Yeh brother i understand your point of view:) i was metaphorically speaking U will always have someone whit $ that will cut in front of your job , your wife/gf , your education etc
Other than the fact that the company gets the money and not some gold farming sweat shop owner, and that you don't have to risk your credit and identity, someone please tell me how this is different, from a game play perspective, than just outright buying gold.
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Games are meant to be played. To treat someone playing longer the same as someone who opened up their wallet is misleading and against the concept of what a game is. It would be paying someone else to go weight training then claiming you could dead lift 400lbs because you paid someone else to do it.
But both who pay and time invest are treated equally at end game.
Player 1 spends 2000 hours and $0 and has BiS gear
Player 2 spends $2000 and a couple of hours and has BiS gear
Now both players are on equal footing and the game treats them exactly the same, the game doesn't play on "easy" difficulty for either player, and chances are that the player who spent more time playing is better at his class than the player who paid
So it's not P2W is pay to fast-track to same BiS endpoint of game that is available to all players.
People just seem obsessed if someone gets there before them
So paying $2 grand to get BiS is not P2W. BS
Er, you don't have to do it, you can earn BIS the old fashioned way as well.
Stop looking it as a race against others, there's already a bunch of players who've already kicked your butt in that regard
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The problem i see in this debaucle is with their so called 'main' line of reasoning being that they want players who do not have access to the pearl shop to experience what it has to offer. There is a much simpler system for that- just make the shop items available for silver in that same shop. But no, seeing as to how they want to make sure that it is bought by real money, but sellable on the marketplace, it is pretty clear to me that their true line of reasoning was 'we want more money, and at this point, we will do everything we can to get it'.
Other than the fact that the company gets the money and not some gold farming sweat shop owner, and that you don't have to risk your credit and identity, someone please tell me how this is different, from a game play perspective, than just outright buying gold.
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
TBH, anything that removes in game economies from RPG's is a great thing IMO.
Other than the fact that the company gets the money and not some gold farming sweat shop owner, and that you don't have to risk your credit and identity, someone please tell me how this is different, from a game play perspective, than just outright buying gold.
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
This. Screw the analogies and excuses, this is what is going on here...bottom line. This used to be wildly unacceptable to 90% of western gamers. Things appear to be changing to a more 70%/30% split. Give it a few more years and I think buying gold with RL money will be no big deal...it's a shame where it is all heading imo.
Yeah.. pretty sure we run on different principles / mentality... if i am waiting in line for something and someone cuts in front of me , i usually voice myself
Except you are in one line (your own) and they are in a different one, what difference to you if they get there first, they aren't slowing your line at all.
That's where u are wrong , they are in my line ... u cannot see it but trust me they are:) I soled my account after 2 weeks of playing this game because i honestly new that the so called one time payment wasn't going to happen. I only rant about this issue because i know there are allot of people that invested way way more then i did into the game and i know how i would feel if i knew that my +15 world boss weapon or w/e that i have spent hundreds of hours to get and it was pure rng luck that i got it because i have friends that have been playing 5 times the amount of time i have and have yet to get +15... do u see where i am going?
Other than the fact that the company gets the money and not some gold farming sweat shop owner, and that you don't have to risk your credit and identity, someone please tell me how this is different, from a game play perspective, than just outright buying gold.
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
This. Screw the analogies and excuses, this is what is going on here...bottom line. This used to be wildly unacceptable to 90% of western gamers. Things appear to be changing to a more 70%/30% split. Give it a few more years and I think buying gold with RL money will be no big deal...it's a shame where it is all heading imo.
Yeah they even write articles now about how cool it is to buy gold 'cause they have a real life and this way they can compete with the no-lifers
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I'm still loving that I can log into FFXIV and never once be confronted by RMT. Aside from seeing other players running around in bikini glamours or one of the mounts from the Web Site, there is nothing in the game that would ever make me feel at a loss for not purchasing any "Optional Items" .
I'm still loving that I can log into FFXIV and never once be confronted by RMT. Aside from seeing other players running around in bikini glamours or one of the mounts from the Web Site, there is nothing in the game that would ever make me feel at a loss for not purchasing any "Optional Items" .
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Other than the fact that the company gets the money and not some gold farming sweat shop owner, and that you don't have to risk your credit and identity, someone please tell me how this is different, from a game play perspective, than just outright buying gold.
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
This. Screw the analogies and excuses, this is what is going on here...bottom line. This used to be wildly unacceptable to 90% of western gamers. Things appear to be changing to a more 70%/30% split. Give it a few more years and I think buying gold with RL money will be no big deal...it's a shame where it is all heading imo.
Yeah they even write articles now about how cool it is to buy gold 'cause they have a real life and this way they can compete with the no-lifers
This has always been the issue, hasn't it? Currency sellers exist because many people (not all) who do not play often want to compete with those that have nothing but time to play (I wouldn't say no-lifers). Its nearly impossible to have a middle ground yet games cant really exist without each type of player.
I'm still loving that I can log into FFXIV and never once be confronted by RMT. Aside from seeing other players running around in bikini glamours or one of the mounts from the Web Site, there is nothing in the game that would ever make me feel at a loss for not purchasing any "Optional Items" .
Yeh brother i understand your point of view:) i was metaphorically speaking U will always have someone whit $ that will cut in front of your job , your wife/gf , your education etc
That's life for you, the ultimate sandbox.
Yep, life is shit because of money and greed.
Games are fun because they allow you to compete within an artificial set of rules separate from the real world.
I've been playing bdo from the very first Korean friends and family pre alpha. This game has always been a grinder and grinders will always be number one. That said, a new player on a new account unless they have absolutely nothing going on in life will almost never catch up making the game very boring for new players. The cash shop items can be sold for money yes...this is a great way to get caught up to the masses, however...even with all that money, they buy the items they want if they can get them on the night vendor or marketplace which is not easy, then they have to enchant them, which leads to breaking the items you just paid for...it's not that easy. Yes...they can get caught up, but passing the hardcore grinders would be VERY VERY hard to do because of all the rng on gear. People are overreacting and tbh, I don't think there are as many players mad about this as it seems. You have a lot of people that have never played a Korean grinder or at least one where you couldn't grind without getting banned and they took this as an excuse to leave as they didn't want to tell their friends they were bored. Pay to catch up, absolutely, pay to win...no.
Incognito www.incognito-gaming.us "You're either with us or against us"
Other than the fact that the company gets the money and not some gold farming sweat shop owner, and that you don't have to risk your credit and identity, someone please tell me how this is different, from a game play perspective, than just outright buying gold.
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
This. Screw the analogies and excuses, this is what is going on here...bottom line. This used to be wildly unacceptable to 90% of western gamers. Things appear to be changing to a more 70%/30% split. Give it a few more years and I think buying gold with RL money will be no big deal...it's a shame where it is all heading imo.
Yeah they even write articles now about how cool it is to buy gold 'cause they have a real life and this way they can compete with the no-lifers
This has always been the issue, hasn't it? Currency sellers exist because many people (not all) who do not play often want to compete with those that have nothing but time to play (I wouldn't say no-lifers). Its nearly impossible to have a middle ground yet games cant really exist without each type of player.
Well yes. So why do people go to such lengths to demonize the gold farmers and gold sellers but feel righteous about promoting gold buying? Something's wrong with that equation. Can you say hypocrisy?
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
P2W or not, one thing is for sure, that Daum lied to their customers and presented their product as a B2P game with the abscence of all the F2P elements in cash shop that would lead to p2w. That thing they promiced. That was the diference anyway from the other regions. There is also an old video that many propably all have seen
That's why BDOs' community is angry now, because they feel they got scammed. So why to pay for the game and now have those similarities in cash shop with the f2p regions? Answer is simple like OP said, with their overprised cash shop items they had small profit that's why they do this change to milk more money. And after that ofcourse f2p is coming, because all these whale players need "customers" for their purchased cash shop items. F2P players is the key because they do not give a cent for anything, they will farm in-game money and they will buy those items. That thing will come, is a matter of time. As for the GW2 in my opinion it's not exactly the same case because there you get max level in 2 weeks and you pvp with same gear in WVW if i remember right, but BDO has no level cap, it is too much grinding, gear is so important and due to the open world pvp a player that earns in-game money by simple opening his wallet will be in an advantage over others.
Anyway conclusion in my opinion is that Daum will gain some profit ofcourse at first, then f2p will be introduced soon and in the end their game will die.
Games are meant to be played. To treat someone playing longer the same as someone who opened up their wallet is misleading and against the concept of what a game is. It would be paying someone else to go weight training then claiming you could dead lift 400lbs because you paid someone else to do it.
But both who pay and time invest are treated equally at end game.
Player 1 spends 2000 hours and $0 and has BiS gear
Player 2 spends $2000 and a couple of hours and has BiS gear
Now both players are on equal footing and the game treats them exactly the same, the game doesn't play on "easy" difficulty for either player, and chances are that the player who spent more time playing is better at his class than the player who paid
So it's not P2W is pay to fast-track to same BiS endpoint of game that is available to all players.
People just seem obsessed if someone gets there before them
That is called exploitation. At least in NA/EU version of BDO, we had to purchase the game. There is absolutely no reason to have someone spending an exorbitant amount of money to to get X item while everyone else who is supposedly "on equal footing" is forced to grind for a thousand hours for the same item.
This has been a problem with F2P games for since the beginning of time. BDO isnt F2P in the west.
I will not discard BDO because of this change since none of my characters are at lvl 40 so nobody can have any advantage over me. I do know for a fact i am glad i didnt spend any money on the cash shop and after this change i wont do it. The game has open world pvp and the risk of p2w in pvp is too great now. I wont waste my money supporting this kind of practices. I would be OK with this change if they disable open world pvp post lvl 40 and make it only within the arenas, and instanced node/castle sieges.
If this was a game that was primarily pve focused, it wouldn't be a problem. However, since BDO is a pvp game it becomes very much a problem when you can buy your way to power. The company's reason for going this direction was basically "our players in Russia, Korea and Japan like p2w so we're forcing it on our western players because it makes us so much money". It wasn't done to give players "more choice". It was done to give Daum more money. Period. End of story.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
P2W or not, one thing is for sure, that Daum lied to their customers and presented their product as a B2P game with the abscence of all the F2P elements in cash shop that would lead to p2w. That thing they promiced. That was the diference anyway from the other regions.
That's why BDOs' community is angry now, because they feel they got scammed. So why to pay for the game and now have those similarities in cash shop with the f2p regions? Answer is simple like OP said, with their overprised cash shop items they had small profit that's why they do this change to milk more money. And after that ofcourse f2p is coming, because all these whale players need "customers" for their purchased cash shop items. F2P players is the key because they do not give a cent for anything, they will farm in-game money and they will buy those items. That thing will come, is a matter of time. As for the GW2 in my opinion it's not exactly the same case because there you get max level in 2 weeks and you pvp with same gear in WVW if i remember right, but BDO has no level cap, it is too much grinding, gear is so important and due to the open world pvp a player that earns in-game money by simple opening his wallet will be in an advantage over others.
Anyway conclusion in my opinion is that Daum will gain some profit ofcourse at first, then f2p will be introduced soon and in the end their game will die.
Except they didn't promise.
People don't read or, once again, they fill in the gaps with their own narrative.
What they said was that they wouldn't have items available to sell in the market place that could be purchased by cash at the start of the game but would revisit it at a later time and if they were to do that they would essentially "be very careful" how it was implemented.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Comments
Is buying gold a cool thing to do now in games? You guys kill me with your rationalizations about this and your ever so careful attempts to give it another name: you're buying gold and fuck the game's integrity.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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Er, you don't have to do it, you can earn BIS the old fashioned way as well.
Stop looking it as a race against others, there's already a bunch of players who've already kicked your butt in that regard
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Edit: Plus moving target and all that.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/I soled my account after 2 weeks of playing this game because i honestly new that the so called one time payment wasn't going to happen.
I only rant about this issue because i know there are allot of people that invested way way more then i did into the game and i know how i would feel if i knew that my +15 world boss weapon or w/e that i have spent hundreds of hours to get and it was pure rng luck that i got it because i have friends that have been playing 5 times the amount of time i have and have yet to get +15... do u see where i am going?
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
This has always been the issue, hasn't it? Currency sellers exist because many people (not all) who do not play often want to compete with those that have nothing but time to play (I wouldn't say no-lifers). Its nearly impossible to have a middle ground yet games cant really exist without each type of player.
Games are fun because they allow you to compete within an artificial set of rules separate from the real world.
Unless they're p2w.
Incognito
www.incognito-gaming.us
"You're either with us or against us"
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
That's why BDOs' community is angry now, because they feel they got scammed. So why to pay for the game and now have those similarities in cash shop with the f2p regions? Answer is simple like OP said, with their overprised cash shop items they had small profit that's why they do this change to milk more money. And after that ofcourse f2p is coming, because all these whale players need "customers" for their purchased cash shop items. F2P players is the key because they do not give a cent for anything, they will farm in-game money and they will buy those items. That thing will come, is a matter of time. As for the GW2 in my opinion it's not exactly the same case because there you get max level in 2 weeks and you pvp with same gear in WVW if i remember right, but BDO has no level cap, it is too much grinding, gear is so important and due to the open world pvp a player that earns in-game money by simple opening his wallet will be in an advantage over others.
Anyway conclusion in my opinion is that Daum will gain some profit ofcourse at first, then f2p will be introduced soon and in the end their game will die.
That is called exploitation. At least in NA/EU version of BDO, we had to purchase the game. There is absolutely no reason to have someone spending an exorbitant amount of money to to get X item while everyone else who is supposedly "on equal footing" is forced to grind for a thousand hours for the same item.
This has been a problem with F2P games for since the beginning of time. BDO isnt F2P in the west.
I will not discard BDO because of this change since none of my characters are at lvl 40 so nobody can have any advantage over me. I do know for a fact i am glad i didnt spend any money on the cash shop and after this change i wont do it. The game has open world pvp and the risk of p2w in pvp is too great now. I wont waste my money supporting this kind of practices. I would be OK with this change if they disable open world pvp post lvl 40 and make it only within the arenas, and instanced node/castle sieges.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
People don't read or, once again, they fill in the gaps with their own narrative.
What they said was that they wouldn't have items available to sell in the market place that could be purchased by cash at the start of the game but would revisit it at a later time and if they were to do that they would essentially "be very careful" how it was implemented.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo