Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Darkfall versus WAR

1246789

Comments

  • Silverthorn8Silverthorn8 Member UncommonPosts: 510

    The idea's behind vapourfall are excellent, the industry seriously needs a sandbox mmo.

    It's just sad that the bulk of subscribers are hooked on the downward path which games such as eq, wow and I hate to say even war have to offer.

    DF looks great on paper and those vids are shiny, question still remains can they bring it off?

  • sandboxysandboxy Member Posts: 153
    Originally posted by singsofdeath

    Originally posted by sandboxy

    Originally posted by singsofdeath


     
    I wasn't replying to you specifically. More to a rabid horde of fanbois, some of whom have themselves admitted to thinking exactly the way that I described in my post. Apologies if it seemed like I was aiming that at you personally.



     

    Apology accepted

     

    But I'm a bit disappointed that no one has tried to counterattack my claims in my original post... could it be that they can't?

     

    No, but there is no reason to. *shrugs*

     

    Comparing Darkfall with WAR is about the same as...hmmm, comparing EVE to WoW for lack of Sci-Fi alternatives.

     

    Comparing a Sandbox to a Theme-Park does not work, because the goals are placed differently. You'd have to take in a lot more things than the few points you pointed out to draw in all of the appeal from each game. And at the end of the day, it comes down to which kind of game you prefer. A sandbox or a "casual" MMO? Both can be fun, both can be good, but they do not compare to each other.



     

    Oh I know, I just did it for the lulz factor. And so that I get to use these cool emoticons

    I'm not really flaming WAR, I'm sure it's a great game and if Darkfall turns sour, maybe I'll pick it up.

    But time for some alcohol, have fun in what ever game you choose to play

  • No thanks

    This games going to be filled with 10 yr olds and teenagers screaming "noob" n00b" "I pwnd you" all the lame gamer terminology that I quite frankly cannot stand listening too. I know every game will have it but this game stands out like a sore thumb when it comes to that stuff. All the youngens flock to the games like these... and the game honestly doesnt have any appeal to it for me personally.

    Im sure some ppl will like it but I personally wont play it. Im sure some ppl will like the links though.

  • dougmysticeydougmysticey Member Posts: 1,176

    No comparison in my opinion. I did not read all the posts but I will start with two simple things:

    WAR- 25 years of AWESOME lore to work from

    Darkfall- 8 years to produce a video

    There is really no Apples to Apples comparison you can make.

    Darkfall looks interesting enough if it ever does see daylight but we will have to see. I was not overly impressed with the quality of the video content but did like the large scale, epic looking battles. We will need to see if the engine can hold up under the strain of 1000s of beta testers.

     

    WAR has team that made DAOC with RVR before and is one of the better MMOs to get produced.

    I have high hopes for all MMO releases as I am a fan of the genre but i am not sure this will be what the fans expect it and it will not compare to WAR in many ways.

    image

  • CereoCereo Member Posts: 551
    Originally posted by rav3n2

    Originally posted by sandboxy


    Since no one actually did any comparison, I'll make one.
    First, lets just skip the whole vaporware theme. I mean, I might as well call WAR a WoW copy. Both claims have some truth in them, but both claims also fail. Furthermore, I have no idea if Darkfall delivers what it claims but hey, I didn't start this thread. Lets just do it to pass time. 
     
    Graphics: WAR wins this one, Mythic has way more resources to throw on pixel polish (Aventurine is independent developer with smallish team) and DF has low polycount on purpose.
    PvE: WAR has some PvE, few zones here and there dedicated solely for PvE fans. Darkfall has 5 continents, of which 4 start off as PvE areas that you can venture in, and even conquer if you have the manpower. Of course the mainland also have plenty of mobs. Darkfall wins this one by a landslide. Sorry did I miss something in that 6 part video that had any indication there is PvE at all? It was just a bunch of people running around killing each other. To make this claim has no justification. And we'll squash your safety net you made right now, you said you don't have any idea if the game will deliver, so really you should have stopped there, since you are comparing a game that a lot of people have played and know the features to a game no one has actually really played the game or witnessed the the features.
    See its okay to "pass the time" and write something but you keep defending your argument with your safety net that "I never said these were facts" yet you keep defending them. Must be nice to have a position on something that you can go both ways and never seem wrong, eh? Anyways, for me to pass the time, let's continue.
    Crafting/economy: WAR has very little crafting, whereas in DF you can craft allmost every weapon/armor/etc there is, not to mention houses, castles, ships, potions... and economy is player driven. No AI vendors where you can sell 10,000 copper short swords.  No competition here, prize goes for Darkfall.
    I will give you this. WAR is focused on PvP and having fun, crafting is not really fun and WAR almost ignores it. I will say though I crafted in UO to GM blacksmithing and it was like the worst experience of my life. Once I finally got there I was real happy but I had 0 fun for a large portion of my life back then and after I did it I was happy for 1 day and then forever wondered what did I really accomplish? If I had fun, then that's an accomplishment, but that was not. Gameplay > crafting any day for me.
    PvP: Bread and butter of both games. WAR only offers RvR however, a form of PvP where the developers get to say who your enemy is. Met an annoying kid, but can't get him because he plays on the same side? Tough. Darkfall has FFA, something that lot of people shun, but something that does offer the freedom to forge your own 'faction', called clanwars. This brings in politics, allies, backstabbing, resourcewars, piracy etc. And DF also has RvR, just in more loose form, all player races are in a constant state of war with at least 3 other race, but it's not forced. I guess it comes down to which one you prefer: freedom or someone else telling you who to hit.
    Lets call it a draw.
    WAR wins big time. FFA PvP is always terrible and was changed in any MMO created that had it or it turns into a free to play game, see shadowbane. They shun it for a reason, its a gank fest that isn't fun at the end of the day. The freedom is nice, but how many people really form clanwars? And if you wanted, you could from a clan war in WoW or WAR or anything other game if you wanted. If just can't kill your own side, which WHY would you kill your own side in a war? All the rest you said it garbage. Politics, backstabbing, resourcewars, piracy... all that is imaginary and you could do that in any MMO if you wanted. It's not a part of DF and 99.9% of the people will therefore not try to use their imagination to make the game more fun than it is.
    Sieging: Both games have this. But Darkfall has player owned castles and cities you can lay siege on, conquer or burn to ground. In WAR you'll siege the same places over and over and over again... on every server. Darkfall wins.
    We'll see on this. UO had player owned cities and castles but no one ever really sieged them as you could just lock your doors. I am almost positive DF will not deliver on this and its a really poor claim to think it will.
    Exploring: Darkfall has 5 whole continents to explore with hundreds of quests, WAR is rather small. Nuff said.
    VG is huge, everyone feels like its empty and boring. When you are PvPing, you want dense locations were the wars happen, not everyone spread everywhere, that makes your thousands of players in the game seem like they are all playing alone. Also hundreds of quests is not that great, a lot of games have more than that and the number of quests isn't important, its how fun they are. And we already know WAR PQs are really fun.
    Skils/classes: Comes down to which one you prefer, skill based or class based. Not sure how many classes WAR has but DF has 500 skills/spells. I'm sure you can find a combination that'll suite you.
    You forgot to say 500 skills AND 500 spells. Yes, DF claims 1000 spells and skills... how can you not laugh at this? No game has ever had this many as far as I know. How do you think a small company can possibly balance PvP with 1000 spells and skills? Dream on my friend...
    Combat style: Autoaim versus no autoaim. Which one sounds more fun?
    Sounds more fun and IS more fun are hugely different. Everyone realized AoC's combat was even more boring than a normal autoaim game after awhile. Did you watch the videos? It looked like all you do is right click like in Diablo and blood goes everywhere. There seems NO strategy or skill, just click click click. This game WIILLLLL be a zergfest, as every video showed that clear as day. No one wants that anymore, sorry.
    Piracy: Deserves a section of it's own because... well damn, who wouldn't want to be a pirate? Darkfall has it, WAR does not.
    They showed plenty of boating stuff, I even saw one sink, which is neat. But what's the point? Why are the boats attacking each other? What are they trying to get to? What can you get from pirating a boat? And if I get killed on my boat with open looting, where do I respawn? Is my boat gone forever? I mean people would HATE this. It wouldn't be fun for anyone getting ganking. I highly doubt this will work as it has never worked or been tried in the past.
    Flame on!
     

     

    And how do you know all this? from the video of characters wacking each other? LOL have you played DF to backup your "facts" ?!  Have you played in these 5 continents? Have you experienced crafting in DF? Your opinion is based only on lines written on a website.

    I'll take on the challenge sandbox, since you seem to think you made some sort of sound proof claims. Check above in GREEN.

  • ghostinfinitghostinfinit Member UncommonPosts: 552
    Originally posted by ghoul31


    Darkfall just released a new 17 minute video. It has some cool stuff. Ship battles, floating platforms to attack player built cities.  It looks a lot better than WAR at this point. And i prefer the realistic graphics to this cartoony stuff .  Of course we will have to see how beta goes
     
    On youtube (in 6 parts):

    http://www.youtube.com/DarkfallOnline
     



     

    The difference between Warhammer and Darkfall is I'll be playing Warhammer in a few weeks and my grandkids MIGHT play Darkfall some day.

  • Ghost12Ghost12 Member Posts: 684
    Originally posted by Cereo

    Originally posted by rav3n2

    Originally posted by sandboxy


    Since no one actually did any comparison, I'll make one.
    First, lets just skip the whole vaporware theme. I mean, I might as well call WAR a WoW copy. Both claims have some truth in them, but both claims also fail. Furthermore, I have no idea if Darkfall delivers what it claims but hey, I didn't start this thread. Lets just do it to pass time. 
     
    Graphics: WAR wins this one, Mythic has way more resources to throw on pixel polish (Aventurine is independent developer with smallish team) and DF has low polycount on purpose.
    PvE: WAR has some PvE, few zones here and there dedicated solely for PvE fans. Darkfall has 5 continents, of which 4 start off as PvE areas that you can venture in, and even conquer if you have the manpower. Of course the mainland also have plenty of mobs. Darkfall wins this one by a landslide. Sorry did I miss something in that 6 part video that had any indication there is PvE at all? It was just a bunch of people running around killing each other. To make this claim has no justification. And we'll squash your safety net you made right now, you said you don't have any idea if the game will deliver, so really you should have stopped there, since you are comparing a game that a lot of people have played and know the features to a game no one has actually really played the game or witnessed the the features.
    See its okay to "pass the time" and write something but you keep defending your argument with your safety net that "I never said these were facts" yet you keep defending them. Must be nice to have a position on something that you can go both ways and never seem wrong, eh? Anyways, for me to pass the time, let's continue.
    Lol, he said "lets assume everything that the developers promised is in the game. First of all - why do you care about PvE so much? PvE is mostly a staple of MMO's, I've seen so much PvE it could make my eyes bleed. Theres a reason why they included so much PvP, and thats because many of the fans are supporters of FFA PvP which is a lost art in gaming. Ever since WoW came out we have clones of the same old same old. People want something different - not that hard to understand.
    Crafting/economy: WAR has very little crafting, whereas in DF you can craft allmost every weapon/armor/etc there is, not to mention houses, castles, ships, potions... and economy is player driven. No AI vendors where you can sell 10,000 copper short swords.  No competition here, prize goes for Darkfall.
    I will give you this. WAR is focused on PvP and having fun, crafting is not really fun and WAR almost ignores it. I will say though I crafted in UO to GM blacksmithing and it was like the worst experience of my life. Once I finally got there I was real happy but I had 0 fun for a large portion of my life back then and after I did it I was happy for 1 day and then forever wondered what did I really accomplish? If I had fun, then that's an accomplishment, but that was not. Gameplay > crafting any day for me.
    "Crafting is not really fun".
    How do you know? Who are YOU to say that crafting is not fun? Some people find certain things fun. My friend finds tanking in WoW with his warrior fun. Another friend of mine likes looking for reagants to craft with is "fun". Its all subjective, and even myself, who doesnt craft much, finds an interesting crafting system fun if you dont overdo it.
    It seems like you in your zealousness overidid it. From what I can tell you grinded crafting for days on end doing only crafting. Hey - guess what? NO ONE TOLD YOU TO DO THAT! Lol. You can choose to do some crafting one day or one hour or whatever and then do something else, this game is all about freedom.
    PvP: Bread and butter of both games. WAR only offers RvR however, a form of PvP where the developers get to say who your enemy is. Met an annoying kid, but can't get him because he plays on the same side? Tough. Darkfall has FFA, something that lot of people shun, but something that does offer the freedom to forge your own 'faction', called clanwars. This brings in politics, allies, backstabbing, resourcewars, piracy etc. And DF also has RvR, just in more loose form, all player races are in a constant state of war with at least 3 other race, but it's not forced. I guess it comes down to which one you prefer: freedom or someone else telling you who to hit.
    Lets call it a draw.
    WAR wins big time. FFA PvP is always terrible and was changed in any MMO created that had it or it turns into a free to play game, see shadowbane. They shun it for a reason, its a gank fest that isn't fun at the end of the day. The freedom is nice, but how many people really form clanwars? And if you wanted, you could from a clan war in WoW or WAR or anything other game if you wanted. If just can't kill your own side, which WHY would you kill your own side in a war? All the rest you said it garbage. Politics, backstabbing, resourcewars, piracy... all that is imaginary and you could do that in any MMO if you wanted. It's not a part of DF and 99.9% of the people will therefore not try to use their imagination to make the game more fun than it is.
    Wrong about Shadowbane. Shadowbane had a reasonable population when it started, however, it lost quickly because of poor programming. People were known to get the "SB.exe" bug that would have them crash to desktop. Bugs killed the game, not the game concepts. SB's game concepts are considered some of the most innovative out there.
    FFA PvP was never terrible. FFA PvP gives a certain player freedom that is parallel to real life. Especially with the introduction of conquerable resources. I can tell that you never played any of the classic FFA PvP games or you would never be saying that few people form clanwars.
    EARTH TO UNINFORMED FORUM-GOER: CLAN WARS ARE FORMED ALL THE TIME IN FFA PVP!!!!
    Politics, backstabbing, piracy and all that jazz really does happen. Freedom allows players do act realistaclly like they would in the real world. Back when I played in AC Darktide, alliegences (clans/guilds) used to have clan wars all the time over different reasons.  You AUTOMATICALLY assume that players do not have the amount of intelligence, creativity or emotions to think like real people. Its a dumb, stupid concept that should have been done away with a long time ago.
    WAR is unrealistic because it forces you to only attack people of the opposing realm. But you betcha there would be infighting in the forces of order, and ESPECIALLY the forces of Destruction.
    Sieging: Both games have this. But Darkfall has player owned castles and cities you can lay siege on, conquer or burn to ground. In WAR you'll siege the same places over and over and over again... on every server. Darkfall wins.
    We'll see on this. UO had player owned cities and castles but no one ever really sieged them as you could just lock your doors. I am almost positive DF will not deliver on this and its a really poor claim to think it will.
    If theres FFA PvP clans will siege and they will fight for resources. It is natural and it will happen.
    Exploring: Darkfall has 5 whole continents to explore with hundreds of quests, WAR is rather small. Nuff said.
    VG is huge, everyone feels like its empty and boring. When you are PvPing, you want dense locations were the wars happen, not everyone spread everywhere, that makes your thousands of players in the game seem like they are all playing alone. Also hundreds of quests is not that great, a lot of games have more than that and the number of quests isn't important, its how fun they are. And we already know WAR PQs are really fun.
    Again, who died and made you dictator? "When you are PvPing, you want dense locations where the wars happen"
    First of all:
    Who decides where the wars happen? rofl.
    Thats RIGHT! the players decide where the war is happening. Why should wars only happen in dense areas? I want wars to potentially happen everywhere - in a forest, in a valley, on a hilltop - whoever said it needs to be dense? Thats just stupid, lol.
    And sometimes I dont want to fight an army. Sometimes I want to fight 1v1, a real, battle to the mortal death. Whats to stop me when I'm all stuck alone in gthe forest somewhere, and I have a known criminal in front of me wanting to kill me. Sounds like fun. Sounds like how a game should be made. In WAR you cant become a criminal. Freedom = fun.
    Oh yeah, and not everyone is ecstatic about the PQ's. Alot of people dont think the PQ's are the best thing since sliced bread.
    Skils/classes: Comes down to which one you prefer, skill based or class based. Not sure how many classes WAR has but DF has 500 skills/spells. I'm sure you can find a combination that'll suite you.
    You forgot to say 500 skills AND 500 spells. Yes, DF claims 1000 spells and skills... how can you not laugh at this? No game has ever had this many as far as I know. How do you think a small company can possibly balance PvP with 1000 spells and skills? Dream on my friend...
    6+ years of development anyone?
    Combat style: Autoaim versus no autoaim. Which one sounds more fun?
    Sounds more fun and IS more fun are hugely different. Everyone realized AoC's combat was even more boring than a normal autoaim game after awhile. Did you watch the videos? It looked like all you do is right click like in Diablo and blood goes everywhere. There seems NO strategy or skill, just click click click. This game WIILLLLL be a zergfest, as every video showed that clear as day. No one wants that anymore, sorry.
    How will it be a zergfest? Theres physics mechanics installed, meaning if I run up to you with my sword instead of walking up to you, I can deal more damage. Plus they have collision detection. This combined with no autoaim allows for much more dynamic combat. And let me tell you, the ability to dodge projectiles is something that should have been implemented a loooong time ago. Seriously, an arrow shot from a bow from todays MMO's is ruthless - it will follow me around buildings, bushes, trees, it will never stop until it reaches its destination LOL.
    Oh and btw, pvp with consequences = players careful of attacking and potentially losing their gear = no zergfest.
    Oh and ummm....PvP with consequences = everyones a God = zergfest =  WAR
    Piracy: Deserves a section of it's own because... well damn, who wouldn't want to be a pirate? Darkfall has it, WAR does not.
    They showed plenty of boating stuff, I even saw one sink, which is neat. But what's the point? Why are the boats attacking each other? What are they trying to get to? What can you get from pirating a boat? And if I get killed on my boat with open looting, where do I respawn? Is my boat gone forever? I mean people would HATE this. It wouldn't be fun for anyone getting ganking. I highly doubt this will work as it has never worked or been tried in the past.
    Use your imagination. Perhaps its a clanwar? Maybe theyre on their KOS list. Who knows? You saw boat combat, thats the point of the video.
    Peopel would not hate this. THEY WOULD LOVE IT!  Whats NOT to love in piracy? Wow dude. I guess you really do love linear gameplay where Papa Dev tells you where to go. Sigh. Such a shame.
    Such a shame.
    Flame on!
     

     

    And how do you know all this? from the video of characters wacking each other? LOL have you played DF to backup your "facts" ?!  Have you played in these 5 continents? Have you experienced crafting in DF? Your opinion is based only on lines written on a website.

    I'll take on the challenge sandbox, since you seem to think you made some sort of sound proof claims. Check above in GREEN.

     

  • mrnutz1065mrnutz1065 Member Posts: 228

     

    Video looked awful if you ask me.

    Animation seemed rigid and wooden, spells looked pathetic.

    Looks to be another AoC.

  • StuntyCrushaStuntyCrusha Member UncommonPosts: 108

    I seriously thought people might have learned a little something from the AoC debacle, but apparently they haven't.  Promises and good intentions do not a good game make.  Gonna need to see a lot more than a few glorified cutscenes to convince me the game is worth looking at.

  • 123123456202123123456202 Member Posts: 272
    Originally posted by ados25


    I like the setting, races, and classes in WAR more than darkfall.
     
    And personally I think Darkfall is vaporware.

     

    do you know what vaporware is it in short definition is something that doesnt exist we just saw it exist so you are a dumb ass then end

  • HerodesHerodes Member UncommonPosts: 1,494

    I don´t get this thread somehow.

    Ok, I do write lots of BS, when I am drunken, but...

    It says "Darkfall vs WAR", but in the first post is just the link to an youtube-account named "Darkfallsomething official" containing some new ingame-videos. Kind of viral-marketing? (haha, sorry)

    Besides for me DF looks more like a medieval "shooter" or how it is called exactly than a RPG: apparently WAR will be released on Sep 18, while Darfkfall is a bit more open in its release-date. Does the topic mean, we shall skip WAR and wait for DF?

    I just fail to see the comparison here. :/

  • KhaelSUNKhaelSUN Member Posts: 394


    Originally posted by Deathstiny
    oh boy where to even start ....
    The new darkfall videos are horrible. See if you do an MMO there are two ways you can go with graphics. The "right" way which is following a certain theme (haters often call it "cartoony" or the "wrong" way which is making graphics look as realistic as possible. Why is realistic wrong? Simple - consider the lifespan of an MMO. Example: Darkfall. When Darkfall was first announced in 1971 (sarcasm) the first screenies looked breathtaking. Now in 2008 the graphics look like EQ 1.5. WoW and WAR will look decent 5 years from now due to their style (polygon count matters less there).
    It takes an entire legion of developers and testers to release a polished MMO. The way DF is heading it will have a similar launch as Vanguard did - IF it EVER launches and that is a big if. If it DOES launch I'll call a 50% chance of it being a sony station pass wellfare game within 6 months.
    Don't get me wrong I wish DF all the best but comparing it to WAR is like comparing .... well it's like comparing DF to WAR LOL !!!
     
     

    Hmm actually the first screens from 2001 look like shit, so I have no clue what you are talking about.

    The graphics displayed in the DF video from yesterday look amazing, by far the best ingame mmorpg trailer ive ever seen.

    DF and WAR will not be competing though, DF is sandbox mmorpg where you do whatever you want, WAR is a pve focused game with pvp minigames, and rvr, like wow.


    image

    Khael[SUN]
    SUN - peekayin since pong
    Webdeveloper on:
    http://www.guildofsun.com
    http://www.bloodmonarchy.com

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by 123123456202

    Originally posted by ados25


    I like the setting, races, and classes in WAR more than darkfall.
     
    And personally I think Darkfall is vaporware.

     

    do you know what vaporware is it in short definition is something that doesnt exist we just saw it exist so you are a dumb ass then end



     

    Well, its still debatable whether or not it is still considered vaporware because that video was just shitatacular as best. It was horrible. Graphics were horribly outdate (by at least 7 years) and the animations were VERY poor and it was on a youtube fansite.

    I can see very much so why people are still calling it vaporware. And dont even get started about open beta proving its not.

    If you say that then I suggest you google "mourning open beta"

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • Xris375Xris375 Member Posts: 1,005

    Very interesting that a vaportroll that doesn't even belive DF exists, come to another unreleated forum preaching DF.

    I think a debate comparing apples and oranges would be more rewarding.

    They are two completely different games with completely different target groups.

    Just accept we have different tasts and move on.

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • EmeraqEmeraq Member UncommonPosts: 1,063

    Why would we even have a WAR VS Darkfall conversation. We know WAR is a game that will release, we DON'T know if Darkfall will... I'm not going to argue whether darkfall is a game or not, but that it might not ever see the light of day. Other little known games, and even some larger IP's, had games that were in production, in a testable status, and they were canned, UXO being one that I was highly anticipating.

  • zonzaizonzai Member Posts: 358

    WAR= tried and true PvE with Mythic's classic RvR

    Darkfall = complex and possibly extremely fun (or possibly not) sandbox style PvP and PvE

    I think that the games are totally different from one another. WAR will have a larger audience because it is shinier, RvR is addictive, it is reminiscent of WoW and it is simple to play.  Darkfall will probably have an audience of older MMO gamers sick of playing the same game in new wrapping 900 times and those who really enjoy the sandbox style of gaming.

    I do not believe that Darkfall will be the huge success that it could have been if it had been released a few years ago. But I do believe that it will be nominally successful.

  • DouhkDouhk Member Posts: 1,019

    I'm glad to see the game developers of Darkfall are (finally) starting to get serious about making this game. I don't think I'll be calling it vaporware anymore but I doubt I'd play it simply for the fact that I am getting tired of the fantasy crap.

    I'm seriously getting so freakin' sick of fantasy MMOs. For the love of god, we need some new genres for MMOs. With the way things keep getting worse and worse for MMOs I keep getting closer to going back to my xbox and playing good ol' single person bash and smash games.

    At least some good single player games (Spore, Fable 2, Diablo 3, Sims 3 if you're a schmuck like me who actually enjoys those sort of games, and others) are on the horizon.

    image If only SW:TOR could be this epic...

  • PROdotesPROdotes Member Posts: 197

    well... watched it and honestly... with the orge engine i can make a 30 minute long "game" video that will look a lot better then this in 2 months with maybe 2 people helping me... and then i can claim i have a game...

    I'm not bashing the game... i was a fan 3 years ago... but all i can say is "noting to see here, move along"... untill we can get a few details about gameplay... and with war "comming out" in 8 days i know what i'll be playing...

  • gamerman98gamerman98 Member UncommonPosts: 809

    *raises hand* Im a 100% DF hater and damn sure not afraid to say it. Sorry but if i were to compare DF to WAR it goes beyond the games and right down to history. Id rather play a game that i have known and loved (WAR) since the old days of tabletop gaming, than play a 1998 3D engine sandbox PvP pile of garbage.

    Sorry but WAR wins hands down mainly because I get to play in that world that im familiar with and from what I have played so far i had a blast with...

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by vhadakhan


    the internetz wanted hope, and darkfall delivers.

     

    delivers what exactly, one video lol. most of it didnt look like gameplay at all..the characters were aware of the enemies as if it were an animative film of some sort..i think it was a staged video.

  • RetiredRetired Member UncommonPosts: 744

    that darkfall trailer is the worse mmo trailer i ever seen, id rather play conan.

  • DistasteDistaste Member UncommonPosts: 665

    All I got from that video is some decent environments and really bad animations. They show NOTHING for game mechanics and game play is everything. Show me some UI, some skills, a map, etc. I hope the game has everything they said it would but honestly I highly doubt it will.

  • l1quidatorl1quidator Member Posts: 13

    The video will feed the fanbois with their vaporware for the next 6 years.Nice.

  • pessoa72pessoa72 Member Posts: 8

    Vapoware doesn'tmean that the game does not exist in any form. The definition is a bit more complex:

    "Vaporware is a somewhat derogatory term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar software/hardware product. The term implies unwarranted optimism, an as yet unannounced abandonment of a project, or sometimes even deception; that is, it may imply that the announcer knows that product development is in too early a stage to support responsible statements about its completion date, feature set, or even feasibility. However, most vaporware would not be considered a hoax since the makers have a genuine intention to create their product, even if it ultimately never materializes. Products with unspecified release dates or long development times that outwardly demonstrate regular, verifiable progress in production are not normally labelled vaporware."

    I'm not sure the new video falls into the category of "regular, verifiable progress." Can't wait to hear leaks from "teh beta," though.

    Of course, Gods n' Heroes had a playable (somewhat) beta and turned into vapor.

    I don't think DF fans fully realize the level of grandiosity in the developers' descriptions and proposed feature set for the game, or how much skill, knowledge, manpower, money, and prolly six more years of development time (my goodness) it would take to realize it. 

    Any comparison to WAR or WOW or even AOC just seems silly to me until someone has played the game.

     

  • cloud9inccloud9inc Member Posts: 12

     Darkfall = Another AOC failure.

    Warhammer = EA's version of WoW..

     

    Which do you think will win? 

    Number 2 publisher vs.. indie Publisher..

    EA ftw.

     

     

    BTW, system specs are important to peeps... 

    I constantly upgrade my machine, but after playing AOC I realized that I can upgrade all I want, 

    MMO without people is just another Single Player with a subscription attached.

Sign In or Register to comment.