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Ridiculous In Game Housing System

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Comments

  • BrugasBrugas Member UncommonPosts: 72
    Did your internet break? You know you can just search for the quote, its on the internet.

    Look.  Everyone has a differing opinion of what P2W is supposed to mean.  Old timers think it's all about PVP, but it's not just that when you factor in RMT and Shroud if a RMT game.  First, you have to know what the game is about and in Shroud the game is about RMT, housing, and weird naked dance parties.  So when you don't have to do anything but buy everything with real cash, all your deeds, all your vendors, and all the arrest weapons, cloths, armor, and then you can even pay to power level, all dev sanctioned then its P2W.  Listen.  The dev that said it's P2W is also the dev in charge of balance and the economy.  If the dev that balances the loot and the economy says whales can just just buy gold (which is allowed to be farmed and RMT) then the game is P2W.

    https://www.shroudoftheavatar.com/forum/index.php?threads/random-discussion-about-chris-daily-blog.85583/page-251#post-943006



    The only P2W is that the whales get more gold without working in game for it BUT they almost all turn around and spend it on items from non-whales.

    See, the dev that balances the economy tuned it right up for the RMT whales.

    Then your definition of P2W is wrong.  There is no winning.  You just have gold to buy stuff... like housing, decorations, clothing, etc.  Where is the "win"?  Because no matter how much you buy, you still have to earn the experience to do anything with it.

    You're entire argument is crazy btw... you say that some eccentric millionaire can come in and buy everything and then just pay people to power level their account and somehow they have "won"... and then insinuate that is the "norm".  What!?  Really?

    Stop grouping with Bill Gates and then you might not have an inferiority complex, lol.  There is no P2W.  Everyone who hates RMT in games always.... ALWAYS clamor that its P2W when you can do nothing with money to "win" anything.  What are you beating others at? What exactly is the competition? There is no competition.  I believe you are thinking of another game, not SotA.
  • Aragon100Aragon100 Member RarePosts: 2,686
    Brugas said:
    Aragon100 said:
    Brugas said:
    Wizardry said:
    keyword>>>OWN,you spend that 200 bucks and you won't own a single thing,just the license to use that home in game and if game disappears,you won't even have those pixels anymore to use.

    I am a but perturbed that we keep seeing items listed as FOR SALE with real money,but they are not selling us jack,they should be labeled properly as a license to use only.
    Perfect example,i OWN UT99,been playing it for 17 or so years,i can use it fully,mod with it,create maps anything i want.I can play on servers forever as long as there are servers and/or make my own.This is what i call a for sale item that i actually own.
    So you're problem with the game is that you're one of those people who doesn't like seeing real money spent on virtual stuff? Really? That's how old UO was as well, never mind the many games in between the two.  UO is still around after all these years and what you bought there you can still have to this day.

    Old UO is UO before Age of Shadows feb 2003 that made UO just another WoW game. Really old UO is before Trammel.

    I played UO since beta all the way up to some months into Age of Shadows and all you wanted in the game was bought inside the game by ingame money. There were no UO developers selling outside the game as they do in SotA.

    Anything that was sold in old UO was gained by playing the game and then you sold it to other's that were interested.

    In SotA you can buy it before you even start the game.

    A huge difference. 

    Do you understand the difference?




    No, there is no difference.  The gold bought has to be earned by players as well.  Have you even played Shroud of the Avatar? 

    And yes, you could buy stuff in the old version of the game UO as well silly. I played since launch in August of '97, and yes you most certainly could buy stuff as my wife did all the time, especially housing.

    Whether the devs sold anything or not doesnt make a difference, although RG and crew did sell other merchandise, the UO team was funded by Electronic Arts too... a huge difference than an independent kickstarter.  

    Do you understand the difference?
    Without playing a second in SotA you can enter the game for the first time ever and place (ex house) what you just bought for your real life money from the cash shop. 

    In UO you could buy houses and even accounts but that was not from a cash shop, you bought it from players that had put alot of effort into the game.

    In SotA you can skip the play-the-game-and-deserve-a-house-part, you just visit the cashshop and buy it for real life money.

    This also had huge consequences on for example who have the right to place a house first? 

    Real life rich people payed alot to get the right to place their house before the ones with less real life money to spend.

    Since all houses were bought outside the game there was no landrush where the ones that performed well ingame got to place first as it was in UO. Real life rich pay to get before in line.


    Do you understand the difference?









  • TalonsinTalonsin Member EpicPosts: 3,619
    Why go to NPC town?  Player Towns can be just as nice.  NPC Towns are over rated and as you mentioned hard to get your hands on a kickstarter deed to be in one.   Not sure if they will bring back the lotto system.  they use to do monthly lottos for deeds. 

    As to player towns you can pick up a Row deed in game for 90-150k which for a new person seems like a lot.  It normally should take a new person 1-2h to get 1k so you could get it in under a week with some dedication.  Alternate would be to spend money to buy one from the Port store which are way to pricey.   You would be best to wait until a Telethon and pick up a Taxfree row for 200 then the NPC town ones.   Or spend even less and get COTO's either through the port store or buy with in game gold COTO's from vendors and pick up a deed for a fraction of the costs from the COTO merchants.

    Myself I have owned property in NPC towns, yes they do look nice and have trainers which is a benefit.  However living in a near Player town gives you a more costly approach and you still can walk over to the NPC town to train.   Some player Towns are very well designed well others look terrible like some kid just trough out houses in any which direction lol (my opinion) 

    alternate would be to rent from a player, and or Join one of the many large guilds that offer free houses.    

    Part of the issues with the NPC towns is players not only want money for the deed they also want to charge you for "prime lot" as they call it.  Whats prime about it? NPC towns get about the same traffic as POT's that advertise to there really is no Prime lot other then prime cost to be there. Just my two cents.  
    90k-150k, at 1k per hour, would take over 90 hours.  That's not realistic in a week.

    :) my bad math skills.  So in 3 weeks you can own a place.  that is not bad. 
    Holy Cow, do you honestly play for 30 hours a week? 
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • BrugasBrugas Member UncommonPosts: 72
    Aragon100 said:
    Brugas said:
    Aragon100 said:
    Brugas said:
    Wizardry said:
    keyword>>>OWN,you spend that 200 bucks and you won't own a single thing,just the license to use that home in game and if game disappears,you won't even have those pixels anymore to use.

    I am a but perturbed that we keep seeing items listed as FOR SALE with real money,but they are not selling us jack,they should be labeled properly as a license to use only.
    Perfect example,i OWN UT99,been playing it for 17 or so years,i can use it fully,mod with it,create maps anything i want.I can play on servers forever as long as there are servers and/or make my own.This is what i call a for sale item that i actually own.
    So you're problem with the game is that you're one of those people who doesn't like seeing real money spent on virtual stuff? Really? That's how old UO was as well, never mind the many games in between the two.  UO is still around after all these years and what you bought there you can still have to this day.

    Old UO is UO before Age of Shadows feb 2003 that made UO just another WoW game. Really old UO is before Trammel.

    I played UO since beta all the way up to some months into Age of Shadows and all you wanted in the game was bought inside the game by ingame money. There were no UO developers selling outside the game as they do in SotA.

    Anything that was sold in old UO was gained by playing the game and then you sold it to other's that were interested.

    In SotA you can buy it before you even start the game.

    A huge difference. 

    Do you understand the difference?




    No, there is no difference.  The gold bought has to be earned by players as well.  Have you even played Shroud of the Avatar? 

    And yes, you could buy stuff in the old version of the game UO as well silly. I played since launch in August of '97, and yes you most certainly could buy stuff as my wife did all the time, especially housing.

    Whether the devs sold anything or not doesnt make a difference, although RG and crew did sell other merchandise, the UO team was funded by Electronic Arts too... a huge difference than an independent kickstarter.  

    Do you understand the difference?
    Without playing a second in SotA you can enter the game for the first time ever and place (ex house) what you just bought for your real life money from the cash shop. 

    In UO you could buy houses and even accounts but that was not from a cash shop, you bought it from players that had put alot of effort into the game.

    In SotA you can skip the play-the-game-and-deserve-a-house-part, you just visit the cashshop and buy it for real life money.

    This also had huge consequences on for example who have the right to place a house first? 

    Real life rich people payed alot to get the right to place their house before the ones with less real life money to spend.

    Since all houses were bought outside the game there was no landrush where the ones that performed well ingame got to place first as it was in UO. Real life rich pay to get before in line.


    Do you understand the difference?









    I'm not even sure you played old UO... In the very old days, there was the gold dupe with putting gold into chess/backgammon boards and overnight there were large blacksmiths, towers, castles, and everything inbetween thrown down everywhere and they were NOT taken up.  I'm pretty sure it was noted across all the servers too, not an isolated event. Not sure what you mean by "no land rush" as there was always a rush to get a good spot or wait for another to open.

    There was no difference in what you stated.  The only thing you seem to be sore about is people still having stuff at "launch" as opposed to people who wait and then play after or at "Launch".  It's part of the rewards for backing the game and helping SotA.
  • BrugasBrugas Member UncommonPosts: 72
    Talonsin said:
    Why go to NPC town?  Player Towns can be just as nice.  NPC Towns are over rated and as you mentioned hard to get your hands on a kickstarter deed to be in one.   Not sure if they will bring back the lotto system.  they use to do monthly lottos for deeds. 

    As to player towns you can pick up a Row deed in game for 90-150k which for a new person seems like a lot.  It normally should take a new person 1-2h to get 1k so you could get it in under a week with some dedication.  Alternate would be to spend money to buy one from the Port store which are way to pricey.   You would be best to wait until a Telethon and pick up a Taxfree row for 200 then the NPC town ones.   Or spend even less and get COTO's either through the port store or buy with in game gold COTO's from vendors and pick up a deed for a fraction of the costs from the COTO merchants.

    Myself I have owned property in NPC towns, yes they do look nice and have trainers which is a benefit.  However living in a near Player town gives you a more costly approach and you still can walk over to the NPC town to train.   Some player Towns are very well designed well others look terrible like some kid just trough out houses in any which direction lol (my opinion) 

    alternate would be to rent from a player, and or Join one of the many large guilds that offer free houses.    

    Part of the issues with the NPC towns is players not only want money for the deed they also want to charge you for "prime lot" as they call it.  Whats prime about it? NPC towns get about the same traffic as POT's that advertise to there really is no Prime lot other then prime cost to be there. Just my two cents.  
    90k-150k, at 1k per hour, would take over 90 hours.  That's not realistic in a week.

    :) my bad math skills.  So in 3 weeks you can own a place.  that is not bad. 
    Holy Cow, do you honestly play for 30 hours a week? 
    Hah, some play for more.  Some a lot less.  It is a very casual friendly game and you can play in different areas based on your play style.  How many games offer such diversity?
  • Aragon100Aragon100 Member RarePosts: 2,686
    Brugas said:
    Aragon100 said:
    Brugas said:
    Aragon100 said:
    Brugas said:
    Wizardry said:
    keyword>>>OWN,you spend that 200 bucks and you won't own a single thing,just the license to use that home in game and if game disappears,you won't even have those pixels anymore to use.

    I am a but perturbed that we keep seeing items listed as FOR SALE with real money,but they are not selling us jack,they should be labeled properly as a license to use only.
    Perfect example,i OWN UT99,been playing it for 17 or so years,i can use it fully,mod with it,create maps anything i want.I can play on servers forever as long as there are servers and/or make my own.This is what i call a for sale item that i actually own.
    So you're problem with the game is that you're one of those people who doesn't like seeing real money spent on virtual stuff? Really? That's how old UO was as well, never mind the many games in between the two.  UO is still around after all these years and what you bought there you can still have to this day.

    Old UO is UO before Age of Shadows feb 2003 that made UO just another WoW game. Really old UO is before Trammel.

    I played UO since beta all the way up to some months into Age of Shadows and all you wanted in the game was bought inside the game by ingame money. There were no UO developers selling outside the game as they do in SotA.

    Anything that was sold in old UO was gained by playing the game and then you sold it to other's that were interested.

    In SotA you can buy it before you even start the game.

    A huge difference. 

    Do you understand the difference?




    No, there is no difference.  The gold bought has to be earned by players as well.  Have you even played Shroud of the Avatar? 

    And yes, you could buy stuff in the old version of the game UO as well silly. I played since launch in August of '97, and yes you most certainly could buy stuff as my wife did all the time, especially housing.

    Whether the devs sold anything or not doesnt make a difference, although RG and crew did sell other merchandise, the UO team was funded by Electronic Arts too... a huge difference than an independent kickstarter.  

    Do you understand the difference?
    Without playing a second in SotA you can enter the game for the first time ever and place (ex house) what you just bought for your real life money from the cash shop. 

    In UO you could buy houses and even accounts but that was not from a cash shop, you bought it from players that had put alot of effort into the game.

    In SotA you can skip the play-the-game-and-deserve-a-house-part, you just visit the cashshop and buy it for real life money.

    This also had huge consequences on for example who have the right to place a house first? 

    Real life rich people payed alot to get the right to place their house before the ones with less real life money to spend.

    Since all houses were bought outside the game there was no landrush where the ones that performed well ingame got to place first as it was in UO. Real life rich pay to get before in line.


    Do you understand the difference?









    I'm not even sure you played old UO... In the very old days, there was the gold dupe with putting gold into chess/backgammon boards and overnight there were large blacksmiths, towers, castles, and everything inbetween thrown down everywhere and they were NOT taken up.  I'm pretty sure it was noted across all the servers too, not an isolated event. Not sure what you mean by "no land rush" as there was always a rush to get a good spot or wait for another to open.

    There was no difference in what you stated.  The only thing you seem to be sore about is people still having stuff at "launch" as opposed to people who wait and then play after or at "Launch".  It's part of the rewards for backing the game and helping SotA.
    SotA landrush - buy house from cash shop, wait until it is your turn to place depending on how much real life money you pledged for as seen here, the more you pledged the faster you get to place your house -

    https://www.shroudoftheavatar.com/forum/index.php?threads/final-wipe-and-lot-selection.44430/

    Postscript: LOT SELECTION SEQUENCE

    What is the TIER ORDER?
    • Tier order would start at the most expensive tiers and work backwards.
    • Dollar amount over minimum pledge amount will grant priority by being sorted into groups (i.e. NOT literally per dollar, but rather greater/less than).
    • Total dollar amount will never get you sorted before another tier nor before another era (i.e. it is the last sort variable).
    • TIER ORDER Sequence:
      • Lord of the Manor 1 and 2 (Castle Lots and below)
      • Duke (Keep Lots and below)
      • Barons 1, 2, and 3 (City Lots and below)
      • Lord and Lord Marshal (Town Lots and below)
      • Knight and Knight Marshal (Town and Village Lots and below)
      • Edelmann and Edelmann Digital (Village Lots and below)
      • Citizen (Village Lots and below)
      • Developer (Row Lots)
      • Navigator (Row Lots)
      • Ancestor (Row Lots)
      • Add-On Lots plus Additional Lots (Lord and above): These will not have any sub groups and would all go at once (but still before general public)
    • SUB TIER ORDER Sequence and Duration
      • ROYAL FOUNDERS: (pre-May 20, 2013 Backers)
        • Group 1 = 64 hours
        • Group 2 = 59 hours
        • Group 3 = 54 hours
      • FOUNDERS: (Benefactors who received Founder gift pledge)
        • Group 4 = 49 hours
        • Group 5 = 44 hours
        • Group 6 = 39 hours
      • BENEFACTORS: (post-May 20, 2013 Backers)
        • Group 7 = 34 hours
        • Group 8 = 29 hours
        • Group 9 = 24 hours


    UO landrush - all enter the game with 0 experience and 0 money. Work ingame to get necessary gold to buy a house - place it.


    Landrush in SotA have nothing to do with how much you helped out finding bugs it is all about how much real life money you have to spend.


  • KyleranKyleran Member LegendaryPosts: 44,060
    Brugas said:
    Talonsin said:
    Why go to NPC town?  Player Towns can be just as nice.  NPC Towns are over rated and as you mentioned hard to get your hands on a kickstarter deed to be in one.   Not sure if they will bring back the lotto system.  they use to do monthly lottos for deeds. 

    As to player towns you can pick up a Row deed in game for 90-150k which for a new person seems like a lot.  It normally should take a new person 1-2h to get 1k so you could get it in under a week with some dedication.  Alternate would be to spend money to buy one from the Port store which are way to pricey.   You would be best to wait until a Telethon and pick up a Taxfree row for 200 then the NPC town ones.   Or spend even less and get COTO's either through the port store or buy with in game gold COTO's from vendors and pick up a deed for a fraction of the costs from the COTO merchants.

    Myself I have owned property in NPC towns, yes they do look nice and have trainers which is a benefit.  However living in a near Player town gives you a more costly approach and you still can walk over to the NPC town to train.   Some player Towns are very well designed well others look terrible like some kid just trough out houses in any which direction lol (my opinion) 

    alternate would be to rent from a player, and or Join one of the many large guilds that offer free houses.    

    Part of the issues with the NPC towns is players not only want money for the deed they also want to charge you for "prime lot" as they call it.  Whats prime about it? NPC towns get about the same traffic as POT's that advertise to there really is no Prime lot other then prime cost to be there. Just my two cents.  
    90k-150k, at 1k per hour, would take over 90 hours.  That's not realistic in a week.

    :) my bad math skills.  So in 3 weeks you can own a place.  that is not bad. 
    Holy Cow, do you honestly play for 30 hours a week? 
    Hah, some play for more.  Some a lot less.  It is a very casual friendly game and you can play in different areas based on your play style.  How many games offer such diversity?
    There is the advantage many have over me in almost every MMORPG ever made, EVE was the only game to really take that away from my perspective. 

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • BrugasBrugas Member UncommonPosts: 72

    UO landrush - all enter the game with 0 experience and 0 money. Work ingame to get necessary gold to buy a house - place it.


    Landrush in SotA have nothing to do with how much you helped out finding bugs it is all about how much real life money you have to spend.


    So what are you complaining about again? They get to keep the stuff promised to them? It was part of the whole kickstarter/pledge system.  Its been that way for over 4 years... its promised to the backers.  You cannot take that away.  Period.  They are legally obligated to have that for them.

    Now if you don't like that, you should probably move on.  Nothing you post will ever change that.  
    Do you understand the backer/pledge program and what they are trying to do for launch? Do you understand they have to meet the promises they made to the backers?  Not going to get taken away.  May as well type up your own game if you think so.
    AllerleirauhLeFantome
  • blorpykinsblorpykins Member RarePosts: 466
    Brugas said:

    UO landrush - all enter the game with 0 experience and 0 money. Work ingame to get necessary gold to buy a house - place it.


    Landrush in SotA have nothing to do with how much you helped out finding bugs it is all about how much real life money you have to spend.


    So what are you complaining about again? They get to keep the stuff promised to them? It was part of the whole kickstarter/pledge system.  Its been that way for over 4 years... its promised to the backers.  You cannot take that away.  Period.  They are legally obligated to have that for them.

    Now if you don't like that, you should probably move on.  Nothing you post will ever change that.  
    Do you understand the backer/pledge program and what they are trying to do for launch? Do you understand they have to meet the promises they made to the backers?  Not going to get taken away.  May as well type up your own game if you think so.

    I don't think you know that much about Shroud.  They made lots of promises to KS backers, and the ones they don't keep they just tell that those promises were stupid or made by employees no longer with Portalarium.  There is also a quote.  Do you need help to find it?
  • BrugasBrugas Member UncommonPosts: 72

    I don't think you know that much about Shroud.  They made lots of promises to KS backers, and the ones they don't keep they just tell that those promises were stupid or made by employees no longer with Portalarium.  There is also a quote.  Do you need help to find it?
    Your quote would just be an edited and chopped version of the original anyway and you would only cherry pick something negative to represent as the entire SotA project.

    They've had very few promises they did not meet and/or had to change.  I know the link to it... as I actually play the game and know about it without having all my sources of information from haters with old information or misinformation.

    You want to complain about those as well? That going to be another silly reason why you don't like the game and for you to bash it?
    AllerleirauhVladamirBegemot
  • Aragon100Aragon100 Member RarePosts: 2,686
    Brugas said:

    UO landrush - all enter the game with 0 experience and 0 money. Work ingame to get necessary gold to buy a house - place it.


    Landrush in SotA have nothing to do with how much you helped out finding bugs it is all about how much real life money you have to spend.


    So what are you complaining about again? They get to keep the stuff promised to them? It was part of the whole kickstarter/pledge system.  Its been that way for over 4 years... its promised to the backers.  You cannot take that away.  Period.  They are legally obligated to have that for them.

    Now if you don't like that, you should probably move on.  Nothing you post will ever change that.  
    Do you understand the backer/pledge program and what they are trying to do for launch? Do you understand they have to meet the promises they made to the backers?  Not going to get taken away.  May as well type up your own game if you think so.
    There was nothing said during kickstarter that the ones that had the highest pledges could place their house before the ones that pledged less. That was decided way later.

    Seems you know very little about both SotA and old UO.
  • BrugasBrugas Member UncommonPosts: 72
    Aragon100 said:
    Brugas said:

    UO landrush - all enter the game with 0 experience and 0 money. Work ingame to get necessary gold to buy a house - place it.


    Landrush in SotA have nothing to do with how much you helped out finding bugs it is all about how much real life money you have to spend.


    So what are you complaining about again? They get to keep the stuff promised to them? It was part of the whole kickstarter/pledge system.  Its been that way for over 4 years... its promised to the backers.  You cannot take that away.  Period.  They are legally obligated to have that for them.

    Now if you don't like that, you should probably move on.  Nothing you post will ever change that.  
    Do you understand the backer/pledge program and what they are trying to do for launch? Do you understand they have to meet the promises they made to the backers?  Not going to get taken away.  May as well type up your own game if you think so.
    There was nothing said during kickstarter that the ones that had the highest pledges could place their house before the ones that pledged less. That was decided way later.

    Seems you know very little about both SotA and old UO.
    You are sooo trying to grasp at staws... your arguments are dying.
    Now you want to cherry pick something that you weren't even clamoring for and now all of a sudden its a big deal? It has nothing to do with what you have been complaining about. 

    They are already in.  There is no HEADSTART.  They had to change that pledge (one of three I believe) since their current setup would not accommodate that.  Yet again, has no influence on game player or makes the game play less enjoyable.

    Yeah, it is very telling which of us know little about either game.
  • blorpykinsblorpykins Member RarePosts: 466
    Here is the list of KS promises they are willing to continue working on and hope to have finished sometime this year.  Remember, the game is launching later this month.  There are more promises, but you would need to read up on it yourself.  If you were a KS backer, you'd know this.

    https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2018-schedule-update.106312/
    • Kickstarter Features, Pledge Rewards, Store Content: This is the short list of items from the Kickstarter, pledges, and store that will be finished in one of the post launch monthly releases.
      • Alcohol/Brewing: This includes the German Beer Recipe reward.
      • Fyndoro's Tablet of Finding: While the home decoration item exists, it does not yet allow for the tracking of a person (player or NPC).
      • Puzzle Box: While the home decoration item exists, it does not yet have any puzzle functionality.
      • Theater System.
      • Castle Defense Scenarios/Castle Types/Castle Merchants.
      • Shipping Lanes/Boat Schedules & Random Boat Encounter Scenes.
      • Custom Duke/LotM Heads: We did not adequately prepare for how excited backers would be to upgrade to this incredibly high pledge level so we have contracted with an outside vendor to fulfill this reward, hence the delay. However we have every confidence in the delivery of these by the end of 2018.
      • Custom Static POTs: While over 95% of POT owners have opted for the flexibility of Dynamic POTs there are still a few POT owners who wish for a static customized town and we plan to honor those requests.


    Here is the quote from a dev.  You can decide what you think it means.  It's about new skills and a two week headstart reward from Kickstarter , and the dev said it was stupid and shitty.  But if you have played since persistence began you get a 18 month headstart, and that isn't shitty or stupid for a MMO?

    https://www.shroudoftheavatar.com/forum/index.php?threads/2-week-early-access-to-skills-as-they-are-added-to-the-game.95884/page-3#post-852437

    That promise was made before we knew we were going to do monthly releases. Also just doesn't make sense and was likely made by someone no longer here. If we delivered on that promise it would piss off the vast majority of players out there. Sorry, but this reward was a shitty one and should never have been made and the only solution for it now involves a time machine.




  • BrugasBrugas Member UncommonPosts: 72
    Here is the list of KS promises they are willing to continue working on and hope to have finished sometime this year.  Remember, the game is launching later this month.  There are more promises, but you would need to read up on it yourself.  If you were a KS backer, you'd know this.

    https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2018-schedule-update.106312/
    • Kickstarter Features, Pledge Rewards, Store Content: This is the short list of items from the Kickstarter, pledges, and store that will be finished in one of the post launch monthly releases.
      • Alcohol/Brewing: This includes the German Beer Recipe reward.
      • Fyndoro's Tablet of Finding: While the home decoration item exists, it does not yet allow for the tracking of a person (player or NPC).
      • Puzzle Box: While the home decoration item exists, it does not yet have any puzzle functionality.
      • Theater System.
      • Castle Defense Scenarios/Castle Types/Castle Merchants.
      • Shipping Lanes/Boat Schedules & Random Boat Encounter Scenes.
      • Custom Duke/LotM Heads: We did not adequately prepare for how excited backers would be to upgrade to this incredibly high pledge level so we have contracted with an outside vendor to fulfill this reward, hence the delay. However we have every confidence in the delivery of these by the end of 2018.
      • Custom Static POTs: While over 95% of POT owners have opted for the flexibility of Dynamic POTs there are still a few POT owners who wish for a static customized town and we plan to honor those requests.


    Here is the quote from a dev.  You can decide what you think it means.  It's about new skills and a two week headstart reward from Kickstarter , and the dev said it was stupid and shitty.  But if you have played since persistence began you get a 18 month headstart, and that isn't shitty or stupid for a MMO?

    https://www.shroudoftheavatar.com/forum/index.php?threads/2-week-early-access-to-skills-as-they-are-added-to-the-game.95884/page-3#post-852437

    That promise was made before we knew we were going to do monthly releases. Also just doesn't make sense and was likely made by someone no longer here. If we delivered on that promise it would piss off the vast majority of players out there. Sorry, but this reward was a shitty one and should never have been made and the only solution for it now involves a time machine.




    Yep, I posted what they were pushing before in other posts as well as the release notes and launch notes.

    Posted above too ^^
    They've already stated what they're pushing for launch and what will be available.  The replacements were:
    https://www.shroudoftheavatar.com/forum/index.php?threads/pledge-reward-replacements.106208/#post-917324

    The full entry of what you just posted above:
    https://www.shroudoftheavatar.com/forum/index.php?threads/status-and-priority-of-pledge-rewards-kickstarter-stretch-goals-and-other-items.97389/

    They've stated what they're working on and prioritizing for release.  Don't try and cherry pick to make the entire game seem bad. It's not.

    They have been extremely transparent about their work.  They list in great detail everything they push for next update, what they've done that update, and what still needs to be worked on.  Anyone who plays can see that.


    VladamirBegemot
  • Aragon100Aragon100 Member RarePosts: 2,686
    Brugas said:
    Aragon100 said:
    Brugas said:

    UO landrush - all enter the game with 0 experience and 0 money. Work ingame to get necessary gold to buy a house - place it.


    Landrush in SotA have nothing to do with how much you helped out finding bugs it is all about how much real life money you have to spend.


    So what are you complaining about again? They get to keep the stuff promised to them? It was part of the whole kickstarter/pledge system.  Its been that way for over 4 years... its promised to the backers.  You cannot take that away.  Period.  They are legally obligated to have that for them.

    Now if you don't like that, you should probably move on.  Nothing you post will ever change that.  
    Do you understand the backer/pledge program and what they are trying to do for launch? Do you understand they have to meet the promises they made to the backers?  Not going to get taken away.  May as well type up your own game if you think so.
    There was nothing said during kickstarter that the ones that had the highest pledges could place their house before the ones that pledged less. That was decided way later.

    Seems you know very little about both SotA and old UO.
    You are sooo trying to grasp at staws... your arguments are dying.
    Now you want to cherry pick something that you weren't even clamoring for and now all of a sudden its a big deal? It has nothing to do with what you have been complaining about. 

    They are already in.  There is no HEADSTART.  They had to change that pledge (one of three I believe) since their current setup would not accommodate that.  Yet again, has no influence on game player or makes the game play less enjoyable.

    Yeah, it is very telling which of us know little about either game.
    Oh i am sorry, am i to fast for you?

    A discussion usually evolve over time.

    The headstart was when the game was released a long time ago. The ones that pledged the most got to place their houses way ahead the ones that pledged less. They had no competition except the ones that pledged as much as them.

    And of course did this affect the game since just about noone is playing it today.

    You really lack alot of knowledge about the game, it is obvious. 




  • BrugasBrugas Member UncommonPosts: 72
    Aragon100 said:
    Seems you know very little about both SotA and old UO.
    You are sooo trying to grasp at staws... your arguments are dying.
    Now you want to cherry pick something that you weren't even clamoring for and now all of a sudden its a big deal? It has nothing to do with what you have been complaining about. 

    They are already in.  There is no HEADSTART.  They had to change that pledge (one of three I believe) since their current setup would not accommodate that.  Yet again, has no influence on game player or makes the game play less enjoyable.

    Yeah, it is very telling which of us know little about either game.
    Oh i am sorry, am i to fast for you?

    A discussion usually evolve over time.

    The headstart was when the game was released a long time ago. The ones that pledged the most got to place their houses way ahead the ones that pledged less. They had no competition except the ones that pledged as much as them.

    And of course did this affect the game since just about noone is playing it today.

    You really lack alot of knowledge about the game, it is obvious. 




    Lol, there is NO HEADSTART.  Seriously... you want to say i have no knowledge about the game.. but your hatred and bashing prevent you from seeing anything.  I bet this discussion has been more actual game engagement towards SotA than you ever did actually playing the game.

    Headstart:
    https://www.shroudoftheavatar.com/forum/index.php?threads/pledge-reward-replacements.106208/#post-917324

    "Retired Items + Replacements:
    • 2 Week Skill Head Start: This would have serious balance implications and would only discourage players who did not have access to it.
      • REPLACEMENT: Replenishing Box of Training Accelerator Potions: These new Obsidian potions temporarily increase how fast your skills use experience out of your pool to advance the skill. This box of 12 potions replenishes annually."
    VladamirBegemot
  • Aragon100Aragon100 Member RarePosts: 2,686
    edited March 2018
    Brugas said:
    Aragon100 said:
    Seems you know very little about both SotA and old UO.

    Oh i am sorry, am i to fast for you?

    A discussion usually evolve over time.

    The headstart was when the game was released a long time ago. The ones that pledged the most got to place their houses way ahead the ones that pledged less. They had no competition except the ones that pledged as much as them.

    And of course did this affect the game since just about noone is playing it today.

    You really lack alot of knowledge about the game, it is obvious. 




    Lol, there is NO HEADSTART.  

    This is the headstart -

    OFFICIAL START TIMES FOR LOT SELECTION:.All times are in 24 hour format. These times will appear on your account page no later than June.
    • LORDS OF THE MANOR: Groups 1 - 9
      • ROYAL FOUNDERS: (pre-May 20, 2013 Backers)
        • Group 1:
          • Total Pledge > $11,999
          • Start Time: July 28, 2016 11:00 CDT (16:00 UTC)
          • Backers: 23
        • Group 2:
          • Total Pledge in range of $10,001 - $11,999
          • Start Time: July 28, 2016 16:00 CDT (21:00 UTC)
          • Backers: 14
        • Group 3
          • Total Pledge = $10,000
          • Start Time: July 28, 2016 21:00 CDT (July 29, 2016 02:00 UTC)
          • Backers: 6
      • FOUNDERS: (Benefactors who received Founder gift pledge)
        • Group 4
          • Total Pledge > $11,999
          • Start Time: July 29, 2016 02:00 CDT (07:00 UTC)
          • Backers: 2
        • Group 5
          • Total Pledge in range of $10,001 - $11,999
          • Start Time: July 29, 2016 07:00 CDT (12:00 UTC)
          • Backers: 1
        • Group 6
          • Total Pledge = $10,000
          • Start Time: July 29, 2016 12:00 CDT (17:00 UTC)
          • Backers: 0
      • BENEFACTORS: (post-May 20, 2013 Backers)
        • Group 7
          • Total Pledge > $12,000
          • Start Time: July 29, 2016 17:00 CDT (22:00 UTC)
          • Backers:1
        • Group 8
          • Total Pledge in range of $11,001 - $12,000
          • Start Time: July 29, 2016 22:00 CDT (July 30, 2016 03:00 UTC)
          • Backers: 2
        • Group 9
          • Total Pledge = $11,000
          • Start Time: July 30, 2016 03:00 CDT (08:00 UTC)
          • Backers: 1
    • DUKE: Groups 10 - 18
      • ROYAL FOUNDERS: (pre-May 20, 2013 Backers)
        • Group 10
          • Total Pledge > $6000
          • Start Time: July 31, 2016 03:00 CDT (08:00 UTC)
          • Backers: 16
        • Group 11
          • Total Pledge in range of $5001 - $6000
          • Start Time: July 31, 2016 08:00 CDT (13:00 UTC)
          • Backers: 99
        • Group 12
          • Total Pledge = $5000
          • Start Time:July 31, 2016 13:00 CDT (18:00 UTC)
          • Backers:11
      • FOUNDERS: (Benefactors who received Founder gift pledge)
        • Group 13
          • Total Pledge > $5300
          • Start Time: July 31, 2016 18:00 CDT (23:00 UTC)
          • Backers: 2
        • Group 14
          • Total Pledge in range of $5001 - $5300
          • Start Time: July 31, 2016 23:00 CDT (August 1, 2016 04:00 UTC)
          • Backers: 21
        • Group 15
          • Total Pledge = $5000
          • Start Time: August 1, 2016 04:00 CDT (09:00 UTC)
          • Backers: 4
      • BENEFACTORS: (post-May 20, 2013 Backers)
        • Group 16
          • Total Pledge > $5,800
          • Start Time: August 1, 2016 09:00 CDT (14:00 UTC)
          • Backers: 1
        • Group 17
          • Total Pledge in range of $5301 - $5,800
          • Start Time: August 1, 2016 14:00 CDT (19:00 UTC)
          • Backers: 4
        • Group 18
          • Total Pledge = $5300
          • Start Time: August 1, 2016 19:00 CDT (August 2, 2016 00:00 UTC)
          • Backers: 21
    • BARON: Groups 19 - 27
      • ROYAL FOUNDER: (pre-May 20, 2013 Backers)
        • Group 19
          • Total Pledge > $3999
          • Start Time: August 2, 2016 19:00 CDT (August 3, 2016 00:00 UTC)
          • Backers: 11
        • Group 20
          • Total Pledge = $3001 - $3999
          • Start Time: August 3, 2016 00:00 CDT (05:00 UTC)
          • Backers: 61
        • Group 21
          • Total Pledge = $3000
          • Start Time: August 3, 2016 5:00 CDT (10:00 UTC)
          • Backers: 7
      • FOUNDER: (Benefactors who received Founder gift pledge)
        • Group 22
          • Total Pledge > $3999
          • Start Time: August 3, 2016 10:00 CDT (15:00 UTC)
          • Backers: 2
        • Group 23
          • Total Pledge = $3001 - $3999
          • Start Time: August 3, 2016 15:00 CDT (20:00 UTC)
          • Backers: 18
        • Group 24
          • Total Pledge = $3000
          • Start Time: August 3, 2016 20:00 CDT (August 4, 2016 01:00 UTC)
          • Backers: 0
      • BENEFACTOR: (post-May 20, 2013 Backers)
        • Group 25
          • Total Pledge > $3999
          • Start Time: August 4, 2016 01:00 CDT (06:00 UTC)
          • Backers: 2
        • Group 26
          • Total Pledge = $3701 - $3999
          • Start Time: August 4, 2016 06:00 CDT (11:00 UTC)
          • Backers: 13
        • Group 27
          • Total Pledge = $3700
          • Start Time: August 4, 2016 11:00 CDT (16:00 UTC)
          • Backers: 1
    https://www.shroudoftheavatar.com/forum/index.php?threads/final-wipe-and-lot-selection.44430/


    And on and on. What is it with this that is not a head start when it comes to place the house you bought in the cashshop? The ones that had the highest pledges placed their houses first - a headstart.
  • BrugasBrugas Member UncommonPosts: 72
    Aragon100 said:

    And on and on. What is it with this that is not a head start when it comes to place the house you bought in the cashshop?
    Re-read the above post if you are unsure.
  • Aragon100Aragon100 Member RarePosts: 2,686
    edited March 2018
    Brugas said:
    Aragon100 said:

    And on and on. What is it with this that is not a head start when it comes to place the house you bought in the cashshop?
    Re-read the above post if you are unsure.

    Did some get a headstart placing their houses?




  • BrugasBrugas Member UncommonPosts: 72
    That's not the Headstart, everyone has access to buying pledge packages and setting up houses.  Those that bought the bigger packages naturally would get first pick, but that is not a "HEADSTART", like what they are talking about upon release/launch.  The game is early access and has always been known that when going live you would get to keep your pledge goods.

    You are just saying these few people got to choose before anyone else.  And?
  • Aragon100Aragon100 Member RarePosts: 2,686
    Brugas said:
    That's not the Headstart, everyone has access to buying pledge packages and setting up houses.  Those that bought the bigger packages naturally would get first pick, but that is not a "HEADSTART", like what they are talking about upon release/launch.  The game is early access and has always been known that when going live you would get to keep your pledge goods.

    You are just saying these few people got to choose before anyone else.  And?
    The ones that payed most real life money got to place their house before the ones that didnt pay as much - they got a headstart.

    That is fact and then it is up to the one that read it to decide if they like it or not.

    Looking at the numbers of players that is active in this game id say most dont like it.
  • BrugasBrugas Member UncommonPosts: 72
    You are just saying they got a "head start" not the actual "HEAD START" program designed for launch. You are just trying to make something out of nothing now.
  • Aragon100Aragon100 Member RarePosts: 2,686
    Brugas said:
    You are just saying they got a "head start" not the actual "HEAD START" program designed for launch. You are just trying to make something out of nothing now.
    Yes i describe how the real life rich got a head start placing their more expensive houses. Thats right.
    LeFantome
  • ScotScot Member LegendaryPosts: 24,439
    If by 'close to release' the OP means about a year away than I would agree, but that's not actually that close is it? The set up does sound rather strange, but I will reserve judgement until it actually launches.

    I assume we are going to have this with every one of the new kickstarter MMOs, they will all "launch" and be obviously unfinished. Then about six months to two years later they will "launch" again and we will get some reviews that actually mean something.
  • KyleranKyleran Member LegendaryPosts: 44,060
    edited March 2018
    Scot said:
    If by 'close to release' the OP means about a year away than I would agree, but that's not actually that close is it? The set up does sound rather strange, but I will reserve judgement until it actually launches.

    I assume we are going to have this with every one of the new kickstarter MMOs, they will all "launch" and be obviously unfinished. Then about six months to two years later they will "launch" again and we will get some reviews that actually mean something.
    Well, this is the official "launch", well if you don't count the no wipe release a year or so back which many consider its "first" launch. 

    There is a full 2018 plan though, with a lot of added content being planned, so you are probably correct, seeing as they are calling this Release 52 instead of launch 1.0 there probably will be a relaunch some day in the future.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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