Umm, where is the 'other' option, and why are all the ones except EQ2 written in varying forms of l33t?
I was trying to convey the stereotypical personalities of the fanbase for each game..eaxample People in Eq2 are stuck up and to serious, and people in WoW are imature and people in EQ1 wana be Uber.
And i only piked the most popular games in the argument.
Originally posted by shae When it comes between WoW and EQ2, I kinda like both of them and think the quality is amazing on each side. Personally, I have a preference towards the Warcraft style of art but that purely preference. EQ2's technology is in the end, amazing. Like El though, and I do currently play EQ2 btw, I'm not a big fan of the Avatars, the character creation is detailed in an uneffective way it seems, mind you in my eye's thats gotten better with the addition of SOGA models. Best graphics of them all for me though, I'd probably go with Saga of Ryzom, I mean I didn't play it all that long, just wasn't my thing and felt very unpolished, but some of the sceens would just blow me away. Alot like when I first started playing SWG as a matter of fact. When I think of graphics, I think sceens, situations, things that make you sit back in your comfy cozy computer chair, look at your screen and think to yourself "Now that is awesome !" That's what graphics are to me. You can have all the funky technology in the world, you can say your game will look awesome on next gen computers, you can say that the graphics are stylized art not meant for everyone's taste, you can have 20k different character models or just 2 but if you can't make me hold my breath or make my pulse race because the horizon in the game makes you melt... whats the point ?
Nice post Shae I can certainly understand that point of view and respect it
And, I agree, Ryzom had some pretty breathtaking scenery. Especially the seasons changing in the game and other little features that just made the environment astounding.
My point regarding the techology differences was more to the EVE folks who tout EVE's graphics but downplay the fact that the instant you zoom in the graphics lose resolution and look like crap. From a distance viewpoint eve's graphics are beautiful. But once you get in close they look like crap because the poly count is so low and the textures are fairly low rez. (Note: That was done specifically to reduce lag in PVP which is fine). And a 3D wallpaper is not, to me, all that impressive. Stations, for example, look really cool at a distance but once you start getting close those low rez textures look like garbage.
WOW, EQ2, Ryzom, SWG, hell ANY MMO that isn't just a few distant objects tossed in front of a wallpaper impress me a lot more, graphically, than almost any space game out there. Because space is EASY... it takes almost no effort to make space look good. Because, as someone so kindly pointed out, space is basically... empty
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by Obadno Originally posted by DarkchronicOriginally posted by ObadnoLets settle thisUmm, where is the 'other' option, and why are all the ones except EQ2 written in varying forms of l33t? I was trying to convey the stereotypical personalities of the fanbase for each game..eaxample People in Eq2 are stuck up and to serious, and people in WoW are imature and people in EQ1 wana be Uber. And i only piked the most popular games in the argument.
Actually you were just being a jacktard, and an immature one at that. So do you play EQ2, WoW or EQ1? Because in 1 post you pulled off your "stereotypical personalities" of all 3.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Yes i play Eq2 and WoW and i Played EQ1 for a year befor switching to EQ2 so please i was trying to have some fun.
"Actually you were just being a jacktard, and an immature one at that. So do you play EQ2, WoW or EQ1? Because in 1 post you pulled off your "stereotypical personalities" of all 3."
Now lets count to 10 and do our breathing.....OK????
And yes those are the stereotypical Personalities people talk about on forums.
Originally posted by Sift We are talking Graphics not gameplay.
The animation (characters moving) and the lag are directly linked to the graphics quality IMO.
EQ2 has the best looking characters, world and everything as long as your are STATIC, not moving. If you take into account the lag (lag = poor art results), than IMO a game like CoV gain many advantage, but I am clearly a fanboi here. See, EQ2 servers run every info, while CoV servers run the game mechanic (aka what the programmer does) and YOUR computer run the graphics, sometimes you don't see exactly what your neighbor see, since your machine is running the graphics (exemple, a power throw an item, it may be a different item for each player or a different "waiting idle", since the server just send the basic code, your computer does the difference, which result in a better gameflow). I think less lag and not seeing exactly the same waiting idle is fun and mostly goes unotice...if you see a guy arms crossed, me I can see him standing with arms on his hips and another player may see him scracth his cheeks...most players never see the difference and those that see the difference smile and find this very wise and well though.
Game flow is part of graphics, TV cartoons teach that lesson a long time ago. If the movements are more fluid, it help a LOT.
Yet, I can't deny that EQ2 is freaking amazing graphic-wise. CoV is equally amazing lag-wise while still delivering very nice graphics (sorry if folks doesn't like current era graphics, but they are still nice).
In EQ2 characters dying fall all the same. In CoV, a dead body (or arrested) can fall in countless position, this is also part of the graphics IMO. Animations are what make the graphics and the arts look nice as well. CoV is amazing.
PS: WoW is not even in the same category, it is not bad, but they are not even close.
PPS: If you want to see a glitch in the animations of CoV, there are very few of them, but if you are currently flying and switch to jumping, you will see a glitch (the animation of flying while jumping), but I find them so scarsily that it is a pleasure to find one glitch.
- "If I understand you well, you are telling me until next time. " - Ren
Originally posted by Obadno Yes i play Eq2 and WoW and i Played EQ1 for a year befor switching to EQ2 so please i was trying to have some fun. "Actually you were just being a jacktard, and an immature one at that. So do you play EQ2, WoW or EQ1? Because in 1 post you pulled off your "stereotypical personalities" of all 3." Now lets count to 10 and do our breathing.....OK???? And yes those are the stereotypical Personalities people talk about on forums.
Sorry to snap. I just never found posts insulting players of a particular game to be all that funny. Regardless of what game it was. I've gone off on EVE players who called players of other games 'less intelligent' etc... as well... so rest easy knowing you're not alone in my ire
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
I was kind of impressed with the WoW graphics when I first started playing, but the more I play the less impressive they become. I don't know how to describe it, but it seems they just take a drawing and blur it a lot. I'm sure there is some technical name for what they do, but I don't know it.
In contrast to WoW's blurring technique, games like EQ2 and DAoC don't look blurry when you get up close to objects. You can actually see textures and even shading when you're right up on something. Oh, and in EQ2 when it rains it's awesome. The objects in the game actually look wet and reflective.
I also like the graphics in DAoC, just as others have stated already. I find it incredible when I look at some of the old DAoC screenshots compared to their new graphics. It's almost like getting a new game with each upgrade. It's nice that a company is taking care of their game the way Mythic has. It makes me feel I'm getting my moneys worth in monthly fees.
============================= It all seems so stupid It makes me want to give up But why should I give up When it all seems so stupid
Sorry to snap. I just never found posts insulting players of a particular game to be all that funny. Regardless of what game it was. I've gone off on EVE players who called players of other games 'less intelligent' etc... as well... so rest easy knowing you're not alone in my ire "
NP, you were supporting me befor so i was kinda supprised by the sudden change of heart...its cool.
Originally posted by Obadno Yes i play Eq2 and WoW and i Played EQ1 for a year befor switching to EQ2 so please i was trying to have some fun. "Actually you were just being a jacktard, and an immature one at that. So do you play EQ2, WoW or EQ1? Because in 1 post you pulled off your "stereotypical personalities" of all 3." Now lets count to 10 and do our breathing.....OK???? And yes those are the stereotypical Personalities people talk about on forums.
Sorry to snap. I just never found posts insulting players of a particular game to be all that funny. Regardless of what game it was. I've gone off on EVE players who called players of other games 'less intelligent' etc... as well... so rest easy knowing you're not alone in my ire
Sometimes I log in to EQ2 just to go to the old areas where nothing will attack me so I can look around. The graphics are incredible. I think EQ2's graphics are the best right now, hands down.
Second best may sound surprising, but I really enjoy the new graphics in DAoC. They're doing a good job at keeping up. And OMG, the weapons and armor are amazing.
WoW looks like a bunch of boxes with cartoons drawn on them to me.
Originally posted by kimmar I also like the graphics in DAoC, just as others have stated already. I find it incredible when I look at some of the old DAoC screenshots compared to their new graphics. It's almost like getting a new game with each upgrade. It's nice that a company is taking care of their game the way Mythic has. It makes me feel I'm getting my moneys worth in monthly fees.
Yep.... Mythic and CCP are hands-down the best MMO makers out there in giving their customers high quality service. Love both companies.
And I still say DAOC's Catacombs engine makes it's graphics among the best out there. So realistic! And equal in quality to the best of 'em.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by Sift We are talking Graphics not gameplay.
The animation (characters moving) and the lag are directly linked to the graphics quality IMO.
EQ2 has the best looking characters, world and everything as long as your are STATIC, not moving. If you take into account the lag (lag = poor art results), than IMO a game like CoV gain many advantage, but I am clearly a fanboi here. See, EQ2 servers run every info, while CoV servers run the game mechanic (aka what the programmer does) and YOUR computer run the graphics, sometimes you don't see exactly what your neighbor see, since your machine is running the graphics (exemple, a power throw an item, it may be a different item for each player or a different "waiting idle", since the server just send the basic code, your computer does the difference, which result in a better gameflow). I think less lag and not seeing exactly the same waiting idle is fun and mostly goes unotice...if you see a guy arms crossed, me I can see him standing with arms on his hips and another player may see him scracth his cheeks...most players never see the difference and those that see the difference smile and find this very wise and well though.
Game flow is part of graphics, TV cartoons teach that lesson a long time ago. If the movements are more fluid, it help a LOT.
Yet, I can't deny that EQ2 is freaking amazing graphic-wise. CoV is equally amazing lag-wise while still delivering very nice graphics (sorry if folks doesn't like current era graphics, but they are still nice).
In EQ2 characters dying fall all the same. In CoV, a dead body (or arrested) can fall in countless position, this is also part of the graphics IMO. Animations are what make the graphics and the arts look nice as well. CoV is amazing.
PS: WoW is not even in the same category, it is not bad, but they are not even close.
Actually you can eliminate all lag by turning bumpy point distance down, or my favorite, leave everything up and put the complex shader down, mine is at -1 and i get 0 lag. And it still looks amazing.
Originally posted by Elnator Originally posted by Sramota Smart faking or slow truth...
I prefer playing on full settings lagfree with 40fps than having to buy a new computer to be honest. SoE loses on pure stupidity..
Hmm stupidity? Or forward thinking? EQ2's graphics will still be solid 2-3 years from now while WoW's will be 2nd rate by everyone's standards because the low end systems, by then, will be running EQ just fine. WOW's artwork is very good. But it's only real 'impressive' feature is that it runs well on older rigs. IMO...
Hell, a good mid range system today will run EQ2 just fine on nearly max settings. My 3.2ghz system with a 6800/256 runs EQ at full settings pretty well. My brother has almost an identical rig with a 7800 and the 3.4ghz chip and he runs it at full with no lag whatsoever.
So was it truely 'stupid' for them to plan for new hardware coming out and making their engine smooth? Or was it forward thinking?
Mind you: I no longer play EQ2 because I don't particularly like the avatar graphics. But their engine is top notch and will continue to be high quality for quite some time.
May I first of all remind you of the fact that EVE has had that engine quite a few years. Difference is that I pull of max gfx with a 1.6ghz and a geforce 6600. Don't have to be a spoiled brat to get shiny stuff in EVE you know
As for planning ahead, EVE has always had a working game since the start and they'll upgrade when it's worth it.
EQ2 is just pushing limits.
Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW... It all sucked.
Originally posted by sleepyguyftl So if most people agree that WoW's graphics aren't deserving to be in the finalist of the Best Graphics catagory, WHY WAS IT PUT IN THERE?
Originally posted by Sramota Originally posted by Elnator Originally posted by Sramota Smart faking or slow truth...
I prefer playing on full settings lagfree with 40fps than having to buy a new computer to be honest. SoE loses on pure stupidity..
Hmm stupidity? Or forward thinking? EQ2's graphics will still be solid 2-3 years from now while WoW's will be 2nd rate by everyone's standards because the low end systems, by then, will be running EQ just fine. WOW's artwork is very good. But it's only real 'impressive' feature is that it runs well on older rigs. IMO...
Hell, a good mid range system today will run EQ2 just fine on nearly max settings. My 3.2ghz system with a 6800/256 runs EQ at full settings pretty well. My brother has almost an identical rig with a 7800 and the 3.4ghz chip and he runs it at full with no lag whatsoever.
So was it truely 'stupid' for them to plan for new hardware coming out and making their engine smooth? Or was it forward thinking?
Mind you: I no longer play EQ2 because I don't particularly like the avatar graphics. But their engine is top notch and will continue to be high quality for quite some time.
May I first of all remind you of the fact that EVE has had that engine quite a few years. Difference is that I pull of max gfx with a 1.6ghz and a geforce 6600. Don't have to be a spoiled brat to get shiny stuff in EVE you know
As for planning ahead, EVE has always had a working game since the start and they'll upgrade when it's worth it.
EQ2 is just pushing limits.
EVE doesn't HAVE to have a powerhouse engine because it's graphics are so simplistic. I'm not saying it's a bad game you nit. I'm just saying that there's nothing wrong with the way SOE chose to go. This way they can run their engine for years and the graphics will stay competitive. They did the same thing with EQ1 and it's graphics were competitive for several years as well. Duh. To this very day EQ is one of VERY few MMORPG's where you can actually swim underwater. Most others it's either impassable and just there to look at or you can only swim on the surface.
EVE's graphics don't have to deal with multi-poly objects. They don't have to deal with animated movement. They don't have to deal with objects moving much at all other than the ships themselves. They don't have to deal with thousands of different kinds of objects. They don't have to deal with clouds floating through the sky or birds or gnats or frogs hopping along on the ground. They just show space. There's ABSOLUTELY nothing wrong with that. But comparing EVE's graphics engine to EQ2's graphics engine is like comparing a 1963 VW Bug to a 2005 Lambourghini Diablo. They are just not in the same league.
CCP went with "Simple and Functional" SOE went with "Luxury and Feature Filled"
Was one or the other wrong? No. I'll remind you that I am not the one calling a company stupid for being forward thinking.
I don't like SOE... hell I hate them for what they did to SWG. But calling them stupid for creating their own engine and making it robust enough to be viable for years down the road is just plain idiocy.
Hell, I PLAY EVE... I don't play EQ2. That alone should tell you which game I enjoy more LOL!!!! All I am saying is that the graphics in EVE are not nearly as high quality as those in EQ2.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by sleepyguyftl So if most people agree that WoW's graphics aren't deserving to be in the finalist of the Best Graphics catagory, WHY WAS IT PUT IN THERE?
WoW graphics are cute and nice nonetheless. They are by no mean of a similar quality, but they are nice and they have their style. Comparing WoW graphics to EQ2 is like comparing Picasso to a Sony Digital camera photos...Picasso may sell for more, but it doesn't mean it has better graphics.
- "If I understand you well, you are telling me until next time. " - Ren
Originally posted by Anofalye Originally posted by sleepyguyftlSo if most people agree that WoW's graphics aren't deserving to be in the finalist of the Best Graphics catagory, WHY WAS IT PUT IN THERE? WoW graphics are cute and nice nonetheless. They are by no mean of a similar quality, but they are nice and they have their style. Comparing WoW graphics to EQ2 is like comparing Picasso to a Sony Digital camera photos...Picasso may sell for more, but it doesn't mean it has better graphics.
That and the fact that 5 million friggen people play it That probably had influence on the fact that it's in the list
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by kimmar I was kind of impressed with the WoW graphics when I first started playing, but the more I play the less impressive they become. I don't know how to describe it, but it seems they just take a drawing and blur it a lot. I'm sure there is some technical name for what they do, but I don't know it. In contrast to WoW's blurring technique, games like EQ2 and DAoC don't look blurry when you get up close to objects. You can actually see textures and even shading when you're right up on something. Oh, and in EQ2 when it rains it's awesome. The objects in the game actually look wet and reflective.
Everything in Wow is handmade. Hence the lower resolution textures. Most of the textures in the game are 512x512 or around that size. Wow is one of the few games out there that really shows the talent of their artists. This is real quality work, no shortcuts taken. The Wow engine doesn't have so much shading effects like other engines. But it got a couple of pixel shading effects, like the bloom effect, the underwater distortion, model smoothing, and specular lightning on the terrain. It has one very technically advanced feature and that is the seamless landscapes.
Most other mmo's use photosourcing. That is why they don't look blurry. The artist go out and take alot of very high resolution pictures of rocks, trees, grass, ground and so on. Thing you find out there in our world, clearly they aren't taking pictures of dragonskin (One of the reasons that Daoc character textures look quite bad compared to the world. They have to be handmade.) Then they are made "light neutral" (My expression), they remove any shadows and lightning. The they put it on the models. With this photosourcing they can get base textures that are 4000x4000 and around that. That is why they don't look as blurry as handmade textures.
Comments
Umm, where is the 'other' option, and why are all the ones except EQ2 written in varying forms of l33t?
I was trying to convey the stereotypical personalities of the fanbase for each game..eaxample People in Eq2 are stuck up and to serious, and people in WoW are imature and people in EQ1 wana be Uber.
And i only piked the most popular games in the argument.
The new EQ2, better than ever befor !
don't click this link...
Nice post Shae I can certainly understand that point of view and respect it
And, I agree, Ryzom had some pretty breathtaking scenery. Especially the seasons changing in the game and other little features that just made the environment astounding.
My point regarding the techology differences was more to the EVE folks who tout EVE's graphics but downplay the fact that the instant you zoom in the graphics lose resolution and look like crap. From a distance viewpoint eve's graphics are beautiful. But once you get in close they look like crap because the poly count is so low and the textures are fairly low rez. (Note: That was done specifically to reduce lag in PVP which is fine). And a 3D wallpaper is not, to me, all that impressive. Stations, for example, look really cool at a distance but once you start getting close those low rez textures look like garbage.
WOW, EQ2, Ryzom, SWG, hell ANY MMO that isn't just a few distant objects tossed in front of a wallpaper impress me a lot more, graphically, than almost any space game out there. Because space is EASY... it takes almost no effort to make space look good. Because, as someone so kindly pointed out, space is basically... empty
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Actually you were just being a jacktard, and an immature one at that. So do you play EQ2, WoW or EQ1? Because in 1 post you pulled off your "stereotypical personalities" of all 3.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Yes i play Eq2 and WoW and i Played EQ1 for a year befor switching to EQ2 so please i was trying to have some fun.
"Actually you were just being a jacktard, and an immature one at that. So do you play EQ2, WoW or EQ1? Because in 1 post you pulled off your "stereotypical personalities" of all 3."
Now lets count to 10 and do our breathing.....OK????
And yes those are the stereotypical Personalities people talk about on forums.
The new EQ2, better than ever befor !
don't click this link...
The animation (characters moving) and the lag are directly linked to the graphics quality IMO.
EQ2 has the best looking characters, world and everything as long as your are STATIC, not moving. If you take into account the lag (lag = poor art results), than IMO a game like CoV gain many advantage, but I am clearly a fanboi here. See, EQ2 servers run every info, while CoV servers run the game mechanic (aka what the programmer does) and YOUR computer run the graphics, sometimes you don't see exactly what your neighbor see, since your machine is running the graphics (exemple, a power throw an item, it may be a different item for each player or a different "waiting idle", since the server just send the basic code, your computer does the difference, which result in a better gameflow). I think less lag and not seeing exactly the same waiting idle is fun and mostly goes unotice...if you see a guy arms crossed, me I can see him standing with arms on his hips and another player may see him scracth his cheeks...most players never see the difference and those that see the difference smile and find this very wise and well though.
Game flow is part of graphics, TV cartoons teach that lesson a long time ago. If the movements are more fluid, it help a LOT.
Yet, I can't deny that EQ2 is freaking amazing graphic-wise. CoV is equally amazing lag-wise while still delivering very nice graphics (sorry if folks doesn't like current era graphics, but they are still nice).
In EQ2 characters dying fall all the same. In CoV, a dead body (or arrested) can fall in countless position, this is also part of the graphics IMO. Animations are what make the graphics and the arts look nice as well. CoV is amazing.
PS: WoW is not even in the same category, it is not bad, but they are not even close.
PPS: If you want to see a glitch in the animations of CoV, there are very few of them, but if you are currently flying and switch to jumping, you will see a glitch (the animation of flying while jumping), but I find them so scarsily that it is a pleasure to find one glitch.
- "If I understand you well, you are telling me until next time. " - Ren
Sorry to snap. I just never found posts insulting players of a particular game to be all that funny. Regardless of what game it was. I've gone off on EVE players who called players of other games 'less intelligent' etc... as well... so rest easy knowing you're not alone in my ire
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
I was kind of impressed with the WoW graphics when I first started playing, but the more I play the less impressive they become. I don't know how to describe it, but it seems they just take a drawing and blur it a lot. I'm sure there is some technical name for what they do, but I don't know it.
In contrast to WoW's blurring technique, games like EQ2 and DAoC don't look blurry when you get up close to objects. You can actually see textures and even shading when you're right up on something. Oh, and in EQ2 when it rains it's awesome. The objects in the game actually look wet and reflective.
I also like the graphics in DAoC, just as others have stated already. I find it incredible when I look at some of the old DAoC screenshots compared to their new graphics. It's almost like getting a new game with each upgrade. It's nice that a company is taking care of their game the way Mythic has. It makes me feel I'm getting my moneys worth in monthly fees.
=============================
It all seems so stupid
It makes me want to give up
But why should I give up
When it all seems so stupid
Sorry to snap. I just never found posts insulting players of a particular game to be all that funny. Regardless of what game it was. I've gone off on EVE players who called players of other games 'less intelligent' etc... as well... so rest easy knowing you're not alone in my ire "
NP, you were supporting me befor so i was kinda supprised by the sudden change of heart...its cool.
The new EQ2, better than ever befor !
don't click this link...
NVM - stupid links won't work. right.
Sorry to snap. I just never found posts insulting players of a particular game to be all that funny. Regardless of what game it was. I've gone off on EVE players who called players of other games 'less intelligent' etc... as well... so rest easy knowing you're not alone in my ire
Np we cool
The new EQ2, better than ever befor !
don't click this link...
Sometimes I log in to EQ2 just to go to the old areas where nothing will attack me so I can look around. The graphics are incredible. I think EQ2's graphics are the best right now, hands down.
Second best may sound surprising, but I really enjoy the new graphics in DAoC. They're doing a good job at keeping up. And OMG, the weapons and armor are amazing.
WoW looks like a bunch of boxes with cartoons drawn on them to me.
-----------------------
</OBAMA>
Yep.... Mythic and CCP are hands-down the best MMO makers out there in giving their customers high quality service. Love both companies.
And I still say DAOC's Catacombs engine makes it's graphics among the best out there. So realistic! And equal in quality to the best of 'em.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
The animation (characters moving) and the lag are directly linked to the graphics quality IMO.
EQ2 has the best looking characters, world and everything as long as your are STATIC, not moving. If you take into account the lag (lag = poor art results), than IMO a game like CoV gain many advantage, but I am clearly a fanboi here. See, EQ2 servers run every info, while CoV servers run the game mechanic (aka what the programmer does) and YOUR computer run the graphics, sometimes you don't see exactly what your neighbor see, since your machine is running the graphics (exemple, a power throw an item, it may be a different item for each player or a different "waiting idle", since the server just send the basic code, your computer does the difference, which result in a better gameflow). I think less lag and not seeing exactly the same waiting idle is fun and mostly goes unotice...if you see a guy arms crossed, me I can see him standing with arms on his hips and another player may see him scracth his cheeks...most players never see the difference and those that see the difference smile and find this very wise and well though.
Game flow is part of graphics, TV cartoons teach that lesson a long time ago. If the movements are more fluid, it help a LOT.
Yet, I can't deny that EQ2 is freaking amazing graphic-wise. CoV is equally amazing lag-wise while still delivering very nice graphics (sorry if folks doesn't like current era graphics, but they are still nice).
In EQ2 characters dying fall all the same. In CoV, a dead body (or arrested) can fall in countless position, this is also part of the graphics IMO. Animations are what make the graphics and the arts look nice as well. CoV is amazing.
PS: WoW is not even in the same category, it is not bad, but they are not even close.
Actually you can eliminate all lag by turning bumpy point distance down, or my favorite, leave everything up and put the complex shader down, mine is at -1 and i get 0 lag. And it still looks amazing.
The new EQ2, better than ever befor !
don't click this link...
Ditto
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Hmm stupidity? Or forward thinking? EQ2's graphics will still be solid 2-3 years from now while WoW's will be 2nd rate by everyone's standards because the low end systems, by then, will be running EQ just fine. WOW's artwork is very good. But it's only real 'impressive' feature is that it runs well on older rigs. IMO...
Hell, a good mid range system today will run EQ2 just fine on nearly max settings. My 3.2ghz system with a 6800/256 runs EQ at full settings pretty well. My brother has almost an identical rig with a 7800 and the 3.4ghz chip and he runs it at full with no lag whatsoever.
So was it truely 'stupid' for them to plan for new hardware coming out and making their engine smooth? Or was it forward thinking?
Mind you: I no longer play EQ2 because I don't particularly like the avatar graphics. But their engine is top notch and will continue to be high quality for quite some time.
May I first of all remind you of the fact that EVE has had that engine quite a few years.
Difference is that I pull of max gfx with a 1.6ghz and a geforce 6600.
Don't have to be a spoiled brat to get shiny stuff in EVE you know
As for planning ahead, EVE has always had a working game since the start and they'll upgrade when it's worth it.
EQ2 is just pushing limits.
Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
It all sucked.
Because people keep mentiong int BLEHHHHHHH!!!
Jesus eat me alive people
GOSH
JK
The new EQ2, better than ever befor !
don't click this link...
The new EQ2, better than ever befor !
don't click this link...
Hmm stupidity? Or forward thinking? EQ2's graphics will still be solid 2-3 years from now while WoW's will be 2nd rate by everyone's standards because the low end systems, by then, will be running EQ just fine. WOW's artwork is very good. But it's only real 'impressive' feature is that it runs well on older rigs. IMO...
Hell, a good mid range system today will run EQ2 just fine on nearly max settings. My 3.2ghz system with a 6800/256 runs EQ at full settings pretty well. My brother has almost an identical rig with a 7800 and the 3.4ghz chip and he runs it at full with no lag whatsoever.
So was it truely 'stupid' for them to plan for new hardware coming out and making their engine smooth? Or was it forward thinking?
Mind you: I no longer play EQ2 because I don't particularly like the avatar graphics. But their engine is top notch and will continue to be high quality for quite some time.
May I first of all remind you of the fact that EVE has had that engine quite a few years.
Difference is that I pull of max gfx with a 1.6ghz and a geforce 6600.
Don't have to be a spoiled brat to get shiny stuff in EVE you know
As for planning ahead, EVE has always had a working game since the start and they'll upgrade when it's worth it.
EQ2 is just pushing limits.
EVE doesn't HAVE to have a powerhouse engine because it's graphics are so simplistic. I'm not saying it's a bad game you nit. I'm just saying that there's nothing wrong with the way SOE chose to go. This way they can run their engine for years and the graphics will stay competitive. They did the same thing with EQ1 and it's graphics were competitive for several years as well. Duh. To this very day EQ is one of VERY few MMORPG's where you can actually swim underwater. Most others it's either impassable and just there to look at or you can only swim on the surface.
EVE's graphics don't have to deal with multi-poly objects. They don't have to deal with animated movement. They don't have to deal with objects moving much at all other than the ships themselves. They don't have to deal with thousands of different kinds of objects. They don't have to deal with clouds floating through the sky or birds or gnats or frogs hopping along on the ground. They just show space. There's ABSOLUTELY nothing wrong with that. But comparing EVE's graphics engine to EQ2's graphics engine is like comparing a 1963 VW Bug to a 2005 Lambourghini Diablo. They are just not in the same league.
CCP went with "Simple and Functional"
SOE went with "Luxury and Feature Filled"
Was one or the other wrong? No. I'll remind you that I am not the one calling a company stupid for being forward thinking.
I don't like SOE... hell I hate them for what they did to SWG. But calling them stupid for creating their own engine and making it robust enough to be viable for years down the road is just plain idiocy.
Hell, I PLAY EVE... I don't play EQ2. That alone should tell you which game I enjoy more LOL!!!! All I am saying is that the graphics in EVE are not nearly as high quality as those in EQ2.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
WoW graphics are cute and nice nonetheless. They are by no mean of a similar quality, but they are nice and they have their style. Comparing WoW graphics to EQ2 is like comparing Picasso to a Sony Digital camera photos...Picasso may sell for more, but it doesn't mean it has better graphics.
- "If I understand you well, you are telling me until next time. " - Ren
That and the fact that 5 million friggen people play it That probably had influence on the fact that it's in the list
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
The new EQ2, better than ever befor !
don't click this link...
Everything in Wow is handmade. Hence the lower resolution textures. Most of the textures in the game are 512x512 or around that size. Wow is one of the few games out there that really shows the talent of their artists. This is real quality work, no shortcuts taken. The Wow engine doesn't have so much shading effects like other engines. But it got a couple of pixel shading effects, like the bloom effect, the underwater distortion, model smoothing, and specular lightning on the terrain. It has one very technically advanced feature and that is the seamless landscapes.
Most other mmo's use photosourcing. That is why they don't look blurry. The artist go out and take alot of very high resolution pictures of rocks, trees, grass, ground and so on. Thing you find out there in our world, clearly they aren't taking pictures of dragonskin (One of the reasons that Daoc character textures look quite bad compared to the world. They have to be handmade.) Then they are made "light neutral" (My expression), they remove any shadows and lightning. The they put it on the models. With this photosourcing they can get base textures that are 4000x4000 and around that. That is why they don't look as blurry as handmade textures.