Originally posted by Obraik Originally posted by MX13 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
SWG Blows now... Where have you been? Heh, that's not a unique insult to SWG since the NGE...
Obraik,
Do they have some sort of Soma in NZ that isn't sold in the rest of the world?
Originally posted by Clackamas Originally posted by Obraik Originally posted by MX13 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
SWG Blows now... Where have you been? Heh, that's not a unique insult to SWG since the NGE...
Obraik,
Do they have some sort of Soma in NZ that isn't sold in the rest of the world?
If you hadn't seen those sorta comments about SWG pre-NGE then maybe you were the one using
I didn't hear "SWG blows" much until the CU, and then the NGE set new precedent for the phrase.
Of course, it could have been that the cantinas and cities were so full of people playing and having fun interacting with each other in a complex environment that I couldn't be bothered to listen...
Originally posted by SODAofBRIA I didn't hear "SWG blows" much until the CU, and then the NGE set new precedent for the phrase. Of course, it could have been that the cantinas and cities were so full of people playing and having fun interacting with each other in a complex environment that I couldn't be bothered to listen... Hmmm...
Nope, Pre-cu had people bitching about it too. Take a look at some of the GUComics over the years for an example.
Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Originally posted by MX13 Aside from all other arguments, these speak the most for SWG's future... Huxley- Watch these Movies... then, look at these Screenies... This is what I wish the NGE was... This one will kill PS as well, my old Outfit is already planning to move to it... Vanguard- Check out this Video (and there are more & better ones as well), then look at these Screenies... Age of Conan- Watch the Video Special on this page... it speaks for itself... ALL gamers should watch this; can you say "Oblivion+ Online"? Realtime Combat, Diverity of Professions, Player Cities (with Stongholds & Walls), Siege Weps to destroy them, Formation Combat, Mounted Combat (ever Impail a guy?), Death Blows (watch the heads roll) & every system Oblivion had+... Fallen Earth- Good Trailers & Great Screenies.... There's a LOT still to do with this one, but it's already extreamly interesting... SWG meets Fallout meets Auto Assault... All of these game are slated for, Q4'06 to Q2'07 release. VSoH is in Beta, and the other 3 should be shortly (Fallen Earth may take more time, but will be out in '07)... Watch & Look at these, and then come back and say SWG's future is strong... It threw away it's player base for a base that hasn't shown up, and won't after these games start releasing... A bird in the Hand...
If SWG dies it wont be because of those games there bud lol.
Originally posted by MX13 Huxley- Watch these Movies... then, look at these Screenies... This is what I wish the NGE was... This one will kill PS as well, my old Outfit is already planning to move to it... Vanguard- Check out this Video (and there are more & better ones as well), then look at these Screenies... Age of Conan- Watch the Video Special on this page... it speaks for itself... ALL gamers should watch this; can you say "Oblivion+ Online"? Realtime Combat, Diverity of Professions, Player Cities (with Stongholds & Walls), Siege Weps to destroy them, Formation Combat, Mounted Combat (ever Impail a guy?), Death Blows (watch the heads roll) & every system Oblivion had+... Fallen Earth- Good Trailers & Great Screenies.... There's a LOT still to do with this one, but it's already extreamly interesting... SWG meets Fallout meets Auto Assault...
Huxley- I doubt this one will do much to the SWG player base. The NGE isn't close to being a FPS and with target lock added can we really even call it 'twitch'? I agree it will do damage to Planetside but I doubt NGE players are really intrested in FPS or twitch games that much.
Vanguard- This might take some players but with it being forced teaming as well as level and loot grind based I'm not sure it will take that many. There are better versions of this in existance already and I'll be suprised if after player subscriptions stabalise a few months after release if it has many more then 200k to 300k players
Age of Conan- Has the potential to take some players again. Personaly I stoped paying attention to it after seeing how women start the game along with it being a PvPer game. I'll leave it to the 'roleplayer' cybor market.
Fallen Earth- It is a nice concept for a setting but too far away at this stage to even give a guess about how it will do.
There is already alot of much better MMOs out then SWG and some people still play it, I doubt four more games will change that.
Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
I personally complained about the game back in the Pre-CU days.
Fanboys, defend the game all you want. Squad Leader was broken, Commando didn't have weapons until 3 months into the game (unless you quested for Vader for the ammo'd versions, which did jack damage). The game was still laggy as all hell, and riddled with bugs.
Granted, i played for 5 months after release and said "No more", but that was my pre-cu experience, and it wasn't a fun one.
The reason most people complain about the NGE is because, even though Pre-CU was far from perfect, it was still a title, just a title that needed a lot of work. The NGE...there's no helping that one. It's a generic, abysmal failure, and it showed that SOE gave up on their game in my opinion.
Waiting for something fresh to arrive on the MMO scene...
Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
My sense is the upcoming mmorpgs with good "buzz" are:
Huxley
Age of Conan
Warhammer
Vanguard for its complexity but...combat issues and "brown" issues still noted last time I looked.
Lord of the Rings Online but...they need to make sure the late added crafting and pvp systems work or they're mincemeat.
For Galaxies, I still think their most solid playerbase is the crafters and if they screw them over with the revamp...dead doggies. Little question they will offer Galaxies to pc and PS3 players as part of Station Access-I can't recall what the PS3 version of Microsofts "play anywhere" concept is, but that will give console owners access to the game. Will they play it? rofl. It seems likely they are putting all the base profession stuff and skill stuff in place for the "Complete" package, then they'll see how they do on that and console use over the holidays before deciding to do an expansion, and what the expansion might be. Pretty funny PS3 production delays actually benefit these guys and give them more time to "polish".
Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
Riiiight....Gods and heroes is what you mean there, but see heres the difference Obraik, PE retains all development and control over the game, SOE doesnt own it, isnt making it and wont have any say over its content and it sure as hell isnt getting STO in the way you make it sound.
This is from Pe's own words off the site.
We at Perpetual Entertainment are building something that we love and that we know you’ll love too. With Gods & Heroes – as with all our projects – we focus on creating great games and running a quality online service. This means that we handle everything internally, from hosting the game servers, to account services/billing, to technical support, and working with the community. This means that Platform Publishing will be handling retail marketing, PR, manufacturing, and our North American distribution.
Platform Publishing brings an experienced marketing, PR, manufacturing, and distribution team to the table that helps to put more copies of the game on the shelves in more locations around North America. This translates to one thing: Making it easier for you to pick up a copy on the launch date. This is exciting news for all of us and this puts us one giant step closer to enjoying Gods & Heroes with you!
Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
It wouldn't surprise me either, but there is a lot that would suggest that this won't happen. For one thing, LucasArts would likely pull SWG out (not that SWG will have more than 20,000 players left by then).
But if SOE ends up anywhere near STO it becomes the biggest flop in MMO history, with a Matrix Online sized sub base at best. No one familliar with SWG will touch it with a 100 meter pole simply because of SOE, and the CERTAIN knowledge that even if they like the game, if it has depth and complexity that they will CUNGE it to death.
Reputations are hard to get past, especially when you have a bad habit of fucking over your player base on a regular basis.
Riiiight....Gods and heroes is what you mean there, but see heres the difference Obraik, PE retains all development and control over the game, SOE doesnt own it, isnt making it and wont have any say over its content and it sure as hell isnt getting STO in the way you make it sound. This is from Pe's own words off the site. We at Perpetual Entertainment are building something that we love and that we know you’ll love too. With Gods & Heroes – as with all our projects – we focus on creating great games and running a quality online service. This means that we handle everything internally, from hosting the game servers, to account services/billing, to technical support, and working with the community. This means that Platform Publishing will be handling retail marketing, PR, manufacturing, and our North American distribution.
Platform Publishing brings an experienced marketing, PR, manufacturing, and distribution team to the table that helps to put more copies of the game on the shelves in more locations around North America. This translates to one thing: Making it easier for you to pick up a copy on the launch date. This is exciting news for all of us and this puts us one giant step closer to enjoying Gods & Heroes with you!
That's not the point The statement was it would kill SWG. If it gets on Station Access though, it's likely SWG players that are interested in it would just pick up the Access account and play both. Since people here say that most of SWG's subs are access accounts, then all they'd need is the copy of the game to play
Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
It wouldn't surprise me either, but there is a lot that would suggest that this won't happen. For one thing, LucasArts would likely pull SWG out (not that SWG will have more than 20,000 players left by then).
But if SOE ends up anywhere near STO it becomes the biggest flop in MMO history, with a Matrix Online sized sub base at best. No one familliar with SWG will touch it with a 100 meter pole simply because of SOE, and the CERTAIN knowledge that even if they like the game, if it has depth and complexity that they will CUNGE it to death.
Reputations are hard to get past, especially when you have a bad habit of fucking over your player base on a regular basis.
I wouldn't be so sure. Look at the people saying they'd return to SWG and SOE/LA if pre-cu came back for an example.
Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Originally posted by Wildcat84 Originally posted by Obraik Over the last 3 years, so many games have come out that will "kill SWG". They get released, fail to meet expectations and everything continues as usual. What makes these ones different?
No one needs to kill SWG, the Devs do an expert job.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
It wouldn't surprise me either, but there is a lot that would suggest that this won't happen. For one thing, LucasArts would likely pull SWG out (not that SWG will have more than 20,000 players left by then).
But if SOE ends up anywhere near STO it becomes the biggest flop in MMO history, with a Matrix Online sized sub base at best. No one familliar with SWG will touch it with a 100 meter pole simply because of SOE, and the CERTAIN knowledge that even if they like the game, if it has depth and complexity that they will CUNGE it to death.
Reputations are hard to get past, especially when you have a bad habit of fucking over your player base on a regular basis.
I wouldn't be so sure. Look at the people saying they'd return to SWG and SOE/LA if pre-cu came back for an example.
Yes, because that is the only thing SOE can do to even begin to repair their reputation. But the reputation itself is the problem, and until they DO something like that, the damage remains.
I wouldn't be so sure. Look at the people saying they'd return to SWG and SOE/LA if pre-cu came back for an example.
Wow, you're starting to reek a bit of desperation in this post. Once these games release, no one would come back, even for Pre-CU...
I'm a HUGE SW fan, some would say I'm a SW nut. I went to the Charity showings of the last 3 movies with my GF. I own well over 50k of SW merchandise, including two Maniquettes. I've collected every single SW toy in packaging that I thought was cool, including the original Boba Fett 12' & the original Boba Fett Action figure, the 12' Han & Luke w/ Taun Tauns, the 12' ST w/ Dewback & the ultra rare 12' ESB Climax Scene (and TONS more stuff)...
My GF talked me into trying SWG because she new how much I loved SW. I fell in love with the game for more reasons than it's SW ties, and can't even force myself to play the Crap it is now. Even being as big of a SW fan as I am, I would not return to SWG for Pre-CU servers after these games come out. Why should I? To give my money to people with no respect for their customers? Now, if they released Pre-CU now, I would rejoin. Why? Because my desire to play a good game outweighs my anger with SOE. But, if I had a good game, I'd have no reason to return, even with my love of SW...
I'll start my own SWG... with Black Jack... and Hookers!!!
Originally posted by MX13 Originally posted by Obraik
I wouldn't be so sure. Look at the people saying they'd return to SWG and SOE/LA if pre-cu came back for an example.
Wow, you're starting to reek a bit of desperation in this post. Once these games release, no one would come back, even for Pre-CU...
I'm a HUGE SW fan, some would say I'm a SW nut. I went to the Charity showings of the last 3 movies with my GF. I own well over 50k of SW merchandise, including to Maniquettes. I've collected every single SW toy in packaging that I thought was cool, including the original Boba Fett 12' & the original Boba Fett Action figure, the 12' Han & Luke w/ Taun Tauns, the 12' ST w/ Dewback & the ultra rare 12' ESB Climax Scene (and ONS more stuff)...
My GF talked me into trying SWG because she new how much I loved SW. I fell in love with the game for more reasons than it's SW ties, and can't even force myself to play the Crap it is now. Even being as big of a SW fan as I am, I would not return to SWG for Pre-CU servers after these games come out. Why should I? To give my money to people with no respect for their customers? Now, if they released Pre-CU now, I would rejoin. Why? Because my desire to play a good game outweighs my anger with SOE. But, if I had a good game, I'd have no reason to return, even with my love of SW...
Heh, re-read what I'm saying. I'm not saying they'd return for a pre-cu server over one of the new games coming. I'm saying, if STO was released and it happened to be a part of SOE's bundle (like Vanguard is), people are probably going to be quick to forgive because they want a good game to play - just like you said
Heh, re-read what I'm saying. I'm not saying they'd return for a pre-cu server over one of the new games coming. I'm saying, if STO was released and it happened to be a part of SOE's bundle (like Vanguard is), people are probably going to be quick to forgive because they want a good game to play - just like you said
Actually.. I'd have a tough time buying STO if $OE was involved at all. I already wrote off Vanguard because of it.
There's a LOT of changes that $OE would have to do if I were to ever buy another $OE product. I would probably stay away unless STO really dazzles at launch.
It's the same way with the EA buyout of Mythic. EA has screwed me hard before, and $OE took the most hated title from them, but I love Wahammer too much to not play. I'd play the game, and hope to fall in love with it... but I'd be watching my back for EA's knife.
Shayde - SWG (dead) Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me. I don't like it when you say things. - A Vanguard fan who does too. 09f911029d74e35bd84156c5635688c0
Heh, re-read what I'm saying. I'm not saying they'd return for a pre-cu server over one of the new games coming. I'm saying, if STO was released and it happened to be a part of SOE's bundle (like Vanguard is), people are probably going to be quick to forgive because they want a good game to play - just like you said
I read your post the first time. My whole Guild is more than likely going to play Vanguard, but not one of us plans on doing a Staion Pass. The ONLY reasons we will still play VSoH is that 1) Sigil controls the game / SOE runs the Service & 2) a majority of my monthly fee will go to Sigil.
ALL SOE are doing is Producing the game, they have nothing to with it beyond Selling it, Billing it & running the Servers, and if that changes, I'll probably leave... I refuse to invest time in a SOE game only to have it destroyed again...
And as Far as STO becoming a SOE game, keep DREAMING... After what's happened with SWG, do you really think they would risk such a garunteed money maker? Please.... G&H is a completely different game, it's not Lisenced, it's an IP...
I'll start my own SWG... with Black Jack... and Hookers!!!
Originally posted by MX13 Originally posted by Obraik
Heh, re-read what I'm saying. I'm not saying they'd return for a pre-cu server over one of the new games coming. I'm saying, if STO was released and it happened to be a part of SOE's bundle (like Vanguard is), people are probably going to be quick to forgive because they want a good game to play - just like you said
I read your post the first time. My whole Guild is more than likely going to play Vanguard, but not one of us plans on doing a Staion Pass. The ONLY reasons we will still play VSoH is that 1) Sigil controls the game / SOE runs the Service & 2) a majority of my monthly fee will go to Sigil.
ALL SOE are doing is Producing the game, they have nothing to with it beyond Selling it, Billing it & running the Servers, and if that changes, I'll probably leave... I refuse to invest time in a SOE game only to have it destroyed again...
And as Far as STO becoming a SOE game, keep DREAMING... After what's happened with SWG, do you really think they would risk such a garunteed money maker? Please.... G&H is a completely different game, it's not Lisenced, it's an IP...
No, but none of you are currently playing SWG (assuming that anyway) Those that are just hanging on to SWG for the sake of it would likely cancel, but those that are unsure and testing the waters would probably be more likely to go for the bundle. My opinon anyway.
The whole STO on Station Access was just a farfetched example to show that not all people are going to be "loyal to the cause" so to speak. At this stage God and Heroes won't even be on Access.
Originally posted by Obraik Originally posted by MX13 Originally posted by Obraik
Heh, re-read what I'm saying. I'm not saying they'd return for a pre-cu server over one of the new games coming. I'm saying, if STO was released and it happened to be a part of SOE's bundle (like Vanguard is), people are probably going to be quick to forgive because they want a good game to play - just like you said
I read your post the first time. My whole Guild is more than likely going to play Vanguard, but not one of us plans on doing a Staion Pass. The ONLY reasons we will still play VSoH is that 1) Sigil controls the game / SOE runs the Service & 2) a majority of my monthly fee will go to Sigil.
ALL SOE are doing is Producing the game, they have nothing to with it beyond Selling it, Billing it & running the Servers, and if that changes, I'll probably leave... I refuse to invest time in a SOE game only to have it destroyed again...
And as Far as STO becoming a SOE game, keep DREAMING... After what's happened with SWG, do you really think they would risk such a garunteed money maker? Please.... G&H is a completely different game, it's not Lisenced, it's an IP...
No, but none of you are currently playing SWG (assuming that anyway) Those that are just hanging on to SWG for the sake of it would likely cancel, but those that are unsure and testing the waters would probably be more likely to go for the bundle. My opinon anyway.
The whole STO on Station Access was just a farfetched example to show that not all people are going to be "loyal to the cause" so to speak. At this stage God and Heroes won't even be on Access.
There are a few still playing, anf they're a AS & Ent's, lol... so the game is the same for them pretty much. I assumed they would stay to keep doing those things, but they have all said no. They're waiting to quit for a game they want to play. One thing I find sad is that all of the Guildies I know that still play are disgusted with all other parts of the game...
As far as G&H, it'll end up on the pass. The Pass concept is new, and definatly has potential. SOE would be smart to move into the Game Hosting Only area, and leaving the Design to folks who know what they are doing. I predict the new DC game will be a cheap knock off of CoH, even though it could be the new great MMO...
Have you watched that Conan Vid BTW?
I'll start my own SWG... with Black Jack... and Hookers!!!
Comments
Heh, that's not a unique insult to SWG since the NGE...
Obraik,
Do they have some sort of Soma in NZ that isn't sold in the rest of the world?
Heh, that's not a unique insult to SWG since the NGE...
Obraik,
Do they have some sort of Soma in NZ that isn't sold in the rest of the world?
If you hadn't seen those sorta comments about SWG pre-NGE then maybe you were the one using
I didn't hear "SWG blows" much until the CU, and then the NGE set new precedent for the phrase.
Of course, it could have been that the cantinas and cities were so full of people playing and having fun interacting with each other in a complex environment that I couldn't be bothered to listen...
Hmmm...
Love, Sodapop
Hmmm...GUComics...CBS News, NY Times, etc, etc, etc..
I'll take PreCU for 500, Alex.
People always find something to complain about, with the NGE that became an astoundingly easy thing to do.
Love, Sodapop
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Does this really need an explanation on why such a game cannot ever be made and made accesible to US audience?
A western MMO will never exist. Period.
If SWG dies it wont be because of those games there bud lol.
Huxley- I doubt this one will do much to the SWG player base. The NGE isn't close to being a FPS and with target lock added can we really even call it 'twitch'? I agree it will do damage to Planetside but I doubt NGE players are really intrested in FPS or twitch games that much.
Vanguard- This might take some players but with it being forced teaming as well as level and loot grind based I'm not sure it will take that many. There are better versions of this in existance already and I'll be suprised if after player subscriptions stabalise a few months after release if it has many more then 200k to 300k players
Age of Conan- Has the potential to take some players again. Personaly I stoped paying attention to it after seeing how women start the game along with it being a PvPer game. I'll leave it to the 'roleplayer' cybor market.
Fallen Earth- It is a nice concept for a setting but too far away at this stage to even give a guess about how it will do.
There is already alot of much better MMOs out then SWG and some people still play it, I doubt four more games will change that.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
Fanboys, defend the game all you want. Squad Leader was broken, Commando didn't have weapons until 3 months into the game (unless you quested for Vader for the ammo'd versions, which did jack damage). The game was still laggy as all hell, and riddled with bugs.
Granted, i played for 5 months after release and said "No more", but that was my pre-cu experience, and it wasn't a fun one.
The reason most people complain about the NGE is because, even though Pre-CU was far from perfect, it was still a title, just a title that needed a lot of work. The NGE...there's no helping that one. It's a generic, abysmal failure, and it showed that SOE gave up on their game in my opinion.
Waiting for something fresh to arrive on the MMO scene...
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
My sense is the upcoming mmorpgs with good "buzz" are:
Huxley
Age of Conan
Warhammer
Vanguard for its complexity but...combat issues and "brown" issues still noted last time I looked.
Lord of the Rings Online but...they need to make sure the late added crafting and pvp systems work or they're mincemeat.
For Galaxies, I still think their most solid playerbase is the crafters and if they screw them over with the revamp...dead doggies. Little question they will offer Galaxies to pc and PS3 players as part of Station Access-I can't recall what the PS3 version of Microsofts "play anywhere" concept is, but that will give console owners access to the game. Will they play it? rofl. It seems likely they are putting all the base profession stuff and skill stuff in place for the "Complete" package, then they'll see how they do on that and console use over the holidays before deciding to do an expansion, and what the expansion might be. Pretty funny PS3 production delays actually benefit these guys and give them more time to "polish".
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
Riiiight....Gods and heroes is what you mean there, but see heres the difference Obraik, PE retains all development and control over the game, SOE doesnt own it, isnt making it and wont have any say over its content and it sure as hell isnt getting STO in the way you make it sound.
This is from Pe's own words off the site.
We at Perpetual Entertainment are building something that we love and that we know you’ll love too. With Gods & Heroes – as with all our projects – we focus on creating great games and running a quality online service. This means that we handle everything internally, from hosting the game servers, to account services/billing, to technical support, and working with the community. This means that Platform Publishing will be handling retail marketing, PR, manufacturing, and our North American distribution.
Platform Publishing brings an experienced marketing, PR, manufacturing, and distribution team to the table that helps to put more copies of the game on the shelves in more locations around North America. This translates to one thing: Making it easier for you to pick up a copy on the launch date. This is exciting news for all of us and this puts us one giant step closer to enjoying Gods & Heroes with you!
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
It wouldn't surprise me either, but there is a lot that would suggest that this won't happen. For one thing, LucasArts would likely pull SWG out (not that SWG will have more than 20,000 players left by then).
But if SOE ends up anywhere near STO it becomes the biggest flop in MMO history, with a Matrix Online sized sub base at best. No one familliar with SWG will touch it with a 100 meter pole simply because of SOE, and the CERTAIN knowledge that even if they like the game, if it has depth and complexity that they will CUNGE it to death.
Reputations are hard to get past, especially when you have a bad habit of fucking over your player base on a regular basis.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
It wouldn't surprise me either, but there is a lot that would suggest that this won't happen. For one thing, LucasArts would likely pull SWG out (not that SWG will have more than 20,000 players left by then).
But if SOE ends up anywhere near STO it becomes the biggest flop in MMO history, with a Matrix Online sized sub base at best. No one familliar with SWG will touch it with a 100 meter pole simply because of SOE, and the CERTAIN knowledge that even if they like the game, if it has depth and complexity that they will CUNGE it to death.
Reputations are hard to get past, especially when you have a bad habit of fucking over your player base on a regular basis.
I wouldn't be so sure. Look at the people saying they'd return to SWG and SOE/LA if pre-cu came back for an example.
The true SWG killer though will be STO, coming out in the same time frame as these other games. And it's clear that the STO devs are learning from the SWG debacle, for one thing they already announced they were dumping FPS combat for MMORPG turn based style...
Heh, not if it ends up on Station Access
If SOE ends up anywhere near STO it flops, period. The Star Wars and Star Trek fanbases overlap a lot and I doubt there is anyone in that group that would play a MMO that isn't aware of what SOE has done to SWG and SWG players.
No way, SOE is a name that assures failure now, just watch Vanguard (which has a nice concept) crash and burn not because of it's merits but because of SOE.
SOE is already working with the company making STO on another game they're making. Don't be too surprised if they extend the deal to STO as well
It wouldn't surprise me either, but there is a lot that would suggest that this won't happen. For one thing, LucasArts would likely pull SWG out (not that SWG will have more than 20,000 players left by then).
But if SOE ends up anywhere near STO it becomes the biggest flop in MMO history, with a Matrix Online sized sub base at best. No one familliar with SWG will touch it with a 100 meter pole simply because of SOE, and the CERTAIN knowledge that even if they like the game, if it has depth and complexity that they will CUNGE it to death.
Reputations are hard to get past, especially when you have a bad habit of fucking over your player base on a regular basis.
I wouldn't be so sure. Look at the people saying they'd return to SWG and SOE/LA if pre-cu came back for an example.
Yes, because that is the only thing SOE can do to even begin to repair their reputation. But the reputation itself is the problem, and until they DO something like that, the damage remains.
Wow, you're starting to reek a bit of desperation in this post. Once these games release, no one would come back, even for Pre-CU...
I'm a HUGE SW fan, some would say I'm a SW nut. I went to the Charity showings of the last 3 movies with my GF. I own well over 50k of SW merchandise, including two Maniquettes. I've collected every single SW toy in packaging that I thought was cool, including the original Boba Fett 12' & the original Boba Fett Action figure, the 12' Han & Luke w/ Taun Tauns, the 12' ST w/ Dewback & the ultra rare 12' ESB Climax Scene (and TONS more stuff)...
My GF talked me into trying SWG because she new how much I loved SW. I fell in love with the game for more reasons than it's SW ties, and can't even force myself to play the Crap it is now. Even being as big of a SW fan as I am, I would not return to SWG for Pre-CU servers after these games come out. Why should I? To give my money to people with no respect for their customers? Now, if they released Pre-CU now, I would rejoin. Why? Because my desire to play a good game outweighs my anger with SOE. But, if I had a good game, I'd have no reason to return, even with my love of SW...
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
Wow, you're starting to reek a bit of desperation in this post. Once these games release, no one would come back, even for Pre-CU...
I'm a HUGE SW fan, some would say I'm a SW nut. I went to the Charity showings of the last 3 movies with my GF. I own well over 50k of SW merchandise, including to Maniquettes. I've collected every single SW toy in packaging that I thought was cool, including the original Boba Fett 12' & the original Boba Fett Action figure, the 12' Han & Luke w/ Taun Tauns, the 12' ST w/ Dewback & the ultra rare 12' ESB Climax Scene (and ONS more stuff)...
My GF talked me into trying SWG because she new how much I loved SW. I fell in love with the game for more reasons than it's SW ties, and can't even force myself to play the Crap it is now. Even being as big of a SW fan as I am, I would not return to SWG for Pre-CU servers after these games come out. Why should I? To give my money to people with no respect for their customers? Now, if they released Pre-CU now, I would rejoin. Why? Because my desire to play a good game outweighs my anger with SOE. But, if I had a good game, I'd have no reason to return, even with my love of SW...
Heh, re-read what I'm saying. I'm not saying they'd return for a pre-cu server over one of the new games coming. I'm saying, if STO was released and it happened to be a part of SOE's bundle (like Vanguard is), people are probably going to be quick to forgive because they want a good game to play - just like you said
Actually.. I'd have a tough time buying STO if $OE was involved at all. I already wrote off Vanguard because of it.
There's a LOT of changes that $OE would have to do if I were to ever buy another $OE product. I would probably stay away unless STO really dazzles at launch.
It's the same way with the EA buyout of Mythic. EA has screwed me hard before, and $OE took the most hated title from them, but I love Wahammer too much to not play. I'd play the game, and hope to fall in love with it... but I'd be watching my back for EA's knife.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
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I read your post the first time. My whole Guild is more than likely going to play Vanguard, but not one of us plans on doing a Staion Pass. The ONLY reasons we will still play VSoH is that 1) Sigil controls the game / SOE runs the Service & 2) a majority of my monthly fee will go to Sigil.
ALL SOE are doing is Producing the game, they have nothing to with it beyond Selling it, Billing it & running the Servers, and if that changes, I'll probably leave... I refuse to invest time in a SOE game only to have it destroyed again...
And as Far as STO becoming a SOE game, keep DREAMING... After what's happened with SWG, do you really think they would risk such a garunteed money maker? Please.... G&H is a completely different game, it's not Lisenced, it's an IP...
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
I read your post the first time. My whole Guild is more than likely going to play Vanguard, but not one of us plans on doing a Staion Pass. The ONLY reasons we will still play VSoH is that 1) Sigil controls the game / SOE runs the Service & 2) a majority of my monthly fee will go to Sigil.
ALL SOE are doing is Producing the game, they have nothing to with it beyond Selling it, Billing it & running the Servers, and if that changes, I'll probably leave... I refuse to invest time in a SOE game only to have it destroyed again...
And as Far as STO becoming a SOE game, keep DREAMING... After what's happened with SWG, do you really think they would risk such a garunteed money maker? Please.... G&H is a completely different game, it's not Lisenced, it's an IP...
No, but none of you are currently playing SWG (assuming that anyway) Those that are just hanging on to SWG for the sake of it would likely cancel, but those that are unsure and testing the waters would probably be more likely to go for the bundle. My opinon anyway.
The whole STO on Station Access was just a farfetched example to show that not all people are going to be "loyal to the cause" so to speak. At this stage God and Heroes won't even be on Access.
I read your post the first time. My whole Guild is more than likely going to play Vanguard, but not one of us plans on doing a Staion Pass. The ONLY reasons we will still play VSoH is that 1) Sigil controls the game / SOE runs the Service & 2) a majority of my monthly fee will go to Sigil.
ALL SOE are doing is Producing the game, they have nothing to with it beyond Selling it, Billing it & running the Servers, and if that changes, I'll probably leave... I refuse to invest time in a SOE game only to have it destroyed again...
And as Far as STO becoming a SOE game, keep DREAMING... After what's happened with SWG, do you really think they would risk such a garunteed money maker? Please.... G&H is a completely different game, it's not Lisenced, it's an IP...
No, but none of you are currently playing SWG (assuming that anyway) Those that are just hanging on to SWG for the sake of it would likely cancel, but those that are unsure and testing the waters would probably be more likely to go for the bundle. My opinon anyway.
The whole STO on Station Access was just a farfetched example to show that not all people are going to be "loyal to the cause" so to speak. At this stage God and Heroes won't even be on Access.
There are a few still playing, anf they're a AS & Ent's, lol... so the game is the same for them pretty much. I assumed they would stay to keep doing those things, but they have all said no. They're waiting to quit for a game they want to play. One thing I find sad is that all of the Guildies I know that still play are disgusted with all other parts of the game...
As far as G&H, it'll end up on the pass. The Pass concept is new, and definatly has potential. SOE would be smart to move into the Game Hosting Only area, and leaving the Design to folks who know what they are doing. I predict the new DC game will be a cheap knock off of CoH, even though it could be the new great MMO...
Have you watched that Conan Vid BTW?
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!