Keep hoping... Blizz has already said the next expansion schedule looks similar to this one... so you will be finished, totally, and sick to death of the game before the next expansion appears.
BC may not have ruined the game... but it sure did not help much. It added a great new tradeskill... Jewelcrafting... and then saw it utterly crushed to uselessness... Why? Because the AH had no way to even search for cut gemstones for the Jewelers to try and sell. Sure, MONTHS later they fixed it... half ass... but the "shiney new" tradeskill has so many people that trained it, you can still hardly make a gold from it until you are over 350 skill. They did not botch that tradeskill, they straight killed it out of the box.
As for content... the SMALLEST expansion EverQuest ever had was nearly the size of TBC... and they come out 1 and 2 expansions per year. That is one of the oldest, still viable MMORPGs out on the market, and arguably the one every other MMO has looked at for guidance on "the right way" to do things. TBC honestly just lacks any real amount of content for anyone that plays hard at all... I STARTED playing WoW in Feb 2007, and am now 100% finished with it. 70 Pally with a full set of Arena and a full set of Kara gear... there is just nothing left in the game for me to see or do.
Now NEW CONTENT did just get added. They added... what a new raid instance... and some crappy ghetto "Ograla" town that is basically 2-3 vendors and more faction grinding... if that is content, they can keep it, thanks.
TBC may not have ruined WoW... but only because Blizz is doing a fine job of wrecking it without us blaming the expansion.
I think to call TBC an expansion is a bit of a con. It was more of a replacement for end game than an expansion. Changing the level cap was a terrible idea. They basically bodged some new stuff and effectively broke the original world for us.
The biggest reason for me not liking TBC is this:
What i fell in love with straight away with WOW was Goldshire and Stormwind, they felt like home, Stormwind was so grand and full of atmosphere. You could head to Goldshire and chill out with people hanging around of all sorts of level and experience...
Then came TBC...with Shat as the only city, both alliance and horde? eh? Not only does it look terrible, it doesnt have any of the feeling of home or atompshere that i loved.
On a side note, I came through the portal expecting a war, initially i see some things fighting, but then for the next 10 levels i am doing completely unrelated quests to this so called war which seems invisible to me. Considering the land is under the unfluence of the Burning Legion they dont seem to show up much do they. The war is on and I must save the world from invasion of the burning legion...but before i do that I'll go collect some petals in zangermarsh....right.
The whole expansion seems like a knee jerk reaction to the flood on new MMO's that are coming out. I don't blame them, they have the number 1, so its much safer to add to it rather than make a new one and risk "its not as good as the original" and loosing out.
Not being able to fly around azeroth on my flying mount seemed very poor also, okay i understand they didnt build the original world to be seen from all angles - but then put some invisible walls in so i cant fly to those places eh!
How the hell could BC make WoW worse? It added tons of new content,new raids, new races, tons of quest, flying mounts, huge new area, raised cap and etc... It upgraded WoW big time for those getting bored of the game, its not like it got rid of content.
How the hell could BC make WoW worse? It added tons of new content,new raids, new races, tons of quest, flying mounts, huge new area, raised cap and etc... It upgraded WoW big time for those getting bored of the game, its not like it got rid of content.
Reading some of the other posts in this thread would answer your question......
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
How the hell could BC make WoW worse? It added tons of new content,new raids, new races, tons of quest, flying mounts, huge new area, raised cap and etc... It upgraded WoW big time for those getting bored of the game, its not like it got rid of content.
You're an idiot for not being able to think pass the obvious.
The Burning Crusade killed the old content , replacing it with the new zones and dungeons which alot less effort was put into,this is why tons of people are/were requesting for Classic servers , obviously they won't start hanging in winterspring alone and won't be in a group including only themselves for UBRS.
The new content of TBC SUX ASS it's a bunch of copy-paste shit which replaced the old content which was alot better.
Although I got pretty tired of wow after playing 2+ years I was still having fun in the old WoW and quit the game after grinding quests in the suxxzor zone of the outlands @ lvl 65.
World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.
I did read the previous posts, there main complaint was they missed the old content. I'm pretty sure after doing the same content over and over again you will eventually get bored, and thats where BC comes in it brings alot of new content for those who were getting tired of the old content and makes the game last longer.
I think it was better for blizz to start working on WoW 2 whilst adding new dungeons to the classic wow instead of rushing and releasing TBC which although made alot of money pushed alot of ppl to quit the game / will leave the game as soon as WAR / AoC are out ( god I hope they will be decent games).
TBC is a horrible expansion just because so much thought and originallity was put to WoW classic and releasing TBC actually "destroyed" all the amazing content for end game dungeons.
Once you would get to 58-60 do all the cool stuff surronding the attunment for mc , onyxia, bwl ( great dungeons) and now you are an idiot if you aren't going out to the outlands and start questing all over again to lvl 70 and on the way you do some horrible dungeons which are purely for loot and are not even fun.
World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.
Is it my imagination... or do most of the people that love TBC seem to have not actually been in the endgame much???
I mean... people that have SPENT 2 weeks grinding S-Halls for retarded faction... only to learn they still need to grind more faction... seeing the same retarded dungeons over... and over... until they just want to die... these people have a right to be a little unhappy with the expansion. All the little gamers with mains that are not 70? Yeah, you have no place to even try to defend it, as you have not seen the worst yet.
And Kara... my god what a joke that crap is... Basically you are encouraged to take you and 9 other players, and IGNORE THE REST OF YOUR GUILD. Why? Well you are on a timer, and you do not want to fail a run, so take the 10 that can do it, and get it done. No place for casual people in there, they will get you wiped! How the hell is that a good idea for an instance??? It's like Blizz said "Okay, take the 10 best you have from your guild, and alienate the rest, screw it, they don't matter anyway"...
now i never made it to endgame.. was like lv 55 when tbc came out. most of my server was endgame already, as was my pal who got me into it. Then tbc comes out, and it does just replace all the 57-60 content. all the time i spent so excited to do the later dungeons and raids, and ill never get to do them. you mgiht say " find some friends to do them" but you find 25-40 veteran players to do a raid that they did a hundred times to do it a hundred more for absolutely nothing except so i could see the story, especially when they have their own stuff to do. They might as well havev erased strat, brs, mc, bwl, naxx and the rest, for all that anyone wil lever see them again. now i dont know much about the new endgame, but from what i hear, its not as fun. I feel for the people whos spent the past year raiding for gear that they have to replace. As far as TBC content goes, it deosnt have the same feel, or fun. the grind just seems more annoying too. all in all it seems more like a downgrade across the board, cept for the lv cap. i quit a few months ago too, but if the ratio of people posting here who quit is any indication of the amount who are quitting, that expac can almost be considered a disaster, if it didnt cost $40 anyway
basically shredded two raiding guilds that I was a member of as they had to downsize to deal with the smaller instances (Kara specifically)
This is something i also experienced. Our guild was the best of places before Karazhan but after a while with two Karazhan raiding groups the rivalry between them made the guild disband. That is why i quit the game.
i enjoyed the newness of BC ^^ for like a month but she died out qwik needs to be drawn out a lil more help seperate the men from the boys so to speak instead of every jag off with a few hours gettin elite gear and makin the long hard work of good players obsolite anyway im ramblin so to recap BC didnt ruin WoW but it didnt really make it better ....
Very much so, for me it was a grind fest race to 70, with not many stoppping to actually enjoy any content.
The REAL killer for me was bopping that first TBC npc on the head and the first green I found replacing an epic that I worked months for. And Blizz expect us to sit in instances again for months, until the next expansion is released and we replace our epics again in the same manner.
I got 2 fun years out of WoW, but the fact is, the actual mechanics of the game don't support expansion.
I was very disappointed with BC. I was expecting casual content, yet all I got was a massive grindfest for rep to enter instances. Running X number of instances N times does not a fun game make. Karazan almost destroyed our guild trying to get rep with 10 man teams for eventual 25 teams. All in all, too many bad design decisions doomed this expansion.
The only thing Wow has going for it right now, is there is little decent competition in the marketplace. That is going to change this fall and early next year.
If I were Blizzard I would not expect fat expense accounts again next year.
Well for me it did tbh and I'm a little surprised that atm at least a majority thinks so too (when TBC was released most actually critcised ppl who were complaining).
I played WoW a few months after it was released for about a year till I quit in Feb 2006. Early this year I was playing with the idea of resubscribing (missed my rogue and pvp) but then the TBC was launched for 35€. From my pov this was a ripoff for an expansion; Much too expensive, without a free month, no real innovation merely everything a bit more, no TBC free servers (no choice, take it or die), uber items which practically made all the work and countless hours of play from before redundant. So either I had to buy TBC if I wanted to stay competitve (48€ right there just to give it another go, bah) or live with getting ganked constantly. So I did what most ppl didn't and simply didn't buy the addon and didn't resubscribe either.
I really wanted to play but I didn't like their dismissve attitude towards player's 'work' and effort, nor the fact that they backed ppl into a corner and lastly the fact that my original WoW is now more or less unplayable. Sure, marketing wise it was brilliant and made Blizzard even richer, but from a player's pov I was simply disappointed at this type of behaviour. Not least because in a way (even if just on a very small scale) I had contributed to getting them in this position, having bought almost everything ever since D1/WC1 onward. This used to be a good company. Back in D2's day they allowed you to stay classic or play on different servers with the addon and merely through content did they persuade players to shift from classic to addon instead of forcing them to. Oh well, those days are gone and so is my loyalty as a customer.
just wanted to see how many people think the expansion made WoW worse, for me it did.
Not at all for me. I enjoy the new content and like the fact that I can raid more casually instead of the 6-10 hour marathons that were necessary for MC, AQ40 etc. Repops made those marathons agonizing. I agree it played havoc on guilds but it was just an adjustment. If you had a close group of mature people they just reorganized things. I think the hard-core player was more affected though. I've never been too worried about getting the "best" gear as I knew it would just be superceeded... it always does. I try to get decent gear and I think BC has just maximized the possibilities for that via PVP, Areana, rep, quest rewards, small instances, raiding, etc. There are a lot of ways to get decent gear and I think this is a big plus. If you don't like large raids, try Kara? Don't want to raid at all? PVP or quest.
"Don't try to experience everything all at once... maximize your MMO value by enjoying the ride to the highest level."
OK well Telling people that dont Like TBC is not fair, there fully intitled to have there own Opinion.
I did actually falme one or two people (mildly not too bad) for saying TBC was bad.. and I realized thats unfair, to argue a point of opinion.
One guy in this thread recently said his point of the war...and picking petals was sad yet funny and true.
But realistically what Could Blizz have done and not made someone mad. Thats what they had to look at. If they just added dungeons and new races, then How many 1000's of more people would be mad to buy a exp. that didnt "expand" the game at all just added a few instances of the same "junk". And thats basically what Everquest has been doing in EQ and EQ2 just adding Junk...
Persoanlly Im gald to see Blizz make the real step to raise the cap, its the only real step forward, yes maybe the stoyline could have made the players feel more "in the war" then it has, but be fair also there are many of that want our own Virtual life as a character...not as soldier 3777789 of battialion 77..... if we want that we would be playing Medal of honor huh!
Remeber your a adventurer, not a solider.
Ill finish with saying, in game that has 8 million subs (probably 400k active players) You wont be able to make Everyone happy. But that dont mean those upset are not without there reasons. Yes TBC killed big raid guilds, what you really need to ask is, was that a bad thing?
My opinion, Not really. We shouldnt be forced to have a Huge raid guild to have access to all of the game. end game content with out having to deal with large raid guild drama.... I think blizz made the right choice.
Miataka (+many sub variation of that) ~WoW (Kael'Thas, USA) MiaTaka ~ RF On-line (Fire Server) -Mia- takahashi ~SWG (Europe-chimaera) Miataki Valeinca ~EQ 2 (everfrost) MiaTaka Soyinka ~Second Life
But realistically what Could Blizz have done and not made someone mad. Thats what they had to look at. If they just added dungeons and new races, then How many 1000's of more people would be mad to buy a exp. that didnt "expand" the game at all just added a few instances of the same "junk". And thats basically what Everquest has been doing in EQ and EQ2 just adding Junk...
[...]
My opinion, Not really. We shouldnt be forced to have a Huge raid guild to have access to all of the game. end game content with out having to deal with large raid guild drama.... I think blizz made the right choice.
What they should have done? Given us a choice, that's my opinion. From their pov it makes sense to force people to buy it, but as a player I want to be persuaded to buy something through content not because they held a gun to my chest. I wouldn't be surprised if the majority of Diablo 2 players did in fact buy the addon, inspite of it being offered independently, and that's because it had good content which interested players. Also what many of us forget is why we actually pay subscription fees. When they began charging us, the official (even if we never got it in writing) justification for fees was server maintenance, cheat protection and new content. That latter point has really been dismissed ever since SOE (I believe) began dumping one costeffective addon after another. That doesn't make it right though, since those three points really made customers accept this sort p2p service in the first place. And now server fees are higher than what they used to be, yet what they provide for it has lessened. It's like social welfare, high taxes but reduced services, ie. ripoff.
What they should have done? Given us a choice... you make very vailid points , I cant disagree without at all.
Oh it was yes SOE that started the cost effects expansions, but it wasn't SWG , it was with Everquest 1 & 2.
But not to get off topic. Your right that there is maybe some implication of what that fee is for. I think if they were to offically comment they would say the fee covers the cost to run teh servers, web site and basic service. As a bought 1 time fee expansion with additional content the fee is to recover teh cost of development of the Doders wages and resources used to develop and test the expasion.
Which I know we have come to the point of saying BC is needed to play End game content, But still optional I have a few guildmates taht cause they are highschool students haven't bought the BC and play the game up to lvl 60 just fine.
To be honest even Free to play games such as Anarcy On-line Charge a fee for there new Expansions, I think pretty much all On-line games do. I think ther eis a real cost to wadges and such for coders to write direct model and creative staff to create dialogs of NPS and mini stories.
Rip off? nah ... the fee is small.. now on teh othe rhand if you have to pay more per month to have TBC yes that would be a rip off.
and it is optional... to lvl 60 anyway, We haev to wait and see what Blizzard does now from this point on. Do they Take teh Sony school of thought or the NC soft school of thought? as in.. AO when the next exp comes out they give all members free access to teh old expansion and only charge for the ne wone. Or like sony say ...$$$$$$ buy each exp muhahahahha and Like it !!!! lol
lets see where they go with there exp philosophy.
Miataka (+many sub variation of that) ~WoW (Kael'Thas, USA) MiaTaka ~ RF On-line (Fire Server) -Mia- takahashi ~SWG (Europe-chimaera) Miataki Valeinca ~EQ 2 (everfrost) MiaTaka Soyinka ~Second Life
Burning Crusade is what made me finally quit WoW for good, after two years. And it drove off a number of friends, too. Off the top of my head, I can think of seven friends of mine who left WoW after BC came out because they were disappointed to see the direction of the game and sick of the same old-same old.
OK help me understand this part I highlighted.
Was there always a Outlands? was there always lvl 70? was there always flying mounts? was there always Jewelcrafting?
was there always Blood Elves and Drainei? Im struggling to see What the same ol same part is.
Im not flaming you..Im serious .. I want too know what you think was same ol same? when only thing Blizz ruined was 40 man raids...which after 2 years of doing you think you would be Bored of doing those anyway?
Im curious cause that seems to be what the complaint is... its not tha there was nothing new it was that vets lost there "leet guild" cause you can solo better gear then 40 man raid stuff... and all the non leet guys could now level the playing field in PVP without doing raids...
Or am I totally wrong???? if Im wrong By all means please help me understand.
Oh BTW expansion, Means to take what is there and add to it.
Maybe people are confusing this with REVAMP, Like what SWG did with NGE and changed the whole game. or the differance between eq and EQ2.
See thats not expanding thats re-building or revamping. and thats not what Blizzard offered you at all.
So yes its the same game with More added to it...it is thus....expanded
What were you expecting?
Miataka (+many sub variation of that) ~WoW (Kael'Thas, USA) MiaTaka ~ RF On-line (Fire Server) -Mia- takahashi ~SWG (Europe-chimaera) Miataki Valeinca ~EQ 2 (everfrost) MiaTaka Soyinka ~Second Life
Personally I felt cheated that Blizzard got lazy. After they built this big new zone called Outlands, it's like they decided that raping their subscribers with lubrication wasn't enough, so they threw out the lube with the rest of the planned features.
Blizzard Employee 1: Making new classes is hard work.
Blizzard Employee 2: Hey, I know, let's just take the unique classes from each faction and give it to the other! That way we can advertise new classes for each faction, and only have to do half the work!
Blizzard Employee 1: Great idea! Hey, I know! let's take a shit on the lore and give Horde the Blood Elves. That way, we can take the Night Elf models and just modify the textures! It'll only take HALF the work!
Blizzard Employee 2: Wait, don't you think that some of our players might recognize this utter lack of effort on our part? I mean, they are paying us monthly, plus the cost of the expansion.
Blizzard Employee 1: Are you kidding me? All we gotta do is slap the words "Blizzard" and "Warcraft" on it and then cash the checks.
Mnay different things have ruined wow and i will list them ...take them as they are or just flame to someone else cause it true!
1. bc ruin it - true
2.kiddies ruined the community - true
3. gold sellers and account sellers ruined it - true
4. kiddies cant earn nothing and buy gold which in turn made gold sellers what they are today - true
5. fact wasnt many gold sellers and account sellers before wow - true
6. today 80% of all sellers came from gold buyers from wow - true
there are the 6 top reasons after i made it to lvl 60 in wow why i left and many others have also!
kiddies have destroyed wow and now it pouring over to other games .... so thank the wonderful kiddies and those who buy gold from sellers for the problems today in mmo world!
Comments
BC may not have ruined the game... but it sure did not help much. It added a great new tradeskill... Jewelcrafting... and then saw it utterly crushed to uselessness... Why? Because the AH had no way to even search for cut gemstones for the Jewelers to try and sell. Sure, MONTHS later they fixed it... half ass... but the "shiney new" tradeskill has so many people that trained it, you can still hardly make a gold from it until you are over 350 skill. They did not botch that tradeskill, they straight killed it out of the box.
As for content... the SMALLEST expansion EverQuest ever had was nearly the size of TBC... and they come out 1 and 2 expansions per year. That is one of the oldest, still viable MMORPGs out on the market, and arguably the one every other MMO has looked at for guidance on "the right way" to do things. TBC honestly just lacks any real amount of content for anyone that plays hard at all... I STARTED playing WoW in Feb 2007, and am now 100% finished with it. 70 Pally with a full set of Arena and a full set of Kara gear... there is just nothing left in the game for me to see or do.
Now NEW CONTENT did just get added. They added... what a new raid instance... and some crappy ghetto "Ograla" town that is basically 2-3 vendors and more faction grinding... if that is content, they can keep it, thanks.
TBC may not have ruined WoW... but only because Blizz is doing a fine job of wrecking it without us blaming the expansion.
I think to call TBC an expansion is a bit of a con. It was more of a replacement for end game than an expansion. Changing the level cap was a terrible idea. They basically bodged some new stuff and effectively broke the original world for us.
The biggest reason for me not liking TBC is this:
What i fell in love with straight away with WOW was Goldshire and Stormwind, they felt like home, Stormwind was so grand and full of atmosphere. You could head to Goldshire and chill out with people hanging around of all sorts of level and experience...
Then came TBC...with Shat as the only city, both alliance and horde? eh? Not only does it look terrible, it doesnt have any of the feeling of home or atompshere that i loved.
On a side note, I came through the portal expecting a war, initially i see some things fighting, but then for the next 10 levels i am doing completely unrelated quests to this so called war which seems invisible to me. Considering the land is under the unfluence of the Burning Legion they dont seem to show up much do they. The war is on and I must save the world from invasion of the burning legion...but before i do that I'll go collect some petals in zangermarsh....right.
The whole expansion seems like a knee jerk reaction to the flood on new MMO's that are coming out. I don't blame them, they have the number 1, so its much safer to add to it rather than make a new one and risk "its not as good as the original" and loosing out.
Not being able to fly around azeroth on my flying mount seemed very poor also, okay i understand they didnt build the original world to be seen from all angles - but then put some invisible walls in so i cant fly to those places eh!
yeah i quit becuase TBC sucks, but it think the new expansion will be alot better, i think they learned there lesson.
they should have NOT raised the cap.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You're an idiot for not being able to think pass the obvious.
The Burning Crusade killed the old content , replacing it with the new zones and dungeons which alot less effort was put into,this is why tons of people are/were requesting for Classic servers , obviously they won't start hanging in winterspring alone and won't be in a group including only themselves for UBRS.
The new content of TBC SUX ASS it's a bunch of copy-paste shit which replaced the old content which was alot better.
Although I got pretty tired of wow after playing 2+ years I was still having fun in the old WoW and quit the game after grinding quests in the suxxzor zone of the outlands @ lvl 65.
World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.
my complaints had naught to do with old content. It was focused on how badly the new content sucked.
I think it was better for blizz to start working on WoW 2 whilst adding new dungeons to the classic wow instead of rushing and releasing TBC which although made alot of money pushed alot of ppl to quit the game / will leave the game as soon as WAR / AoC are out ( god I hope they will be decent games).
TBC is a horrible expansion just because so much thought and originallity was put to WoW classic and releasing TBC actually "destroyed" all the amazing content for end game dungeons.
Once you would get to 58-60 do all the cool stuff surronding the attunment for mc , onyxia, bwl ( great dungeons) and now you are an idiot if you aren't going out to the outlands and start questing all over again to lvl 70 and on the way you do some horrible dungeons which are purely for loot and are not even fun.
World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.
I mean... people that have SPENT 2 weeks grinding S-Halls for retarded faction... only to learn they still need to grind more faction... seeing the same retarded dungeons over... and over... until they just want to die... these people have a right to be a little unhappy with the expansion. All the little gamers with mains that are not 70? Yeah, you have no place to even try to defend it, as you have not seen the worst yet.
And Kara... my god what a joke that crap is... Basically you are encouraged to take you and 9 other players, and IGNORE THE REST OF YOUR GUILD. Why? Well you are on a timer, and you do not want to fail a run, so take the 10 that can do it, and get it done. No place for casual people in there, they will get you wiped! How the hell is that a good idea for an instance??? It's like Blizz said "Okay, take the 10 best you have from your guild, and alienate the rest, screw it, they don't matter anyway"...
F Blizz.
i enjoyed the newness of BC ^^ for like a month but she died out qwik needs to be drawn out a lil more help seperate the men from the boys so to speak instead of every jag off with a few hours gettin elite gear and makin the long hard work of good players obsolite anyway im ramblin so to recap BC didnt ruin WoW but it didnt really make it better ....
Very much so, for me it was a grind fest race to 70, with not many stoppping to actually enjoy any content.
The REAL killer for me was bopping that first TBC npc on the head and the first green I found replacing an epic that I worked months for. And Blizz expect us to sit in instances again for months, until the next expansion is released and we replace our epics again in the same manner.
I got 2 fun years out of WoW, but the fact is, the actual mechanics of the game don't support expansion.
I was very disappointed with BC. I was expecting casual content, yet all I got was a massive grindfest for rep to enter instances. Running X number of instances N times does not a fun game make. Karazan almost destroyed our guild trying to get rep with 10 man teams for eventual 25 teams. All in all, too many bad design decisions doomed this expansion.
The only thing Wow has going for it right now, is there is little decent competition in the marketplace. That is going to change this fall and early next year.
If I were Blizzard I would not expect fat expense accounts again next year.
I played WoW a few months after it was released for about a year till I quit in Feb 2006. Early this year I was playing with the idea of resubscribing (missed my rogue and pvp) but then the TBC was launched for 35€. From my pov this was a ripoff for an expansion; Much too expensive, without a free month, no real innovation merely everything a bit more, no TBC free servers (no choice, take it or die), uber items which practically made all the work and countless hours of play from before redundant. So either I had to buy TBC if I wanted to stay competitve (48€ right there just to give it another go, bah) or live with getting ganked constantly. So I did what most ppl didn't and simply didn't buy the addon and didn't resubscribe either.
I really wanted to play but I didn't like their dismissve attitude towards player's 'work' and effort, nor the fact that they backed ppl into a corner and lastly the fact that my original WoW is now more or less unplayable. Sure, marketing wise it was brilliant and made Blizzard even richer, but from a player's pov I was simply disappointed at this type of behaviour. Not least because in a way (even if just on a very small scale) I had contributed to getting them in this position, having bought almost everything ever since D1/WC1 onward. This used to be a good company. Back in D2's day they allowed you to stay classic or play on different servers with the addon and merely through content did they persuade players to shift from classic to addon instead of forcing them to. Oh well, those days are gone and so is my loyalty as a customer.
"Don't try to experience everything all at once... maximize your MMO value by enjoying the ride to the highest level."
The Great "Burning Crusade" ruined it for me... Was the best thing going before that peace of garbage was released.
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I did actually falme one or two people (mildly not too bad) for saying TBC was bad.. and I realized thats unfair, to argue a point of opinion.
One guy in this thread recently said his point of the war...and picking petals was sad yet funny and true.
But realistically what Could Blizz have done and not made someone mad. Thats what they had to look at. If they just added dungeons and new races, then How many 1000's of more people would be mad to buy a exp. that didnt "expand" the game at all just added a few instances of the same "junk". And thats basically what Everquest has been doing in EQ and EQ2 just adding Junk...
Persoanlly Im gald to see Blizz make the real step to raise the cap, its the only real step forward, yes maybe the stoyline could have made the players feel more "in the war" then it has, but be fair also there are many of that want our own Virtual life as a character...not as soldier 3777789 of battialion 77..... if we want that we would be playing Medal of honor huh!
Remeber your a adventurer, not a solider.
Ill finish with saying, in game that has 8 million subs (probably 400k active players) You wont be able to make Everyone happy. But that dont mean those upset are not without there reasons. Yes TBC killed big raid guilds, what you really need to ask is, was that a bad thing?
My opinion, Not really. We shouldnt be forced to have a Huge raid guild to have access to all of the game. end game content with out having to deal with large raid guild drama.... I think blizz made the right choice.
Miataka (+many sub variation of that)
~WoW (Kael'Thas, USA)
MiaTaka
~ RF On-line (Fire Server)
-Mia- takahashi
~SWG (Europe-chimaera)
Miataki Valeinca
~EQ 2 (everfrost)
MiaTaka Soyinka
~Second Life
Oh it was yes SOE that started the cost effects expansions, but it wasn't SWG , it was with Everquest 1 & 2.
But not to get off topic. Your right that there is maybe some implication of what that fee is for. I think if they were to offically comment they would say the fee covers the cost to run teh servers, web site and basic service. As a bought 1 time fee expansion with additional content the fee is to recover teh cost of development of the Doders wages and resources used to develop and test the expasion.
Which I know we have come to the point of saying BC is needed to play End game content, But still optional I have a few guildmates taht cause they are highschool students haven't bought the BC and play the game up to lvl 60 just fine.
To be honest even Free to play games such as Anarcy On-line Charge a fee for there new Expansions, I think pretty much all On-line games do. I think ther eis a real cost to wadges and such for coders to write direct model and creative staff to create dialogs of NPS and mini stories.
Rip off? nah ... the fee is small.. now on teh othe rhand if you have to pay more per month to have TBC yes that would be a rip off.
and it is optional... to lvl 60 anyway, We haev to wait and see what Blizzard does now from this point on. Do they Take teh Sony school of thought or the NC soft school of thought? as in.. AO when the next exp comes out they give all members free access to teh old expansion and only charge for the ne wone. Or like sony say ...$$$$$$ buy each exp muhahahahha and Like it !!!! lol
lets see where they go with there exp philosophy.
Miataka (+many sub variation of that)
~WoW (Kael'Thas, USA)
MiaTaka
~ RF On-line (Fire Server)
-Mia- takahashi
~SWG (Europe-chimaera)
Miataki Valeinca
~EQ 2 (everfrost)
MiaTaka Soyinka
~Second Life
Was there always a Outlands? was there always lvl 70? was there always flying mounts? was there always Jewelcrafting?
was there always Blood Elves and Drainei? Im struggling to see What the same ol same part is.
Im not flaming you..Im serious .. I want too know what you think was same ol same? when only thing Blizz ruined was 40 man raids...which after 2 years of doing you think you would be Bored of doing those anyway?
Im curious cause that seems to be what the complaint is... its not tha there was nothing new it was that vets lost there "leet guild" cause you can solo better gear then 40 man raid stuff... and all the non leet guys could now level the playing field in PVP without doing raids...
Or am I totally wrong???? if Im wrong By all means please help me understand.
Oh BTW expansion, Means to take what is there and add to it.
Maybe people are confusing this with REVAMP, Like what SWG did with NGE and changed the whole game. or the differance between eq and EQ2.
See thats not expanding thats re-building or revamping. and thats not what Blizzard offered you at all.
So yes its the same game with More added to it...it is thus....expanded
What were you expecting?
Miataka (+many sub variation of that)
~WoW (Kael'Thas, USA)
MiaTaka
~ RF On-line (Fire Server)
-Mia- takahashi
~SWG (Europe-chimaera)
Miataki Valeinca
~EQ 2 (everfrost)
MiaTaka Soyinka
~Second Life
Personally I felt cheated that Blizzard got lazy. After they built this big new zone called Outlands, it's like they decided that raping their subscribers with lubrication wasn't enough, so they threw out the lube with the rest of the planned features.
Blizzard Employee 1: Making new classes is hard work.
Blizzard Employee 2: Hey, I know, let's just take the unique classes from each faction and give it to the other! That way we can advertise new classes for each faction, and only have to do half the work!
Blizzard Employee 1: Great idea! Hey, I know! let's take a shit on the lore and give Horde the Blood Elves. That way, we can take the Night Elf models and just modify the textures! It'll only take HALF the work!
Blizzard Employee 2: Wait, don't you think that some of our players might recognize this utter lack of effort on our part? I mean, they are paying us monthly, plus the cost of the expansion.
Blizzard Employee 1: Are you kidding me? All we gotta do is slap the words "Blizzard" and "Warcraft" on it and then cash the checks.
Mnay different things have ruined wow and i will list them ...take them as they are or just flame to someone else cause it true!
1. bc ruin it - true
2.kiddies ruined the community - true
3. gold sellers and account sellers ruined it - true
4. kiddies cant earn nothing and buy gold which in turn made gold sellers what they are today - true
5. fact wasnt many gold sellers and account sellers before wow - true
6. today 80% of all sellers came from gold buyers from wow - true
there are the 6 top reasons after i made it to lvl 60 in wow why i left and many others have also!
kiddies have destroyed wow and now it pouring over to other games .... so thank the wonderful kiddies and those who buy gold from sellers for the problems today in mmo world!