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Has the Beta started yet?

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  • flakmonkyflakmonky Member Posts: 210
    Originally posted by stayontarget


    "The developer say's this"  "The developer say's that", They say many thing just to keep the masses inline. What a developer's says holds about as much weight as a politicians word. Don't take a car dealer's word for it until you take it out for a test drive. Might save you from buying a lemon. 
     

     

    However, to claim that they are lying when you have yet to take that test drive is slander. Oh, and I happen to like lemons, they taste delicious!

    I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.

  • stayontargetstayontarget Member RarePosts: 6,519

    HAHA now thats rich. They are no longer just gamers my friend. Unlike us they are vested in the game. If said game fails>no money>no house. So of course they are always going to show you the "bright shinny penny" so to speak.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • VahraneVahrane Member UncommonPosts: 376

         So your saying because they're able to turn a profit on something they've put alot of time and effort into I shouldn't believe a thing they say for fear of being cheated? What company doesn't try to present itself in the best light it can? For that matter what person doesn't?

         If everyone were to follow your logic then very few business transactions would ever take place because one side would always mistrust the others motives. What's so wrong with people taking good ideas that haven't been implemented in a game in ages and trying to reintroduce them to the masses?

         It's not hurting me to look at that " shiny penny " nor have I been charged to look. What I do is look at one companies game and read up on it and then take that knowledge, which cost me nothing, and compare it to what I've learned about another game.

  • damian7damian7 Member Posts: 4,449

    please, just don't forget what tasos said, "About the Athens Digital Week event, there will be a Darkfall presentation and possibly announcements based on our progress by then. Any information on the ADW site concerning Darfall is currently inaccurate and a placeholder. We're not directly responsible for this content but we've asked for the information to be corrected."

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • OrthedosOrthedos Member Posts: 1,771

    The developer says they are gamers

    The developer says they will conduct only a very short test (beta or whatever)

    The developer says they are hiring robots and professional testers

    The developer says they will deliver a game with so many features that no one ever tried

    The developer says ...

    What else do we have apart from the developer saying a lot of dubious things for many years and keeps coming up with another "the developer says ..."

    Some brave soul here guaranteed me that darkfall will come live this November.  Its 18 days to November.  It takes a miracle to ship a product in 18 days, not to mention testing, setting up servers, routers, going gold, printing boxes, arranging distribution, liaison with shops ...

    My friend who is a games shop operator, who is also the one I bought all my games from, has absolutely no idea when DF is coming to his shelves.  He has no idea how DF is going to distribute the boxes.

    Oh maybe the developer says they will send a box to every purchaser by hand, riding a magically summon flying mount and dropping the box through the chimney into your house.

  • VahraneVahrane Member UncommonPosts: 376

        The developer says ...

         Come watch our eighteen minute long, 100% pure gameplay video and please bear with us while we get rdy for the game to go live!

        I must have missed the Dev journal about the flying carpets and chimney delivery service though =(...  Damn it was probably a good one too!

  • WrenderWrender Member Posts: 1,386
    Originally posted by Povey151

    Originally posted by Triggger

    Originally posted by Wrender


    Is anyone in Beta at all yet? Even Alpha perhaps? Just curious?

    I don`t know. why don`t you go to the forums.darkfallonline.com/forumdisplay.php and do a search. I could answer your question but i can`t be bothered to help those who are to lazy to help themselves.

     

    wow, ok yes is three characters, no is two.

    You typed over 100 characters, probably closer to 130 to say you could not be bothered to answer it... you did at least 33x the work of the LONGEST answer you would've had to have typed to respond to this.

    Quit saying, "look it up in another thread." This doesn't make you look cool or intelligent.

    I just fell out of my chair laughing so hard!

     

  • VahraneVahrane Member UncommonPosts: 376

           There has never been a perfect release anyway so I think your point is fairly moot. The fact that they're really trying to make a more innovative product than most all other competitiors still wins them my support. The game will have its flaws on release most assuredly but unless they are game breaking or a combination of so many small flaws that make the game unplayable I still believe that the game will be a success. Both companies you mentioned did have flaws in their games when they released but both were still sucessful!

          In all honesty I wish they would get a move on and let more people into the beta or start giving us more details then they have but its not necessary to keep me interested in this game. That they've taken their sweet time doing any and everything is common knowledge but as you stated this is their first game. What do you expect from an indie company without an inexhaustible budget?

  • TheodgrimTheodgrim Member Posts: 535
    Originally posted by zymurgeist


    200,000 brains are better than 200. No developer has ever shown any aptitude at predicting emergent behavior and the sort of ingenuity players put into abusing game systems. To a man they seem to be blinded by the knowledge of how things are meant to work not the way players will put them to use. Don't get me wrong long development cycles can be helpful but they're no guarantee.



     

    Wise words indeed.

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by Vahrane


           There has never been a perfect release anyway so I think your point is fairly moot. The fact that they're really trying to make a more innovative product than most all other competitiors still wins them my support. The game will have its flaws on release most assuredly but unless they are game breaking or a combination of so many small flaws that make the game unplayable I still believe that the game will be a success. Both companies you mentioned did have flaws in their games when they released but both were still sucessful!
          In all honesty I wish they would get a move on and let more people into the beta or start giving us more details then they have but its not necessary to keep me interested in this game. That they've taken their sweet time doing any and everything is common knowledge but as you stated this is their first game. What do you expect from an indie company without an inexhaustible budget?



     

    You judge a game developer by the list of features it claims to offer eventually?  Oh the hooker across the street also promise you heaven and fire.  Promises.

    Many people here are skeptical about the developer b/c of the way they handle their product.  Sure you say the developer has all the rights on earth to be bizzaire and unique.  We also have our rights to read their vague promises with a grain of salt.  It does not matter what they promises, it matter how they proceed to handle their production and delivery.

    As for your argument about perfect release, that is a long way to go.  We do not yet any idea about their product, their beta, their anything apart from their empty words.  Perfect release?  Do we have any idea when and how they are going to release their product?

  • VahraneVahrane Member UncommonPosts: 376

          They showed enough of the purported features in the 18 min gameplay video to keep me watching this game. I don't expect them to get everything in at launch. It's been stated a few of the features won't be in at launch like the prestige classes and taking heads as trophy's.

         I saw naval combat and FPS shooter style gameplay in an immense world. They showed how you can see visible combat dmg on your character and how healing slowly removes those visual effects as your character is treated. They showed very little PvE but they did show it ( PvP focused game anyhow). They also showed an absolutly massive battle with more characters on screen then I've seen in any other mmo.

         The list goes on for the things they did and did not show in the video. If you haven't watched it I suggest you at least go download it from the site (The youtube.com version's quality is abominable). I am taking what they say with a grain of salt, believe me, but until you can give me a reason not to support this game I'll keep on cheering for underdog that is Darkfall online.

  • MaulzuMaulzu Member Posts: 13
    Originally posted by Triggger

    Originally posted by Wrender


    Is anyone in Beta at all yet? Even Alpha perhaps? Just curious?

    I don`t know. why don`t you go to the forums.darkfallonline.com/forumdisplay.php and do a search. I could answer your question but i can`t be bothered to help those who are to lazy to help themselves.



     

    I approve this post. That is all.

  • VahraneVahrane Member UncommonPosts: 376

      "Do we have any idea when and how they are going to release their product? "- Orthedos

     

      The answer to the question on whether we're going to launch in N. America and Europe at the same time is: "Right now it doesn't look that way"

       I’ve been frustrated by issues like these while waiting for a game myself, and I’ll try to explain this as well as I can:



         First of all, this isn’t an issue of us being located in Europe. It just means that things are moving faster for Darkfall in Europe. A few months ago, it was the other way around and that’s how fluid things are at the moment. 

     

        It would be a publishing and a logistics issue that the European launch might precede a N. American launch. We have a publishing partner in Europe; we haven’t settled on one in N. America yet. Unfortunately as things stand right now, we can’t launch in both regions at the same exact time but, of course, we would like to.



        While the actual status on this hasn’t changed much since our friends visited our offices, things are moving at a fast pace.



        What we can say with relative certainty is that the first beta test will be on the European servers. This isn’t to say that N. American players will be excluded from it.

     

         It also doesn’t necessarily mean that N. American players would be excluded from playing on a European server.



         While we haven’t selected a publisher in N. America yet like we have in Europe, this doesn’t actually mean that we need one, or that we're going to wait for one, in order to launch the game there.



         Our publishing effort has been for a common infrastructure and we’ve been adopting solutions with a global reach so that the setup in one region could be shared by- or quickly duplicated in the other. I don’t want to say that we could be up in N. America in no time, but that’s our intention.



        It’s important to remember that our preferred scenario is to launch Darkfall in N. America and Europe at the same time. This is on our mind as we move forward. Even if we don’t manage this, it’s our intention to move very quickly to catch up. 

        SAN JOSE, Calif., Sep 16, 2008 (BUSINESS WIRE) -- Aventurine SA, a developer located in Athens, Greece has selected GNi, a leader in infrastructure-as-a-service, to host their groundbreaking game, Darkfall Online, which is scheduled for release later this year.



     

  • darkfallbdarkfallb Member Posts: 27



         The list goes on for the things they did and did not show in the video. If you haven't watched it I suggest you at least go download it from the site (The youtube.com version's quality is abominable)

     

    i always try to refer people to this fan hosted site with the video streaming in full quality

    image

  • VahraneVahrane Member UncommonPosts: 376

     Hey thanks! Nice to have a direct link within the thread and in full quality at that. Props Darkfallb!!

  • damian7damian7 Member Posts: 4,449
    Originally posted by Orthedos

    Originally posted by Vahrane


           There has never been a perfect release anyway so I think your point is fairly moot. The fact that they're really trying to make a more innovative product than most all other competitiors still wins them my support. The game will have its flaws on release most assuredly but unless they are game breaking or a combination of so many small flaws that make the game unplayable I still believe that the game will be a success. Both companies you mentioned did have flaws in their games when they released but both were still sucessful!
          In all honesty I wish they would get a move on and let more people into the beta or start giving us more details then they have but its not necessary to keep me interested in this game. That they've taken their sweet time doing any and everything is common knowledge but as you stated this is their first game. What do you expect from an indie company without an inexhaustible budget?



     

    You judge a game developer by the list of features it claims to offer eventually?  Oh the hooker across the street also promise you heaven and fire.  Promises.

    Many people here are skeptical about the developer b/c of the way they handle their product.  Sure you say the developer has all the rights on earth to be bizzaire and unique.  We also have our rights to read their vague promises with a grain of salt.  It does not matter what they promises, it matter how they proceed to handle their production and delivery.

    As for your argument about perfect release, that is a long way to go.  We do not yet any idea about their product, their beta, their anything apart from their empty words.  Perfect release?  Do we have any idea when and how they are going to release their product?



     

    according to official sources (the darkfall trailer) 2008.

     

    not sure what is on that greek game site, but according to tasos, it's all incorrect.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by Theodgrim

    Originally posted by zymurgeist


    200,000 brains are better than 200. No developer has ever shown any aptitude at predicting emergent behavior and the sort of ingenuity players put into abusing game systems. To a man they seem to be blinded by the knowledge of how things are meant to work not the way players will put them to use. Don't get me wrong long development cycles can be helpful but they're no guarantee.



     

    Wise words indeed.

     

    A very small percentage from that 200k is really interested in  testing. The very  large majority  enter beta  to answer one question : Will i play and buy  these game ?

    These is not the right mindset to start testing...Me happen  to participate  in an  public  MMO beta  test  thats open source .   I would say only  2%  - 5% are interested in test plans, most just treat  the game as  free  to play  game alternative. 

    Best for testing is done with testers you have in house. You can control their test environment  and the test plans best.  There is really only 1 parameter can be better solved with public outside and that is quantity, all the tests that require just mass connections will be tested in the period planned as Open Beta and planned to be as short as possible.

     But you didn't answer  my other question. How come some  developer declare builds as 'stable'  without  any public  involvement  ?

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • Ivan2Ivan2 Member Posts: 10

    Its only hardware testing now... No playtesting.

  • flakmonkyflakmonky Member Posts: 210
    Originally posted by zymurgeist

    Originally posted by DarthRaiden


     
    A very small percentage from that 200k is really interested in  testing. The very  large majority  enter beta  to answer one question : Will i play and buy  these game ?
    These is not the right mindset to start testing...Me happen  to participate  in an  public  MMO beta  test  thats open source .   I would say only  2%  - 5% are interested in test plans, most just treat  the game as  free  to play  game alternative. 
    Best for testing is done with testers you have in house. You can control their test environment  and the test plans best.  There is really only 1 parameter can be better solved with public outside and that is quantity, all the tests that require just mass connections will be tested in the period planned as Open Beta and planned to be as short as possible.
     But you didn't answer  my other question. How come some  developer declare builds as 'stable'  without  any public  involvement  ?
     



     

    Quantitty is one thing you can test. You can also test those game systems which require a full population to reveal need of adjustment. Things such as economy, sieging, etc. If you have the proper monitoring installed you can also spot most of the exploits and bugs, reported or not, before they become a problem. People using exploits may or may not report them but the people who have had them used gainst them certainly will.

    Developers who declare their games stable before seeing them tested with a full population are frequently wrong. Why they would say they are is the province of mindreaders. 

     

    And yet, it does not take an entire year to test such things. How long does it take to get an economy running in an mmo? A week? How long does it take for players to find any meaningful exploits? A few days? Why must it take over a month to conduct this testing?

    I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.

  • flakmonkyflakmonky Member Posts: 210
    Originally posted by zymurgeist

    Originally posted by flakmonky



     

    And yet, it does not take an entire year to test such things. How long does it take to get an economy running in an mmo? A week? How long does it take for players to find any meaningful exploits? A few days? Why must it take over a month to conduct this testing?



     

    Test? Maybe. Fix and retest? No. Economies in MMOs are tricky things. Unless you have a rough balance from the beginning you're going to be living with the damage for months. Exploits on the other hand can resurface in another form even after being "fixed".

     

    Hence the fact that I am not argueing that it will only take a week. Also, the economy will be entirely player driven (from what I have read, NPC vendors will either be player owned or in the capital cities). This should make it much easier to balance. After all, if something is being made by everyone, it will be cheap. If only a few people can make something, it will be expensive. The item decay will also be very helpful, as the economy will be dynamic. All the starting crafting things will disapear as crafters become better. Thus, new crafters will fill the market for new adventurers' gear, instead of it being everywhere. Finally, due to SCS and the ability to wield any weapon at any time, new characters who have benefactors will not empty the market of starting equips and alts will not exisist (the main form of this problem). Now, how long does it take to balance an economy that is designed to be unstable?

    I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.

  • OutlawVROutlawVR Member Posts: 88

    How bout we wait 3 days. I think then we can start claiming victory over the other side.

  • flakmonkyflakmonky Member Posts: 210
    Originally posted by OutlawVR


    How bout we wait 3 days. I think then we can start claiming victory over the other side.

     

    Generally, when you make these comments you also include a clear indicator of which side you are on. The way this comment reads, it seems almost as if you are an e-peen oppourtunist who will say "ha, I told you so" regardless of the outcome.

    Edit: I know this is not true, but that is what the comment suggests.

    Also, we have no idea yet what the 16th will bring, and many of us fans are delibrately avoiding hoping for Open Beta to start. That way, if it isn't we won't be let down, and if it is it will be much more exhilarating than if we had been expecting it.

    I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.

  • Random_mageRandom_mage Member UncommonPosts: 1,093
    Originally posted by DarthRaiden

    Originally posted by Yamota


    As a software developer and a long time MMORPG veteran I know from experience that having a brief testing period is a misstake. A software, no matter how well designed, will have issues when it is released for a live audience and having this period short and thinking it will be enough is a misstake.
    Balancing issue, loopholes, stability issues will all be discovered in the beta test and I strongly doubt that they will be, mostly, fixed or even found in a few weeks.
    But time will tell I guess...

     

    As developer you know that often developer declare a build 'stable' without anyone from public has seen  or experienced that build ?  How  are these developer  able to do that ?

    DarkFall is in Beta since over a year , in this Beta Phase i think they worked on all what you mentioned... like Balancing issue, loopholes and  stability issues.  Why do you think the public outside is more talented in detecting those issues then the developer themselves and their chosen tester ?

     These is a commercial product and as such its not like the open source applications where anyone can download the source code compile it and run a server and remain in beta for ever.

    The developer say in nearly every update, we test and we test and we debug, doesn't no one read that lines?



     

    The Public is more talented because...

    I mean.. by your logic.. no toddler should ever get the cap of a bottle open.. because the designers thought about  possible way to get it off.. but.. we both know that's not the case..Also, hey think outside the box. 

    There is another post on here that talks about the gaming being released this year.. every year for the past 3 years. The video is nice and pretty.. but this isn't the first video.  there was one back.. before the rebuild.  I've been told to just shut up about the gaming be released.. soemthing about it being releases when it is.. The thing is.. Get this.. When you say "This year" You mean.. the current year.  Not.. This year.. as a hpyothetical date..

    And to answer..

    NO, we are NOT  in the beta yet. 

    Currently playing Real Life..

    http://i36.tinypic.com/2uyod3k.gif

    For all your stalking needs..
    http://www.plurk.com/Random_

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by Random_mage

    Originally posted by DarthRaiden

    Originally posted by Yamota


    As a software developer and a long time MMORPG veteran I know from experience that having a brief testing period is a misstake. A software, no matter how well designed, will have issues when it is released for a live audience and having this period short and thinking it will be enough is a misstake.
    Balancing issue, loopholes, stability issues will all be discovered in the beta test and I strongly doubt that they will be, mostly, fixed or even found in a few weeks.
    But time will tell I guess...

     

    As developer you know that often developer declare a build 'stable' without anyone from public has seen  or experienced that build ?  How  are these developer  able to do that ?

    DarkFall is in Beta since over a year , in this Beta Phase i think they worked on all what you mentioned... like Balancing issue, loopholes and  stability issues.  Why do you think the public outside is more talented in detecting those issues then the developer themselves and their chosen tester ?

     These is a commercial product and as such its not like the open source applications where anyone can download the source code compile it and run a server and remain in beta for ever.

    The developer say in nearly every update, we test and we test and we debug, doesn't no one read that lines?



     

    The Public is more talented because...

    I mean.. by your logic.. no toddler should ever get the cap of a bottle open.. because the designers thought about  possible way to get it off.. but.. we both know that's not the case..Also, hey think outside the box. 

    There is another post on here that talks about the gaming being released this year.. every year for the past 3 years. The video is nice and pretty.. but this isn't the first video.  there was one back.. before the rebuild.  I've been told to just shut up about the gaming be released.. soemthing about it being releases when it is.. The thing is.. Get this.. When you say "This year" You mean.. the current year.  Not.. This year.. as a hpyothetical date..

    And to answer..

    NO, we are NOT  in the beta yet. 

     

    Beta started over a year ago, developer are testing with their chosen tester  there are daily new builds they develop and run them, thy are  fixing and cleaning bugs on daily basis. Developing, testing, fixing. Read official info and announcements please.

    Only people authorized to declare in what development step DarkFall is are the developers of DarkFall.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • OutlawVROutlawVR Member Posts: 88

    flakmonkey

    are you so worried ppl will tell you I told you so?

     

    edit: Im hardcore DF believer !! btw

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