by an independent 'anti publisher' developer..!
    ? No one here has denied there being problems, not sure why people keep jumping in the thread and making wild and random points :/
  • adamlotus75adamlotus75 Member UncommonPosts: 387
    CIG just make me angry. I've been gaming for about 30 years and I've seen many many disappointing and failed games and also the rise of DLC, RMT and micro transactions. Huge egos and 'rockstar' devs.  Projects that wilt, shrink or change due to reality kicking in. Lack of respect for the gamer's dollar.

    SC has all of the above - it's like a poster child for the nightmare future of gaming :-)
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    If you look at the promised feature list which includes gems like hunting animals on procedural planets, FPS better than BF4 on select lawless planets and of cause running your own virtual business i would say the chance of this not disappointing is pretty high.

    https://www.reddit.com/r/starcitizen/comments/2e2vk5/keeping_em_honest_take_ii_a_breakdown_of_claims/

    Promises and Expectations will never line up for this game. You can quote me on that.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Patiently waiting on Erillion to "LOL" your post. It might be one of those where he runs away, though. Let's find out.




  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Some entertainment while we wait.



  • jmcdermottukjmcdermottuk Member RarePosts: 1,571
    Herase said:
    Distopia said:
    Distopia said:
    SEANMCAD said:
    Adjuvant1 said:
    SEANMCAD said:
    wow...that will not get you banned or anything.

    I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
    dude

    think about it.

    if SQ42 was not a separate game then why the title of SQ42?

    you have built a logical non-starter
    I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player).  Though I think an important point lies right at the top of that screen-capped page. 

    NOTE: This page will be updated often, and will only grow in design and scope.
    But if something grows in size and scope then it gets bigger, right? Not smaller. Splitting SQ42 off makes it smaller so that wouldn't be growth in either size or scope. It's taking away something that was promised.

    Hence my question, how to people who paid money feel about it.
    Well that depends on what you see as growing or shrinking.. IF you mean the scope of SQ42 has been shrunk then yeah that makes little sense, however if SQ42 grew in scope enough to warrant the price of a standalone game, well that's something else entirely.
    Would agree. 

    Think originally, before the influx of funds, it was just gonna be a standard small story game that lead you into SC, something not really worth being sold separately, but since they have more money they expanded on it, just from looking at the stretch goals, the scope of SQ42 has grown. Celeb voice acting, full orchestral score, mo-cap, from 30 missions to like 70, better story, etc.

    The original idea never had all that I mentioned, they where added later as strech goals, so can't really agree with the person you quoted who said it's shrunk tbh
    That makes a lot more sense now. I don't have any cash invested in the game so I haven't been keeping tabs on it's progress. As I said initially, I can see why CR would split them as a matter of logistics but then that raised the question about how people who already paid felt about it, so I asked, then got dragged into a silly argument about who said what, when.

    I'm just waiting for the dust to settle and hopefully for a game to arrive at some point so I can decide if it's worth buying or not. Maybe next year, eh?
  • TheocritusTheocritus Member LegendaryPosts: 10,033
    It sounds like they are trying to bite off more than they can chew but  i guess we will see.....I think of a game like Vanguard where they tried so hard to implement so many things that by launch hardly anything was workin well
  • DaderickDaderick Member UncommonPosts: 48
    Star Citizen has a long way to go to fulfill it's promises.  It's going to be tough but I hope (and think) they'll pull it off.  

    Visit us over at Star Citizen Privateer!

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