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Absolute Worste MMO Experience

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  • hundejahrehundejahre Member Posts: 339


    Originally posted by methulah

    Just after Planes of Power came out for EverQuest when I realised the spark that had been a part of the game had gone forever, and all I was doing now was running around PoK fairly aimlessly.

    Killed a damn good game for me.


    Amen

  • rawrxbradrawrxbrad Member UncommonPosts: 117
    horizons company change =[, man that game had potential.



    oh and Rubies of Eventide lack of up dates, the developers abandoned the game, great craft system and amazing variety of classes and race, just abandoned that makes me angry.
  • earthhawkearthhawk Member Posts: 247
    Originally posted by voodookhan

    1. SWG - My, oh my where does one begin? The nail in the coffin for this game came in the form of the NGE. Before the NGE hit live I heard nothing but horror stories about it. I decided to play "wait and see" and form my own opinion of the game after it hit live. Day one, of the changes hitting live I got:

     


    Bugs, bugs, and more bugs - Let's be real here, you'll be hard pressed to find a bug-free game after a major release/update. Hell, you'll be hard pressed to find a bug free game in general, it just comes with the territory. However, the NGE release was RIDICULOUS. My framerate turned to complete crap, the targeting system was completely out of wack, none of my items worked anymore. I started the game shirtless with a pair of combat pants, no shoes, and no weapons. I ran to my bank to try to get something to wear/use and it was bugged...wouldn't open. This was just the tip of the iceberg as far as bugs.
    Dude, where's my profession? - I absolutely loved the fact that I could level up in certain professions. I could be a Bounty Hunter/Combat Medic one minute and a Creature Handler the next minute. Using the profession trees was AWESOME and I loved the flexibility. Once the NGE hit, it was all over. I was stuck being 1 thing on a strictly set profession tree. So much for customization. Not to mention the out and out removal of certain professions.


    Anyone? Anyone? Bueller? - I don't know about other servers, but my server became a wasteland after the NGE hit. The other thing I really enjoyed about this game was the community. I would just be riding around by myself and I'd run into other imperials. They didn't know me and I didn't know them, but that didn't matter. We were imperials and so we hung together killed rebels and generally had a grand ol time. After the NGE hit all that was gone. The cantinas were empty and the sense of community was gone.

    There are more bullet points, but honestly everything bad (and good) about the NGE has been said in the SWG forums anyway. Since the NGE people still in the game have claimed that they have improved things since the NGE. That the bugs are less numerous and things are getting better. I hope people are enjoying it, but I won't be going back...ever.



    2. DDO - *sigh* Being a former D&D player and playing every D&D video game since the Atari (edit: make that Intellivision ) I couldn't have been more hyped about this game. The granddaddy of all RPGs was getting it's place in the sun on the MMORPG front. As soon as I saw the 1st screenshot of the gameplay world and read up on Eberron (I had been out of the loop on D&D for a long while) I ran out and pre-ordered. What a colossal mistake that was. This game came out with too little content at release. In D&D (both on paper and in games) I was used to being placed in a huge world with tons to do. To be fair, Eberron (albeit a new setting) IS a huge world with lots to do and lots going on. However, you'd never know that by playing DDO. DDO in focusing just on Stormreach on one of the continents just wasn't big enough. It's a great starting point for a new character, but after I reached a certain level I had hoped to see more of the rest of the continent then I did, or at least in expansions see the bigger picture that Eberron has to offer. That never came, the world was just too limited for me. It was also not very interactive. Now once you started dungeon crawling things got interesting...but if you were just milling around in the city things were very "static". Maybe I'm spoiled by games like COH and WoW in that I can see the "life of the city" around me. NPCs walking around selling bread, or mobs of villains roaming the street blowing up cars. DDO Didn't have any of this. The NPCs were very static and boring. There was no "life".



    I won't go into the whole "no solo content" argument. It's been beat to death. Yes, D&D is a group-minded game, but in an MMO sometimes I just want to sit down and explore by myself (which was limited), or craft for a bit (which I couldn't), or just get a feel for a new character on my own 1st (which I could do to a limited degree). Turbine has kinda addressed the solo quests within an update, but there still remains the lack of a world to really explore outside the dungeon crawl and the need for more levels and content. I also won't go into the whole Drow as a playable class thing completely, but it irked me.  It just seemed like a desperate attempt by Turbine to attract  players since Drow in the Eberron setting are NOT the same as the Drow in other worlds. Their sphere of influence is greatly diminished in comparison to other worlds. They exist on Xen'drik where Stormreach is, but to see a Drow running around Stormreach would be REALLY odd. However, the thing that bugs me isn't the fact that there are Drow per se, but that they completely ignored all the other IMHO "cooler" Eberron-specific races, like Kalashtar, Shifters, and non-specific races like Gnomes.

    My worse experience so far is as follows:

    DDO - disappointed beyond belief.

    RFO - need a sci-fi MMO...still looking

    Vanhype - too much hype, and not enough to back it up



  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    My worst ever MMO experience was buying RF online, and loading it on my computer, only to find that it was worth less than doo doo. If someone offered you doo doo or RF, you'd take the doo doo.



    I was in a store, and thought, gee, never really heard of it, and I usually check out the forums to see how these games are, but what the heck, I'll give it a try. I won't do that again.
  • DIMADMANDIMADMAN Member Posts: 61
    i would have thought it was my experiences in swg and wow, but after dealing with mgame's various works(legend of ares, Hero online, and scions of fate) i changed my mind. The asian mmo freeplay boom is one of the worst things happening to mmo's. They provide inferior play and bad service(if any at all).
  • OdyssesOdysses Member Posts: 581

    Mine all come from sampling.   A pretty much how bad can they be and then seeing firsthand, yes they are indeed very bad.

    Archlord, Anarchy Online and Dark and Light.   Was let down by all 3.

    One game I have a lot of hope for is Darkfall and I really hope that never makes my worst list.

  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718
    Anarchy Online: I was in one of the best guilds and I loved it. What ruined it was the Guild Leaders 8 year old sun was making fun and other guild mates was laughing at them so I lashed back and ended up getting banned from the guild and even the guild leader said it was funny and he banned me. So it pretty much ruined my AO experience and I started playing lesser and lesser till I just stoped playing. I was major rich in that game too and had my own flyer. I don't see why people let 8 year old's play MMO's. I'm pretty much over it now as I don't play anymore. I decided to make my own guilds.

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
    |
    RISING DRAGOON ~AION US ONLINE LEGION for Elyos

  • GonodilGonodil Member Posts: 335

    Roma Victor beta.

    It's a good concept, with interesting systems, but doing the MMO equivilant of making/running it out of your garage realy doesnt work out well.

  • therain93therain93 Member UncommonPosts: 2,039

    I'm going to rock the boat a little and say Star Wars Galaxies....at release.  Honestly, the game was released far, FAR too early.  I quit after 2 months.  Professions were woefully incomplete, there were ridiculous amounts of bugs and there truly was an absolute lack of content.  The game had tremendous promise but rather than focus on professions/bugs and content, SOE managed to screw it up even more which is what people cite as their worst experience (CU/NGE updates for those who can't guess.)  Week 2 of the game was such a disappointment.

    The reality here is that even if SOE rolled back to pre-CU and everyone clamoring that NGE was the worst thing going went back, they wouldn't last.  Everyone sees PRE-CU through rose-colored glasses now.

  • superdarthsuperdarth Member UncommonPosts: 25

    SWG and the downward spiral starting with the CU and ending at the NGE, i dont need to explain do i?

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  • MaddthwipsMaddthwips Member Posts: 82

    i would have to say the worst game i played was Eve Online. its was so boring. i dont wanna sit through hours of tutorial to know how to play a game.

    other games i think are crap include: RF Online, DDO, FF11, WOW, ill go into detail on wow though because i just tried playing it recently, THE COMBAT IS BORING, and playing on a PVP server and getting ganked by someone much higher than u while u are killing a creature and arent at full health, and not being able to speak with the turd because ur not aloud to talk with the enemy just so u can call him a nasty word, SUX. i dont see why so many ppl play it, its quite boring, only thing i like is the variety of armor looks.

  • Teh_chumpTeh_chump Member Posts: 38
    World of warcraft by far. Friends hyped it a lot and when i bought it it was a big disappointment.
  • Jesba50Jesba50 Member Posts: 4
    WoW!

    image

    Playing now:
    Guild Wars
    Auto Assault
    Anarchy Online

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