I know fanbois are gonna put it down to haters but lets be realistic. From what I read it hasn't improved much since launch (i havn't played since my free month ran out). I was playing it with 2GB ddr2 ram and an 8800 gts and my FPS when in a group at rotk was under 10 most of the time. There isn't anything new or special about the game. Yeah you can have boats but I was told they are bugged and there is not much point in having one anyway besides bragging rights. The game will improve in the next few months but it will not be enough to compete with AoC, WAR, TCOS, and the other MMOs coming out this year and the next.
I think less than 50k active subs at the end of the year
I'm just curious to see what you folks think about this...obviously the more people playing, the better the chances of VG becoming more polished and stable. Of course other problems arise with more people, but I'm not really concerned with addressing them. So what do you all think?
Not trying to troll but honestly speaking, I have to say never. Brad tried his damndest, but the cards didnt fall in his favor on this one.
These games are a marathon, not a sprint. The DOOOOM patrol is a bit early, methinks
When a Marathon runner falls and sprains their ankles at the starter line, tha finish line looks VERY far away, but I hope you're right.
But Ive been playing MMOs for so long that I can see a "wounded and bleeding MMO" within the first two months. Sure, it wont die off next month or even next year or ever.
Im just saying it's not going to be THAT mmorpg EVERYONE's been wanting and it, as the topic states, will not hit 500K.
Hope I'm wrong, but Ive got enough experience in the MMO world to know if one will or not....and yes, that's even after only 2-3 months of release.
I'm just curious to see what you folks think about this...obviously the more people playing, the better the chances of VG becoming more polished and stable. Of course other problems arise with more people, but I'm not really concerned with addressing them. So what do you all think?
Not trying to troll but honestly speaking, I have to say never. Brad tried his damndest, but the cards didnt fall in his favor on this one.
These games are a marathon, not a sprint. The DOOOOM patrol is a bit early, methinks
When a Marathon runner falls and sprains their ankles at the starter line, tha finish line looks VERY far away, but I hope you're right.
But Ive been playing MMOs for so long that I can see a "wounded and bleeding MMO" within the first two months. Sure, it wont die off next month or even next year or ever.
Im just saying it's not going to be THAT mmorpg EVERYONE's been wanting and it, as the topic states, will not hit 500K.
Hope I'm wrong, but Ive got enough experience in the MMO world to know if one will or not....and yes, that's even after only 2-3 months of release.
Submitted for your consideration:
1. EVE online
2. AO
1. EVE never had a horrible launch. I played that from beta one until today. They also never tried tooth and nail to get 200K subscriptions or they will suffer terribly financially. CCP also did not spend 35 million dollars on EVE, hoping their initial 6 month to one year subscription base will help cover the financial issues they are having.
2. Let's talk about AO. AO suffered from a horrible launch and they never grew the way Funcom intended it to grow. You can ask every die hard AO fan that has been playing since release or at release. I was one of them. AO would have had a much better turn out if they hadn't completely screwed up their launch. So AO sorta proves my point.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
If this game has 250,000 subscribers by the 1 year mark, they should consider themselves lucky., throw a party and promptly sell Sigil and all their stocks to the highest bidder.
If this game has 250,000 subscribers by the 1 year mark, they should consider themselves lucky., throw a party and promptly sell Sigil and all their stocks to the highest bidder.
Look; here's the whole thing ...the whole kit and kaboodle and very realistic:
Is Vanguard the next MMORPG to grab our attentions for many years to come and the flagship into a 3rd generation MMO world like SWG, FFXI, and some others did with the second gen mmos?
Absolutely not
Is Vanguard the next MMORPG that will dissolve into a steaming pile of poop like Shadowbane did?
Absolutely not.
Vanguard is a run-of-the-mill cookie cutter high fantasy mmorpg that will survive for MANY years to come. It wont have the mega numbers like WoW did (not even a fraction) or even the numbers that EQ2 and SWG did in the height of their power, but it will survive. The people against Vanguard is pissed because of all the problems with the game and just the lack of stuff that most mmos have. The people for Vanguard is holding out for more fixes and continued changed.
Whatever the result is, Vanguard will no go away (no matter how much you hate it) and Vanguard just wont be that shining jewel in a 2007 MMO world (no matter how much you love it). Its an average MMO that has many years of life in it.
So...just sit back and enjoy the ride
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Wow. Revisiting this thread after so long, and catching up with all the MMORPG posts after being away, has really opened my eyes. Should I have possibly changed the question I posed in this poll with lowered expectations...?
Why are people so hung up on numbers? If you enjoy the game, play it. If you do not enjoy it, don't.
Because numbers = support = continued gameplay.
Shayde - SWG (dead) Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me. I don't like it when you say things. - A Vanguard fan who does too. 09f911029d74e35bd84156c5635688c0
while i personally have never played , i voted never simply because of the negative feedback from players that i have read in these and other forums , i have a friend that lays and he says the game is worth playing as is . but i dont think i will play it based on the initial cost of the ame compared to the feedback i have read
Never. Vanguard will be lucky to see half that even when SOE buys them out and pours money into it. Sigil/SOE will always be fighting an uphill battle for subscribers.
A game that cost 30 mil to make won't last forever if it can't reach it's targeted numbers. Period. What ae they gonna do, pull money out of their ass to keep the servers up? Don't think so.
itll hit 500k when they actually bring this game back to where it should of been. but it hink its safe to say the damage is done. pretty sad considering i had some major hopes for this game.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Simple. The answer is never. This is a niche game and will appeal to some but not a majority. The bad press this game has gotten upon it's release will also scare a lot of people away. Hopefully, it will be profitable. The more games that hit Woody's "Game Zapper" the worse off we ALL are.
Show me the bad press please. I'm dying to read it. What i have seen is fair reviews or totally biased reviews.
Why are people so hung up on numbers? If you enjoy the game, play it. If you do not enjoy it, don't.
well sub numbers tend to effect how much you can actually directly enjoy the game. I dont know about you I cant enjoy a game if the game is barren and lifeless and no one is really around. Kinda takes the wind out my sails so to speak.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Why are people so hung up on numbers? If you enjoy the game, play it. If you do not enjoy it, don't.
Because the DEVELOPER himself keeps using those numbers!
Brad M just said shortly after the SOE announcement that he expects Vanguard to hit 500k in a year. It was in that meandering, tedious post he made so I suppose it's understandable that most missed it. The OP did not.
Edit - here's the quote
"So what does that mean again? Again, I apologize for not being able to go into details and it's the details that need to be worked out. But I think it's safe to say that both Sigil and SOE see the potential of a mind blowing game by the end of the year. What's needed, bottom line, is some time, and how to get that time is what's being worked out. And so I still see a 500k+ game, I was just off by a year for a variety of reasons, some under my control, many not. And I think SOE sees this as well. "
I have no problem with the honest people saying this game will be a niche game and if you enjoy it, more power to you.
I do have a problem with a developer who is either so blind he refuses to see the truth, or so arrogant he thinks he can spout out complete baloney and everyone will believe him.
Someone like that is out of touch or ignoring the gaming community, the gaming market and reality in general and we've had way too many out-of-touch developers in the MMORPG genre in the past decade.
Vanguard sadly will not reach 500k sub ever. Warhammer Online will seal the deal. I know many many many mmo players from various mmo games and as well as wow players awaiting warhammer Online.
By the time that Vanguard is in a state that would warrant those subscription figures, too many other newer (better?) MMO's are going to be available and in theory they 'should' be released in a similar state to LotRO which had a very nice launch.
You never know. They might totally turn the game around and have the best MMO relaunch in the history of the genre in a year or so. At least, I think that's Brad's plan...
I agree with the doomsayers, the game will never hit 500K. However, I also agree with Enigma, it's not going anywhere. Hell if MXO and EQOA can keep limping along, no reason to think VG will go anywhere . . . especially if the rumored SOE buyout happens. I'd honestly like to see the game turn around and offer a viable alternative to EQ II/ WoW/ LotRO for those that crave one. Diversity is good for everyone. I a bit skeptical that it will happen, but I'll be happy for all involved if it does.
Hell, AO turned out to be pretty good back in the day. I stayed far away from the infamously craptakular launch, but thought it was pretty fun when I finally tried it a year later.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
I agree, this game will be better in a year than what it currently is and while I have hit the cancel button (still two months to go) I am currently leveling up in crafting and adv just in case Brad and $OE does happen to pull a miracle off. My only worry about relaunching the game (hopefully without a expansion) is the 2 classes promised in patching will be expansion classes and it wiill go the route of SWG (JTL, ROTW and trials).
I alos think, with the coming of AoC and Warhammer (Brad don't launch this game when those games launches if you don't wanna be disappointed) the game can really buckle down by adding fun,lore orientated non tedious grinding quests and new things for each sphere, but we will see.
Perhaps I'm just pessimistic, but I really do not see SOE sinking any more money into this beast than they already have, other than what is necessary to maintain a minimal dev presence, and a handful of servers.
Even if they did revamp a good portion of the game, how many more subs would it really get? They really did a good job turning EQ2 around, and it's got what, 250k?
For the kind of changes they'd need to make to ever dream of hitting 500k, particularly without just cannibalizing their existing players from EQ/EQ2, they'd be better off just pulling the plug, salvaging whatever they could from the codebase, getting a newer, better graphics engine, and just starting over from scratch, with a new name, and no association to Sigil and/or Brad.
It doesn't really matter how much the game improves and hopefully it will, it will never see the subscriber numbers that Brad blindly believes in without the drastic move to freeplay (ala Anarchy Online). Even then it still has to run and be fun for the majority of players. Considering the cost to make this is not a likely event.
Vanguard is hopefully the last of a dying breed of MMOs. The ones where the developers use the excuse that an MMO is never finished to explain their broken boring game full of potential but not delivering it. The delays in releasing LotRO to make it a good game and the announcement by EA Mythic that they are delaying WAR so they can polish it more will hopefully become the norm. There have simply been too many big games launched in the last few years without game breaking bugs and without missing content for the public to put up with it. Additionally, the big numbers that games like WoW attract, the same numbers that Brad once claimed Vanguard hope to reach, require you attract the general casual player and not just the hardcore. This group will not tolerate buggy difficult games.
Comments
I know fanbois are gonna put it down to haters but lets be realistic. From what I read it hasn't improved much since launch (i havn't played since my free month ran out). I was playing it with 2GB ddr2 ram and an 8800 gts and my FPS when in a group at rotk was under 10 most of the time. There isn't anything new or special about the game. Yeah you can have boats but I was told they are bugged and there is not much point in having one anyway besides bragging rights. The game will improve in the next few months but it will not be enough to compete with AoC, WAR, TCOS, and the other MMOs coming out this year and the next.
I think less than 50k active subs at the end of the year
Not trying to troll but honestly speaking, I have to say never. Brad tried his damndest, but the cards didnt fall in his favor on this one.
These games are a marathon, not a sprint. The DOOOOM patrol is a bit early, methinksWhen a Marathon runner falls and sprains their ankles at the starter line, tha finish line looks VERY far away, but I hope you're right.
But Ive been playing MMOs for so long that I can see a "wounded and bleeding MMO" within the first two months. Sure, it wont die off next month or even next year or ever.
Im just saying it's not going to be THAT mmorpg EVERYONE's been wanting and it, as the topic states, will not hit 500K.
Hope I'm wrong, but Ive got enough experience in the MMO world to know if one will or not....and yes, that's even after only 2-3 months of release.
Submitted for your consideration:1. EVE online
2. AO
Not trying to troll but honestly speaking, I have to say never. Brad tried his damndest, but the cards didnt fall in his favor on this one.
These games are a marathon, not a sprint. The DOOOOM patrol is a bit early, methinksWhen a Marathon runner falls and sprains their ankles at the starter line, tha finish line looks VERY far away, but I hope you're right.
But Ive been playing MMOs for so long that I can see a "wounded and bleeding MMO" within the first two months. Sure, it wont die off next month or even next year or ever.
Im just saying it's not going to be THAT mmorpg EVERYONE's been wanting and it, as the topic states, will not hit 500K.
Hope I'm wrong, but Ive got enough experience in the MMO world to know if one will or not....and yes, that's even after only 2-3 months of release.
Submitted for your consideration:1. EVE online
2. AO
1. EVE never had a horrible launch. I played that from beta one until today. They also never tried tooth and nail to get 200K subscriptions or they will suffer terribly financially. CCP also did not spend 35 million dollars on EVE, hoping their initial 6 month to one year subscription base will help cover the financial issues they are having.
2. Let's talk about AO. AO suffered from a horrible launch and they never grew the way Funcom intended it to grow. You can ask every die hard AO fan that has been playing since release or at release. I was one of them. AO would have had a much better turn out if they hadn't completely screwed up their launch. So AO sorta proves my point.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Look; here's the whole thing ...the whole kit and kaboodle and very realistic:
Is Vanguard the next MMORPG to grab our attentions for many years to come and the flagship into a 3rd generation MMO world like SWG, FFXI, and some others did with the second gen mmos?
Absolutely not
Is Vanguard the next MMORPG that will dissolve into a steaming pile of poop like Shadowbane did?
Absolutely not.
Vanguard is a run-of-the-mill cookie cutter high fantasy mmorpg that will survive for MANY years to come. It wont have the mega numbers like WoW did (not even a fraction) or even the numbers that EQ2 and SWG did in the height of their power, but it will survive. The people against Vanguard is pissed because of all the problems with the game and just the lack of stuff that most mmos have. The people for Vanguard is holding out for more fixes and continued changed.
Whatever the result is, Vanguard will no go away (no matter how much you hate it) and Vanguard just wont be that shining jewel in a 2007 MMO world (no matter how much you love it). Its an average MMO that has many years of life in it.
So...just sit back and enjoy the ride
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Currently Playing: Everything but MMORPGs
Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
Looking Forward To: SW:TOR
In all likelihood the game has already reached its highest subscriber numbers. The numbers will only go down from here..
I really am interested to see what the sub numbers will be like toward the end of AUG 2007, ~6 months from when I created this thread.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Thanks
http://www.g4tv.com/xplay/reviews/1433/Vanguard_Saga_of_Heroes.html
http://pc.gamespy.com/pc/vanguard-saga-of-heroes/763951p1.html
http://www.1up.com/do/reviewPage?cId=3157695&sec=REVIEWS
http://www.gamealmighty.com/game-review/review/Vanguard_Saga_of_Heroes_Review/
http://www.gamedaily.com/vanguard-saga-of-heroes/pc/game-reviews/2780
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Because the DEVELOPER himself keeps using those numbers!
Brad M just said shortly after the SOE announcement that he expects Vanguard to hit 500k in a year. It was in that meandering, tedious post he made so I suppose it's understandable that most missed it. The OP did not.
Edit - here's the quote
"So what does that mean again? Again, I apologize for not being able to go into details and it's the details that need to be worked out. But I think it's safe to say that both Sigil and SOE see the potential of a mind blowing game by the end of the year. What's needed, bottom line, is some time, and how to get that time is what's being worked out. And so I still see a 500k+ game, I was just off by a year for a variety of reasons, some under my control, many not. And I think SOE sees this as well. "
I have no problem with the honest people saying this game will be a niche game and if you enjoy it, more power to you.
I do have a problem with a developer who is either so blind he refuses to see the truth, or so arrogant he thinks he can spout out complete baloney and everyone will believe him.
Someone like that is out of touch or ignoring the gaming community, the gaming market and reality in general and we've had way too many out-of-touch developers in the MMORPG genre in the past decade.
i played it and it sucks
By the time that Vanguard is in a state that would warrant those subscription figures, too many other newer (better?) MMO's are going to be available and in theory they 'should' be released in a similar state to LotRO which had a very nice launch.
I agree with the doomsayers, the game will never hit 500K. However, I also agree with Enigma, it's not going anywhere. Hell if MXO and EQOA can keep limping along, no reason to think VG will go anywhere . . . especially if the rumored SOE buyout happens. I'd honestly like to see the game turn around and offer a viable alternative to EQ II/ WoW/ LotRO for those that crave one. Diversity is good for everyone. I a bit skeptical that it will happen, but I'll be happy for all involved if it does.
Hell, AO turned out to be pretty good back in the day. I stayed far away from the infamously craptakular launch, but thought it was pretty fun when I finally tried it a year later.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
I agree, this game will be better in a year than what it currently is and while I have hit the cancel button (still two months to go) I am currently leveling up in crafting and adv just in case Brad and $OE does happen to pull a miracle off. My only worry about relaunching the game (hopefully without a expansion) is the 2 classes promised in patching will be expansion classes and it wiill go the route of SWG (JTL, ROTW and trials).
I alos think, with the coming of AoC and Warhammer (Brad don't launch this game when those games launches if you don't wanna be disappointed) the game can really buckle down by adding fun,lore orientated non tedious grinding quests and new things for each sphere, but we will see.
Perhaps I'm just pessimistic, but I really do not see SOE sinking any more money into this beast than they already have, other than what is necessary to maintain a minimal dev presence, and a handful of servers.
Even if they did revamp a good portion of the game, how many more subs would it really get? They really did a good job turning EQ2 around, and it's got what, 250k?
For the kind of changes they'd need to make to ever dream of hitting 500k, particularly without just cannibalizing their existing players from EQ/EQ2, they'd be better off just pulling the plug, salvaging whatever they could from the codebase, getting a newer, better graphics engine, and just starting over from scratch, with a new name, and no association to Sigil and/or Brad.
It doesn't really matter how much the game improves and hopefully it will, it will never see the subscriber numbers that Brad blindly believes in without the drastic move to freeplay (ala Anarchy Online). Even then it still has to run and be fun for the majority of players. Considering the cost to make this is not a likely event.
Vanguard is hopefully the last of a dying breed of MMOs. The ones where the developers use the excuse that an MMO is never finished to explain their broken boring game full of potential but not delivering it. The delays in releasing LotRO to make it a good game and the announcement by EA Mythic that they are delaying WAR so they can polish it more will hopefully become the norm. There have simply been too many big games launched in the last few years without game breaking bugs and without missing content for the public to put up with it. Additionally, the big numbers that games like WoW attract, the same numbers that Brad once claimed Vanguard hope to reach, require you attract the general casual player and not just the hardcore. This group will not tolerate buggy difficult games.