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For those that think SWG will survive next year...

13

Comments

  • KorlenKorlen Member Posts: 21



    Even after the BS with NGE.... SWG is still here....(( despite
    all the haters out there who would rather see it die))).... And I don't think
    it will go away for some time.


    Too much money was invested in it from both side.... you'll see it go the way
    of Shadowbane (free to play) before anything else.


    I'm a 3 year vet... never wanted or liked the changes that NGE brought, (my Jedi
    is worthless now)... but I don't mind it either, hence you won't see me whine
    and call for blood... the only thing I truly miss is the 32 professions system.



    Change sucks for anything in this world.... but for games,
    NGE was and is a serial killer that systematically f**ked up a good thing to
    please the X-box/PS players.



    Getting back to your point, I think with any game you will
    see a drop when something new is on the market.





    But the player will always come back to something they
    enjoy.

    Even SWG sees old vets pop back on from time to time. My
    guild alone seen 5 players come back and stay.



    So to say that SWG will be dead in a year just because of
    new games I think is just wishful thinking then fact.


  • IcoGamesIcoGames Member Posts: 2,360

    If I have to play another orc or elf, I'll /wrists. Why oh why can't a decent sci-fi game release on the market. I'm mostly looking forward to: Huxley, Tabula Rasa, and STO.

    Having said the above, I am interested in WAR. The mechanics and ideas look similar to SWG. If anything it'll be interesting to see if EA can handle the project.

    Back on topic ...

    No, I don't think any game in the future will 'kill' SWG. You could argue that SWG took a lethal blow when WoW released. Not only did WoW siphon off players, but caused SOE/LA to make decisions leading to the NGE. That was 1.5 years ago (correct me if I'm wrong). My guess is if SOE/LA is willing to still maintain SWG, they'll do so for the foreseeable future.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • DistopiaDistopia Member EpicPosts: 21,183


    Originally posted by IcoGames

    If I have to play another orc or elf, I'll /wrists. Why oh why can't a decent sci-fi game release on the market. I'm mostly looking forward to: Huxley, Tabula Rasa, and STO.
    Having said the above, I am interested in WAR. The mechanics and ideas look similar to SWG. If anything it'll be interesting to see if EA can handle the project.
    Back on topic ...
    No, I don't think any game in the future will 'kill' SWG. You could argue that SWG took a lethal blow when WoW released. Not only did WoW siphon off players, but caused SOE/LA to make decisions leading to the NGE. That was 1.5 years ago (correct me if I'm wrong). My guess is if SOE/LA is willing to still maintain SWG, they'll do so for the foreseeable future.


    I would say they will atleast until they have something to take its place . And I would think first to go would be MXO .

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • MX13MX13 Member Posts: 2,489


    Originally posted by IcoGames

    If I have to play another orc or elf, I'll /wrists. Why oh why can't a decent sci-fi game release on the market. I'm mostly looking forward to: Huxley, Tabula Rasa, and STO.
    Having said the above, I am interested in WAR. The mechanics and ideas look similar to SWG. If anything it'll be interesting to see if EA can handle the project.
    Back on topic ...
    No, I don't think any game in the future will 'kill' SWG. You could argue that SWG took a lethal blow when WoW released. Not only did WoW siphon off players, but caused SOE/LA to make decisions leading to the NGE. That was 1.5 years ago (correct me if I'm wrong). My guess is if SOE/LA is willing to still maintain SWG, they'll do so for the foreseeable future.


    You're right, one game won't, but all of these (plus the other 5 desent looking MMO's coming) will. None of these games are perfect, but they are FAR superior to anything SWG can or is capable of offering.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • MrArchyMrArchy Member Posts: 643

    SWG has already miraculously survived both the CU and the NGE.  It's been declared dead more times than Smed has been declared fired (and both have thus far unfortunately been wrong). 

    SWG survives, such as it does, because it's Star Wars and because of the Station Pass concept $OE introduced.  Few other IPs can touch it for sheer fan base.

    STO won't kill SWG because most of the older (28+) fans who like both ST and SW have already left (not all, just most).  The exodus from SWG to STO would be minimal.

    The other games previously mentioned are impressive for many reasons.  But ultimately, they're just not Star Wars-themed.  None of these games will be the death of SWG.  The only things that can kill SWG are LEC and/or $OE (remarkably even the mass player base exodus has been unable to accomplish this).

    I wish it were otherwise.  I wish SWG would die, $OE would lose the license, Smed would get tossed out on his rump with a pink slip in hand, and just about anyone else would begin developing the next SW-themed MMO.  But at this point in time, it ain't so.

    SWG Veteran and Refugee, Intrepid server
    NGE free as of Nov. 22, 2005
    Now Playing: World of Warcrack
    Forum Terrorist
    image

  • maxantomaxanto Member Posts: 778


    Originally posted by MrArchy

    SWG has already miraculously survived both the CU and the NGE.  It's been declared dead more times than Smed has been declared fired (and both have thus far unfortunately been wrong). 
    SWG survives, such as it does, because it's Star Wars and because of the Station Pass concept $OE introduced.  Few other IPs can touch it for sheer fan base.
    STO won't kill SWG because most of the older (28+) fans who like both ST and SW have already left (not all, just most).  The exodus from SWG to STO would be minimal.
    The other games previously mentioned are impressive for many reasons.  But ultimately, they're just not Star Wars-themed.  None of these games will be the death of SWG.  The only things that can kill SWG are LEC and/or $OE (remarkably even the mass player base exodus has been unable to accomplish this).
    I wish it were otherwise.  I wish SWG would die, $OE would lose the license, Smed would get tossed out on his rump with a pink slip in hand, and just about anyone else would begin developing the next SW-themed MMO.  But at this point in time, it ain't so.


    QFE and I agree 100% The ONLY way SWG will die is if another company is able to make an mmorpg in the Star Wars Genre, which I doubt since LA owns it and won't compete with themselves... Yea SWG is like cancer, no one wants it (except maybe obarik) and it will never go away.
  • thefixerthefixer Member Posts: 71
    MrArchy makes a good point about STO and it's draw from SWG.  Most everyone who is left in SWG are either power gamer kiddies or simpletons who are distracted by shiny objects.  So, actually, STO will benefit from the fact that there hasn't been a sucessful Star Trek film or show in several years now.  It will tend to draw the more mature crowd who grew up on TNG and DS9, and for the most part avoid the "WHERES MY LITSABER!!1!1!!" whiny brat crowd that arrived in SWG because of the new Star Wars films.

  • FZR600RFZR600R Member Posts: 35
    Personally I will not play a mmorpg ever again after this one. I invested to heavily in SWG (I'm not talking of the monthly fee, that's no more than a magazine and a bag of chips) and I don't wan't to get the carpet pulled from under my feet again.
  • shirlntshirlnt Member UncommonPosts: 351


    Originally posted by Rekrul

    Originally posted by SODAofBRIA

    Spaghetti Western - C'mon? Why hasn't this been done YET!?

    A western contains cowboys and indians.

    Does this really need an explanation on why such a game cannot ever be made and made accesible to US audience?

    A western MMO will never exist. Period.


    It may not ever make it out but check out frontier1859.com.  The idea for one exist at least and sounds rather nice.

    As for the original post, I was excited about Vanguard...then SOE got it's grubby little paws in the mix.  It's suppose to be "server provider only" deal but do I trust this?  The Vanguard FAQ was updated not long after the combination took place and a lot of the added stuff was directed at people's concerns about SWG/SOE even if they did not say that specifically such as (paraphrased) "other people have made drastic changes to their game, will you do the same?".

  • pirrgpirrg Member Posts: 1,443
    Swg will always survive as long as it is the only star wars mmo on the market. Next.

    _____________________
    I am the flipside of the coin on which the troll and the fanboy are but one side.

  • MX13MX13 Member Posts: 2,489


    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.

    You're a fool if you believe that. Next.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • pirrgpirrg Member Posts: 1,443


    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.

    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.

    _____________________
    I am the flipside of the coin on which the troll and the fanboy are but one side.

  • MX13MX13 Member Posts: 2,489


    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.

    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.


    ROFLMAO!!!! It doesn't even have 50k, please... At 50k, that's about 2000 subs per server, and at the industry average of 30% on at peak hours, that means that there should be 600 players on... Fat Chance... that alone blows your Fanboi numbers out of the water, there aren't even 200 on at peak times...

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
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    image

  • SelothSeloth Member Posts: 388

    relying on class C intel from the one site that is willing to state a sub number for a game is not a great way to based your point on.

    mind you I am sure that SoE would continue to run swg till the cow come home with just 20k paying sub to have the Star Wars name on the station pass.

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by MX13

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.

    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.


    ROFLMAO!!!! It doesn't even have 50k, please... At 50k, that's about 2000 subs per server, and at the industry average of 30% on at peak hours, that means that there should be 600 players on... Fat Chance... that alone blows your Fanboi numbers out of the water, there aren't even 200 on at peak times...


    Heh, here we go again...what makes your number(s) truer then anyone elses?  I'm more likely to believe someone who's done research on the topic (mmorpgchart.com) then someone who looked at their server one night (which is why I don't propose my own numbers).

    You don't need to be playing support the game, you just need to be paying.

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  • MX13MX13 Member Posts: 2,489


    Originally posted by Obraik

    Originally posted by MX13

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.

    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.


    ROFLMAO!!!! It doesn't even have 50k, please... At 50k, that's about 2000 subs per server, and at the industry average of 30% on at peak hours, that means that there should be 600 players on... Fat Chance... that alone blows your Fanboi numbers out of the water, there aren't even 200 on at peak times...


    Heh, here we go again...what makes your number(s) truer then anyone elses?  I'm more likely to believe someone who's done research on the topic (mmorpgchart.com) then someone who looked at their server one night (which is why I don't propose my own numbers).

    You don't need to be playing support the game, you just need to be paying.


    Because mine are based on in-game reality and industry averages based on who are playing... his are "estimations" with no real base (read his disclaimer)...

    If you think that durring peak times you see more than 200 players on, prove it by taling screenies... take screenies of 80 different players even... based on 200 players X 25 Servers, that makes 5k players total online during peak hours... IF (and it's probably a LOT less) the total Sub number is 50k, that would mean only 10% of players are playing durring peak hours. Considering the Industry Average is 30% of total players will play durring peak hours, it's a VERY safe bet that there're aren't even 50k subscribers... at 300 players on at peak times you're still only at 7.5%...

    It's safe to say there aren't any more than 50k subs...

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
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  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by MX13

    Because mine are based on in-game reality and industry averages based on who are playing... his are "estimations" with no real base (read his disclaimer)...
    If you think that durring peak times you see more than 200 players on, prove it by taling screenies... take screenies of 80 different players even... based on 200 players X 25 Servers, that makes 5k players total online during peak hours... IF (and it's probably a LOT less) the total Sub number is 50k, that would mean only 10% of players are playing durring peak hours. Considering the Industry Average is 30% of total players will play durring peak hours, it's a VERY safe bet that there're aren't even 50k subscribers... at 300 players on at peak times you're still only at 7.5%...
    It's safe to say there aren't any more than 50k subs...


    Industry average is just that, an average.  There will alway be extreme cases at both ends.  How can you tell that there are not a whole lot of people subbed and just not playing? 

    To do it your way in todays SWG, you would need to go to every single quest area over a number of different planets.  The population is too spread out to be able to do it properly.

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  • RabiaRabia Member Posts: 622


    Originally posted by Obraik

    Originally posted by MX13

    Because mine are based on in-game reality and industry averages based on who are playing... his are "estimations" with no real base (read his disclaimer)...
    If you think that durring peak times you see more than 200 players on, prove it by taling screenies... take screenies of 80 different players even... based on 200 players X 25 Servers, that makes 5k players total online during peak hours... IF (and it's probably a LOT less) the total Sub number is 50k, that would mean only 10% of players are playing durring peak hours. Considering the Industry Average is 30% of total players will play durring peak hours, it's a VERY safe bet that there're aren't even 50k subscribers... at 300 players on at peak times you're still only at 7.5%...
    It's safe to say there aren't any more than 50k subs...

    Industry average is just that, an average.  There will alway be extreme cases at both ends.  How can you tell that there are not a whole lot of people subbed and just not playing? 

    To do it your way in todays SWG, you would need to go to every single quest area over a number of different planets.  The population is too spread out to be able to do it properly.


    The problem with SWG:NGE is that is all there is: extermes -- the majority finding the NGE worthless.  That means SWG won't last too much longer.
  • pirrgpirrg Member Posts: 1,443


    Originally posted by MX13

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.


    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.


    ROFLMAO!!!! It doesn't even have 50k, please... At 50k, that's about 2000 subs per server, and at the industry average of 30% on at peak hours, that means that there should be 600 players on... Fat Chance... that alone blows your Fanboi numbers out of the water, there aren't even 200 on at peak times...


    Bla bla. Eve online has 130k subscribers with an average of 20k people on at peak hours. Swg has 26 servers, which means there is an average of 700 people on peak hours and people that still play the game will know that this number is true. More then 700 on the most popular servers like bria where its maybe 25-30% more players during peak hours.

    _____________________
    I am the flipside of the coin on which the troll and the fanboy are but one side.

  • RabiaRabia Member Posts: 622


    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.



    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.


    ROFLMAO!!!! It doesn't even have 50k, please... At 50k, that's about 2000 subs per server, and at the industry average of 30% on at peak hours, that means that there should be 600 players on... Fat Chance... that alone blows your Fanboi numbers out of the water, there aren't even 200 on at peak times...


    Bla bla. Eve online has 130k subscribers with an average of 20k people on at peak hours. Swg has 26 servers, which means there is an average of 700 people on peak hours and people that still play the game will know that this number is true. More then 700 on the most popular servers like bria where its maybe 25-30% more players during peak hours.


    Bla bla, I am a fanboix.  Anyone that thinks different than me is wrong and any bit of success of other games is just an illusion.  I can't stand it when people complain about SWG no matter how much trash.  I won't say anything intelligent about SWG, but I will reject any legitimate claims that SWG stinks when compared to other games.  After all, I am a fanbois incarnate.
  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by Rabia

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg
    Swg will always survive as long as it is the only star wars mmo on the market. Next.
    You're a fool if you believe that. Next.

    And you are deluding yourself if you think a mmorpg with over 130k subscribers will be shut down in a year.


    ROFLMAO!!!! It doesn't even have 50k, please... At 50k, that's about 2000 subs per server, and at the industry average of 30% on at peak hours, that means that there should be 600 players on... Fat Chance... that alone blows your Fanboi numbers out of the water, there aren't even 200 on at peak times...


    Bla bla. Eve online has 130k subscribers with an average of 20k people on at peak hours. Swg has 26 servers, which means there is an average of 700 people on peak hours and people that still play the game will know that this number is true. More then 700 on the most popular servers like bria where its maybe 25-30% more players during peak hours.


    Bla bla, I am a fanboix.  Anyone that thinks different than me is wrong and any bit of success of other games is just an illusion.  I can't stand it when people complain about SWG no matter how much trash.  I won't say anything intelligent about SWG, but I will reject any legitimate claims that SWG stinks when compared to other games.  After all, I am a fanbois incarnate.


    That can be reversed too

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  • RabiaRabia Member Posts: 622


    Originally posted by Obraik

    Originally posted by Rabia

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg

    Originally posted by MX13

    Originally posted by pirrg





    Bla bla. Eve online has 130k subscribers with an average of 20k people on at peak hours. Swg has 26 servers, which means there is an average of 700 people on peak hours and people that still play the game will know that this number is true. More then 700 on the most popular servers like bria where its maybe 25-30% more players during peak hours.


    Bla bla, I am a fanboix.  Anyone that thinks different than me is wrong and any bit of success of other games is just an illusion.  I can't stand it when people complain about SWG no matter how much trash.  I won't say anything intelligent about SWG, but I will reject any legitimate claims that SWG stinks when compared to other games.  After all, I am a fanbois incarnate.


    That can be reversed too


    Are you claiming to be a Mechanic (reference to a Charles Bronson/Jan Micheal-Vicent movie)?
  • Wildcat84Wildcat84 Member Posts: 2,304
    MMORPGCHART's numbers show SWG declining at a net rate of ~10K subs per month since the NGE came out.  They had it at 170K last month.  I still think that number is high, but it probably inflated by trial accounts, station pass, and prepaid accounts that haven't expired yet but are no longer actively played.  Even Bruce reported that his source said that SWG had only 110K, and then ASSUMED that that was only paid accounts, not station pass or trials, and added 60K more for that.

    I think SWG probably saw another big drop from the Restuss debacle.  It probably will see another big drop over disappointment with the "skill trees" which are really nothing of the kind. 

    My personal guestimate is that SWG is currently around 100K total subs or so, with only 50-60K of them actual active paying players, the rest being station pass accounts that no longer play SWG but still count, trial players that you never see because they are on the station, and unexpired pre paid accounts that are no longer played.

    You will soon see the number drastically fall even more as we get through the summer and those pre paid accounts expire.  Not to mention, the station pass number should start shrinking some now that they raised the price by $5, people who had it to play EQ2 and SWG both who no longer play SWG will get rid of the pass and save $10/month.



  • MX13MX13 Member Posts: 2,489


    Originally posted by pirrg
    Bla bla. Eve online has 130k subscribers with an average of 20k people on at peak hours. Swg has 26 servers, which means there is an average of 700 people on peak hours and people that still play the game will know that this number is true. More then 700 on the most popular servers like bria where its maybe 25-30% more players during peak hours.


    ROFLMFAO!!!! Whew....

    OK, tell ya what Troll Boy, post those numbers on the official Forums.... LOL!!!!

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • ShaydeShayde Member Posts: 4,529


    Originally posted by Wildcat84
    MMORPGCHART's numbers show SWG declining at a net rate of ~10K subs per month since the NGE came out.  They had it at 170K last month.  I still think that number is high, but it probably inflated by trial accounts, station pass, and prepaid accounts that haven't expired yet but are no longer actively played.  Even Bruce reported that his source said that SWG had only 110K, and then ASSUMED that that was only paid accounts, not station pass or trials, and added 60K more for that.






    I asked Bruce about the 170k number, and he said he was giving them the benefit of the doubt. He's leaning towards the 110 as the inflated number and it included the 60k already... but then again he has no official numbers, only leaks.

    Which puts subscribers at 50k without all the additions.... IF the low end is more accurate. It does fall in line with the sniffing.

    Shayde - SWG (dead)
    Proud member of the Cabal.
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    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

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