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Are people seriously re-subscribing?

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  • LordBonezyLordBonezy Member Posts: 254

    I just quit last week after sticking it out for 5 months. Several key factors weighed in that. As a guild master in order to keep a guild growing, I had to invite over 2400 players. Our guild peaked about 2 months ago at just under 700 players, toward the end I was dismissing players for inactivity (30 days of non-logging activity) at a rate of about 5 dismissals to 1 new recruit. When I quit there were 175 players on the roster, and perhaps 100 of them active. The server itself had less than 3000 active players so I ask players considering playing or resubbing. Why?

    AOC has also failed to deliver in 5 months

    PVP

    Recenlty was given incentive for killing players within 5-10 levels,  Still missing a penalty for kiling noobs or Kiling the same player over and over and over and over and over again. The reason why about 1/2 quit the game in the first place.

    DX10

    Its on the box, it should be in the game. It is not. The game looks great in DX9, a slight majority of computer users left, are using Vista, because memory management isn't a problem for them when they have 4 gigs of ram. Generally if you can afford Vista, and 4 gigs of ram, you also have a kick ass graphic card, one designed with DX10 in mind, which is why so many players including myself feel like playing on DX if we are paying monthly for it, which we motherfucking have been for 5 months!

    Flexible Guild Management

    Create a guild, give any player the right to invite or the right to access the bank, you must also grant them the ability to kick players. No develop a vendetta with other players, in a game which encouraged griefing to the extreme, once that player has the ability, they can kick every single member of your guild. I started a guild on Tyranny just to see how long it would take. Took 2 weeks. Is it a problem? Yes. Has Funcom addressed it No? Expected ETA on fixes for this? 2009-2010.

    Class Balance

    Classes have been broken, nerfed, boosted, tarded, fucked up sideways and some have been fixed. This is impossible to achieve with some many different classes and a constantly fluctuating game mechanics  but they should be doing a better job at the tweaking. If they had groups and raids working, it would matter less than it does, but since they have bascially made AOC a single player game in many respects and the incentive to group is almost nil, it is a problem magnified.

    Fully Functional Raids

    Broken, borked, so little reward for some much effort/time/cost/still broken. Never participated in them, just heard about how they suck, have been done better, and how they are still broken.

    Functional Benefitical Groups

    You can only invite up to 6 members, usually when you group xp per hour is lower than solo, somtimes when you group player or everybody only gets 1 XP. Fuck that. You should be able to scale XP so that everybody at most gets double what they would get if solo, and at least, what they would get the same per kill as soloing. This 1 xp bs is, BS! Being in, or a member or participating in a group, Groups in general, are the primary function of multiplayer games. DUH! If they are broken, and they arey, this will drive players away.

    Server Merges

    We had at launch a population density too great for the servers, and slowing players ability to level via grinding. Since a greater percentage of the game was grinding early on, it sucked. Then they expanded servers, then they added new quests, dozens, hundreds of them. No longer does a player have to grind. We have fewer than 1/2, 1/3, 1/4, or 1/6 of the player base depending on who you ask. There is a reason there is a new game director, not because AOC was such a smashing success but because it has been such a dismal failure. If you only measure subscriptions and nothing else the game went from 800k to 415k, they wont tell us where it is now, but Iv'e been playing for 5 months, and I know its certainly between 100k and 250k. Many servers have under 50 players online for more than 12 hours of the day. Thats superweaksauce as you kiddies call it.

    Players are also logging on for shorter lengths of time. Why? It is not summer anymore, its school, weekends still see surges, but with a lot of things aready explored in AOC, and very little new for players to get excited about they don't log in at the same rate or length of time.

    Conclusions

    AOC is not desitined for failure. But unless they get their act together at funcom and get patches out, and regular consistent patches, hotfixes, and move it, they will fail, this game will die, the demand for it is already so low based on what they have done and not done thus far, very few will trust them on an expansion. Certainly I'll never buy a good or service from Funcom again until I know what the real scoop is, and not for about 2-3 months after release. What they did to players, gamers, consumers, was a shame. They knew they could pull it off with reviewers because it is so easy to put up the flashy graphics and show a few new things, and granted the combat system is something new. But everything else they have done smells of half-ass, C- grade stuff.

  • Blaze007Blaze007 Member Posts: 188

    There are no come-backs in mmorpgs, players en masse are ruthless and unforgiving.

     

  • lortegedlorteged Member Posts: 143

    Never again... I have never felt so bad treated by a firm as i did with Funcom..

    Bad costumer service, half finnished game, and i felt we were just being lied to, all the way. If people knew the situation from the start, there wouldnt be any reason to be mad, or sad..

    Instead, thay acted like everything was fly... Gave os the coolest 1-20 level experience i have seen in ages, rest of the content was Beta all the way.. Nothing really worked ( for my experience that is ) The PvP i joined the game for, wasn't even implented yet..

    And well.. Playing that manny hours a week that i do, i need a mmorpg that is solid, with a firm/costumer service, i can count on.. And Age of Conan & Funcom failed from the very start.

    So, no thank you.. I threw this game out when i cancelled my subs.. Never to return again, but i understand if anyone else wanna give it another try... thay had alot of stuff that would make a kickass game if it just worked.

  • lumachelumache Member Posts: 314
    Originally posted by LordBonezy


    I just quit last week after sticking it out for 5 months. Several key factors weighed in that. As a guild master in order to keep a guild growing, I had to invite over 2400 players. Our guild peaked about 2 months ago at just under 700 players, toward the end I was dismissing players for inactivity (30 days of non-logging activity) at a rate of about 5 dismissals to 1 new recruit. When I quit there were 175 players on the roster, and perhaps 100 of them active. The server itself had less than 3000 active players so I ask players considering playing or resubbing. Why?
    AOC has also failed to deliver in 5 months
    PVP
    Recenlty was given incentive for killing players within 5-10 levels,  Still missing a penalty for kiling noobs or Kiling the same player over and over and over and over and over again. The reason why about 1/2 quit the game in the first place.
    DX10
    Its on the box, it should be in the game. It is not. The game looks great in DX9, a slight majority of computer users left, are using Vista, because memory management isn't a problem for them when they have 4 gigs of ram. Generally if you can afford Vista, and 4 gigs of ram, you also have a kick ass graphic card, one designed with DX10 in mind, which is why so many players including myself feel like playing on DX if we are paying monthly for it, which we motherfucking have been for 5 months!
    Flexible Guild Management
    Create a guild, give any player the right to invite or the right to access the bank, you must also grant them the ability to kick players. No develop a vendetta with other players, in a game which encouraged griefing to the extreme, once that player has the ability, they can kick every single member of your guild. I started a guild on Tyranny just to see how long it would take. Took 2 weeks. Is it a problem? Yes. Has Funcom addressed it No? Expected ETA on fixes for this? 2009-2010.
    Class Balance
    Classes have been broken, nerfed, boosted, tarded, fucked up sideways and some have been fixed. This is impossible to achieve with some many different classes and a constantly fluctuating game mechanics  but they should be doing a better job at the tweaking. If they had groups and raids working, it would matter less than it does, but since they have bascially made AOC a single player game in many respects and the incentive to group is almost nil, it is a problem magnified.
    Fully Functional Raids
    Broken, borked, so little reward for some much effort/time/cost/still broken. Never participated in them, just heard about how they suck, have been done better, and how they are still broken.
    Functional Benefitical Groups
    You can only invite up to 6 members, usually when you group xp per hour is lower than solo, somtimes when you group player or everybody only gets 1 XP. Fuck that. You should be able to scale XP so that everybody at most gets double what they would get if solo, and at least, what they would get the same per kill as soloing. This 1 xp bs is, BS! Being in, or a member or participating in a group, Groups in general, are the primary function of multiplayer games. DUH! If they are broken, and they arey, this will drive players away.
    Server Merges
    We had at launch a population density too great for the servers, and slowing players ability to level via grinding. Since a greater percentage of the game was grinding early on, it sucked. Then they expanded servers, then they added new quests, dozens, hundreds of them. No longer does a player have to grind. We have fewer than 1/2, 1/3, 1/4, or 1/6 of the player base depending on who you ask. There is a reason there is a new game director, not because AOC was such a smashing success but because it has been such a dismal failure. If you only measure subscriptions and nothing else the game went from 800k to 415k, they wont tell us where it is now, but Iv'e been playing for 5 months, and I know its certainly between 100k and 250k. Many servers have under 50 players online for more than 12 hours of the day. Thats superweaksauce as you kiddies call it.
    Players are also logging on for shorter lengths of time. Why? It is not summer anymore, its school, weekends still see surges, but with a lot of things aready explored in AOC, and very little new for players to get excited about they don't log in at the same rate or length of time.
    Conclusions
    AOC is not desitined for failure. But unless they get their act together at funcom and get patches out, and regular consistent patches, hotfixes, and move it, they will fail, this game will die, the demand for it is already so low based on what they have done and not done thus far, very few will trust them on an expansion. Certainly I'll never buy a good or service from Funcom again until I know what the real scoop is, and not for about 2-3 months after release. What they did to players, gamers, consumers, was a shame. They knew they could pull it off with reviewers because it is so easy to put up the flashy graphics and show a few new things, and granted the combat system is something new. But everything else they have done smells of half-ass, C- grade stuff.

    Truth in text my brother! PREACH on, PREACH ON!  

     

    And for the Pezzbombs and other fanbois, obviously here to stump for the company, you cant call this guy a hater or someone that has not logged in recently.  This is a freshly disgusted, once very avid player of your game.  Some food for thought.....

     



     

     

    -Lum

  • LarryThorneLarryThorne Member Posts: 16

    LordBonezy is 100% correct with his post. Just wait for 6 months and come back here to see if AoC has improved. It would be a bad move to resubscribe now.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by LarryThorne


    LordBonezy is 100% correct with his post. Just wait for 6 months and come back here to see if AoC has improved. It would be a bad move to resubscribe now.

    The question for me would be would I have fun, probably. Unless deathwhisper has taken another plunge in the numbers department, that's my worry. This is information that's hard to come by ( there aren't enough current subscribers here to post about such information.) If you check the server forums all you get as replies are arguments over whether tyranny or deathwhisper is the single populated PVP server.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • EATtheDEADEATtheDEAD Member Posts: 207

    I resubscribed when they announced they put in the pvp xp.  its improved and im having fun. as long as i enjoy it thats fine for me

    --------------------------------------
    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The force shall free me.
    -the Sith code

  • noggy1980noggy1980 Member Posts: 343
    Originally posted by xpiher


    Apparently the poster above me didn't play any other games at launch. Vanguard, WoW (not as bugged but just as broken), SGW, etc were all just as broken, if not more so, as AoC



     

    Isn't SGW - Stargate worlds? a game that hasn't released yet? - Edit just realised it was likely a typo for SWG, SWG is concidered by many to be one of the best mmo's ever till they ruined it. It had many flaws certainly but their city and crafting system were amazing and it's very very sad to me that no other mmo has followed their footsteps in these areas. aoc's city's and aoc's crafting are pretty much the worst implmentation of either in any mmo.

    WoW had many problems at launch but had much more longetivity than AoC.

    Vanguard yep this game was slightly worse than AoC and because of that the game is pretty much dead, aoc has followed alot in vangards footsteps unfortunatly.

  • XTREM1337XTREM1337 Member Posts: 24

    Peeps are really nuts...They think that EVERY GAMES must be PERFECT at the release...You really stupid...

    Have you ever played WoW during the first month ??? City Of Heroes ??? Star Wars Galaxies ??? surely not...

    ALL GAMES HAS ISSUE and patch and upate to be

    Dont be silly... Every dam f*** games should have some time to be tuned, same thing for AOC. This game has 6 months old !!!! and silly peeps compare it to WoW, EQ2 etc... you're really stupid...

     

    Give this GREAT game the chance to be what it will be and you'll see...

     

    For me AOC is the only great MMO on the market atm, if you dont like it, its your opinion but stop crying in every dam forum because IS NOT WoW!!!...

     

    I'm fed up...

    German guy

    JEDI MASTER SOTANAX
    SWG PRE-CU

  • kosmicfookosmicfoo Member Posts: 37

    so many ppl still judging this by the release..  and still read the forums about think there is only bad news from ppl that dont play and they trust thoses ppl, but yet they need to find out for themselfs what has changed

     

    Its like riding a fat chick, you friends wont laugh as long as they dont know

  • NasherUKNasherUK Member UncommonPosts: 480

    Currently AOC is struggling to keep 50 people online per server.  In the MMO industry thats a big fail.

    The problems with AOC are the core of the game, it just doesn't play to the standard people expect (e.g. wow) and it's boring and half-arsed after level 20.

    It's almost impossible to make a comeback with a failed MMO, people get fed up and move on.  If they manage it they will be the first.

  • PezzBombPezzBomb Member Posts: 248

    Best game out there. I bought it soon 3 weeks ago and I realy love it. I give it a 10/10 in fact.

  • LarryThorneLarryThorne Member Posts: 16
    Originally posted by PezzBomb


    Best game out there. I bought it soon 3 weeks ago and I realy love it. I give it a 10/10 in fact.

     

    3 weeks is not enough time to review AoC. Game changes a lot once you get to higher levels. I'll give it the same grade Eurogamer did in their recent re-review, 6/10.

    It still needs a lot more content and fixes be be considered fun.

  • DaveTTDaveTT Member Posts: 405

     

    (OP) what ?

    Ofcourse i will resub, why not?

    I am having a really fun time playing AOC.

    ------------------------------


    Bear Grylls : I need to get out of this frozen hellhole!
    Bear Grylls : (Holds a beetle in his hand) 4 times more protein then Beef

  • LarryThorneLarryThorne Member Posts: 16
    Originally posted by DaveTT


     
    (OP) what ?
    Ofcourse i will resub, why not?
    I am having a really fun time playing AOC.

     

    There are over 100 posts on this thread saying why not do it. Read them if you like.

    But if you belong to that 10% of gamers who like AoC the way it is, then I'm happy for you. Personally I found it boring.

  • lumachelumache Member Posts: 314
    Originally posted by PezzBomb


    Best game out there. I bought it soon 3 weeks ago and I realy love it. I give it a 10/10 in fact.



     

    Why are posts like this one not removed or actioned on the way saying something negative in a thread generates a WARNING? I mean this is obviously a viral marketing person.  He claimed to have bought the game the day he started posting but knew the history of its development and intricate details about that game that a NOOB could not have known. 

    Aside from any of this, his post generally consist of ' THE GAME GREAT. PLEASE BUY IT'.  There is no support for his claims other than he loves the game.  The last time I posted two negative opinions about the game, EVEN offering evidence as to why I hated it, I was flagged and warned.

    -Lum

  • RytiRyti Member Posts: 30
    Originally posted by lumache

    Originally posted by PezzBomb


    Best game out there. I bought it soon 3 weeks ago and I realy love it. I give it a 10/10 in fact.



     

    Why are posts like this one not removed or actioned on the way saying something negative in a thread generates a WARNING? I mean this is obviously a viral marketing person.  He claimed to have bought the game the day he started posting but knew the history of its development and intricate details about that game that a NOOB could not have known. 

    Aside from any of this, his post generally consist of ' THE GAME GREAT. PLEASE BUY IT'.  There is no support for his claims other than he loves the game.  The last time I posted two negative opinions about the game, EVEN offering evidence as to why I hated it, I was flagged and warned.

     

    I agree. I don't want to tell MMORPG how to do their job, but it seems to me like it's ok to post 20 over-positive posts every day, but if you post a couple of negative ones you will labeled as a troll, get a warning, banned or blacklisted. That is not fair and I hope MMORPG would change this policy.

    PezzBomb is a good example of these over-positive people with some kind of agenda. If you read his post history you will find these redicilous posts about how perfect AoC is, when everyone who has ever played it, knows that is not the case. Not even after the recent patches.

    If I posted similar posts but negative, I would be banned in less than a minute. It's not our fault we've had a very negative experience with FC and AoC. Why cannot we talk about these issues? Should I invent some positive threads just so that I don't seem like a troll?

    I'm sure this post will disappear soon and you won't be hearing from me ever again. *sigh*

  • indiramournindiramourn Member UncommonPosts: 884
    Originally posted by Ryti


    PezzBomb is a good example of these over-positive people with some kind of agenda. If you read his post history you will find these redicilous posts about how perfect AoC is, when everyone who has ever played it, knows that is not the case. Not even after the recent patches.
    If I posted similar posts but negative, I would be banned in less than a minute.

    Ironically, posters like PezzBomb do more damage to games with their over-the-top positive posts than critical posters do.  On a credibility scale extreme posters (positive or negative) have none.  The best we can do is not respond to posters like Pezzbomb.  Just responding to them gives their posts far more credibility than they deserve.  I really love the Block poster option on these forums. 

  • EATtheDEADEATtheDEAD Member Posts: 207
    Originally posted by NasherUK


    Currently AOC is struggling to keep 50 people online per server.  In the MMO industry thats a big fail.
    The problems with AOC are the core of the game, it just doesn't play to the standard people expect (e.g. wow) and it's boring and half-arsed after level 20.
    It's almost impossible to make a comeback with a failed MMO, people get fed up and move on.  If they manage it they will be the first.



     

    you dont know what your talking about.  the server im on is packed with people.  and its not boring after level 20, i think tortage is the boring part.  the fun starts once you get out into hyboria

    the game is being improved like all mmo's in the start out stage.  im not going to rehash what was wrong in the beginning cause we all know. 

    and the community gets stronger and larger in number as you level.

    <modedit>

    --------------------------------------
    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The force shall free me.
    -the Sith code

  • RytiRyti Member Posts: 30
    Originally posted by EATtheDEAD




     you dont know what your talking about.  the server im on is packed with people.  and its not boring after level 20, i think tortage is the boring part.  the fun starts once you get out into hyboria
    the game is being improved like all mmo's in the start out stage.  im not going to rehash what was wrong in the beginning cause we all know. 
    and the community gets stronger and larger in number as you level.
    <modedit>

     

    Actually he was making a lot of sense.

    Regarding the servers.. you are talking about your own personal, subjective experience. Sure your server might have acceptable amount of players on prime time, but then you are the few lucky ones. Most players are stuck on dead servers and since we haven't heard about a merge, they are stuck there doing single player adventure.

    Subscription numbers are the best way to determine the success of an MMO. I could do my own MMO with only 1 server. At prime time I would have 2k players online at the same time and for them game looks like a success because "servers are booming". Same has happened to you. You fail to see the big picture.

    I do agree with you in one part - Tortage sucked big time and was the worst part of the game imo. Best part was levels 38-48 in FotD. Endgame was boring so I quit.

  • KrawnikKrawnik Member Posts: 27
    Originally posted by Scared


    50$ is chump change. This is a question of principle. I have no problems with the game being a failure. I have a problem with FC repeatedly LYING to their customers and I find it very strange that some people don't have a problem with that. It seems like many MMO players just bend over and take anything the developers give them.
    We as customers are giving the wrong message if we keep tolarating lying and bad products.



     

    If you want to see a perfect example of compromised principles and lack of integrity, check this out: http://aocexposed.4-playerz.com/phpBB3/viewtopic.php?f=12&t=20 . Funcom actually claims that stuff of this nature is "working as intended".

    I don't understand why so many people just take it either. If people don't speak up, problems will continue to be swept under the rug rather than addressed and resolved. Funcom hides ALOT of information from the public and playerbase. Speak up, so that they can get themselves together and and maybe have this game reach it's potential.

    Trust is difficult to earn, and easy to lose. Funcom has a rough road ahead of them.

  • tommyc360tommyc360 Member Posts: 26

    I read the conan comics and novels and would love to step into hyboria but my shit system isnt capable of running the game,  please sir, let your heart bleed for me.

    Played: Wow, EQ2, LoTRo, SRO, KO, DAoC, RFO, LoA.
    Waiting for: Darkfall, Aion, WoTLK.

    "Talking with friends on Vent is what makes a game" - Me

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Ryti

    Originally posted by lumache

    Originally posted by PezzBomb


    Best game out there. I bought it soon 3 weeks ago and I realy love it. I give it a 10/10 in fact.



     

    Why are posts like this one not removed or actioned on the way saying something negative in a thread generates a WARNING? I mean this is obviously a viral marketing person.  He claimed to have bought the game the day he started posting but knew the history of its development and intricate details about that game that a NOOB could not have known. 

    Aside from any of this, his post generally consist of ' THE GAME GREAT. PLEASE BUY IT'.  There is no support for his claims other than he loves the game.  The last time I posted two negative opinions about the game, EVEN offering evidence as to why I hated it, I was flagged and warned.

     

    I agree. I don't want to tell MMORPG how to do their job, but it seems to me like it's ok to post 20 over-positive posts every day, but if you post a couple of negative ones you will labeled as a troll, get a warning, banned or blacklisted. That is not fair and I hope MMORPG would change this policy.

    PezzBomb is a good example of these over-positive people with some kind of agenda. If you read his post history you will find these redicilous posts about how perfect AoC is, when everyone who has ever played it, knows that is not the case. Not even after the recent patches.

    If I posted similar posts but negative, I would be banned in less than a minute. It's not our fault we've had a very negative experience with FC and AoC. Why cannot we talk about these issues? Should I invent some positive threads just so that I don't seem like a troll?

    I'm sure this post will disappear soon and you won't be hearing from me ever again. *sigh*

    I have to call B.S. on both of these posts. The only reason any post gets removed is because it breaks a rule, there are no rules broken in the above post you both are quoting. There's no rule that says you can love a game to much, or hate a game to much. The proof against both of your claims is that there are 100 times more negative posts made than positive. Look on any thread in this sub forum and you will see that proof.

    Plenty of people post here saying the game sucks, they don't get banned for it. Those who get banned usually deserve it (those who create nothing but forum drama), I'm sure there are exceptions. However I've been here three years, I've seen plenty of posters who do nothing but bash a certain game they hate, yet still have accounts created in 03 (random number). They avoid being banned by focusing their posts on the product they're criticizing. Not the posters in that forum. There's also another rule you have to adhere to, no spamming. If someone does nothing but post about a single issue over and over again, they deserve to be banned. There's no need to bring your personal issues into a thread that has nothing to do with them. Which happens quite often here.

    None of this has anything to do with posting negative comments on a product, it has everything to do with your approach to the community as a whole. Realize this and you will never have to worry. If you're posting your negative comment about  deceit and lies in a thread about brown boots you're off topic, which if reported will result in a warning in most cases. That's a safeguard the way I see it, intended to produce meaningful discussion. There's nothing meaningful about trying to force your agenda on others, or your moral fiber on to the community as a whole.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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