Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Epic Games Store Sale Offers $10 Off Any Game Over $15 - MMORPG.com News

1235789

Comments

  • GdemamiGdemami Member EpicPosts: 12,342
    edited May 2019
    Xasapis said:
    All I'm saying is that you can either take everything at face value and believe whatever you are told, or be inquisitive and a skeptic and try to take a peek under the surface once in a while.

    In this particular situation, does anyone honestly believe that Epic would ever admit that Ubisoft opted out of the discount? We'll never know what's true in this particular instance, but given the flow of events, does it make sense to not be even open to the idea that it is highly plausible that Ubisoft indeed opted out?

    It's not even about Epic. I bet Ubisoft would do the exact same thing if it was Steam. I even went further than that and I mentioned in another thread that Ubisoft most probably left Steam completely and went parallel to the Epic store to heavily promote their Uplay store, without actually saying it.
    ...you are just making a fool of yourself even more.

    Won't be a first nor last time, heh? :-P
    Baalzharonbartoni33JeffSpicoli[Deleted User]
  • XasapisXasapis Member RarePosts: 6,337
    Gdemami said:
    Xasapis said:
    All I'm saying is that you can either take everything at face value and believe whatever you are told, or be inquisitive and a skeptic and try to take a peek under the surface once in a while.

    In this particular situation, does anyone honestly believe that Epic would ever admit that Ubisoft opted out of the discount? We'll never know what's true in this particular instance, but given the flow of events, does it make sense to not be even open to the idea that it is highly plausible that Ubisoft indeed opted out?

    It's not even about Epic. I bet Ubisoft would do the exact same thing if it was Steam. I even went further than that and I mentioned in another thread that Ubisoft most probably left Steam completely and went parallel to the Epic store to heavily promote their Uplay store, without actually saying it.
    ...you are just making a fool of yourself even more.

    Won't be a first nor last time, heh? :-P
    Critical thinking makes me a fool I guess. I suppose I'm not the only fool around though ;)

    https://www.youtube.com/watch?v=m3hp3cA4NVo
    Gdemami[Deleted User]elveoneJeffSpicoli
  • GdemamiGdemami Member EpicPosts: 12,342
    Xasapis said:
    I suppose I'm not the only fool around though
    ...that is the only thing passing the critical thinking you said so far.
    bartoni33JeffSpicoli[Deleted User]
  • elveoneelveone Member RarePosts: 430
    WBadger said:
    The thing is the sale is only beneficial to games that are exclusively on EGS.  Even if Epic is giving the $10 back to the developers,  that just means that the developer is getting back what they should have gotten in the first place.  For example:  12% of a $60 purchase is $7.20.  That means the developer gets $52.80 of every $60 sale.  Now we take $10 and turn it into $50 x 12% = $6 = $44 + 10 bringing ti to $54.  So devs that are only on EGS are actually getting more from each sale.  Seems awesome, right? 

    However, now you get the multi-platform games like VtM which quickly exited out.  Sure they'd get $1.20 more per sale on EGS...but the problem is they probably don't want that.  See, they're smart and covered all of their bases.  EGS, Steam, GOG, and their own store.  Each store serving a purpose.  Steam gets them all of the steam fanboys who would adamantly refuse to play anything else.  GOG gets them the Anti-DRM players with a love for nostalgia.  And then they have their own store, which gets them all the people who want to support them even further.  EGS is the absolute worse for this situation.  Those people who want to support the devs even further are more likely to say "Oh, it's on sale at EGS and they're giving that money back to them!" so those guys go to EGS because they still get to have a single hub platform for their games, and they still get to "support the developer.  That's a $6 loss for Paradox versus those people originally buying from their store.  That's the people that Paradox is trying to keep by not wanting to do the EGS sale.  After the sale, they'll still go back on EGS and then the people who want to focus on their EGS library still gets what they want.  
    This would be true if the $10 affected paradox's share in any manner - it does not. Paradox receive the same share from the game's sale at $50 that they would have received if the game was sold for $60 - it is Epic that pays for the difference. Even if that was not the case 88% out of $50 is still better than %70 out of $60. The only thing that would explain the pull off is them being pressured from the competing stores(i.e. Steam) or hoping to achieve enough sales on Steam to qualify for the 80% split instead of the 70% split and being afraid that this sale would potentially damage that goal which still makes pulling the game out of the sale Valve's fault due to their aggressive monopolistic revenue sharing strategy.
    GdemamiConstantineMerusMadFrenchie
  • AlexanderVendiAlexanderVendi Member UncommonPosts: 378
    Regardless of it's ups or downs .. they will add JOURNEY to the store soon! I remember i purchased a ps3 a couple of years ago just to play the gem... so yeah i love them.
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    This is one of those "good ways" of attracting people to your platform. As opposed to huge money deals for exclusives which is anti-consumer and probably just stupid in the long run.
    JeffSpicoli[Deleted User]
  • gervaise1gervaise1 Member EpicPosts: 6,919
    So many people defending Epic store...

    I am all for competition, but come on! The store doesnt even have a "sort by price" function!

    Go ahead, check it out: https://www.epicgames.com/store/en-US/

    No filters by game type either....(to be fair, its only a dozen titles anyway lol)

    Cant believe that the company that developed the prestigious Unreal engine, can do such a poor job in creating a "store"... which is more like a shelf really.

    And to think there is a developer or developers out there who are getting paid to do that job of designing, developing and maintaining that shop...

    Oh Fortnite, you really are Epic's salvation and redemption!
    Treat it as Early Access.
    Features are coming. Regional pricing - now in; Cloud saves - due this month etc. 
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    So people can get pissed about a company which they don't own isn't running a monopoly anymore and actually pray for the competition to burn in hell just because they don't want to install another app which takes like 17 seconds. 
    [Deleted User]MadFrenchieelveone
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    So people can get pissed about a company which they don't own isn't running a monopoly anymore and actually pray for the competition to burn in hell just because they don't want to install another app which takes like 17 seconds. 
    And which is totally free, and which provides you with a free game every other week just for having it installed.


    Yep.  Makes so much sense to me, too. :D 
    ConstantineMerus

    image
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Xasapis said:
    Gdemami said:
    Xasapis said:
    This says little to nothing. 
    Of course it doesn't, they are all lying...ALL of them!
    You can be dishonest without lying. It's a bit of a fine art toeing the line.
    If what you were spouting is true, they'd be straight up lying.

    image
  • blamo2000blamo2000 Member RarePosts: 1,130
    It really bothers me people may buy something I don't like or support something I don't approve of and I must put an end to this.
    KyleranConstantineMerus
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited May 2019
    So people can get pissed about a company which they don't own isn't running a monopoly anymore and actually pray for the competition to burn in hell just because they don't want to install another app which takes like 17 seconds. 
    And which is totally free, and which provides you with a free game every other week just for having it installed.


    Yep.  Makes so much sense to me, too. :D 
    Yep that's what's going on here, it couldn't possibly be fallout and ill will from making deals with companies to force you to shop with them for a game or go without.

    While costing you absolutely zero dollars and zero cents.  I have more important things to outrage and virtue signal over, personally.  I'll take the free games, buy the exclusives if they seem worth it, and use Steam the entire time I do so.
    elveone

    image
  • elveoneelveone Member RarePosts: 430
    So people can get pissed about a company which they don't own isn't running a monopoly anymore and actually pray for the competition to burn in hell just because they don't want to install another app which takes like 17 seconds. 
    And which is totally free, and which provides you with a free game every other week just for having it installed.


    Yep.  Makes so much sense to me, too. :D 
    Yep that's what's going on here, it couldn't possibly be fallout and ill will from making deals with companies to force you to shop with them for a game or go without.

    While costing you absolutely zero dollars and zero cents.  I have more important things to outrage and virtue signal over, personally.  I'll take the free games, buy the exclusives if they seem worth it, and use Steam the entire time I do so.
    If anyone is guilty of virtue signaling in this mess its Tim Sweeney posing as a champion of the downtrodden when all he really is, is just another fat rich bastard trying to get the biggest slice of the pie that he can.
    Doesn't change the fact that his way of getting the biggest slice of the pie includes more pie for the guys who actually develop the games and thus deserve the biggest part of the pie.
  • Phixion13Phixion13 Member UncommonPosts: 190
    I like how they took games down for the sale.
  • WBadgerWBadger Member RarePosts: 381
    edited May 2019
    elveone said:
    WBadger said:
    The thing is the sale is only beneficial to games that are exclusively on EGS.  Even if Epic is giving the $10 back to the developers,  that just means that the developer is getting back what they should have gotten in the first place.  For example:  12% of a $60 purchase is $7.20.  That means the developer gets $52.80 of every $60 sale.  Now we take $10 and turn it into $50 x 12% = $6 = $44 + 10 bringing ti to $54.  So devs that are only on EGS are actually getting more from each sale.  Seems awesome, right? 

    However, now you get the multi-platform games like VtM which quickly exited out.  Sure they'd get $1.20 more per sale on EGS...but the problem is they probably don't want that.  See, they're smart and covered all of their bases.  EGS, Steam, GOG, and their own store.  Each store serving a purpose.  Steam gets them all of the steam fanboys who would adamantly refuse to play anything else.  GOG gets them the Anti-DRM players with a love for nostalgia.  And then they have their own store, which gets them all the people who want to support them even further.  EGS is the absolute worse for this situation.  Those people who want to support the devs even further are more likely to say "Oh, it's on sale at EGS and they're giving that money back to them!" so those guys go to EGS because they still get to have a single hub platform for their games, and they still get to "support the developer.  That's a $6 loss for Paradox versus those people originally buying from their store.  That's the people that Paradox is trying to keep by not wanting to do the EGS sale.  After the sale, they'll still go back on EGS and then the people who want to focus on their EGS library still gets what they want.  
    This would be true if the $10 affected paradox's share in any manner - it does not. Paradox receive the same share from the game's sale at $50 that they would have received if the game was sold for $60 - it is Epic that pays for the difference. Even if that was not the case 88% out of $50 is still better than %70 out of $60. The only thing that would explain the pull off is them being pressured from the competing stores(i.e. Steam) or hoping to achieve enough sales on Steam to qualify for the 80% split instead of the 70% split and being afraid that this sale would potentially damage that goal which still makes pulling the game out of the sale Valve's fault due to their aggressive monopolistic revenue sharing strategy.
    I genuinely don't understand why you're going ham on the steam argument when the only things relevant to steam in my statement was the math about paradox getting more from EGS then steam even during the sale and that people who buy from steam are going to buy from steam regardless.  The math was to point out that companies like Paradox or Ubisoft are going to have customers pulled from their own stores to buying from EGS during this sale which is less money to them.  Ubisoft stated that going exclusive on EGS resulted in them gaining significantly more sales from their own Uplay store then anything else.  Likewise VtM is going to want the focus when it comes to people "helping the developers out the most," to be on their own store.  Because it's there store and they get the full amount versus on EGS where they get 88%.  100% of $60 is $60.  88% out of 50 + 10 is still worse then 100% from their own personal store.

    Perhaps I should have specified.  This sale absolutely 100% does not help developers who have their own personal store where they don't have to give a share to any other company.
    Gdemamielveone
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    edited May 2019
    If I had a choice of being an "entitled" gamer where my goal is to get things how I want it, or constantly knob jobbing in favor of an alternative or practice of 0 benefit to myself and setup... I' m going with entitled gamer. At least I have some purpose to my stance. 

    "Hurr durr it's free" "hurr durr duh developer like it" and "hurr durr, it no take no time" ain't really the most solid causes to be chasing other peoples stances down.

    ¯\_(ツ)_/¯


    *gonna go ahead and leave these shoes out...

    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • lahnmirlahnmir Member LegendaryPosts: 5,054
    edited May 2019
    If I had a choice of being an "entitled" gamer where my goal is to get things how I want it, or constantly knob jobbing in favor of an alternative or practice of 0 benefit to myself and setup... I' m going with entitled gamer. At least I have some purpose to my stance. 

    "Hurr durr it's free" "hurr durr duh developer like it" and "hurr durr, it no take no time" ain't really the most solid causes to be chasing other peoples stances down.

    ¯\_(ツ)_/¯


    *gonna go ahead and leave these shoes out...

    I think “buying games I like and aren’t available anywhere else, and at a heavily discounted price to boot right now” is a completely logical stance tbh. These are quite substantial benefits.

    A more logical stance to me then boycotting and repeatedly chastising a digital store because of different/less store options then a certain other store or the dislike of the company behind it.

    Since when isn’t gaming about the actual games anymore? The “standards” applied here have absolutely nothing to do with the quality of the actual games, or being an entitled player.

    As a side comment: Buying these games and using the Epic store also doesn’t mean someone is hating Steam or loving Epic. There is no relation. Not buying and using it however does seem to have that relation as proven by quite a few of these comments.

    /Cheers,
    Lahnmir


    elveoneMadFrenchie
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • PhryPhry Member LegendaryPosts: 11,004
    If there is one thing that this 'sale' has highlighted, is how inept and badly designed the Epic Store is, hard to imagine how Epic managed to screw this one up so badly it turned into a negative PR move.  :p
    Gdemamielveone[Deleted User]
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    Phry said:
    If there is one thing that this 'sale' has highlighted, is how inept and badly designed the Epic Store is, hard to imagine how Epic managed to screw this one up so badly it turned into a negative PR move.  :p
    This has been a great PR move. 
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • elveoneelveone Member RarePosts: 430
    WBadger said:
    elveone said:
    WBadger said:
    The thing is the sale is only beneficial to games that are exclusively on EGS.  Even if Epic is giving the $10 back to the developers,  that just means that the developer is getting back what they should have gotten in the first place.  For example:  12% of a $60 purchase is $7.20.  That means the developer gets $52.80 of every $60 sale.  Now we take $10 and turn it into $50 x 12% = $6 = $44 + 10 bringing ti to $54.  So devs that are only on EGS are actually getting more from each sale.  Seems awesome, right? 

    However, now you get the multi-platform games like VtM which quickly exited out.  Sure they'd get $1.20 more per sale on EGS...but the problem is they probably don't want that.  See, they're smart and covered all of their bases.  EGS, Steam, GOG, and their own store.  Each store serving a purpose.  Steam gets them all of the steam fanboys who would adamantly refuse to play anything else.  GOG gets them the Anti-DRM players with a love for nostalgia.  And then they have their own store, which gets them all the people who want to support them even further.  EGS is the absolute worse for this situation.  Those people who want to support the devs even further are more likely to say "Oh, it's on sale at EGS and they're giving that money back to them!" so those guys go to EGS because they still get to have a single hub platform for their games, and they still get to "support the developer.  That's a $6 loss for Paradox versus those people originally buying from their store.  That's the people that Paradox is trying to keep by not wanting to do the EGS sale.  After the sale, they'll still go back on EGS and then the people who want to focus on their EGS library still gets what they want.  
    This would be true if the $10 affected paradox's share in any manner - it does not. Paradox receive the same share from the game's sale at $50 that they would have received if the game was sold for $60 - it is Epic that pays for the difference. Even if that was not the case 88% out of $50 is still better than %70 out of $60. The only thing that would explain the pull off is them being pressured from the competing stores(i.e. Steam) or hoping to achieve enough sales on Steam to qualify for the 80% split instead of the 70% split and being afraid that this sale would potentially damage that goal which still makes pulling the game out of the sale Valve's fault due to their aggressive monopolistic revenue sharing strategy.
    I genuinely don't understand why you're going ham on the steam argument when the only things relevant to steam in my statement was the math about paradox getting more from EGS then steam even during the sale and that people who buy from steam are going to buy from steam regardless.  The math was to point out that companies like Paradox or Ubisoft are going to have customers pulled from their own stores to buying from EGS during this sale which is less money to them.  Ubisoft stated that going exclusive on EGS resulted in them gaining significantly more sales from their own Uplay store then anything else.  Likewise VtM is going to want the focus when it comes to people "helping the developers out the most," to be on their own store.  Because it's there store and they get the full amount versus on EGS where they get 88%.  100% of $60 is $60.  88% out of 50 + 10 is still worse then 100% from their own personal store.

    Perhaps I should have specified.  This sale absolutely 100% does not help developers who have their own personal store where they don't have to give a share to any other company.
    Yeah, perhaps you should have. Anyway they are still making their products available on other stores to reach larger audience and the driving force behind a sale is the discount which would secure more sales than the game otherwise would. That discount being shelved by a third party is surely a motivating factor to have your game remain in the sale.
    Moreover in the case of Paradox the pullout makes even less sense financially because of the payment processing fees and distribution costs that Epic includes in its 12% and are claimed to be between 2.5 and 3.5% and the fact that Bloodlines 2 is using Unreal Engine 4 which would mean that 5% of the sales on their store goes to Epic anyway so the difference is between 88% out of $60 and 93% out of $60. If they would want to replicate the effect of this sale later on it will cost them far more than the $3 that it is costing them now which is why I think the decision is made based on external factors that are pressuring them rather than internally.
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    Rhoklaw said:
    Phry said:
    If there is one thing that this 'sale' has highlighted, is how inept and badly designed the Epic Store is, hard to imagine how Epic managed to screw this one up so badly it turned into a negative PR move.  :p
    This has been a great PR move. 
    For Steam maybe.
    I don't know mate. The only time I've seen any media mentioning Steam was Techradar talking about how Epic has stolen Steam's thunder. 
    elveone[Deleted User]
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • PhryPhry Member LegendaryPosts: 11,004
    Rhoklaw said:
    Phry said:
    If there is one thing that this 'sale' has highlighted, is how inept and badly designed the Epic Store is, hard to imagine how Epic managed to screw this one up so badly it turned into a negative PR move.  :p
    This has been a great PR move. 
    For Steam maybe.
    I don't know mate. The only time I've seen any media mentioning Steam was Techradar talking about how Epic has stolen Steam's thunder. 
    Not many are talking about Steam, but when they do its more a case of wondering why Epic have not implemented more functionality into its Store seeing as how Steam is a good example of how to handle these things, only being able to buy one thing at a time, no 'basket' has apparently caused problems with banks blocking purchases because they triggered fraud prevention algorythms etc. Also Publishers withdrawing their games from the Epic Store because Epic 'forgot' to clear it with them beforehand, prices fluctuating as publishers also adjusted their prices because of the 'discount'. It would have been a great PR move but Epic fluffed things badly by not communicating adequately and because their 'Store' is badly designed, they have had enough time now to have dealt with the Stores issues, and yet they have done nothing to improve its functionality, which given the millions they are throwing away in discounts, is utterly bizarre that they couldn't put a fraction of that into making the Store work properly. :p
    elveone[Deleted User]Gdemami
  • elveoneelveone Member RarePosts: 430
    Phry said:
    Rhoklaw said:
    Phry said:
    If there is one thing that this 'sale' has highlighted, is how inept and badly designed the Epic Store is, hard to imagine how Epic managed to screw this one up so badly it turned into a negative PR move.  :p
    This has been a great PR move. 
    For Steam maybe.
    I don't know mate. The only time I've seen any media mentioning Steam was Techradar talking about how Epic has stolen Steam's thunder. 
    Not many are talking about Steam, but when they do its more a case of wondering why Epic have not implemented more functionality into its Store seeing as how Steam is a good example of how to handle these things, only being able to buy one thing at a time, no 'basket' has apparently caused problems with banks blocking purchases because they triggered fraud prevention algorythms etc. Also Publishers withdrawing their games from the Epic Store because Epic 'forgot' to clear it with them beforehand, prices fluctuating as publishers also adjusted their prices because of the 'discount'. It would have been a great PR move but Epic fluffed things badly by not communicating adequately and because their 'Store' is badly designed, they have had enough time now to have dealt with the Stores issues, and yet they have done nothing to improve its functionality, which given the millions they are throwing away in discounts, is utterly bizarre that they couldn't put a fraction of that into making the Store work properly. :p
    Contrary to what you might have heard developing software takes time. It is not just a matter of pouring money into a program and it automatically spurting new features - people write those features, then they are tested, again by people, then there's bugfixing and testing again and then the features get released. And many features would be far more important than a shopping cart. Like regional pricing. And cloud saves. And pre-loading. And third party store support that people have been asking for.
    PhryConstantineMerusGdemami
  • PhryPhry Member LegendaryPosts: 11,004
    elveone said:
    Phry said:
    Rhoklaw said:
    Phry said:
    If there is one thing that this 'sale' has highlighted, is how inept and badly designed the Epic Store is, hard to imagine how Epic managed to screw this one up so badly it turned into a negative PR move.  :p
    This has been a great PR move. 
    For Steam maybe.
    I don't know mate. The only time I've seen any media mentioning Steam was Techradar talking about how Epic has stolen Steam's thunder. 
    Not many are talking about Steam, but when they do its more a case of wondering why Epic have not implemented more functionality into its Store seeing as how Steam is a good example of how to handle these things, only being able to buy one thing at a time, no 'basket' has apparently caused problems with banks blocking purchases because they triggered fraud prevention algorythms etc. Also Publishers withdrawing their games from the Epic Store because Epic 'forgot' to clear it with them beforehand, prices fluctuating as publishers also adjusted their prices because of the 'discount'. It would have been a great PR move but Epic fluffed things badly by not communicating adequately and because their 'Store' is badly designed, they have had enough time now to have dealt with the Stores issues, and yet they have done nothing to improve its functionality, which given the millions they are throwing away in discounts, is utterly bizarre that they couldn't put a fraction of that into making the Store work properly. :p
    Contrary to what you might have heard developing software takes time. It is not just a matter of pouring money into a program and it automatically spurting new features - people write those features, then they are tested, again by people, then there's bugfixing and testing again and then the features get released. And many features would be far more important than a shopping cart. Like regional pricing. And cloud saves. And pre-loading. And third party store support that people have been asking for.
    If it was the first time it was being done, maybe, it did take Steam quite some time to 'evolve' their storefront into what it is today, but the shear number of Online Stores whether its Amazon or Origin etc. makes that premise ridiculous, if Epic somehow lack the ability to give their Storefront more than an extremely 'basic' level of functionality, i don't know what to say, its not like they are re-inventing the wheel, just adding functionality thats been around for years now should be fairly simple, it already exists in abundance after all. :p
    elveoneGdemami
Sign In or Register to comment.