I don't feel all DRM effects people as badly as some of these complaint threads state.
Actually it's the reverse, most people complaining don't understand how bad the DRM installed on their computer really is. They are only seeing the tip of the iceberg.
Have you ever thought about the people at Microsoft and Apple who have to work extra hours writing OS updates to patch the holes caused by legitimate companies putting back doors and rootkits onto their user's systems?
Everything has backdoors and holes. If you live your life worried about it then much less sleep and more gray hair. Let someone else worry about it.
Well first of all MOST people in my experience are pacifists,they don't care about anything.
Secondly WHY would Steam be using any added tech/software since you have to load through Steam and they would definitely already know if your game is legit,of course via YOUR Steam library. To me it is like all these sites and people saying "like me" or register to my FB page",so many naive people can't comprehend even the slightest thought into it. point being most people walk around in the days,everything is sun shining and grand.....now where is my cell phone,i feel naked without it.
Never forget 3 mile Island and never trust a government official or company spokesman.
Maybe if companies spent more money on making their games better, and less on people trying to "Steal" their games, they wouldn't have this problem. There is something a lot of companies use where they try to claim that they have a projected loss estimated off of a pirated title, but if pirating never existed those people probably still wouldn't buy the game.
I think there is a stigma that pirates are evil, but I think the majority of them use pirating as a means to test out a game, or to play a game they are too poor to afford anyways. There are several great games that use no DRM, and are super successful. Hell I even purchase games with no DRM specifically because I want them to know that its what I want them to do as a consumer.
There is a lot of negativity surrounding pirates, but gaming, movies, and music have all been seeing rises in revenue, so I think it mainly has to do with corporate greed, than it does with a few thousand people downloading something for free.
Keep telling yourself that. There's a ton of awesome games out right now. And the majority of pirates steal the games and never pay anything for them.
Chances are those people pirating the games were never going to buy the things anyway, so the financial 'losses' are strictly theoretical. The biggest losses games face these days, and we are talking actual losses, to a degree where smaller companies have risked bankruptcy, are not from pirates, but from chargebacks from games that were purchased with stolen credit cards, the more recent g2a debacles etc being proof in point. Good games will sell well, and i have yet to hear any credible evidence that DRM has a positive impact on those sales, as CD project Red has amply demonstrated, and also for that matter, the much reviled and ultimately failed platform of GFWL. DRM hurts developers as much as it does consumers.
Keep telling yourself that. There's a ton of awesome games out right now. And the majority of pirates steal the games and never pay anything for them.
Chances are those people pirating the games were never going to buy the things anyway, so the financial 'losses' are strictly theoretical.
This again. No need for chances either, there were polls and statistics(*) on torrent sites and gaming sites, only a small chunk of the so-called pirates are "working" as the publishers used to state. A bit larger, but still small chunk is actually buying the game after tried and tested. And the vast majority of them is on a strict either download or if that's not possible, then don't play, but would never pay a cent for those games (and still there are games which they occasionally buy). Publisher's giant loss numbers are just inflated, bogus numbers for marketing reasons, and very much theoretical. (*) sure, it's only as accurate as any other polls and reviews based on asking around, like polls on this forum for example. But there's no better method for measuring intentions and preferences anyways...
That's why I wrote in the previous post, that the thread title is not accurate. DRM of nowadays is not about hindering pirates, it's about tracking and controlling the customers, and giving tools into the publishers' hands. If filmoret's camp would be right, the DRM-free movement would've crashed into the ground and burned right after take-off, and guess what? it did not. Strange, isn't it? No need even a pirate, anyone without programming skills could easily copy and spread those games, without the DRM and such, and yet the DRM-free games are still successful.
Take Witcher 3 for example. Popular game, without any DRM, surely those angry pirates pirated the sh.t out of it, spreading it left and right for free, right? Well, not really. 4 million items sold just in the first two weeks. So yep, as you said "Keep telling yourself that." And while you do, I just keep buying DRM-free games from Gog or from the indie devs themselves
Those of you defending services such as Steam are absolutely clueless to the utter destruction this senseless crap does. Ask any of the people that have been abused by Valve to understand what I am talking about. Even after explaining this people are still always somehow still totally and completely clueless as they continually ignore the actual issue that is happening and only say comments like "Well you did agree to the TOS or some other crap comment like that.
Gamers love to say piracy is uncalled for and it's not justified but I will outline a situation that proves Services such as Steam actually cause 3/4 of the piracy. Here is what I'm talking about. Steam is a distribution service run by Valve but gamers think it's an end all be all like it's the only thing in existence, and when Valve willfully and maliciously disables someone's account all gamers say is you obviously must have done something. Totally clueless that No people have no done anything and Valve just did it just because they can.
Now this is where piracy becomes totally valid. When a gaming company only goes through Steam instead of utilizing the tons of other ways there are to distribute their games without any form of attachment to Steam, and you have Valve disabling accounts just to be douche bags, then that forces the person into the situation that in order to play a game they now have no choice but to pirate it.
Just to let people know that I personally have been subjected to this exact situation because of malicious Steam users who get away with major TOS violations and are supposed to be banned but are protected. In the end I managed to get the restriction lifted by getting the FBI's division of ISP oversight involved And since then I'm constantly getting personal attacks on most anything I post and Valve just lying about DMCA takedown notices they received and the list goes on and on
In the end Game developers and Valve are pretty much what drive people to piracy and game developers have no one to blame but themselves when their games get pirated under these conditions because they continually use an abusive service that discriminates against whomever they please, then tries to hide behind their TOS as justification. Furthermore you have forum moderators purposely picking fights with people so they can then ban that user for talking back to a moderator even though the moderator is totally at fault. And then that gets dragged around to any part of the Steam forum you go to which in turn is used against you.
So in closing I no longer support any game developer that only uses Steam and I have no qualms about saying that I pirate the game if a game developer only wants to use Steam because I'm not going to be subjected to that type of abuse ever again.
...btw Denuvo is now cracked. Its always a matter of time before it happens, DRM is at best always been just a time barrier or a hindrance to legit users. Like others have said, companys like CD project red or stores like GOG would not be very successful if piracy was such a huge deal.
...btw Denuvo is now cracked. Its always a matter of time before it happens, DRM is at best always been just a time barrier or a hindrance to legit users. Like others have said, companys like CD project red or stores like GOG would not be very successful if piracy was such a huge deal.
Except GOG now has Galaxy and flushes their DRM free system down the toilet.
Furthermore any game that requires you to be online to activate it is not DRM free. and watching people debate about that is amusing.
Except GOG now has Galaxy and flushes their DRM free system down the toilet.
Except Galaxy is totally optional, unlike steamyGabe's bloatware. All the games you can download, install and play without it. Sure, there are a couple features which need it (like their own Witcher board game's multi part against other players over the net, or Shadwen's net-shared statistic), and each of those "mandatory" feature is followed by quite an uproar from the players. Hopefully they keep those features at minimal. And even in those examples, the games themselves are DRM-free.
Except Galaxy is totally optional, unlike steamyGabe's bloatware.
Sorry but I'm going to call you on that. The presence of DRM being in any part of a game, means the game is not DRM free. Saying it's a choice is totally irrelevant because the fact remains that DRM is still present in the game.
DRM free game = No DRM is or can be involved in any part of the game in any way shape or form. So GOG requiring Galaxy to get online = DRM, which means GOG is no longer DRM free.
Pirates are going to steal and then bitch and cry about anything that might stop them. So yea if it might stop them then yea they are going to use scare tactics and claim that the DRM is messing up your computer. Fact is the DRM is no more dangerous then any online client. So someone can just as easily hack your WOW client and enter your computer through that then they can through Steam, DRM, or any game that connects through the internet. Why you think Microsoft Office has so many updates? Because everything is vulnerable when it comes to a hacker who knows what they are doing.
If you buy 20 games with DRM and 19 of them work for you just as well as they would without DRM, but the 20th game doesn't run at all, you're more likely to go on a rant about the game that didn't work than make a post praising the many where the DRM didn't cause any trouble at all.
It's not a perfect comparison, but last year, the anti-cheat program that Elsword uses caused a blue screen at game launch on a fully-patched Windows 10 system. It took the company about three weeks to fix that, and in the meantime, the game was completely unplayable unless you reverted to before the service pack and messed with settings to stop it from automatically updating. Even if I didn't otherwise care about the anti-cheat program, I sure didn't like dealing with that.
I have a problem with DRM that requires a person to be online to play single player games. One company in particular that the OP pointed out is one of the worse for this Ubisoft. If I am not playing with other people or playing a game where it is hosted thru servers with nothing on my computer really then there is no reason to make me be online. So you see OP it isn't only the pirates that don't like a lot of the DRM crap it is also legit players to.
Except Galaxy is totally optional, unlike steamyGabe's bloatware.
Sorry but I'm going to call you on that. The presence of DRM being in any part of a game, means the game is not DRM free. Saying it's a choice is totally irrelevant because the fact remains that DRM is still present in the game.
DRM free game = No DRM is or can be involved in any part of the game in any way shape or form. So GOG requiring Galaxy to get online = DRM, which means GOG is no longer DRM free.
That totally depends on whether GOG Galaxy authenticates your local copy before allowing you to use the online services for the game. The point is that the majority, virtually all of the games on GOG are 100% DRM-free, if there are a few that need authentication so that they can connect to the developer's servers, is that a bad thing? Those servers have to be paid for and they don't want to be deluged with unpaid for connections. That's hard to argue against. There's a big difference between restrictive DRM and permissive DRM.
That totally depends on whether GOG Galaxy authenticates your local copy before allowing you to use the online services for the game. The point is that the majority, virtually all of the games on GOG are 100% DRM-free, if there are a few that need authentication so that they can connect to the developer's servers, is that a bad thing? Those servers have to be paid for and they don't want to be deluged with unpaid for connections. That's hard to argue against. There's a big difference between restrictive DRM and permissive DRM.
See I very clearly stated this would happen Even though I just pointed out how GOG uses Galaxy to get online which is exactly what DRM is, Instead of people stepping back and seeing that GOG using DRM in some of their games now means that GOG cannot advertise as being DRM FREE, clueless gamers sift through the entire GOG website and somehow think that by making mention that only a certain % of games on GOG use Galaxy, as if that even matters. Clueless gamers also ignore the issue by trying to compare one type of DMR to another. It's pathetic that
The fact is that GOG uses DRM and thus can no longer advertise themselves as being DRM free.
See a normal sane person would step back and be able to see that games on GOG use DRM which is why
I really hate online DRM, just the other day i was trying to play dragon age origins because did not have any internet connection for hours but could not since now it has online drm. It just sucks for me.
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See I very clearly stated this would happen Even though I just pointed out how GOG uses Galaxy to get online which is exactly what DRM is, Instead of people stepping back and seeing that GOG using DRM in some of their games now means that GOG cannot advertise as being DRM FREE, clueless gamers sift through the entire GOG website and somehow think that by making mention that only a certain % of games on GOG use Galaxy, as if that even matters. Clueless gamers also ignore the issue by trying to compare one type of DMR to another. It's pathetic that
The fact is that GOG uses DRM and thus can no longer advertise themselves as being DRM free.
See a normal sane person would step back and be able to see that games on GOG use DRM which is why
You say clueless gamers comparing DRM and yet here you are arguing that a catalogue of 5000+ games cannot be called DRM free because 3 or 4 games exist with an online aspect which requires server authentication, conveniently ignoring that the main part of the game will continue to work if those servers were taken down. Any game that has an online aspect has some form of authentication, that is unavoidable.
Restrictive DRM would not allow you to play a game at all if it does not authenticate or if the authentication servers are taken down. GOG games allow you to play the game regardless, the online aspects would not be available but the main meat of the game would be unaffected.
By all means contact them and demand they change their banners from 100% DRM free to 99.9% DRM free if that makes you happy. Let us know how you get on.
Up until now if I wasnt sure that Id like a game (true for most games) Id download it and play it for a while for free. If I liked it, Id buy, if I didnt it would get deleted and that would be that. With DRM the game wont even get a chance from me.
Up until now if I wasnt sure that Id like a game (true for most games) Id download it and play it for a while for free. If I liked it, Id buy, if I didnt it would get deleted and that would be that. With DRM the game wont even get a chance from me.
Aah the always popular piracy is advertising argument. Sorry it is still piracy, if the copyright wants to offer a free trial they will, you deciding to make your own free copy is not fair use.
I really hate online DRM, just the other day i was trying to play dragon age origins because did not have any internet connection for hours but could not since now it has online drm. It just sucks for me.
That game is setup so you need to verify DRM like once a week or something like that. So all it needs is to connect to the internet once a week and you can play the rest of the week without the internet connection.
I really hate online DRM, just the other day i was trying to play dragon age origins because did not have any internet connection for hours but could not since now it has online drm. It just sucks for me.
That game is setup so you need to verify DRM like once a week or something like that. So all it needs is to connect to the internet once a week and you can play the rest of the week without the internet connection.
Here is the thing, i only wanted to play it when my internet was out. It is not like i am even keeping my Origin client updated. Once i want to play a game that i paid for and also installed on my system i can't because bloody thing needs to be authenticated online to be played offline!!!
All this talk about DRM protecting game companies and such, witcher 3 has no drm yet it still made outrageous profit.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Comments
Secondly WHY would Steam be using any added tech/software since you have to load through Steam and they would definitely already know if your game is legit,of course via YOUR Steam library.
To me it is like all these sites and people saying "like me" or register to my FB page",so many naive people can't comprehend even the slightest thought into it.
point being most people walk around in the days,everything is sun shining and grand.....now where is my cell phone,i feel naked without it.
Never forget 3 mile Island and never trust a government official or company spokesman.
The biggest losses games face these days, and we are talking actual losses, to a degree where smaller companies have risked bankruptcy, are not from pirates, but from chargebacks from games that were purchased with stolen credit cards, the more recent g2a debacles etc being proof in point.
Good games will sell well, and i have yet to hear any credible evidence that DRM has a positive impact on those sales, as CD project Red has amply demonstrated, and also for that matter, the much reviled and ultimately failed platform of GFWL.
DRM hurts developers as much as it does consumers.
(*) sure, it's only as accurate as any other polls and reviews based on asking around, like polls on this forum for example. But there's no better method for measuring intentions and preferences anyways...
That's why I wrote in the previous post, that the thread title is not accurate. DRM of nowadays is not about hindering pirates, it's about tracking and controlling the customers, and giving tools into the publishers' hands. If filmoret's camp would be right, the DRM-free movement would've crashed into the ground and burned right after take-off, and guess what? it did not.
Strange, isn't it? No need even a pirate, anyone without programming skills could easily copy and spread those games, without the DRM and such, and yet the DRM-free games are still successful.
Take Witcher 3 for example. Popular game, without any DRM, surely those angry pirates pirated the sh.t out of it, spreading it left and right for free, right? Well, not really. 4 million items sold just in the first two weeks.
So yep, as you said "Keep telling yourself that." And while you do, I just keep buying DRM-free games from Gog or from the indie devs themselves
Gamers love to say piracy is uncalled for and it's not justified but I will outline a situation that proves Services such as Steam actually cause 3/4 of the piracy. Here is what I'm talking about. Steam is a distribution service run by Valve but gamers think it's an end all be all like it's the only thing in existence, and when Valve willfully and maliciously disables someone's account all gamers say is you obviously must have done something. Totally clueless that No people have no done anything and Valve just did it just because they can.
Now this is where piracy becomes totally valid. When a gaming company only goes through Steam instead of utilizing the tons of other ways there are to distribute their games without any form of attachment to Steam, and you have Valve disabling accounts just to be douche bags, then that forces the person into the situation that in order to play a game they now have no choice but to pirate it.
Just to let people know that I personally have been subjected to this exact situation because of malicious Steam users who get away with major TOS violations and are supposed to be banned but are protected. In the end I managed to get the restriction lifted by getting the FBI's division of ISP oversight involved And since then I'm constantly getting personal attacks on most anything I post and Valve just lying about DMCA takedown notices they received and the list goes on and on
In the end Game developers and Valve are pretty much what drive people to piracy and game developers have no one to blame but themselves when their games get pirated under these conditions because they continually use an abusive service that discriminates against whomever they please, then tries to hide behind their TOS as justification. Furthermore you have forum moderators purposely picking fights with people so they can then ban that user for talking back to a moderator even though the moderator is totally at fault. And then that gets dragged around to any part of the Steam forum you go to which in turn is used against you.
So in closing I no longer support any game developer that only uses Steam and I have no qualms about saying that I pirate the game if a game developer only wants to use Steam because I'm not going to be subjected to that type of abuse ever again.
Except GOG now has Galaxy and flushes their DRM free system down the toilet.
Furthermore any game that requires you to be online to activate it is not DRM free. and watching people debate about that is amusing.
Hopefully they keep those features at minimal. And even in those examples, the games themselves are DRM-free.
DRM free game = No DRM is or can be involved in any part of the game in any way shape or form. So GOG requiring Galaxy to get online = DRM, which means GOG is no longer DRM free.
It's not a perfect comparison, but last year, the anti-cheat program that Elsword uses caused a blue screen at game launch on a fully-patched Windows 10 system. It took the company about three weeks to fix that, and in the meantime, the game was completely unplayable unless you reverted to before the service pack and messed with settings to stop it from automatically updating. Even if I didn't otherwise care about the anti-cheat program, I sure didn't like dealing with that.
That totally depends on whether GOG Galaxy authenticates your local copy before allowing you to use the online services for the game.
The point is that the majority, virtually all of the games on GOG are 100% DRM-free, if there are a few that need authentication so that they can connect to the developer's servers, is that a bad thing? Those servers have to be paid for and they don't want to be deluged with unpaid for connections. That's hard to argue against.
There's a big difference between restrictive DRM and permissive DRM.
The fact is that GOG uses DRM and thus can no longer advertise themselves as being DRM free.
See a normal sane person would step back and be able to see that games on GOG use DRM which is why
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
You say clueless gamers comparing DRM and yet here you are arguing that a catalogue of 5000+ games cannot be called DRM free because 3 or 4 games exist with an online aspect which requires server authentication, conveniently ignoring that the main part of the game will continue to work if those servers were taken down. Any game that has an online aspect has some form of authentication, that is unavoidable.
Restrictive DRM would not allow you to play a game at all if it does not authenticate or if the authentication servers are taken down. GOG games allow you to play the game regardless, the online aspects would not be available but the main meat of the game would be unaffected.
By all means contact them and demand they change their banners from 100% DRM free to 99.9% DRM free if that makes you happy. Let us know how you get on.
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It really doesn't matter what that something is or even if they care about it.
~~ postlarval ~~
All this talk about DRM protecting game companies and such, witcher 3 has no drm yet it still made outrageous profit.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.