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Is WAR ripping off WoW?

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  • TekilTekil Member UncommonPosts: 13

    Why don't we just put it this way, for everyone that thinks WAR is a Rip off of WoW is only concerned at all the time they spent playing WoW and gathered up phat epic items. They are just trying to jusitfy not playing WAR by making it seem that it is only a copy of WoW so they don't have to start a new MMO since they devulged there life to WoW. They think this is there out to not playing WAR(WoWclone) beacuse it is no different. I just find this halirous I mean honestly you have to be under the age of 18 to believe that WoW came before WAR... I know I know Warhammer didn't have illustrations of orcs and goblins humans and Elves in the early '80s what do I know 

     

    Lets just let the 13yr olds believe what they need to believe so they can contimue to play WoW.

    Kill yourself and roll a Rogue, We'll wait!

  • AstralglideAstralglide Member UncommonPosts: 686

    Seriously. Everyone here who has actually played Warhammer (with the actual figurines) raise their hands.

    A witty saying proves nothing.
    -Voltaire

  • ShohadakuShohadaku Member Posts: 581

    I used to play the tabletop Warhammer. It rocked. I was Chaos back in the day when I could have a huge regiment of Dragon Ogres. I would stomp people with those.

     

     

  • Sovren1Sovren1 Member Posts: 312

    Agreed, I have to say that if anyone in their right mind believes that Warhammer is a copycat, well then I believe Diablo copied from it's sequel Diablo 2. How? Exactly...it can't. Chronologically speaking Warhammer has 10+ years of creation before Blizzard even came to be.

    They both obviously incorporated Tolkien. But....and I say but, It seems to me warhammer had actual character models for their universe which is totally where blizzard got their so-called "Distinctive Art". It's a borrowed world I know. That's life. But to believe Warhammer is stealing from anyone is just, um yeah...you know.

    Now don't get me wrong, I like wow. I like many games. WoW has my attention right now which could easily change to something else next week.

    As far as the guy throwing out there that only so-called noobs to the MMO community cries about balance, well...I'm a pvper and have to say that balance is always one of my biggest concerns. Wow lacks balance when it comes to pvp. Many MMOg's do, but that is a whole other topic and thread. I can say tho that it's disheartening to me that each class doesn't have an equal say when it comes to pvp. Games that are unbalanced no. 1 have some sort of uber build and no.2 usually favors the casters in the game.

    My 2 cents.

  • ArathArath Member Posts: 119

    I cant believe this thread is still going on and since I have wanted to reply to it before but havent go around to it before I will now. Warhammer Online (THE GAME) is unfortunatly going to copy aspects of World of Warcraft (THE GAME). To deny this is to be blind to how this industry works.

    Yes Warhammer existed prior to Warcraft but thats not really whats being debated here. What we are discussing is how these two MMO's excluding other debatable aspects are similar to each other. All fanboism aside they ARE SIMILAR. Just as World of Warcraft is similar in ways to MMO's before it so too will Warhammer Online bear aspects of its predecessors and in this case World of Warcraft. I doubt the people at EA-Mythic never played World of Warcraft at some stage and didnt enjoy it (if thats the case they arent gamers) and its even more absurd to think that they wouldnt want to improve and take aspects that worked well from PRIOR MMO's (including WoW).

    In MMO timelines WAR follows WoW so anything it does in the space will be seen as derrivative. An evolution of past MMO's and in style they are already comparable, so I dont see why anybody should take it as an insult. Yes I know a Warhammer MMO was in development before WoW came out, but it never saw the light of day so its a mute point. In the end World of Warcraft came first and WAR will have to contend with bearing similarities to it.

  • Deemos-QBDeemos-QB Member Posts: 28

    *looks at thread title*

     

     

     

    ... /sigh

  • Sovren1Sovren1 Member Posts: 312


    Originally posted by Gameloading
    What actually happened:Mythic noticed the success of the Warcraft franchise. It bought the rights for a Warhammer Online IP as it was similar to warcraft and well suited for an MMO. Mythic took a good look at WoW and made a game that is in some ways similar to WoW

    Most likely the case. You would have to be pretty stupid to not see it. Altough, who knows which actually started making it's mmo first as Mythic bought the rights from someone who started it along time ago. It's like peanut butter....jiffy got really big so peter pan made some too.

    I have a feeling that if WoW had never got big, Warhammer online would never have had the backing to finish it and support it.

    Personally I hope WAR does really well and delivers on the pvp it promises.

  • lapommelapomme Member Posts: 270

    Im not going to read all the junk in this thread, im simply going to state what I saw, and what I think about it.  This is coming from someone who has seen and played Warhammer Online first hand.  If you don't want to believe what I say, then fine.

    First of all, I am a complete fan DAoC and have been playing since pre-expansions so when I saw Warhammer I was expecting some type of gameplay or PvP elements that matched DAoC's amazing style.  And let me say that when I did see Warhammer Online, I was completely crushed.  The UI is an exact replica of Lotro (which is a knock-off of WoW) and the game runs EXACTLY like WoW (but even closer to Lotro).  The fighting is also a knock-off of WoW.  The ol' jumping around the enemy and fast combat.  Now not EVERYTHING is an exact replica of WoW, but when you play it, thats what it feels like.

    I'm not going to go into details and explain every single thing that made the game feel like a WoW replica and what parts of it were different, I will just leave it at this.  I don't give a shit if someone says "Oh well thats how the industry works!  Of course some things are going to copy a popular game!"  Thats just complete crap, if Mythic had any brain at all, they would see that there are still a LOAD of DAoC fans in the community just waiting to see the next DAoC.  For example, if they made DAoC 2 and made it just as good as the first in the series, I garuntee you that it would sky-rocket with popularity.  And guess what?  It wouldn't be anything close to WoW.  So you see, they can still make money without copying WoW, they're just too stupid to look into it.

    So in the end, if you were expecting any type of DAoC gameplay or PvP, prepare to cry, the old Mythic is gone.   

    And to answer the question, yes Warhammer is ripping off WoW, no its not okay, and saying "They HAVE to its part of the industry" is not a viable excuse.  And no im not an idiot, I know Warhammer came before WoW.

    P.S : I love all the people in this thread who just laugh and call anybody noobs who say it looks like WoW.  If you havn't played it, then you know nothing.  And I don't know if you're blind or in denile, but even by looking at the videos, yes you CAN see at LEAST that the UI is a complete knock-off.  Now im expecting a few replies that say "Oh don't listen to him he is just a troll".  No, im not a troll, I had high expectations for this game considering it came from the creators of one of the best MMOs in gaming history, and now im just telling you how it is.

    P.S 2 :  I'm not in beta

  • dreadondreadon Member Posts: 27

    Ok, So the graphics look the same at first glance. I dont realy care. UI has a simular set up, so what i liked the WOW setup for how i controled my character. all this does not change the fact that I have played WOW, done every quest and killed every boss uncounted times. If the system works why fix it?

    For me i left WOW because i could not stand sitting around waiting for my guild to get ready for 3 hours to kill a boss just so some one could have a shinny new sword. Their end game content lost me, with the options of Farm gold or Raid a boss there was no real exitment beyond the first kill. The only thing i liked at end game was when we would get together and go raid a town. Blizzards PVP system left a lot to be desired so with WAR forcusing on PVP from Lv 1 to 40 I think i will be enjoying the game more then WOWs, oh look i got one more blue to sell on AH.

  • lapommelapomme Member Posts: 270

     

    Originally posted by dreadon


    Ok, So the graphics look the same at first glance. I dont realy care. UI has a simular set up, so what i liked the WOW setup for how i controled my character. all this does not change the fact that I have played WOW, done every quest and killed every boss uncounted times. If the system works why fix it?
    For me i left WOW because i could not stand sitting around waiting for my guild to get ready for 3 hours to kill a boss just so some one could have a shinny new sword. Their end game content lost me, with the options of Farm gold or Raid a boss there was no real exitment beyond the first kill. The only thing i liked at end game was when we would get together and go raid a town. Blizzards PVP system left a lot to be desired so with WAR forcusing on PVP from Lv 1 to 40 I think i will be enjoying the game more then WOWs, oh look i got one more blue to sell on AH.



    I don't think you understand what I am saying.  Half of the reason this game is getting so over-hyped is because its the creators of DAoC and a LOT of people are expecting PvP on the level of DAoC or something similar that will remind them of it.  And after playing it I can say that you can't find one connection with WAR and DAoC, they are completely different.  Unfortunately, its more like WoW, which has some of the worse PvP to date.

     

    Fine, if you like WoW, you will probably like this.  If you a veteran gamer and can't stand games coming out these days (which means you most likely do not approve of WoW), then you're probably in for a massive let down.

    That is what I am trying to get around to.

    Edit : And graphics were NOT the only thing I mentioned that were the same.  People have only said the graphics look the same, IM saying that the gameplay is really close to WoW.

  • mistermentalmistermental Member Posts: 20

    Weskhan: As you're not in beta, I can only assume that the way you have played the game is at one of the conventions. Which means unless you queued multiple times to play, you got a roughly 20 minute shot at playing the game.

     

    Now, not saying what you said was invalid or anything, but I think I'm going to trust the many, many other reviewers out there who have said they loved WAR's RvR over your 20-minute session. That said, I'm actually just going to wait until I've experienced it myself, because there is so much rubbish and misinformation flying around the internet regarding WAR, that the only place to get the truth is from the horses mouth, and then by playing it yourself.

     

    Fortunately I should be getting my beta account quite soon, which will let me see first hand. Problem is, I then can't report back here to tell everyone whether it is good or bad...silly NDA's.

  • IlliusIllius Member UncommonPosts: 4,142

    LoL 22 pages.  Shoot me now.  Where's TheFonz2.0 with his dead horse beating pic thingy?

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • Ngeldu5tNgeldu5t Member UncommonPosts: 608

     

    Originally posted by dominia


    I don't want to side track the tread but the GW devs (  Mike O'Brien, Patrick Wyatt and Jeff Strain and a couple of others) were some of the lead guys for Warcraft, Starcraft and most importantly BattleNet.
    As I remember reading on gamasutra about 7 years ago, Blizzard had just started planning WoW and there was a fallout over the design direction of it. Mike, Patrick and Jeff wanted it to be more of a Virtual BattleNet where players in the Warcraft universe would join an instanced battle in a certain zone in Azeroth  (kinda like Battlegrounds) and they wanted a highly competitive ladder system with a strong emphsis on pvp.
    The other camp looked at EQ and their success with limited pvp, and a lot of pve raiding at endgame and thought it the better business model. The pve raiding camp won out and Mike, Pat and Jeff left to apply their ideas to a new MMO, GW.
    Later on in 2004 there was yet another fallout at Blizzard (early spring '04) there was a large exodius from WoW to other companies; again don't quote me but I remember reading 1 or 2 designers leaving for ArenaNet at that time also). The later exodius was again over the direction of pvp, strictly instanced or world pvp -- world pvp won out as AV was originally scheduled not to be instanced.
    Then the game was released, instanced pvp was soon intorduced along with ranks, and eventually a ladder system.
    The interesting thing about that second fallout was that in Spring 04 WoW was pretty much complete -- they had every raid MC, BWL, and AQ completed and had drawn out the plans for Naxx. That leads me to believe that more then just a few people left Blizzard and that they almost had to bring in an entirely new team to finish WoW and get the 1st Xpack going -- which explains the long delay.
    That is how I remember reading the story and living it in alpha testing 3 years ago. If anyone else has more complete information feel free to correct me.

     

    You got it right,even the W3 engine is not what they built because they left before the game was over and Blizzard had a half finished engine.



    Mike O'Brien, Founder and Programmer, was also a company director of Blizzard, where he worked for four and one-half years. He was most recently the team lead and lead programmer of Warcraft III, and personally developed the game's 3D rendering engine. Mike was the original creator and architect of Battle.net and was lead programmer on that project. He was also a senior programmer on StarCraft and Diablo, as well as the author of the network code for both games, and was a programmer on Warcraft II. Mike was featured as one of the 25 most influential people in the game industry in PC Gamer's September 1999 cover story, "Game Gods."

     

     

    Patrick Wyatt, Founder and Programmer, was previously Blizzard Entertainment's Vice President of Research and Development. He was most recently the team lead and lead programmer of Battle.net. Previously, Pat was a senior programmer on both StarCraft and Diablo, and wrote the multiplayer code for both games. He was also a producer and senior programmer on Warcraft II, for which he wrote both the networking and multiplayer code, and producer and lead programmer for Warcraft I. Pat also worked on Lost Vikings, Battle Chess, Rock and Roll Racing, Death and Return of Superman, and Justice League Task Force. Pat was employed at Blizzard more than eight years.

    Jeff Strain, Founder and Programmer, was the team lead and lead programmer of Blizzard's massively multiplayer role-playing game, World of Warcraft. He was also a senior programmer on both Warcraft III and StarCraft, and a programmer on Diablo. Jeff was the creator of the StarCraft Campaign Editor and was employed at Blizzard for four years.

     

    www.arenanetworks.com/about/team.html

    In the land of Predators,the lion does not fear the jackals...

  • lomillerlomiller Member Posts: 1,810
    Originally posted by Gameloading


    Mythic is trying to copy Blizzard, yes.

     

    L O L

     

    Nobody can copy Blizzards it’s a logical impossibility resulting from the fact that everything Blizzard has ever done is a copy of something else.  (Remember Blizzard *bought* Diablo)

     

    The Warcraft universe is a blatant copy of the Warhammer universe right down to the artwork. The Warcraft game play is a blatant copy of Dune game play. World of Warcraft game play is a blatant copy of Everquest right down to the classes.  

     

    Only an idiot would fail to see why Mythic would want to do a Warhammer game whether a successful rip off of it existed or not. Warhammer is a near perfect match for the type of game Mythic likes to make, and unlike Blizzard they did it the right way and obtained a license before going ahead with the project.

     

    All the fanboi inversions in the world won’t change these facts.  
  • lapommelapomme Member Posts: 270
    Originally posted by mistermental


    Weskhan: As you're not in beta, I can only assume that the way you have played the game is at one of the conventions. Which means unless you queued multiple times to play, you got a roughly 20 minute shot at playing the game.
     
    Now, not saying what you said was invalid or anything, but I think I'm going to trust the many, many other reviewers out there who have said they loved WAR's RvR over your 20-minute session. That said, I'm actually just going to wait until I've experienced it myself, because there is so much rubbish and misinformation flying around the internet regarding WAR, that the only place to get the truth is from the horses mouth, and then by playing it yourself.
     
    Fortunately I should be getting my beta account quite soon, which will let me see first hand. Problem is, I then can't report back here to tell everyone whether it is good or bad...silly NDA's.



    A logical assumption, but it is wrong.  I've played it through other means and had as much time as I wanted on it.  THAT is where my thoughts are coming from.

  • DrunkenPreyDrunkenPrey Member Posts: 122

    It's still a long way off so a lot can change. After reading the write up someone posted of the classes and the scenarios I'm sure that even if the controls/UI etc are similiar to WoW it will have enough new and interesting content to make it better. It would be a lot easier if everyone just accepted that there hasn't been a truly original idea in MMOs since UO and EQ (apart from maybe EVE) and just played the game they most enjoy rather than worrying about who is ripping off who.

    ______________________________

    WAR is coming. Look busy.

  • AtomicGateAtomicGate Member Posts: 3

    If you actually watch the WAR game play videos they are very similar to WoW. WAR has some improved graphics and some better systems (like the quests and rvr) than WoW but the game play is exactly the same, nothing new here. Anyone that thinks that WaR will have the same success as WoW, is just a WaR fanboy that for some reason had a bad experience in WoW.

     

     WAR is not even a next gen mmorpg, the only next gen mmorpg that is coming out soon is Age of Conan.

  • badgerbadgerbadgerbadger Member Posts: 148

    hey thanks!

      I had missed Dom's post and only occaisionally check this one for humor value 

     I mean; hell; i remember TALISMAN and even the warhammer/warhammer 40k stuff showing up THERE - so its just all amusin'.

    As to whthether the MMO; rather than the IP is a rip-off... WELLLLLL.  I'll just pipe in that I; too expected the WAR engine to be an upgraded DaoC engine - and that the comabt would be more... WarHammer and less... less generic-MMO trade blows until someone has run out of hit points...

      All that out of the way;  I was unaware of the GW personnel or the fates of the Blizzard team - and would not have thought to look it up on my own because it wasn't until it's presented like that; that someone like me says

     " ...OH That IS interesting..."

      Thanks for connecting the dots for me; dominia; angeldust

     

     

     

  • Ngeldu5tNgeldu5t Member UncommonPosts: 608

     

    Originally posted by AtomicGate


    If you actually watch the WAR game play videos they are very similar to WoW. WAR has some improved graphics and some better systems (like the quests and rvr) than WoW but the game play is exactly the same, nothing new here. Anyone that thinks that WaR will have the same success as WoW, is just a WaR fanboy that for some reason had a bad experience in WoW.
     
     WAR is not even a next gen mmorpg, the only next gen mmorpg that is coming out soon is Age of Conan.

    LOL...Since Sigil threw that bullshit of "Next MMO Gen" everyone seems to use it and can you tell me please how you define "Next MMO Gen"?

     

    The WAR / WoW thing looks a lot like  The Great Radio Controversy... assuming that the WoW zealots know about the controversy of course

    In the land of Predators,the lion does not fear the jackals...

  • whitedelightwhitedelight Member Posts: 1,544
    Originally posted by Ngeldu5t


     
    Originally posted by AtomicGate


    If you actually watch the WAR game play videos they are very similar to WoW. WAR has some improved graphics and some better systems (like the quests and rvr) than WoW but the game play is exactly the same, nothing new here. Anyone that thinks that WaR will have the same success as WoW, is just a WaR fanboy that for some reason had a bad experience in WoW.
     
     WAR is not even a next gen mmorpg, the only next gen mmorpg that is coming out soon is Age of Conan.

    LOL...Since Sigil threw that bullshit of "Next MMO Gen" everyone seems to use it and can you tell me please how you define "Next MMO Gen"?

     

    The WAR / WoW thing looks a lot like  The Great Radio Controversy... assuming that the WoW zealots know about the controversy of course

    Please, somebody explain to me how Age of Conan or Warhammer is next gen? Neither are, there are no "next-gen" mmorpgs coming out anytime soon, unfortunately.

    image

  • MonsieurXMonsieurX Member UncommonPosts: 46
    Actually no big difference.  



    Even goin back to DAOC.  They all say PVP based, HAS OUTSTANDING PVP CONTENT.  Its all BS.  



    WoW followed in DAOC footsteps by allowing players to go into those arenas and to fight others realms in combat, and even to invade other realms on their home turf.  WoW did the same thing, yet DAOC is seen as more pvp based?  ITems were basicaly the same in both games.  So far I have heard nothing in WAR that tells me its 100% PVP skill based (meaning you dont need the highest ranked weapon in order to do any good).   



    I have heard nothing but very small differences between WAR and DAOC, and that goes with any mmorpg.  Even WoW shows very few differences from DAOC.  The only reason why WAR SHOULD get away with this is cause its made by the same creators as DAOC (mythic). 



    Again if you want a pvp based game, look at Darkfall online, shadowbane(basic concepts revolve around pvp), AoC, Asheron's Call (darktide). 

     

    Hi,

    Just a little comment on the underlying sentence.

    I played three level 50 characters ( a 50 in each realm ) in Daoc including one which was realm rank 6. I left Daoc when SWG was released so I dont know what TAO and New Frontier changed pvp wise ).



    Anyway, when I was playing once you had a 99% or 100% crafted armor with maxed out resists, the stat bonus where you needed too and the proc,reverse proc you wanted, your character was on an equal level next to the others players character. I am of course speaking gear wise.  And it was not that hard to wear such armor.

    The difference in "uberness" came with Realm Abilites and player skill not the time you spent collecting powerfull gear in pve.

    Furthermore, WoW is a PvE item centric base game with close to meaningless PvP ( that will change with the next addon I've read ) compared to Daoc  ( you had realm relic which gave to all  players of a realm a bonus to magic, melee or mana "not sure if it was mana, you could open a dungeon by controling more castle that the others realm, Darkness Fall dungeon where you could pvp as well ) and WAR is more of a PvP less item centric game.



    Note that I don't bash WoW PvP, I just didn't found it interesting nor well implemented.




    I think WAR will be similar to Daoc in that area, at least I hope it will.

    As for WAR behind a WoW ripoff, I stand on the side which think the contrary. Warhammer univers came before Warcraft one and Warcraft graphic art is a ripoff of Warhammer art.



    PS : I've played WoW too, level 70 hunter with raid gear ( mostly MC stuff, I left the game short time after BWL was added ).

    Regards,

    Xavier

    PS : worry for the bad quoting.

     

     

  • TyfreakyTyfreaky Member Posts: 239

    Please shoot me, please.

    I'm not even going to bother reading any other post simply because this topic has been brought up at least once a week since WAR was announced.....

    I know all the darn arguments.....

    And all I have to say is whoever brought this up again needs to be locked away permanantly....

    -- All Blizzard games borroowed from GW and even thank GW in the credits.. Im serious, check out the credits

    -- Just about everything since WoW came out has borrowed heavily from WoW on how to do a good casual MMO, including Guild Wars, LotRO, ect....

     

    So the question becomes: WHICH CAME FIRST: TEH CHICKENZ or TEH EGGZ???

    And the answe is:



    WHO GIVES A RATS ARSE?!?

  • dreadondreadon Member Posts: 27

    Amen  lets kill this thread

  • SweeetSweeet Member Posts: 135

    Originally posted by Tyfreaky


    Please shoot me, please.
    I'm not even going to bother reading any other post simply because this topic has been brought up at least once a week since WAR was announced.....
    I know all the darn arguments.....
    And all I have to say is whoever brought this up again needs to be locked away permanantly....
    -- All Blizzard games borroowed from GW and even thank GW in the credits.. Im serious, check out the credits
    -- Just about everything since WoW came out has borrowed heavily from WoW on how to do a good casual MMO, including Guild Wars, LotRO, ect....
     
    So the question becomes: WHICH CAME FIRST: TEH CHICKENZ or TEH EGGZ???
    And the answe is:



    WHO GIVES A RATS ARSE?!?

    BANG BANG!! (you'll have to imagine I just shot you, mmmk)

    Chill Winston! You keep stressing yourself out over menial things and you'll knock 20 years off your life!

    Oh, and sorry if I made read some more, I in no way intended to add to your baggage.

    To wank, or not to wank. The ultimate MMO sacrifice.

  • KyorutoKyoruto Member Posts: 794

    OK take the advice of someone who can't see the difference in 30 and 60 fps. Can't see the "motion blur" in his 16ms LCD monitor. Has an astigmatism in his left eye. Diagnosed with PVD. (Which is common in the 30+ age group and I'm 21) And can barely tell the difference in shades in colors. (I can tell light from dark, but if someone put like Vermilioin next to Red-Orange I'd have no idea which is which.)

     

    These games do not like a like at all. Even I can tell that it's an updated DoAC engine. It's not hard to tell the difference at all actually. The marker you talk about has been in multipul games. And shouldn't be linked to WoW. It was just a way for people to know who has a quest instead of going to area to area talking to everyone hoping that they have a quest to give them. Which would be extremely annoying.

    Siehst du mich
    Erkennst du mich
    Ganz tief in meinem Herz
    ist noch ein Platz f?r dich
    Ich suche dich
    Ich sehne mich
    nach dem was ich geliebt hab
    doch ich find es nicht

This discussion has been closed.