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Updated list of completed features and still missing ones

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  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited April 2017
    Cotic said:
    instead the community turned him into a boogeyman and then went a step further by making it sound as though all dissenters supported Derek Smart's extreme opinions which exacerbated the tribalness of the community.

    That was a consequence of both extremism and trolling.

    Remember that we had one incredible amount of goons, trolls and so forth creating accounts just for the sake of fear monger and troll places where SC's discussion were going on. This caused one extreme, that those who wanted to legitimately discuss certain topics to be labeled and accused of instigation of drama and/or trolling. I would defend there was more trolls than there was dissenters at the time, that for me was the biggest contribution to the extremes and aggressively we saw. Not as any boogeyman, but his involvement kinda opened one Pandora box of internet trolling that had a big impact on how discussions went.
  • sgelsgel Member EpicPosts: 2,197
    Can't wait for MaxLexandre to take that dirty goon list and clean it up so he can accurately prove that Star Citizen has already released and you fools don't even realize.


    ..Cake..

  • Moxom914Moxom914 Member RarePosts: 731
    cant believe everyone still has such blind faith in this game. baaaaaaaaaaaaah
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    sgel said:

    Can't wait for MaxLexandre to take that dirty goon list and clean it up so he can accurately prove that Star Citizen has already released and you fools don't even realize.

    Sure thing! \o/
  • sgelsgel Member EpicPosts: 2,197

    Moxom914 said:

    cant believe everyone still has such blind faith in this game. baaaaaaaaaaaaah


    You're not blind if you can't see that you're blind.

    ..Cake..

  • Moxom914Moxom914 Member RarePosts: 731

    sgel said:



    Moxom914 said:


    cant believe everyone still has such blind faith in this game. baaaaaaaaaaaaah




    You're not blind if you can't see that you're blind.


    you are correct, good sir.
  • rodarinrodarin Member EpicPosts: 2,611

    Herase said:

    At least it's being up-dated, but did feel sticking something that admits it's almost  half wrong and half right was not the wisest choice.






    Bloody hell. I mean @Kefo has strong opinions about the game, but you're on a whole other level aren't ya? 


    Its not a game its a project, and one that is a LOOOOOOOOOOOOONNNNNNNNNNNNNGGGGGGGGG way from being close to presentable let alone viable.

    At best its an alpha test bed getting creep along bug fixes and an occasional 'update' that its really an update at all but mostly more bug fixes and a reskin of a ship they already have but was sold as something else.

    There is no persistence beyond the most remedial PORTIONS of things ANY game maker can do in their sleep. THAT alone should scare the hell out of people. That they cant even implement full persistence even in a project as instanced and compartmentalized as this one is.

    I just call it like I see it, you have a lot of 'dare to be awesome' fantasyland games getting pitched but as unrealistic and absurd as they are (in a REALISTIC ability to deliver even a sliver of what they are sell) theyre stil light years behind all the snake oil SC has been peddling the past 5 years, and the fantyasy and promises grow every time Chris Roberts speaks in public. Every time they do a show he has more crap that they will never ever in a million years be able to deliver piled up on top of the growing list of stuff he has yet to deliver. Thats just reality, if people cant handle that then I dont know what to tell them.
  • BabuinixBabuinix Member EpicPosts: 4,463
    Hard to see the big picture when you are so ignorant about making games.

    You cant and shouldn't "rate" a game in development because 90% of game development time the game is supposed to be buggy and glitchy, it's only in the final stretches that everything comes together, not before or after.

    What Star Citizen has now it's miles better than a normal alpha stage but still an alpha nonetheless.

    It is you and the rest of the hate crew that cant stand the fact that Star Citizen keeps growing and getting better with every update lol

    Have Fun preaching doomsday for more 90 days. :3
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502

    Babuinix said:

    Hard to see the big picture when you are so ignorant about making games.

    You cant and shouldn't "rate" a game in development because 90% of game development time the game is supposed to be buggy and glitchy, it's only in the final stretches that everything comes together, not before or after.

    What Star Citizen has now it's miles better than a normal alpha stage but still an alpha nonetheless.

    It is you and the rest of the hate crew that cant stand the fact that Star Citizen keeps growing and getting better with every update lol

    Have Fun preaching doomsday for more 90 days. :3


    To be fair, last year we didn't really get much in the way of updates. A few new ships, a couple more missions and some clothing/weapons to spend alpha UEC on. While they might be doing a good deal of work in the studio(s) we backers aren't seeing the fruits of that labour so it's not surprising people complain.

    Hopefully 3.0 changes that and their pace in delivering content ratchets up considerably or we'll still be waiting for the game to be finished in 50 years time.
  • ErillionErillion Member EpicPosts: 10,328
    >>> so it's not surprising people complain >>>

    A minuscule, but vocal minority - most of them not even Star Citizen backers - complain.

    Meanwhile ... another 16000 people became "Star Citizens" recently ....  :-) 


    Have fun
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    edited April 2017



    Erillion said:



    >>> so it's not surprising people complain >>>

    A minuscule, but vocal minority - most of them not even Star Citizen backers - complain.

    Meanwhile ... another 16000 people became "Star Citizens" recently ....  :-) 


    Have fun







    I disagree. Sure a minority complain but that's the same for every game. To say that most of them are not backers is a bit assumptive, lots of backers regularly complain on the forums and subreddit.

    What portion of those alleged 16,000 were from the free flight and actually transitioned to becoming paid backers?
    How much of it is down to the new scummy referral programme? https://www.reddit.com/r/Starcitizen_trades/search?q=referral&sort=new&restrict_sr=on




  • BabuinixBabuinix Member EpicPosts: 4,463




    Babuinix said:


    Hard to see the big picture when you are so ignorant about making games.

    You cant and shouldn't "rate" a game in development because 90% of game development time the game is supposed to be buggy and glitchy, it's only in the final stretches that everything comes together, not before or after.

    What Star Citizen has now it's miles better than a normal alpha stage but still an alpha nonetheless.

    It is you and the rest of the hate crew that cant stand the fact that Star Citizen keeps growing and getting better with every update lol

    Have Fun preaching doomsday for more 90 days. :3




    To be fair, last year we didn't really get much in the way of updates. A few new ships, a couple more missions and some clothing/weapons to spend alpha UEC on. While they might be doing a good deal of work in the studio(s) we backers aren't seeing the fruits of that labour so it's not surprising people complain.

    Hopefully 3.0 changes that and their pace in delivering content ratchets up considerably or we'll still be waiting for the game to be finished in 50 years time.


    Actually we did get a lot, besides all the new ships (and making a ship as detailed as the Catterpiller is a huge undertaking) Star Marine, the new FPS game modes and several improvements to Crusader.

    But besides of the visible improvements a lot went under the hood as Star Citizen now runs in the Lumberyard engine and using Amazon cloud servers. That provided huge improvements to the loading times and performance, Regional Servers (stretch goal) and a partnership with a industry giant.



    Both Gamescom and Citizencom 2016's Demos showed great progress and the direction of what type of gameplay loop to expect and was received to apraisal not only by the Star Citizen community but by the overall gaming community.

    CIG cemented it's partnership with another industry giant (Intel), increased their workforce in all the studios and pushed several tool pipelines from planetary and solarsystem tech to AI, avatar facial animations, locomotion, clothing customization, weapons etc. We've seen work made on capital ships, Idris, Javelin, Bengal, Polaris and lot's of footage of said ships for the squadron Squadron42.

    ATV show's got better with more info than ever, monthly reports have more and detailed info.

    Just to name a few.



  • VrikaVrika Member LegendaryPosts: 7,990
    edited April 2017


    Erillion said:
    Meanwhile ... another 16000 people became "Star Citizens" recently ....  :-) 




    The number of new Star Citizens has dropped 65% since last year. So maybe that is not a number you want to announce proudly right now.



    Source: 
      https://docs.google.com/spreadsheets/d/1tMAP0fg-AKScI3S3VjrDW3OaLO4zgBA1RSYoQOQoNSI/edit?usp=sharing

    I'm comparing 3 months ending April 22nd 2017 to 3 months ending April 22nd 2016.
     
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    That's true, I had forgotten about Star Marine and some of the backend stuff.

    I don't really care about the Gamescom or CitizenCon demos, neither of those delivered any actual content, nor do I care that much about the ATVs because despite them being far better than they used to be they're still only showing us what they're doing in-house.
    When they deliver that stuff to us, so that it's playable on out PCs, they can be praised but otherwise it doesn't count for that much in my opinion.

  • BabuinixBabuinix Member EpicPosts: 4,463
    I rather like to see all the demos and ATV's as I really like the process of seeing the game take shape from the inside. It's also a great move by CIG in that showcasing early they get feedback, generate more hype$$ and raise awareness to the game at the same time. 3 birds one stone thingy I guess.
  • ErillionErillion Member EpicPosts: 10,328

    Vrika said:




    Erillion said:
    Meanwhile ... another 16000 people became "Star Citizens" recently ....  :-) 






    The number of new Star Citizens has dropped 65% since last year. So maybe that is not a number you want to announce proudly right now.



    Well ..... 1,793,244 Star Citizens sounds mighty impressive to me all right.

    So does 147,611,551 $ in funds raised via crowdfunding.

    (Status: 24th April 2017).


    Have fun
  • ExcessionExcession Member RarePosts: 709

    Erillion said:

    >>> so it's not surprising people complain >>>

    A minuscule, but vocal minority - most of them not even Star Citizen backers - complain.

    Meanwhile ... another 16000 people became "Star Citizens" recently ....  :-) 


    Have fun


    Where are you getting those numbers from? if its CIG, they really cannot be trusted.
    I requested and received a refund, at which time they told me my account no longer existed.
    If I try to log in using those account details, I cannot, yet they still email me as though I am a "citizen".
    How many other "citizens" had refunds yet still get those emails?
    How many of those "citizens" still count toward total "citizen" numbers?

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • ErillionErillion Member EpicPosts: 10,328
    edited April 2017


    Excession said:



    **snip**

    yet they still email me as though I am a "citizen".

    **snip**

    How many other "citizens" had refunds yet still get those emails?





    Have you ever considered using THIS in the Star Citizen e-mails you get?:   unsubscribe from this list  

    You receive these mails because YOU want to.



    "Copyright © 2017 Roberts Space Industries Corp / Roberts Space Industries International Ltd, All rights reserved.



    You're receiving this email as a supporter of the Star Citizen game project.


    Our mailing address is:

    **snip**


    unsubscribe from this list 

    "

    Have fun

  • ExcessionExcession Member RarePosts: 709

    Erillion said:
    *stuff*



    I actually unsubbed email wise before I requested a refund, still get the emails though.

    So no, I do not receive them because I want to, nice try though.

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • HeraseHerase Member RarePosts: 993

    Vrika said:




    Erillion said:
    Meanwhile ... another 16000 people became "Star Citizens" recently ....  :-) 






    The number of new Star Citizens has dropped 65% since last year. So maybe that is not a number you want to announce proudly right now.



    Source: 
      https://docs.google.com/spreadsheets/d/1tMAP0fg-AKScI3S3VjrDW3OaLO4zgBA1RSYoQOQoNSI/edit?usp=sharing

    I'm comparing 3 months ending April 22nd 2017 to 3 months ending April 22nd 2016.


    think the point he's making is that people are still joining the community regardless of how many it is, while some people would like others to believe everything is falling apart and the community in a uproar

    Think at the end of the day the game is doing fine, It's not sunshine and rainbows, but it isn't doom and gloom either. The projects middle of the road wither we like it or not. /shrug 
  • ErillionErillion Member EpicPosts: 10,328
    edited April 2017




    Excession said:









    Erillion said:
    *stuff*











    I actually unsubbed email wise before I requested a refund, still get the emails though.

    So no, I do not receive them because I want to, nice try though.








    So ... you did NOT hit that button and did NOT got this result ....

    "robertsspaceindustries.us5.list-manage.com/unsubscribe/post"

    You did something different .... and now wonder why you still get those e-mails.

    Some people never learn ....


    Have fun

  • ExcessionExcession Member RarePosts: 709

    Erillion said:
    *stuff again*


    Ok, let's put this simply.

    I pledge for SC, sign up on the website and I start receiving emails from CIG.

    I do not want the shitty emails, so I unsub from them, I do not receive any for a while.

    I no longer want SC, so I request, and receive a refund, my account is no longer valid, I can no longer log in, so I am not a citizen anymore.

    I start receiving the shitty citizen emails again.

    I did not ask them to start sending them to me, and was not actually receiving them before I got the refund.

    Yes, I could read the email and click the button to unsub again, but since they are redirected to a SPAM folder, why would/should I bother?

    I was just pointing out that the total number of citizen's is probably (definately) padded  to show more than actually exist.

    But go ahead, keep spinning it to be someone other than CIGs fault.

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • ErillionErillion Member EpicPosts: 10,328
    edited April 2017
    >>> why would/should I bother? >>>

    Because it took you longer to write those last posts  than to use 10 seconds to unsubscribe ...

    If number of Star Citizens is "definately" padded ... feel free to post the proof here.


    Have fun
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Of course it's padded. They admitted that the number of "Star Citizens" is not the number of paid accounts and yet everyone uses the amount of "Star Citizens" as a measure of the popularity of the project.

    ie "Well ..... 1,793,244 Star Citizens sounds mighty impressive to me all right."

    If we're honest, there's nothing impressive with 1 million or so forum accounts that haven't even backed the game.

  • HeraseHerase Member RarePosts: 993


    Of course it's padded. They admitted that the number of "Star Citizens" is not the number of paid accounts and yet everyone uses the amount of "Star Citizens" as a measure of the popularity of the project.

    ie "Well ..... 1,793,244 Star Citizens sounds mighty impressive to me all right."

    If we're honest, there's nothing impressive with 1 million or so forum accounts that haven't even backed the game.


    Who said anything about paid accounts? Again the point is that people are still joining the community, paid or free, 5 years later people are still tuning in to an alpha of a game thats supposedly not a game and the biggest scam ever. That is impressive to me tbh
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