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I'm Enjoying Fractured Online

WargfootWargfoot Member EpicPosts: 1,458
After recently giving FFIVX a try it is amazing how different it is to lose the hand-holding, the delivery boy quests, and the bright shiny floating quest markers that dominate FFIVX.  There is nothing wrong with those things, and 20 million people agree, so I'm not bagging on FFIVX but I certainly won't miss it.

What do I like about Fractured Online?

  • I happen to like player knowledge as a form of advancement.  I don't know how tough a monster is until I blast it and either melt the silly thing or end up running and screaming.   
  • Even though the game is isometric I find the spell effects to be interesting.
  • The abilities and talent system isn't something I've completely figured out yet, but there seems to be quite a bit going on here.
  • The map has ???? over things I've not discovered yet so the sense of exploration is back.  I found myself writing down the coordinates of things which isn't something I've done in years.
  • I can find interesting loot that is useful for an extensive crafting/imbuing system.
  • People talk in chat - which seems absent from many titles these days.
  • NO LEVELED GEAR or MOBS as far as I can tell.

The problems:

  • It is anyone's guess to how long the game will last.
  • Not all features are implemented.
  • If you aren't into exploring the world can seem a little empty - you have to find your game.

Well, for me this game is the most interesting thing I've found in quite a bit of searching.
NanfoodleKyleranmaskedweaselQuizzical
«1345678

Comments

  • WargfootWargfoot Member EpicPosts: 1,458
    I think this game will be my home for a bit.

    • Smack talk between inhabitants of different worlds cracks me up.
    • I like the crafting system and variety of ingredients.
    • I really enjoy just running around finding stuff.
    At one time, in UO, I would spend hours killing orcs and opening chests.  Well, they have lockpick-able chests here so wiping a bandit camp and grabbing loot from chests is for me.


    NanfoodleKyleranmaskedweasel
  • NanfoodleNanfoodle Member LegendaryPosts: 10,900
    edited November 2023
    I remember this one. How have they done at balancing the worlds? Are all 3 played or did everyone just gravitate to the PvE world? 
  • WargfootWargfoot Member EpicPosts: 1,458
    Nanfoodle said:
    I remember this one. How have they done at balancing the worlds? Are all 3 played or did everyone just gravitate to the PvE world? 
    The PvP only world isn't implemented yet.
    They're still early access.

    From what I gather in the chat, both worlds (human and wildfolk) are populated and PvP is happening.
    NanfoodleKyleran
  • NanfoodleNanfoodle Member LegendaryPosts: 10,900
    Wargfoot said:
    Nanfoodle said:
    I remember this one. How have they done at balancing the worlds? Are all 3 played or did everyone just gravitate to the PvE world? 
    The PvP only world isn't implemented yet.
    They're still early access.

    From what I gather in the chat, both worlds (human and wildfolk) are populated and PvP is happening.
    I'm not interested in the FFA PvP world. I keep waiting for the other PvP world. Now I remember why I waited the last time I checked into the game :) I have my doubts that a game like this can cater to 2 types of PvP fans. It's a interesting experiment. This game is 100% on my watch list. Really hope they pull it off. 
  • KyleranKyleran Member LegendaryPosts: 44,057
    edited November 2023
    Wait, someone is enjoying playing a MMORPG here?

    Someone call the Union Steward, time to pull someone's membership card.

    ;)

    Thanks for sharing your experience.


    maskedweaselNanfoodleTokkenachesomaHengistMensur

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    Wargfoot said:
    After recently giving FFIVX a try it is amazing how different it is to lose the hand-holding, the delivery boy quests, and the bright shiny floating quest markers that dominate FFIVX.  There is nothing wrong with those things, and 20 million people agree, so I'm not bagging on FFIVX but I certainly won't miss it.
    That is not a valid use of Roman numerals.
    KyleranNanfoodleTokkenachesoma
  • WargfootWargfoot Member EpicPosts: 1,458
    Quizzical said:
    Wargfoot said:
    After recently giving FFIVX a try it is amazing how different it is to lose the hand-holding, the delivery boy quests, and the bright shiny floating quest markers that dominate FFIVX.  There is nothing wrong with those things, and 20 million people agree, so I'm not bagging on FFIVX but I certainly won't miss it.
    That is not a valid use of Roman numerals.
    Sorry about that.
  • WargfootWargfoot Member EpicPosts: 1,458
    Kyleran said:
    Wait, someone is enjoying playing a MMORPG here?
    I can write another post about how much I hate FFIXI3( if that would help.
    Spent an hour running quests yesterday without a single battle.
  • TillerTiller Member LegendaryPosts: 11,485
    edited November 2023
    I mean to this day there are people who enjoy mowing their lawns with manual reel mowers even though there are gas and electric self propeled lawn mowers now. They do pretty well until you hit a stick lol. Play the MMORPG you enjoy most I guess.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • NanfoodleNanfoodle Member LegendaryPosts: 10,900
    Wargfoot said:
    Kyleran said:
    Wait, someone is enjoying playing a MMORPG here?
    I can write another post about how much I hate FFIXI3( if that would help.
    Spent an hour running quests yesterday without a single battle.
    What was your favorite quest you did? 
  • KnightFalzKnightFalz Member EpicPosts: 4,582
    Wargfoot said:
    I think this game will be my home for a bit.

    • Smack talk between inhabitants of different worlds cracks me up.
    • I like the crafting system and variety of ingredients.
    • I really enjoy just running around finding stuff.
    At one time, in UO, I would spend hours killing orcs and opening chests.  Well, they have lockpick-able chests here so wiping a bandit camp and grabbing loot from chests is for me.



    A question if I may.

    When I tried the game I couldn't increase the size of the text to one readable to me. Have you tried adjusting it, and if so can it now be changed to a significant degree?
  • WargfootWargfoot Member EpicPosts: 1,458
    Wargfoot said:
    I think this game will be my home for a bit.

    • Smack talk between inhabitants of different worlds cracks me up.
    • I like the crafting system and variety of ingredients.
    • I really enjoy just running around finding stuff.
    At one time, in UO, I would spend hours killing orcs and opening chests.  Well, they have lockpick-able chests here so wiping a bandit camp and grabbing loot from chests is for me.



    A question if I may.

    When I tried the game I couldn't increase the size of the text to one readable to me. Have you tried adjusting it, and if so can it now be changed to a significant degree?
    They still have to implement several QoL things like this, another example would be the ability to /ignore in general chat.
  • WargfootWargfoot Member EpicPosts: 1,458
    Nanfoodle said:
    Wargfoot said:
    Kyleran said:
    Wait, someone is enjoying playing a MMORPG here?
    I can write another post about how much I hate FFIXI3( if that would help.
    Spent an hour running quests yesterday without a single battle.
    What was your favorite quest you did? 
    I've not enjoyed FFXIV, any of the quests, because so far they've been all delivery boy or "kill wolves" quests.   My kid says the later quests get much better so I'm trying to hang on to see those.  As it stands I went from antipathy to hating this game and the franchise (as an MMORPG).
    Nanfoodle
  • WargfootWargfoot Member EpicPosts: 1,458
    edited November 2023
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    I took a look at this on Steam...Definitely not my cup of tea......The PVP just ruins it for me.....ITs a different mindset and a different kind of playerbase.....
  • WargfootWargfoot Member EpicPosts: 1,458
    I took a look at this on Steam...Definitely not my cup of tea......The PVP just ruins it for me.....ITs a different mindset and a different kind of playerbase.....
    I understand.
    The PvP is optional; however, as on Terra as a wildfolk you simply cannot be attacked.

    Still, the other planets would be off limits for you.

    I'm not huge into PvP either and will be spending 95% of my time in PvE land.  The thread to which I linked reminded me why.  :smile:
  • KyleranKyleran Member LegendaryPosts: 44,057
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • WargfootWargfoot Member EpicPosts: 1,458
    Kyleran said:
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)
    I feel like this highlights one of the things developers fail to realize.

    A PK doesn't care if he dies alot - so if he can find a way to fight where he risks no capital (or next to none) then he'll do that. He's not enamored of your fancy gear if he can get a nekid buddy to help out.

    In UO, the PKs I saw that got whacked usually had nothing on them.
    You'd spend more in reagents killing them then the value of the loot they carried.
    QuizzicalKyleran
  • AmarantharAmaranthar Member EpicPosts: 5,852
    Kyleran said:
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)
    Hehe...

    "Language of the Shadowclan Orcs"

    "What Humans Should Know 

    Our language is broken english mixed with some of our own orcish words along with some basic orcish from Tolkein.

    The only words you humans need to understand are:

    Gib (Give)  Urks (Orcs)  Tribuut (Tribute) tu (to) Wargod (Orcish god)

    The correct response to an orc speaking the above phrase is to hand over some food and gold to appease the orc wargod.

    Some other common words that you may find helpful are as follows: "

    https://uo2.stratics.com/races/languages/language-of-the-shadowclan-orcs/ 

    The Shadow Clan started out as hardcore RPer Orcs in UO, which only had human characters. They dressed like Orcs and looked the part they acted so well.  

    They were a fun group. 


    KyleranTokkenWargfoot

    Once upon a time....

  • TokkenTokken Member EpicPosts: 3,648
    Game still has a long ways to go.  Either that or I need more hand holding..........

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • ValdemarJValdemarJ Member RarePosts: 1,417
    Wargfoot said:
    Kyleran said:
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)
    I feel like this highlights one of the things developers fail to realize.

    A PK doesn't care if he dies alot - so if he can find a way to fight where he risks no capital (or next to none) then he'll do that. He's not enamored of your fancy gear if he can get a nekid buddy to help out.

    In UO, the PKs I saw that got whacked usually had nothing on them.
    You'd spend more in reagents killing them then the value of the loot they carried.

    This is why those games have totally rubbish pvp to me and are way too carebear. If you're going to have mmrpg pvp then there should be an xp hit for dying just like in pve. And de-leveling with potential stat loss penalties. If all a pk has to worry about is their gear then it isn't much of a pvp system to me.

    Carebear pvp is fine, but let's not pretend it's meaningful.

    PKs should be scared shitless of pk-hunters because it could mean weeks or months of xp loss. That's how pvp consequences become meaningful, not "oh noes they stole my shield".

    On top of that combat tension, the result is a pretty good social environment for scoundrels and bounty hunters and lots of people in between. It creates a community organically as people and guilds fill roles.
    ExsirasAmaranthar
    Bring back the Naked Chicken Chalupa!
  • WargfootWargfoot Member EpicPosts: 1,458
    ValdemarJ said:
    Wargfoot said:
    Kyleran said:
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)
    I feel like this highlights one of the things developers fail to realize.

    A PK doesn't care if he dies alot - so if he can find a way to fight where he risks no capital (or next to none) then he'll do that. He's not enamored of your fancy gear if he can get a nekid buddy to help out.

    In UO, the PKs I saw that got whacked usually had nothing on them.
    You'd spend more in reagents killing them then the value of the loot they carried.

    This is why those games have totally rubbish pvp to me and are way too carebear. If you're going to have mmrpg pvp then there should be an xp hit for dying just like in pve. And de-leveling with potential stat loss penalties. If all a pk has to worry about is their gear then it isn't much of a pvp system to me.
    I don't often take the sides of a PK but if you're going to allow it in a game it doesn't make sense to stat based punishments.

    I'd rather that the game offer incentives for remaining lawful.  For example, keeping karma with different shrines offers loot/exp/power bonuses.   The unlawful cannot get to these shrines and therefore don't have the bonuses.

    Why would a person play a PK if a little bit of network lag could cost them hours of work on stats?  We should look to keep it fun for everyone.
    Kyleran
  • vonryan123vonryan123 Member UncommonPosts: 516
    It's not a bad game but they have some work to do if they want it to last. They are not doing anything that hasn't been done before I just hope they don't make the same mistakes those games did. Time will tell.

    image
  • AmarantharAmaranthar Member EpicPosts: 5,852
    Wargfoot said:
    ValdemarJ said:
    Wargfoot said:
    Kyleran said:
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)
    I feel like this highlights one of the things developers fail to realize.

    A PK doesn't care if he dies alot - so if he can find a way to fight where he risks no capital (or next to none) then he'll do that. He's not enamored of your fancy gear if he can get a nekid buddy to help out.

    In UO, the PKs I saw that got whacked usually had nothing on them.
    You'd spend more in reagents killing them then the value of the loot they carried.

    This is why those games have totally rubbish pvp to me and are way too carebear. If you're going to have mmrpg pvp then there should be an xp hit for dying just like in pve. And de-leveling with potential stat loss penalties. If all a pk has to worry about is their gear then it isn't much of a pvp system to me.
    I don't often take the sides of a PK but if you're going to allow it in a game it doesn't make sense to stat based punishments.

    I'd rather that the game offer incentives for remaining lawful.  For example, keeping karma with different shrines offers loot/exp/power bonuses.   The unlawful cannot get to these shrines and therefore don't have the bonuses.

    Why would a person play a PK if a little bit of network lag could cost them hours of work on stats?  We should look to keep it fun for everyone.
    There's a difference between PvPing and PKing. The first is mutually consensual, the second not. 
    If done well, the first adds to a game's fun and stickiness for participants, the second destroys it for the target victims. 

    Any system that's designed to make fun and stickiness for all of the players has to account evenly to all. 
    ValdemarJKyleran

    Once upon a time....

  • vonryan123vonryan123 Member UncommonPosts: 516
    Wargfoot said:
    ValdemarJ said:
    Wargfoot said:
    Kyleran said:
    Wargfoot said:
    I just had a UO flashback.
    Tell me this thread doesn't bring it all back:
    regarding naked reds or naked pvpers | Fractured Forum (fracturedmmo.com)

    I'll have to stay involved just to see how the drama plays out.
    Guild I used to belong to in early DAOC got it's start in UO.  Was called the Shadow Clan who role played as a  ravenous, xenophobic, naked fighting PVP  "horde" which zerged their opponents into oblivion.

    In DAOC we did the same, just wore appropriate gear for our race/class.

    ;)
    I feel like this highlights one of the things developers fail to realize.

    A PK doesn't care if he dies alot - so if he can find a way to fight where he risks no capital (or next to none) then he'll do that. He's not enamored of your fancy gear if he can get a nekid buddy to help out.

    In UO, the PKs I saw that got whacked usually had nothing on them.
    You'd spend more in reagents killing them then the value of the loot they carried.

    This is why those games have totally rubbish pvp to me and are way too carebear. If you're going to have mmrpg pvp then there should be an xp hit for dying just like in pve. And de-leveling with potential stat loss penalties. If all a pk has to worry about is their gear then it isn't much of a pvp system to me.
    I don't often take the sides of a PK but if you're going to allow it in a game it doesn't make sense to stat based punishments.

    I'd rather that the game offer incentives for remaining lawful.  For example, keeping karma with different shrines offers loot/exp/power bonuses.   The unlawful cannot get to these shrines and therefore don't have the bonuses.

    Why would a person play a PK if a little bit of network lag could cost them hours of work on stats?  We should look to keep it fun for everyone.
    There's a difference between PvPing and PKing. The first is mutually consensual, the second not. 
    If done well, the first adds to a game's fun and stickiness for participants, the second destroys it for the target victims. 

    Any system that's designed to make fun and stickiness for all of the players has to account evenly to all. 
    Pretty much this. It's why I hope this game learns from all the other games that were like it and failed. Done right it works, done like every other title before this fails every single time. 

    image
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