It's tough to get excited about features that should have been in the game since release. This has pretty much been ESO's problem since the beginning.
Give me a break coming from someone who has never made a game, things like this take time, and money. We can't have everything at a release of a game....
Nope EQ2 had housing from the start so it can happen.
yep ESO had way more content at launch than EQ2 did with less bugs, they did full voice overs which EQ2 didn't as well as cut scenes during quests, EQ2 did not.
if you are arguing that every mmo should have every feature at launch, then you are being un realistic because no MMO's have had every single thing at launch.
housing could have happened sure, but then other things may not have happened. i would also argue that housing wasn't high on their agenda due to it being kind of pointless unless other people can see your house.
people whined so they gave in like usual, just like in EQ2 nobody will care except a minority of people that like to fix up their own house for fun.
usually if a game headlines as a lead or even part of a lead that it has 'voice acting' then I move on.
Please do not respond to me, even if I ask you a question, its rhetorical.
Don't dwell in the past. Enjoy what the future is bringing. In theory, everything would have been perfect to start, but reality rarely supports 'perfect.'
If anything, it's a very good news story about how a game that had a shaky beginning is righting the ship.
It's tough to get excited about features that should have been in the game since release. This has pretty much been ESO's problem since the beginning.
Give me a break coming from someone who has never made a game, things like this take time, and money. We can't have everything at a release of a game....
Nope EQ2 had housing from the start so it can happen.
yep ESO had way more content at launch than EQ2 did with less bugs, they did full voice overs which EQ2 didn't as well as cut scenes during quests, EQ2 did not.
if you are arguing that every mmo should have every feature at launch, then you are being un realistic because no MMO's have had every single thing at launch.
housing could have happened sure, but then other things may not have happened. i would also argue that housing wasn't high on their agenda due to it being kind of pointless unless other people can see your house.
people whined so they gave in like usual, just like in EQ2 nobody will care except a minority of people that like to fix up their own house for fun.
usually if a game headlines as a lead or even part of a lead that it has 'voice acting' then I move on.
that is your personal opinion, EQ2 is one of those games that half assed voice overs, even though it was one of the first to do it in a MMO.
most RPG's have voice acting these days by the way, even the indie RPG's.
Well with "One Tamriel " it could be possible to make probably best MMO half instanced-housing . For example each map has cities small and big some capitals there have plenty of space to add around 50 houses to 100 in each of them
So adding from 20 to small villages to 100 houses to medium big cities could give lot of real estate opportunities to players .
Also hundreds if not thousands of micro instanced Towns and Cities .. (remember when at release your friends suddenly was disappearing to another shard of micro server this is already in place kinda...) so use the same with town and cities the moment you enter the town you enter one of the thousands of shards .
Sole purpose of this is to make sure you will never see another player entering your house . Or crowds of player on your loan . This is as Immersive as we can get for a theme park MMorpg .
I this it's possible the only problems is cost to design around 50 100 houses for each town on each map and how much will cost to have these 1000 micro servers shards for each instanced town . It's all about money ....but in usual instanced house I'm not interested it's cheap and disgusting
This could fly as well - maybe with abandoned housing as well. The phasing is already in place and I doubt the extra art assets will be that much of a cost. Even a system to build your own.
It's tough to get excited about features that should have been in the game since release. This has pretty much been ESO's problem since the beginning.
Give me a break coming from someone who has never made a game, things like this take time, and money. We can't have everything at a release of a game....
Nope EQ2 had housing from the start so it can happen.
yep ESO had way more content at launch than EQ2 did with less bugs, they did full voice overs which EQ2 didn't as well as cut scenes during quests, EQ2 did not.
if you are arguing that every mmo should have every feature at launch, then you are being un realistic because no MMO's have had every single thing at launch.
housing could have happened sure, but then other things may not have happened. i would also argue that housing wasn't high on their agenda due to it being kind of pointless unless other people can see your house.
people whined so they gave in like usual, just like in EQ2 nobody will care except a minority of people that like to fix up their own house for fun.
usually if a game headlines as a lead or even part of a lead that it has 'voice acting' then I move on.
that is your personal opinion, EQ2 is one of those games that half assed voice overs, even though it was one of the first to do it in a MMO.
most RPG's have voice acting these days by the way, even the indie RPG's.
I dont like EQ2 either just to be clear
Please do not respond to me, even if I ask you a question, its rhetorical.
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Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
거북이는 목을 내밀 때 안 움직입니다
If anything, it's a very good news story about how a game that had a shaky beginning is righting the ship.
I self identify as a monkey.
most RPG's have voice acting these days by the way, even the indie RPG's.
거북이는 목을 내밀 때 안 움직입니다
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me