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Sorry but DDO sucks

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  • MinscMinsc Member UncommonPosts: 1,353

    I played in the DDO Stress test they had a couple of weeks ago and I thought the game was fun as hell. I thought they did a great job on the instances and they worked well for what the game was supposed to be. The game was much more engaging than World of Borecraft or GuildWars.

    The game will not be for everyone and especially not for those who enjoy grinding (how you can enjoy that I'll never know) or powerlevelling as that is just not the kind of game it is going to be.

    and hey if all you people are quitting the beta I'd be more than happy to take a key or two off your hands.

  • zethcarnzethcarn Member UncommonPosts: 1,558
    Quite simply, this will be a niche game with an average to small fanbase and small, decent community.  It will never compete with WoW for subscribers and will never be meant to.   Some people don't have the patience to complete these dungeons that require some thinking and strategy, which believe me is understandable.   Everyones idea of fun is different.  Some people want solo 95% of the time,  some people want grouping.   Some people want hack-n-slash then loot,  some want it to be harder than that.
  • AnimanaAnimana Member Posts: 8

    This game is great really, I like the fighting and everything else, only thing I dont like is clicking per swing, fully instint base which must be complete just to gain exp, cant rest anytime we like, and no world to explore, just traped into a town.

    As much as I like the idea of full control of a player, it just doesnt feel like DnD game I had played.

  • Grimm666Grimm666 Member UncommonPosts: 126


    Originally posted by zethcarn
    Quite simply, this will be a niche game with an average to small fanbase and small, decent community. It will never compete with WoW for subscribers and will never be meant to.

    Now see that worries me. I'm not sure what the prices were but I can't imagine that the D&D and LoTR licenses came cheaply. I'd suspect that the reason Turbine chose to go with a well-known name was because it wanted to attract a large number of customers. Otherwise, it good have done the same game with slightly changed mechanics and new lore with much less cost.

    I may be called a troll, a hater or worse, but I can't imagine DDO is looking for any less than City of Heroes numbers (say 100,000+ monthly subscribers). That's well above what a niche game earns - although I admit WoW cannibalized most of the available market. My best guess is that DDO hopes to bring in non-MMO players with great love of D&D (that's a potential untapped market). If it can do that then more power to the blokes at Turbine.

  • SigneSigne Member, Newbie CommonPosts: 2,524


    Originally posted by Animana
    This game is great really, I like the fighting and everything else, only thing I dont like is clicking per swing, fully instint base which must be complete just to gain exp, cant rest anytime we like, and no world to explore, just traped into a town.
    As much as I like the idea of full control of a player, it just doesnt feel like DnD game I had played.

    Are you saying there is no auto-attack key? I think that if you look you will find that there is....

    I don't know what sort of audience DDO will have. I think a lot of people might just use it as they use the PnP game. A get together with friends or guildmates, once a week or so, to do some quests/campaigns. I'm not entirely convinced that it will be compelling enough for people to have as their main MMO, unless they are not the sort to spend a lot of time playing online games. A lot of people in the world enjoy gaming a couple of hours every night or so, or even just once or twice a week. I'm slowly but surely becoming that sort of gamer. I don't spend hours and hours, each night, in front of my computer like I used to, although the hubby still does. I think for those sorts of people this game might be just right.

  • MandyMandy Member Posts: 132
    Sad to say but look who made this game. Turbine they are not good game making company at all.
  • SwizardSwizard Member UncommonPosts: 24


    Originally posted by Mandy
    Sad to say but look who made this game. Turbine they are not good game making company at all.

    Oooo Mandy is troling like kidy .. ok if turbne is not good game making company who for you is ?

    I will say that i think that turbine created one of most interesting and creative games i have seen on MMO moarket called Asherons Call ...

  • MandyMandy Member Posts: 132



    Originally posted by Swizard




    Originally posted by Mandy
    Sad to say but look who made this game. Turbine they are not good game making company at all.

    Oooo Mandy is troling like kidy .. ok if turbne is not good game making company who for you is ?

    I will say that i think that turbine created one of most interesting and creative games i have seen on MMO moarket called Asherons Call ...



     

    Oh yes im troling thats why I've been a member here since 03 and only have 12 posts.

    If you want to see a interesting game with depth, look at Anarchy-Online. Its by Funcom, for MMORPG companys I haven't Seen one that has been made as Good as anarchy was. 

    Anarchy is a bit old now but its lasted all of its years, and its still going.

     

  • MaShneegroMaShneegro Member Posts: 37



    Originally posted by Swizard




    Originally posted by Mandy
    Sad to say but look who made this game. Turbine they are not good game making company at all.

    Oooo Mandy is troling like kidy .. ok if turbne is not good game making company who for you is ?

    Mythic is doing warhammer fantasy online with a RvR type PvP set up. after playing DaoC for four years I would say that they are better by far than turbine. also who do you think will have the most hard core fans? DnD or WH? My guess is Warhammer > DnD all day long. That is because GW makes a great product and supports it better than WotC/hasbro. IMO

    I will say that i think that turbine created one of most interesting and creative games i have seen on MMO moarket called Asherons Call ...

    Created then destroyed. also dont forget AC2.




  • LackeyZeroLackeyZero Member Posts: 640

    The thing is though...DDO is supposed to be something different... And in my opinion it is... It doesn't require you to fight enemies for exp...You're supposed to finish your main goal and that's the point of it...

    And for those players who left the beta already after playing so little... The problem I think I see you guys are having is you're expecting DDO to be similar to what's out there and you're expecting that it's in a finished form if not extremely close to finished that it can't change... Hello, the point of beta is to report and suggests...If traps are too devastating, explain to the devs and suggest something about it...

    I'm going to leave it at that...Good or Bad is an opinion...And more often than not, it's biased...

  • MaShneegroMaShneegro Member Posts: 37
    you grind quests instead of mobs. nothing has changed but the name.
  • GjalniGjalni Member Posts: 3



    Originally posted by LordDarkmist

    The thing is though...DDO is supposed to be something different... And in my opinion it is... It doesn't require you to fight enemies for exp...You're supposed to finish your main goal and that's the point of it...
    And for those players who left the beta already after playing so little... The problem I think I see you guys are having is you're expecting DDO to be similar to what's out there and you're expecting that it's in a finished form if not extremely close to finished that it can't change... Hello, the point of beta is to report and suggests...If traps are too devastating, explain to the devs and suggest something about it...
    I'm going to leave it at that...Good or Bad is an opinion...And more often than not, it's biased...



    Agreed totally...

    DDO will prolly be what D&D players expected it to be... a role playing game. It's hard to compare DDO with other MMORPG's. It's not just the same crap again alas hack'n'slash your way to fortune. It's an early beta status right now so it's far from being released like it is now.

    Let's take the trap example. A trap is too devastating when you trigger it. It's not too devastating if you can avoid triggering it. A good thief should have no problems finding, avoiding or disarming a trap. If you play DDO like you played other MMORPG's being the all armored spell avoiding physical immune magic casting tank making holidays in a dragon lair you will most likely find yourself lying on the floor quite soon. If you know Baldur's Gate or Neverwinter Nights you will prolly have noticed that there are quite a few one-hit-killers like finger of death, wail of the banshee, power word: kill, imprison a.s.o. And most of them also exist in trap-like form.

  • BentBent Member CommonPosts: 581

    6months ago I said this and I'll say it again now. When DDO releases 1000s for people will buy it without knowing they don't get exp from monster kills, or that monks and druid aren't included.

    These people will have reactions exactly like people that have quit beta are having. Sure it's their fault for not researching the game. Reguardless when the game releases there will be a lot of ranting going on. You thought Guild Wars had it bad? heh DDOs release will be much worse IMO. When Guild Wars released you had people complaining that it was "instanced" "max level is 20" people bought the game without knowing this stuff and found they couldn't enjoy it because of those reasons, then went to the forums demanding refunds.

    When DDO releases reguardless of how good a game it really is... any compliments will be overshadowed by

    "What you can't play a druid!? That's gay!! I want my money back!!"

    "There is no PvP at ALLLL!!!!!! That game sucks. Waste of money"

    "/bugreport I am not getting exp for killing stuff. What!? you don't get exp for killing mobs!!!???" That's BS!!! I want my money back"

    It will be peoples own fault for buying without knowing, but the resulting flames and complaints that will shower the forums will cause some would be buyers to turn away and otherwise just act as bad publicity. It is a sad way for a game to start, but it is a challange all MMOs that take non tradtional routes face. DDO just has it a bit worse because they not only have to worry about upseting MMO players but upseting D&D people too.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by Bent

    6months ago I said this and I'll say it again now. When DDO releases 1000s for people will buy it without knowing they don't get exp from monster kills, or that monks and druid aren't included.
    These people will have reactions exactly like people that have quit beta are having. Sure it's their fault for not researching the game.



    I disagree.  A customer doesn't have to make a research to know how the beef was raise on the farm or whatever.  Beef is beef.

     

    D&D is 1 of the most well known franchise if not the most known!  If you change critical part of it, you are betraying DECADES of services.

     

    All computers products but 1 with the D&D label where solo friendly.  Those devs are not respecting many aspects, if I was Wizard of the Coast, I would not even allow them to use D&D in order to preserved the franchise intact.  Yes, I would allow them to use something similar and put the WotC name on the box, but it would not be a perfect D&D logo, since the game doesn't seem able to deliver a D&D product.

     

    WotC has far more than a few sells to consider, they have 1 of the strongest franchise into their hands.  If it cost them a few sells but give a clear warning to the fanbase, they are catering to the fanbase for further release with the D&D logo.  Luckily for Turbines, I am not working at WotC and I ain't doing that call.  Maybe they could do something like a HUGE focus on the ONLINE, which shadow the D&D title under a huge ONLINE (or Eberron).  I dunno.

    - "If I understand you well, you are telling me until next time. " - Ren

  • BentBent Member CommonPosts: 581

    People that buy DDO will think they are getting, say steak (traditional MMO) and filet mignon (PnP DnD) whatever it doesn't matter. When they put the game in, they will end up with something much unlike what they expected. Like liver(non traditional MMO) and hamburger (altered DnD). People that expected steak will be pissed, people that expected mignon will be pissed, and people that wanted both will be worse. This is because the box will simply say... DnD makes it ways into the most anticipated MMO (made from beef).

    People that like liver and/or hamburger will be quiet pleased. People that nevered had steak or mignon won't be able to compared.

    Don't underestimate how little a consumer knows about what they buy. Too often people buy stuff they "think they will like" As soon as someone hears most anticipated MMO, some people will buy a game for that reason alone. Heck lineage II and shadowbane were in that same boat at one point. Or look at Black & White II, hugely anticipated, "if it's anything like that first it will be the best game EVER made!" Lots of sales.... tons of sales... 3 days after release 80% of the post are saying the first Black and White was better... people saying it's not worth $50. This was so bad a week after release some stores were selling new copies for $39.


    Now.... I'm strangely hungry so will go eat... lol

  • BentBent Member CommonPosts: 581

    Also real quickly... of the changes turbine has made to DnD or Traditional MMOs... have many of these changes had people up and clapping?

    Is anyone really glad that monk and druids aren't included and you'll have to buy an expac to play them?

    Or that the magic system uses spell points?

    Or that you only regain life when you pray or eat or rest in an inn?

    I think not... I think most of us... are just bearing with it, "thinking" it's necessary in order to put DnD into an MMO. Fine, that's fine.

    Yet, I can't think of one change turbine has announced that really made people happy and excited; that leaves us with being neutral or unhappy.

  • SigneSigne Member, Newbie CommonPosts: 2,524

    I knew that the rest of the races might not be included in the initial game release, but I didn't know you would have to buy them in an expansion. Do you have a link or is this just a rumour? I hadn't heard that mentioned anywhere but on this forum but it's not out of the realm of possibility that I just didn't see it on the official forum.

  • BentBent Member CommonPosts: 581

    Can ANYONE name a mainstream MMO that has added free races or classess?

    No...?

    There is your answer Signe... and Turbine has more greed then most MMO developers IMO. (citing the AC2 xpack)

    If they said today you'd have to pay for them people would bitch and moan... they will release the game then 8months later they will make some post saying "Turbine inc is please to announce that due to the success of DDO it will be releasing an expansion pack in 2007. The expansion pack will included a large number of content improvements as well as the implemation of the long awaited Monk and Druid classes and XXX races. Please check your favorite retailor to check availabitity.

    And people will be excited to hear that be more then willing to buy.

    The developers and the people that make the business dicisions for MMOs aren't the same people.
    -----------------
    So it is just rumour. But I can not recall on time in history a $15 a month MMO gave players free classes or races. Heck the thing that makes an MMO retail xpac is often the fact that it includes new races and/or classes. I'm sure you could google turbines past games and see what there expansion packs consist of and how frequently that tend to come out. A compare that to free updates turbine has given clilents.

  • SigneSigne Member, Newbie CommonPosts: 2,524

    That whole AC2 expansion thingy was a total fiasco, I agree. What a way to treat the dozen or so people who stuck it out with your game! ::::02:: I have no idea if I'll buy DDO or not, but I surely don't want to wait a year to play a monk (one of my favourite classes) and then have to pay for the pleasure! I hope that's not the case but I have no argument for you... I never know what to expect from game companies anymore.

  • DakkanonDakkanon Member Posts: 289

    The very first RPG is to be turned into a game. And as far as the game is coming along, and seeing how there is hardly any good points to it. I fear that this game will follow the foot steps of Horizons and AC2.  Pitty... I would have really liked to see D&D thrive. The name and history of D&D along desirves more then what it has become now...

    I'll not waste my time and money on this one.

    But RF Online looks promising

    -Dakkanon
    Paradigm, an Accretia Clan
    _____________________________
    "I'm not suffering from insanity, I'm enjoying it every moment of it"

  • HalforcHalforc Member Posts: 5

    Its still in Beta so it will suck.  the whole idea is that the Beta players give feedback on how to improve gameplay and report bugs.

     

     

    go back to WoW and play that

  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718



    Originally posted by Halforc

    Its still in Beta so it will suck.  the whole idea is that the Beta players give feedback on how to improve gameplay and report bugs.
     
     
    go back to WoW and play that



    You really think they listen to us? I beleive we get about 10% feedback.

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
    |
    RISING DRAGOON ~AION US ONLINE LEGION for Elyos

  • HalforcHalforc Member Posts: 5

    well the DDO forum on codemasters website is helpful and friendly, they seem to listen to the people there.

     

    and if they dont, well people will vote with their credit cards and not re-sub to play. or if involved in the beta, wont play at all.

     

    I wonder how many people playing Beta are respecting the NDA and not talking in these threads and are really cheesed at the comments as they are enjoying the game, so far its people who have quit the beta who are talking, no-one else, and no game is everything to everyone is it?

  • SatineSatine Codemasters Community ManagerMember Posts: 5


    Originally posted by Halforc
    ...and if they dont, well people will vote with their credit cards and not re-sub to play. or if involved in the beta, wont play at all.

    I wonder how many people playing Beta are respecting the NDA and not talking in these threads and are really cheesed at the comments as they are enjoying the game, so far its people who have quit the beta who are talking, no-one else, and no game is everything to everyone is it?

    Exactly! At Codemasters we firmly believe in listening and working with our community - they are after all, the people that pay the subscription and that keep all of us in employment!

    Now as for your opinions, I totally agree that everyone is entitled to their own views and comments, whether they are good or bad. However, when this in regards to the beta test, it does irk me somewhat that people will insist on breaking the NDA, a contract and your word. At the end of the day the beta people that come out and spill information and opinions about the game are hurting everybody
    1 - themselves as they will either not be invited to a beta ever again, or at worst taken to court for breach of contract
    2 - the game companies - because they are giving their opinion of a product that is not yet complete
    3 - everyone else, as their premature 'reviews' of the game either serve to change someone's expectations or at the worse case could cause severe damage to a product which has a knock-on effect of hurting a company's financials so badly that they either close the game down early or even go out of business.

    Ok, so here I have demonstrated the absolute worst case scenarios, but sometimes it does come to this and people need to think more about their actions and the consequences. You do not come across as big and clever to your peers for having been priviledged and trusted enough to have been chosen to help out in the beta test to then slate an unfinished product before it's ready. If you really really don't like it then that's fine too, except that legally you should withold some of those views and comments until the NDA is lifted.

    Satine
    Community Manager for DDO Europe
    Codemasters Online Gaming.

  • ScarisScaris Member UncommonPosts: 5,332

    In the beginning I felt this game was going to be a disaster in the making. However the more negative feedback I see about it and why people are complaining about it the more I think I may end up loving this game. Everything everyone is complaining about is to me the RIGHT way to make an AD&D online version.

    I don't want another MMO that kinda has 3.5 rules pushed into it. I want tabletop roleplay with 3d visuals and nothing less. Everyone seems so fixated on PvP that I can tell they just want yet another fantasy MMO. I am starting to keep my eye on this game, it's starting to show alot of potential to me. The focus should be on the roleplay part, not LFG fest. The instancing seems right on with that.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

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