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This game isn't as good as everyones saying...

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  • synnsynn Member UncommonPosts: 563

    i personally enjoy the game. I've CTD only once since they patched the problem and my rig is a dinosaur. obtw since the op wants to talk about wow being so polished and stuff try and google wow patch archive and go look at the first few patches they released. every game is buggy and wow was no exception.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by Myrdek

    Holy.... I knew the game still had work to do but there is no way in hell they can even clean up 20% of the issues they have before launch. You didn't even include the features that aren't implemented yet like Talisman Crafting and AH...

    This sound like another way too buggy mmo release

    Its ok, I didn't want to play with you anyway.

    Talisman crafting was temporarily removed from beta as it was easily exploitable.  You also have to remember they have a full MONTH to do anything.  Do you think they will just sit around and pick their noses for 30 days?  Of the items that I listed the only detrimental issues is server stability.  Everything else is easily ignored.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • miagisanmiagisan Member Posts: 5,156
    Originally posted by Myrdek

    Originally posted by Locklain


    I have been in WAR beta for almost a year now, I will list some of the items that are broken or buggy.  Keep in mind even with the items I am STILL going to buy the game.
    The inventory Paper Doll does odd things with certain equipments.  Either it turns sideways or looks like your riding an invisible mount. This one is still in game...especially with greenskins. But honestly it's a pretty minor bug in my eyes
    Fall damage is bugged.  You are better off jumping down a long distance than you would be to just fall.  It seems as though fall damage is calculated on the time it takes to hit the ground.  When you just fall from a high place it takes your character a while to reach full fall speed where if you jump your reach max fall speed from the start.  (I know it sounds odd but thats how it works) Yeah this is one thing i havent figure out yet. You could jump down some areas and be perfectly fine, but fall from a distance of 10m of you are dead
    Getting stuck in the environment is very common.  Do not jump on fences, lamp posts, carts, chairs, tables, or anything of that manor or you are more than likely going to be stuck. Pretty Much fixed at the advent of 3.3. I have not experienced any of this since then. Even when ressing in a scenario and people would get stuck together doesnt happen anymore
    There are a few movement bugs that need to be fixed or they give a player the upper hand in an RvR situation.  One of them is possible on land, the other in water.  I will not go into detail of how to do these. I haven't seen these movement bugs other than you go slower in water...please explain...i have been in ebta for 8 months..haven't witnessed this
    There are still no graphic settings in game, only those to change shadows and lighting and some minor spell effect changes.  There are no options for clip plane and this is why some of the environment shots are bland. Acknowledged, but graphics are the easiest thing to code. YOu don't have to worry about interaction or gameplay design for these.
    Crashing to desktop was never an issue for me, though when it does happen it is mostly due to a memory leak within the game that if played for excessive amounts of time the game will eventually crash.  The playtime seems to be around four hours or greater. As of 2 days ago, this has pretty much been abolished, and there is even an exit poll on how well it has been fixed and how well server stability has been fixed. Personally they did a great job. I havent had a CTD in the last 2 days i played, where previously i would get them every hour
    Server stability is another issue.  Zones randomly crash in game, however, this has lessened greatly.  Fixed..see above
    Another issue with server side problems is ability lag.  Every once in a while the server will fall out of sync with the abilities being used and you will get an error saying "the ability is not ready" and it will rest the refresh timer.  This again has been greatly reduced. This is not lag..this is latency. And and this happens to me only when there are a huge amount of players on the screen....>100. Hopefull this will be addressed. This is the only real issue still remaining in my eyes
    Collision detection does have a few problems where you can become stuck on people or stuck inside of them.  Generally if you jump around and continue moving you will be set free.  Collision detection is a great thing to have in PvP as you can block other PCs from running away, but they can also do the same to you. Pretty much fixed in the last few days....see above
    There are a lot of character clipping issues most of which involve cloaks and weapons. Again graphical and minor
    I think I covered most of the problems I can thing of now.  If I do remember some others I will come back and repost.  Now you can't say I am lying about the game and covering up the problems.

     

    Holy.... I knew the game still had work to do but there is no way in hell they can even clean up 20% of the issues they have before launch. You didn't even include the features that aren't implemented yet like Talisman Crafting and AH...

    This sound like another way too buggy mmo release NOT even close to a buggy release....sorry doomsayer

     

    image

  • twhinttwhint Member UncommonPosts: 559
    Originally posted by Myrdek

    Originally posted by Locklain


    I have been in WAR beta for almost a year now, I will list some of the items that are broken or buggy.  Keep in mind even with the items I am STILL going to buy the game.
    The inventory Paper Doll does odd things with certain equipments.  Either it turns sideways or looks like your riding an invisible mount.
    Fall damage is bugged.  You are better off jumping down a long distance than you would be to just fall.  It seems as though fall damage is calculated on the time it takes to hit the ground.  When you just fall from a high place it takes your character a while to reach full fall speed where if you jump your reach max fall speed from the start.  (I know it sounds odd but thats how it works)
    Getting stuck in the environment is very common.  Do not jump on fences, lamp posts, carts, chairs, tables, or anything of that manor or you are more than likely going to be stuck.
    There are a few movement bugs that need to be fixed or they give a player the upper hand in an RvR situation.  One of them is possible on land, the other in water.  I will not go into detail of how to do these.
    There are still no graphic settings in game, only those to change shadows and lighting and some minor spell effect changes.  There are no options for clip plane and this is why some of the environment shots are bland.
    Crashing to desktop was never an issue for me, though when it does happen it is mostly due to a memory leak within the game that if played for excessive amounts of time the game will eventually crash.  The playtime seems to be around four hours or greater.
    Server stability is another issue.  Zones randomly crash in game, however, this has lessened greatly. 
    Another issue with server side problems is ability lag.  Every once in a while the server will fall out of sync with the abilities being used and you will get an error saying "the ability is not ready" and it will rest the refresh timer.  This again has been greatly reduced.
    Collision detection does have a few problems where you can become stuck on people or stuck inside of them.  Generally if you jump around and continue moving you will be set free.  Collision detection is a great thing to have in PvP as you can block other PCs from running away, but they can also do the same to you.
    There are a lot of character clipping issues most of which involve cloaks and weapons.
    I think I covered most of the problems I can thing of now.  If I do remember some others I will come back and repost.  Now you can't say I am lying about the game and covering up the problems.

     

    Holy.... I knew the game still had work to do but there is no way in hell they can even clean up 20% of the issues they have before launch. You didn't even include the features that aren't implemented yet like Talisman Crafting and AH...

    This sound like another way too buggy mmo release

    Or it sounds like a closed beta where they simply haven't implemented features they didn't want to test yet. I can't comment on talisman making as, even though drops are in game, we didn't get to actually test the crafting portion. All that is in game so far is apothecary. Does this mean it's the only crafting in the game? No, it just means it's the one they want players to concentrate on and test. Personally, I feel crafting is simply something they tacked on, but hey....it's useful to make your own potions. Not sure what talismans will have to do with anything, but it might be to fit into slotted equipment.

    Getting stuck in the environment does happen a bit too frequently for my taste, but it does seem to be easier to jump out of it now. They do have an implementation of /stuck, but it logs you out and when you come back in, you're in a unstuck spot nearby. I don't really like this, but I can see how it is a method of keeping it from getting exploited, though I can see the possibility of exploits using it another way. I'll have to test it out.

    Right now is honestly not the time to judge a game, as it hasn't been released. This is still a closed beta release and a lot of stuff is simply not implemented in it. Check back with the preview weekend and see how it has changed then. That's when they'll actually show off the game.

  • erandurerandur Member Posts: 727
    Originally posted by baso80


    I like war but I am not gonna flame you.
     
    You have valid points and concerns.But we cant judge a newly released game based on "the bugs". Im not even flaming AoC because of that.
     

    keep believing it's released, and you might ever discover the intention of beta's...

    You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.

  • MithiosMithios Member Posts: 271

    Personally, I would take immersion over graphics anyway.

    A tiny mind is a tidy mind...

  • arctarusarctarus Member UncommonPosts: 2,581

    Although im going to buy War, but after the recent saga, with the publisher wanting the game to be release earlier and earlier, i cant help but being skeptical no matter what and who's making the game.

     

    If DarkFall can really pull it off, and War to some extend not so good upon release, than i think DF will set a new standard in mmo, in terms of really taking their time to release the games etc...

     

    Hope im wrong and that War uopn release will be more polish...

     

     

     

     

    RIP Orc Choppa

  • MyrdekMyrdek Member Posts: 346
    Originally posted by miagisan

    Originally posted by Myrdek


    Holy.... I knew the game still had work to do but there is no way in hell they can even clean up 20% of the issues they have before launch. You didn't even include the features that aren't implemented yet like Talisman Crafting and AH...
    This sound like another way too buggy mmo release NOT even close to a buggy release....sorry doomsayer

     

    Doomsayer? I'm only reacting to what's being said. Could someone please confirm or deny what miagisan and Locklain are debating about? 1vs1 is not a good way to make up the reality :)

  • ColdSunColdSun Member Posts: 210

    Another post from a WoW player who is worried that his e-peen-a que times will be going up in a few weeks when WAR begins to fly off the shelves.

    Please just go buy the next WoW expansion that kills all the content before it.  Most of us here have purchased WAR and are easgerly awaiting a game with real PVP that means something more than a selfish grind.

    Yes I am a WAR fanboi.  Everyone here is a fanboi geek of something.  The mere fact that we are posting on this site proves that.  The vast majority of MMO players don't even come here to read this crap.  There are certain facts about what will happen in the next few weeks.  After that it is speculation is to the success level of WAR.  It won't be decided by a bunch of haters on this forum though.

    ColdSun

  • merik10merik10 Member Posts: 3

    I think the game is fun. The issues that most of the people are listing in this forum are not game breaking and can be fixed. Getting stuck on objects is something that even WoW had. I can't tell you how many times I got stuck in Ashenvale, that's why Blizzard incorporated the "Unstuck" button. Fall damage is messed up? That's simple code and shouldn't even be a concern. If you don't like the way the fall damage works then stop jumping off of things. I think this game will do well, and it has been put together very well. I personally appreciate the activity of the towns. People running from one place to another, screaming and what not. It's pretty authentic.

    The only issues that I see as a problem is the pathing and the skill/spell synchronization. Last night alone I noticed that the spell/skill sync'ing was much better than it was the week before.

    I develop software for an entertainment company and we have projects done for months before we move them out. It's all about focus and the focus seems to be on RvR right now. I think these issues will be fixed before release, and if not you can of course anticipate a patch in a week or so. Mythic has done a great job with the community by keeping us informed with the new features that this game will offer. I agree that Mythic has poured their heart and soul into this game and you will certainly see the results of that.

  • HoplitesHoplites Member CommonPosts: 463
    Originally posted by Myrdek

    Originally posted by miagisan

    Originally posted by Myrdek


    Holy.... I knew the game still had work to do but there is no way in hell they can even clean up 20% of the issues they have before launch. You didn't even include the features that aren't implemented yet like Talisman Crafting and AH...
    This sound like another way too buggy mmo release NOT even close to a buggy release....sorry doomsayer

     

    Doomsayer? I'm only reacting to what's being said. Could someone please confirm or deny what miagisan and Locklain are debating about? 1vs1 is not a good way to make up the reality :)

     

    You will not find anyone who will deny what is listed.

    What you see is what you get.

    As for meanningful PVP?

    That can be debated seeing scenarios may be the most popular which may sour on some people looking for world PVP.    As for death penalties that is better debated in another thread that already exists.

  • Mackaveli44Mackaveli44 Member RarePosts: 717
    Originally posted by PapaLazarou


    One thing I noticed about mmorpg.com is it's full of fanbois and haters that you can't trust, even the warhammer alliance website is full of threads of people pointing out the many flaws of the game, yet mmorpg.com everything is apparently all roses and you'll be flamed if you say otherwise.
    Now WAR isn't a horrible game but it has too many flaws tor ecommend and it feels very much like a clone of everyother mmorpg out there. It's very clear to see what they looked at when making this game and thats WOW. No WOW didn't invent the genre but it perfected all the mechanics and became popular because it was sooo easy to get into. So if you've played WOW then you'll know esactly how WAR plays because they play pretty much the same. The problem with this though is WOW is more polished and has far more content to play through. So you ask the question "why am I playing WAR?" and to me I don't know why you'd choose WAR atm.
    Theres tons of bugs in the game and yeah the game is just about to be released but when you launch a buggy half assed game and try to compete with another mmorpg thats soooo polished and complete then I don't see how you can win. I have lots of CTD constantly and they're happening to everyone, I don't use Vista but all the people using XP atleast are having problems. Theres lots of getting stuck on objects in the world and it's very annoying using /stuck which then makes you log out.
    The graphics are lacking, I mean the textures are just sooo bland and horrible and just really low detailed right now. You can see all the pointy bits in objects and on the ground because the game has sucha  small polygon count. Theres no real atmosphere in the game too and for me I want the art style to look like the CG trailers because that's badass and instead we get a bland ugly looking WOW.
    The combat in the game is slow and sluggish and just not fun at all to use. I can't find a class i'm having fun with because they're all boringgggggggggggg. I play WOW and they're all really fun and different to play but then I get into WAR and alot of the classes just play the same. The only difference between most of the tanks is the skills have a different name, but they all do the same thing just mixed around differently.
    The PVE is soooooooo easy I mean for most the game it's the average boring "kill 5 of these" and come back quests that you can run into and not have a fear of dying because you can own like 10 mobs at a time and if you're about to die then you just run away easily and even if you do die then theres no death penatly. If you want PVE then don't play this game because it has nothing to offer you anywhere near the competition of other mmorpgs and public quests wont be enough to keep you playing cause ocne you've done one, then you've done them all.
    The PVP which is meant to be the highlight of the game just ends up being very crap for me because the combat system and the unfun classes just ruin all fun of combat. Also collision detection is very annoying and constantly gets in the way, you'll often walk into team mate sor get stuck ina  crowded keep or have some twats block you way up the stairs. The battleground type things are just like AB in WOW and they get boring very fast and so do keeps. Imagine Planetside and capturing the same bse over and over again.......... well in WAR it's like Planetside but without fun combat and lots more bugs and ranged classes owning everything in mass PVP.
     
    I know I'm going to get flamed but the game is tooo easy, too linear and too boring. I've played this mmorpg lots of times before and I just want something new and not the same old same old buggy level/class based mmorpg. If you want to understand how linear the game is then look at the world map because you follow a set path from levels 1 - 40 all the way through like a fucking big long road.
     
    Please don't believe the hype it's just another WOW that we all got bored of years ago.

    First off Im not a "fanboi" as I friggin hate that gamer terminology crap.  These are my own personal views of the game and what Ive experienced.

     

    1.  I dont know what bugs your seing but Ive only encountered a few.  Not a lot like you said and Ive been in the beta a few weeks.   The only thing that Ive noticed is that Ill get a crash every other day or so and thats it.  Another thing I saw was that some keep guards on the second story of the keep were bugged.    They kept resetting and that was it.  Other than that everything is great.

    2.  The graphic settings have yet to be released.  Youll be able to customize them more.  And also, are you really expecting amazing holy cow graphics from a game thats built upon having wars of over over a few hundred ppl on the screen?  Give me a break man...  I personally like the graphics.  Their good and nothing like WoW.  Theyll only get better once they release the customization template for the graphics.

    3.  Again, this game was built for RvR aspects.  Massive battles.  PvE for me has been rather nice and smooth unlike some games.  There's plenty to do and I mean pleeennty.  Lots of quests, You have your PQ's, you have your Influence quests.  Dungeons.  There's a lot to do and the ppl who love PvE will enjoy this game as it gives us enough to do.   Have I even mentioned content inside the city?  I was in there a few days ago with tons of quests and PQ's inside the city killing stuff.   Ive got the applaud Mythic for it.  Have I mentioned the Tome of Knowledge?  Tons and tons and tons to do with that.

    4.  The RvR(PvP) part of the games has been amazing.  Huge battles whether it be open or keep sieging.  Its been the most fun Ive had since my early days of EQ1 and that says a lot.  Ive played basically every pay-2-play MMO out and this, EQ1, and DAoC have ever given me a Nastalgic feeling of how great the game is.  The Scenario's are damn fun.  The open world massive battles are tons of fun and the sieging is holy crap fun fun fun.  I dont know how you can complain about this....

    5.  Most MMOs in some way and form are somewhat linear.  You have your lvls and your zones that you can enter at a certain lvl.  WAR allows you to goto the other races areas and quest if you want so I cant really say its linear.  Its more open giving you the option to go elsewhere for exp. You can goto all the races areas and quest or stay in your own.  Thats not really linear.  It gives you the options of checking out other areas.  Or you can RvR and get exp so I dont see how its linear.. lol?  You get exp with basically anything you do.  How many games can you say have done that?  I can say zero to be honest.

    Again Im not a "fanboi" Im just stating my opinion of the game as I very much am enjoying the game and many of you will.  It has TONS to do...Great job mythic, I applaud you for a wonderful, fun and addicting game.  This has been the first MMO out in many years where Ive played for days straight and only wanted more since EQ1....

     

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by PapaLazarou


    One thing I noticed about mmorpg.com is it's full of fanbois and haters that you can't trust, even the warhammer alliance website is full of threads of people pointing out the many flaws of the game, yet mmorpg.com everything is apparently all roses and you'll be flamed if you say otherwise.
     



     

    You lost me right there. Whenever you do a review do not start it off by slamming people or certain types of people. You loose credibility that way.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • MajinashMajinash Member Posts: 1,320

    funny, But i've seen a lot of positive and negative reviews.  If you think that the only negative review is one that bashes the game and says that its a horrible failure, then yeah, none of those.

     

    but most talk on the forums so far has included the good and the bad, and people have stayed civil about it.  overall it seems to be a good game, with some problems.  And so far reviews I've seen have been mostly good, with a few problems included, sounds like things are working fine here.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • Cotillion99Cotillion99 Member UncommonPosts: 251
    Originally posted by craynlon


    1st let me say that i find war a great game but i agree to some of the points as well
    having played most of the low mid and high level templates in beta its a bit dissapointing for me how the actual combat and skills are layed out. dont get me wrong, they are interesting and good but they are also pretty mainstream.
    with all the innovative power the devolpers have shown in almost all other sapects of the game (crafting, guilds, public quest) even if you didnt play beta and just saw the podcasts you see they really, really have innovative power and vision.
    yet the key element "killing stuff" feels far to close to wow to me.

    even if your happy with a "select command and wait for execution" (wich as aoc player im not) you still might feel dissapointed with the diversity and options that the skills offer you.
    it might be good to appeal to the wow crowd and say "hey this is wow for pvpers" but for me a game so centered around pvp should have a ton of crazy pvp effects.
    what i saw is "use this skill do do xxx damage", "use that skill to do dot" ...
    what i expected was "do a whirlwind to scatter your enemies around you", "do cloud of darkness to obscure a part of the battlefield". i mean hey the ip is warhammer with thousands of tactical descisions and battlefield effects.
    its probably still a ton of fun to pvp there and all but it doesnt come close to my vision of the perfect pvp game where choice of the right skill at the right time/ split second and how to counter an enemy attack matters over level and gear...

     

    It doesn't sound like you played very far.  I will admit i have not been playing all the classes so i can't speak to their abilities.  I CAN say that as a marauder i found the combat very fun and i had abilities to counter every class as long as i played things right i would be ok.  I might have to switch mutations on the fly to get to the abilities i need, but i can silence, disorient, stun, make guys take damage every time they use a combat ability or a spell.  Theres all sorts of options you get and if you can make the quick correct decision you should come out on top (or at least survive to get back to more members of your group.)

    image

  • TheocritusTheocritus Member LegendaryPosts: 10,033
    Originally posted by baso80


    I like war but I am not gonna flame you.
     
    You have valid points and concerns.But we cant judge a newly released game based on "the bugs". Im not even flaming AoC because of that.
     
    I have faith in that the bugs and slow combat will be fixed eventually and the game will become more fun in say 6 months to a year.
     
    I didnt find WoW very fun at release at all to be honest. Talk about imbalance there. But WoW became much more fun when I rejoined after 1.5 years of the release.
     
    WAR has great features and you need to give it some time. All the classes and cities arent in yet. No one knows the full potential. It is just going to be release. What people need to do is to look for the potential and have a litlle patience and faith that the game will come along nicely as time goes by.



     

              I had heard teh combat was slow but not much about bugs until now....From all we had been hearing here everything was perfect with this game and that it was ready to go right now......The more info I am getting about Warhammer the more I think I am going to wait a few months before playing it..... WoW had its issues at launch but the game was very polished......99 percent of their issues had to deal with too many people and the players understood and were patient......The vids I have seen of War look just like WoW battlegrounds and the graphics are too similar (not identical but you think WoW when you see them),,,,,,,I expect a huge launch still for Warhammer because the game is badly overhyped (like AoC was).......I jsut wish people wouldn't tell us the game is so perfect when it does have alot of flaws.

  • GrizzlytexasGrizzlytexas Member Posts: 24

    No this game is not as good as everyone says. Its BETTER then what everyone is saying.

    WAR fanboi here

  • HrothmundHrothmund Member Posts: 1,061

    Beta tester here as well. I am also quite disappointed with the state of the current beta build. There are just too many things Mythic needs to fix before release to make me want to purchase this game in September.

    However, having also played AoC beta and warning people to not buy that game beofre they try it out first I do have to admit that even though this is my advise for WAR as well, WAR is a lot better off than AoC was this close to release.

    I see WAR being an extremely enjoyable game a month or two after release, where as AoC is still very far from being playable.

    Like a poster before me typed, there are too many fanboys on these forums that are not in the beta who will not acknowledge any negative comments before they actually play the game. Such was the case with AoC, and the same applies to WAR.

  • butters88butters88 Member Posts: 379

    TBH I stopped reading after the first paragraph. I think the more important question is "Why would I go back to WoW?"

    I think it's a real shame that so many beta testers cannot stop comparing it to WoW, a 4 year-old MMO. I wonder how all these impressions would be like if WoW and WAR had been releasing at the same time.

  • tuzalovtuzalov Member Posts: 183

    I think most people have no problem and in fact welcome criticism on the game,yes there are bugs,some aspects of PvP in the current build are slow,but these things can easily and quickly be fixed.

    Whats irritating is some people down right bashing every aspect,if you cant find anything to like in WaR then I seriously have to question that person's ability to even comment on the state of WaR,all games have their good and bad with 26 days till launch there's no doubt in my mind that the majority of MINOR issues "cause that's what they are" minor,will be addressed

     

  • HrothmundHrothmund Member Posts: 1,061
    Originally posted by butters88


    TBH I stopped reading after the first paragraph. I think the more important question is "Why would I go back to WoW?"
    I think it's a real shame that so many beta testers cannot stop comparing it to WoW, a 4 year-old MMO. I wonder how all these impressions would be like if WoW and WAR had been releasing at the same time.

     

    Quite a few, but that's not the point. If the game IS comparable to a 4-year MMO, which WAR in many ways is, does this not raise some questions? The only 'unique' features in WAR are the RvR features which are mostly derived from DAoC.

    Play it first, then criticize the opinions of people who have played the game.

  • MyrdekMyrdek Member Posts: 346
    Originally posted by Hrothmund


    Beta tester here as well. I am also quite disappointed with the state of the current beta build. There are just too many things Mythic needs to fix before release to make me want to purchase this game in September.
    However, having also played AoC beta and warning people to not buy that game beofre they try it out first I do have to admit that even though this is my advise for WAR as well, WAR is a lot better off than AoC was this close to release.
    I see WAR being an extremely enjoyable game a month or two after release, where as AoC is still very far from being playable.
    Like a poster before me typed, there are too many fanboys on these forums that are not in the beta who will not acknowledge any negative comments before they actually play the game. Such was the case with AoC, and the same applies to WAR.

     

    Perfectly said 

    That is the conclusion I came to from reading tons of reviews

  • lortegedlorteged Member Posts: 143

    lol... i love Wow fanboys, who have to shoot at every other game, to make wow look better :)

  • dan_the_mandan_the_man Member Posts: 11



     

    The graphics are lacking, I mean the textures are just sooo bland and horrible and just really low detailed right now. You can see all the pointy bits in objects and on the ground because the game has sucha  small polygon count. Theres no real atmosphere in the game too and for me I want the art style to look like the CG trailers because that's badass and instead we get a bland ugly looking WOW.

    Please, please, please, please do a little bit of reading. The graphics are currently locked in the absolute LOWEST setting so us testers can test. ;) Give it a bit to shine, find a few of the high-res videos showcasing more of the new lighting/higher res textures. It's very nice!

    The combat in the game is slow and sluggish and just not fun at all to use. I can't find a class i'm having fun with because they're all boringgggggggggggg. I play WOW and they're all really fun and different to play but then I get into WAR and alot of the classes just play the same. The only difference between most of the tanks is the skills have a different name, but they all do the same thing just mixed around differently.

    I still don't understand this complaint? What about the combat do you feel is slow and sluggish? The UI response time? That was a latency bug, and it got fixed over the weekend.

    The animations? Mythic still has frames to add, wait until the final graphics are released.

    __________________________________

    It was stated in the beta forums that the graphic settings were locked on Medium, and only some of the lighting was in place.  All of the graphic sliders were disabled.

    But still...

    I really, really hope you are right because these were my biggest complaints of the game also.  I loved the quests and the story line, but the graphics and animations KILLED the immersion for me.  Everything in the game was far too bright, slow, and very plain looking.  The combat mechanics and graphics were just too hard for me to ignore.  I am sure that if I was able to play with my eyes closed, it would be a great game.  But currently, its an eye sore. 

    My PC is a Quad Core with a 8800 GT video card using a 22" display.  I ran the game at 1680x1050....but unfortunately it looked like crap (to be honest).

  • Tuck2000Tuck2000 Member Posts: 361









    Ok i've been playing for 2 weeks and have little to no issues running the current build on my main box and my laptop. (Both mid range systems) The bugs are minor compared to any of the previous beta's I've played in. (See my Sig) All games at launch will have some animation issues and minor stability problems. The game controls are nothing new and if you have played WOW it will be easy for you to jump in and get going. The game is not the "Holy freaking grail" for the MMO gods. It’s a solid new fantasy the represents its IP well. It will not be for everyone which is ok there are plenty still running live for people to try. BUT it is prime example on how a game should be built by dev's as AOC is one how it should not be built by Dev's. When people go in to play for the first time this weekend they need to go in with an open mind and  no expectations and just play then they will be able to decide for themselves on Monday if they are in or out.




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