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Darkfall : FOURTH GENERATION MMO

13

Comments

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by zymurgeist

    Originally posted by SignusM

    Originally posted by zymurgeist

    Originally posted by SignusM


    Name me one MMO that has all of that and I'll go play it, you're a moron. I've been playing MMOs for 10 years and NONE have that. 
     



     

    No one MMO has all of  that. Darkfall doesn't either. Other games have had some of  those things. None of those things is new or exclisive to Darkfall. . Darkfall does not have weather  physics.  It may have some  algorithms to simulate some of the effects of weather but that's it. You might want to learn to read before calling other people morons.  Oh and I've been playing multiplayer online games for 25 years so you can put your  pathetic boast boast away.

    There are spells to control the weather, a WEATHER MAP button, and ways to predict the weather. Considering rain will hamper visibility, it is very important from a PvP aspect, and they've thought of this. Read a bit before you sound like a tool. There are indeed weather physics. 

     

    And yes, Darkfall does have all the things I listed, and each any every one you can see in the gameplay video. 



     

    None of that is weather physics. Are there floods? Do trees get knocked down? Random lightning strikes? Tornados? Low pressure areas? Do lakes freeze? You know physics? Do you know what physics are? We're not talking about fog effects and raindrops here.

    I am amazed by people's hopes for this game, hopes are so high its beyond realistic and that I think its the downfall. This is mainly because of such lack of information and concrete evidence that makes so much room for people to grab onto litle bits of info like "you can change weather" and create massive expectations and scenarios which are unrealistic.

    I have quoted zymurgeist because i think he is right in his point some people will think those kind of things will happen in game.

    Back on topic, in my opinion Next Gen is usually dictated by the release of new technology and what do i mean by new technology, this can be a new revolutionary AI system to new virtual reality gloves that simulate your movements with alot of accuracy, then companies pick up one of these new technologies and add it to their game this obviously adding a new piece of technology creates a chain reaction that increases gameplay quality, immersion amongst other things, this new game that has this technology can then be called Next Generation, obviously this is not set in stone it will only mark the next gen when the product is released and the model actually works.

     

    image

  • damian7damian7 Member Posts: 4,449
    Originally posted by Jessonater


    so many nay sayers,
         I love how you are going to feel in your head when this game launches and it is amazing.
         This is the 4th generation of the MMO. UO wishes they could do this. Yes UO had a good concept but really guys? we are light years away from what that game was with this. perhaps some of you need to watch darkfalls recent trailer.
     
     



     

    weird that this game is being compared to UO's 3d client (or is it only being compared to the 2d client?)

     

    quite honestly, if it weren't for the crappy movement in uo, i think i could put up with it's 2d style, just because of all the things you can do even today in the carebear-UO-world.

     

    where are you getting your information on what DF will/won't have at release, since the DF people seem to be unwilling to officially update what they are releasing with?  i've heard pets and prestige classes have been cut... what else (which supposedly makes df unique) have already been cut?

     

     

    bleh.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • SoundbyteSoundbyte Member Posts: 109

    DF has what it takes to be worthy of the 'next-gen MMO' title, which is of course why many doubt it, and why it attracts so many trolls.

     

    i can still remember all the claims of half-life being vapourware/crap in the years and months before its release, same goes for TF2.

     

    DF is obviously real, anyone can see that. as for whether it can live up to its 'next-gen' potential, we'll all find out over the next 6 months (launch will just be the beginning, how the game develops after launch is the true measure).

     

     

  • SignusMSignusM Member Posts: 2,225
    Originally posted by EvilGargamel


    This game is about as next gen as my Grandmother is.
    -The graphics are from 2002'ish
    - The intended gameplay is from 1999'ish taken from games like Asheron's Call and UO.
    This game is still 100% vaporware at this point in time and you have clowns calling it next gen. LOL
    The stupidity in the world never stops amazing me. I bow.

    Bahahaha, I don't think you know what vaporware is. It seems after the great August fallout, some vapor trolls managed to survive. We got a live one here boys! 

  • SignusMSignusM Member Posts: 2,225
    Originally posted by Lughsan

    Originally posted by Claes

    Originally posted by Lughsan

    Originally posted by Jessonater


    Lets go over why I believe Dark Fall truely is our next generation of MMO entertainment.
     
    New idea..... well kind of. Here we see the resurrection of lost ideas we left behind in UO. A few them being. Darkfall is a true sandbox. A world where the lore and stories revolve around the players themselves ( rather than some Lich King deciding to invade... I have to tell you I have never been scared of an NPC bringing his destruction to the world).
    The Engine. We have been clicking on a target walking up to it and pressing one or two keys for how long now? This truely real time combat system will change the way we think about combat in the realm of MMO titles. While we're talking about the engine lets not forget servers are not holding 1-2 thousand people at once. Darkfall caps out at 10,000 players. Yes I understand eve has 30k+ logged in at certain times. Who cares, its EVE.
    Lets look at what it takes to be the next gen and why I am using that term. The next gen titles break the mold in away that revolutionises how we see similar titles. It also inovative enough to send the entire industry in a new direction. No I don't mean allowing mounts to all of a sudden appear that they are a submarine flying in the air( moving a character up and down on the Z coordinate system does not constitute flying ) . Lastly, the title must be a huge success. What defines a huge success? That is for you to decide.
    Stay tuned sports fans, we're on the verge of a new generation.


    x_-
    Yours truely.

     

     

    Nope .. they are only 2nd generation at best.  3d combat with UOs sandbox..  You won't see 4th generation until you have someone do the Graphics of Age of Conan with the sandbox and open world of UO.

     

    And this title? Will be lucky to live long enough for a worldwide release.. in all honesty.. if it was THAT good it'd be ready for release worldwide .. not just Europe

     

    American players can join the european launch.

     

    Why yes they can.. and the client is ONLY available via digital download.. call me skeptical but its sounding scamerific.. I'll sit back and watch it burn without sampling thanks...

    .....

    .....

    ....

    They have a distributer for the sole purpose of making boxes. Its going to be available in 100 countries upon release through Audio Visual, just not in America. I am shocked at the level of stupid creeping back into this forum. 

  • WolfdorWolfdor Member Posts: 123

    I'm still waiting for a third gen MMO to arrive. 

  • GravebladeGraveblade Member UncommonPosts: 547

    This game is 20th gen mmorpg. IT WILL BE ABSOLUTELY AMAZING AND ROCK YOUR WORLD!

     

    Now sillyness aside...

    I do actually think it is revolutionairy, yes it is all ideas from other games put together but its revolutionairy IF THEY PULL IT OFF, the various systems in place together have not been seen in many mmorpg's and partly to do with technology issues and the general way mmorpg are coded and the systems put in place.... how many games have skill based and fps combat while allowing for 200v200 battles, player driven economy, city building, more advanced AI and everything else combined.

    The answer is actually none.

     

    Darkfall will be revolutionairy because it is a step forward in mmorpg design.

     

    Started playing mmorpg's in 1996 and have been hooked ever since. It began with Kingdom of Drakkar, Ultima Online, Everquest, DAoC, WoW...
  • SoulticeSoultice Member UncommonPosts: 112

    It boggles my mind reading some of these threads.

    We as MMORPG players either PVE or PVE hyping yet another game that none of us have tried.  I will pass judgement when the game is out and in my hands and I have tried it.

    I have tracked this game for years , just like AOC.  I am skeptical of any companies claims to be honest . Fourth generation give me a break you haven't even played it yet.

  • sadeyxsadeyx Member UncommonPosts: 1,555
    Originally posted by Soultice


    I I am skeptical of any companies claims to be honest . Fourth generation give me a break you haven't even played it yet.

     

    Me too, and since I have been stung twice now purchasing MMO's on release I have decided that I wont ever purchase an MMO at release.

    AoC is bad.. probably wont get better since the instancing makes it very far from being an mmo, and Tabula rasa which had potential.. but is now shutting down!

    No MMO is worth its purchase on release, and I look at the mmo's I love to play nowa days, CoX, Eve, Lotro, to name a few... well all of these games are fantastic games several years and expansions later.

    So regardless of how good Darkfall is supposed to be, it wont be worth the purchase until a year later.

  • banthisbanthis Member Posts: 1,891
    Originally posted by SignusM

    Originally posted by Loke666


    For it to be called next genration, the game have to have stuff we never seen before in other MMOs.
    Much of the stuff from the game comes from UO, Shadowbane and EQ so I fail to see why this should be a new generation.
    Let's look on som old next gen games:
    Half life: Totally changed FPS games for ever.
    Total Anhilation: The first 3D RTS game.
    Doom: Kinda created the FPS genre together with Quake
    Diablo: A new way for the action RPG genre.
    Baldurs gate: The game that changed RPG games for ever.
    The question is, are Darkfall really in the same class as they were?
    I have not read anything about that much new thinking in DF, the game surely sounds intresting but it is hardly a next gen game. And People said the same thing about LOTRO, AoC and WAR just before they launched.
    If they game will be a succes is another matter, it might or not, hard to say yet.

    It has more than enough unique featres to make it revolutionary, the twitch combat (DDO Did it First its twitch / live action combat you dont even have to select a target unless your doing specific actions that require a target like spells) being the tip of the iceberg. Physics based (I'll believe it when I see it), collision detection (Warhammer Online, AOC), aiming of spells (DDO has this as well) and arrows (again DDO and i believe in AOC), responsive to wind and weather physics (So they claim anyway but WAR does have this several of the siege weapons work this way), sailing (UO had this, Pirate of the Burning Sea and a Disney game!), ship combat (UO had this, Pirate of the Burning Sea and a Disney game!),, mounted combat (Vanguard and UO). Just the combat alone (a fraction of the game) is more than enough to make this the first real next gen title since EQ. 

     Sorry NOTHIGN about Darkfall is original or unique.  The only thing original or unique about it is the set up and the world thats kinda it.  Nothing wrong with that but it keeps it from ever being qualified as anything other than 1st Gen.

     

    I hope DF succeeds for people who want a more sandbox like world (its not sandbox till you can build houses!).  But dont sit here and over hype / wrongly classify the game to suite your needs for the I Win this Thread.  There's always people who have seen more, played more, and experienced more in games.

  • almerelalmerel Member UncommonPosts: 658
    Originally posted by Wolfdor


    I'm still waiting for a third gen MMO to arrive. 

     

    Ditto

     

    Oh and Jess I love how you ignore me because I put your argument to shame with something called logic. Go pick fights with everyone else since you can't stand to have truth smack you in the face.

    -Almerel

    Hello my old friend.

  • firefly2003firefly2003 Member UncommonPosts: 2,527

    Im really hoping there is some update or news this week , people are running out of things to troll and talk about...


  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    the only problem i forsee with this game is that there is just no way it can ever live up to the hype set in place by the hyperactive fanboi's. Also there is no such thing as a true sandbox. Can I go wet hump a treee? No!? It's not a sand box everything is linear and set in place for you. Some games just hide it better than others.

  • DuraheLLDuraheLL Member Posts: 2,951

    Why I wont read any of this rubbish and doesn't care for the OP's opinions at all :

    "Who cares, its EVE."

    image
    $OE lies list
    http://www.rlmmo.com/viewtopic.php?t=424&start=0
    "
    And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "

  • DrukstylzDrukstylz Member Posts: 189

    I don't think I have seen a single hyper-active Darkfall fanboi.

    Unfortunately you can't wet hump trees, but thats not the selling point of sandbox games. It is the dependance on player interaction that makes it fun. Instead of being  a story driven, single player game that happens to be online. The kind where each and every player encounters the same scenarios at certain levels and follows linear paths.

    Sandbox games are countless individual stories of each player,  you yourself make part of the story. It's sort of like watching a movie or reading a book. The movie is more sensationilist and has flashy explosions etc. The book depends on your imagination, the better your imagination the better the story.

    everything is linear? I doubt it. I've played games where no one does the quests, they just PvP or role play. There is no cut scene, or instructions to collect xx items, or straight narrow path to follow.

     

  • beaverzbeaverz Member Posts: 660

    CAPS MAKING YOU AND YOUR PSOT LOOK SUPER LEET.

    And if df is a 4rth generation mmo then its not the first one, eve already did it

    I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.

  • trev9999trev9999 Member Posts: 199

    not really thats like saying madden 09 is 11th generation

    image
    image
    CURRENTLY PLAYING SHAIYA

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by Jessonater


    Lets go over why I believe Dark Fall truely is our next generation of MMO entertainment.
     
    New idea..... well kind of. Here we see the resurrection of lost ideas we left behind in UO. A few them being. Darkfall is a true sandbox. A world where the lore and stories revolve around the players themselves ( rather than some Lich King deciding to invade... I have to tell you I have never been scared of an NPC bringing his destruction to the world).
    The Engine. We have been clicking on a target walking up to it and pressing one or two keys for how long now? This truely real time combat system will change the way we think about combat in the realm of MMO titles. While we're talking about the engine lets not forget servers are not holding 1-2 thousand people at once. Darkfall caps out at 10,000 players. Yes I understand eve has 30k+ logged in at certain times. Who cares, its EVE.
    Lets look at what it takes to be the next gen and why I am using that term. The next gen titles break the mold in away that revolutionises how we see similar titles. It also inovative enough to send the entire industry in a new direction. No I don't mean allowing mounts to all of a sudden appear that they are a submarine flying in the air( moving a character up and down on the Z coordinate system does not constitute flying ) . Lastly, the title must be a huge success. What defines a huge success? That is for you to decide.
    Stay tuned sports fans, we're on the verge of a new generation.


    x_-
    Yours truely.

     



     

    First of all Darkfall is not copyed  UO alone far from that, it had many ideas from AC and Elderscroll and UO.

    4th 5th 6th generation who cares that are hype terms to sell games nothing more.

    Darkfall is first game after about 8 years to launched with all the featers and free for all pvp full loot in a sandbox game with fantasy in a beautifull 3D world.

    And comepare it with themepark games is useless they are just for mainstream and totally different kind of games so useless comparison.

    At leased compare it then with eve or shadowbane.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • KorhindiKorhindi Member CommonPosts: 395
    Originally posted by Jessonater

    Originally posted by Korhindi

     

    Revolutionary eh?  Have you played it?
    Notice there is NO ANSWER as to whether he actually played the game.  This pretty much invalidates every claim the OP can make.
    10,000 players at once?  Hmmm... as mentioned in earlier posts...Eve hits 30,000 and Second Life averages 45,000 to 80,000 concurrent users.
                 Let me explain something to you here. A few points down you talk about how oblivion has a combat system already created like the one Darkfall is getting ready to launch with? I suppose that would be amazing except Oblivion you are not swinging away with information about your avatar being concurrently updated with the world around you.
    Good point, but you mention none of that in your post.  What is to update anyways?  Where your swing goes?  Where it hits?  The effect of the hit?  The result of hits upon you?  If that is what you mean, then you fail to realize that ALL games, MMO or not, do that.  In Oblivion, my toon gets bloodied where he gets hit, and arrows go to and stick in right where I or my opponent aimed them. (that is just one of many examples)
    A "true" Sandbox?  Sounds like Second Life has DF beat there, for SL is ALL sanbox (and a good reason why Sanboxes need structure to prevent boredom).
    FFA PVP?  Ultima Online did that long ago.
      Did that along time ago in... 2D. Did that along time ago in... 2D.  Anyways moving on. And the number of dimensions invalidates the FFA concept or UO's contribution to the MMO genre?
    Clicking on a target and walking up?  In WoW you can just walk up.  In oblivion, you can swing away.
      Proving a point with two statements? Hmmm... Logic error.  There is a statement quota for logic?  Now, that IS a revolutionary concept.
    Can you fly in a fully 3-D world in DF?  At the very least like you can in CoV/CoH or Perfect World?
      Perhaps you've seen the player made flying vessels in Darkfall http://www.mmorpg.com/gamelist.cfm/game/4/view/videos/play/1284
    Bah... WoW showed Flying machines in its video too; it took 3 years for flight to get in the game, unless you coun't their version of flying ships... aka the blimps.  How do we know those are player made?  The video does not show players making them.
    Will crafting in DF rival or exceed SWG?
      Yes it is not bound by lore, or bound to a licensing agreement as many other MMO's such as.... SWG. And... Warhammer Online. 
    Huh?  What's licensing got to do with it?  Is the crafting revolutionary or not?  And if it is, how?
    Does DF include extremely addicting and fun minigames like Hello Kitty Online?  Will DF give players more to do then Kill,kill, craft, kill?
     While as exciting as Hello Kitty is when it comes to titles in the MMO world I can assure you darkfall  will get pwnd by HKO since that title is out, something DF has not yet managed. (sorry I couldn't resist) 
    Next Gen graphics?  I seriously hope that you are seeing screenshots different from those on the DF site, or from the "noob" comic reports.  Those are on par to Morrowind.
     Even the races featured in the game are the normal fare.  What is so special about Dark Fall's world... is it going to blow away Tolkien, Tad Williams or Robert Jordan?
    In the time of darkfall history and lore is written by the players themselves. The story of who they are and where they came from develops around them. Surely the rise and fall of a new power in a region will affect the player base. FOR TEH REVOLUTON.
    Cool, can I make up my own race for DF and play that?  No?  Players deciding the fate of a region, gasp... that's so DoC.
    An interesting aside: the OP's lore statement for the, "....rise and fall..." mirrors the wording almost exactly for Flying Bufalo's ad for a PBM game.  PBM means Play by mail, and you could do all the OP mentions in that game, and that was released BEFORE PnP D&D (1974), in 1969. Doing what someone did 40 years ago..simply revolutionary. 
    The fact is, DF is nothing not at all next gen, or even revolutionary.  It doesn't have to be.  The OP does not need to hype it up. 
      EPIC FAIL! 
    You're gonna make me cry....
    You wanna sell me on DF?  It only has to meet one goal:  Is it fun?
    Is it?
    Yeah.  Is DF Fun?  It is not a hard question to answer.  How come you cannot answer that?  Could it be you haven't played it yet?  Even the most "next gen" or revolutionary of features don't mean squat if the game is not fun.

     

     

     

  • Battle-SotABattle-SotA Member Posts: 20

    What games do you consider to be 3rd gen?  I would say we are currently in 2nd gen games.

    I would consider EQ/UO to be first gen, then the quest driven handheld crap that WoW/EQ2 started to be second gen, and I dont really see games that have come out since that changed the industry norms.  Are WAR/AoC 3rd gen?  I dont see how they are much more than 2nd gen quest driven, instanced WoW clones.  Whoever breaks that mold and starts a new trend can be considered the leader into the 3rd gen MMOs.  Darkfall could do it if it delivers.

  • Battle-SotABattle-SotA Member Posts: 20
    Originally posted by Wolfdor


    I'm still waiting for a third gen MMO to arrive. 

     

    Me too

  • beaverzbeaverz Member Posts: 660
    Originally posted by Korhindi

    Originally posted by Jessonater

    Originally posted by Korhindi

     

    Revolutionary eh?  Have you played it?
    Notice there is NO ANSWER as to whether he actually played the game.  This pretty much invalidates every claim the OP can make.
    10,000 players at once?  Hmmm... as mentioned in earlier posts...Eve hits 30,000 and Second Life averages 45,000 to 80,000 concurrent users.
                 Let me explain something to you here. A few points down you talk about how oblivion has a combat system already created like the one Darkfall is getting ready to launch with? I suppose that would be amazing except Oblivion you are not swinging away with information about your avatar being concurrently updated with the world around you.
    Good point, but you mention none of that in your post.  What is to update anyways?  Where your swing goes?  Where it hits?  The effect of the hit?  The result of hits upon you?  If that is what you mean, then you fail to realize that ALL games, MMO or not, do that.  In Oblivion, my toon gets bloodied where he gets hit, and arrows go to and stick in right where I or my opponent aimed them. (that is just one of many examples)
    A "true" Sandbox?  Sounds like Second Life has DF beat there, for SL is ALL sanbox (and a good reason why Sanboxes need structure to prevent boredom).
    FFA PVP?  Ultima Online did that long ago.
      Did that along time ago in... 2D. Did that along time ago in... 2D.  Anyways moving on. And the number of dimensions invalidates the FFA concept or UO's contribution to the MMO genre?
    Clicking on a target and walking up?  In WoW you can just walk up.  In oblivion, you can swing away.
      Proving a point with two statements? Hmmm... Logic error.  There is a statement quota for logic?  Now, that IS a revolutionary concept.
    Can you fly in a fully 3-D world in DF?  At the very least like you can in CoV/CoH or Perfect World?
      Perhaps you've seen the player made flying vessels in Darkfall http://www.mmorpg.com/gamelist.cfm/game/4/view/videos/play/1284
    Bah... WoW showed Flying machines in its video too; it took 3 years for flight to get in the game, unless you coun't their version of flying ships... aka the blimps.  How do we know those are player made?  The video does not show players making them.
    Will crafting in DF rival or exceed SWG?
      Yes it is not bound by lore, or bound to a licensing agreement as many other MMO's such as.... SWG. And... Warhammer Online. 
    Huh?  What's licensing got to do with it?  Is the crafting revolutionary or not?  And if it is, how?
    Does DF include extremely addicting and fun minigames like Hello Kitty Online?  Will DF give players more to do then Kill,kill, craft, kill?
     While as exciting as Hello Kitty is when it comes to titles in the MMO world I can assure you darkfall  will get pwnd by HKO since that title is out, something DF has not yet managed. (sorry I couldn't resist) 
    Next Gen graphics?  I seriously hope that you are seeing screenshots different from those on the DF site, or from the "noob" comic reports.  Those are on par to Morrowind.
     Even the races featured in the game are the normal fare.  What is so special about Dark Fall's world... is it going to blow away Tolkien, Tad Williams or Robert Jordan?
    In the time of darkfall history and lore is written by the players themselves. The story of who they are and where they came from develops around them. Surely the rise and fall of a new power in a region will affect the player base. FOR TEH REVOLUTON.
    Cool, can I make up my own race for DF and play that?  No?  Players deciding the fate of a region, gasp... that's so DoC.
    An interesting aside: the OP's lore statement for the, "....rise and fall..." mirrors the wording almost exactly for Flying Bufalo's ad for a PBM game.  PBM means Play by mail, and you could do all the OP mentions in that game, and that was released BEFORE PnP D&D (1974), in 1969. Doing what someone did 40 years ago..simply revolutionary. 
    The fact is, DF is nothing not at all next gen, or even revolutionary.  It doesn't have to be.  The OP does not need to hype it up. 
      EPIC FAIL! 
    You're gonna make me cry....
    You wanna sell me on DF?  It only has to meet one goal:  Is it fun?
    Is it?
    Yeah.  Is DF Fun?  It is not a hard question to answer.  How come you cannot answer that?  Could it be you haven't played it yet?  Even the most "next gen" or revolutionary of features don't mean squat if the game is not fun.

     

     

     

    Thats some high quality shit post serial quoting.

    Cant wait for for the to come out because it will either be a decent game but the community wil lruin it, or it will end up being a shit game like any good vaporware that comes out after too much delay.

    I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Jessonater


    so many nay sayers,
         I love how you are going to feel in your head when this game launches and it is amazing.
         This is the 4th generation of the MMO. UO wishes they could do this. Yes UO had a good concept but really guys? we are light years away from what that game was with this. perhaps some of you need to watch darkfalls recent trailer.
     
     

    I think some forget (or perhaps never played) what you could do in UO.  I'll let this snippet from an old Dev Chat say it for me... as I couldn't get the picture across any better.

     

    From this link: www.scribd.com/doc/9082373/Darkfall-Interviews

     

    Gowel> once the head is cut off, can we keep it?

    Claus | Dev> you can keep the heads

    Gowel> only if they are cut off, or can you take them from any corpse?

    Claus | Dev> chop or cut them after

    Sephriel> can you chop people apart like in uo?  and then mix the parts up to make a new body on a table with different body parts?

    Claus | Dev> the only thing you can cut off is the head

     

     

    Reading that brought back memories in UO of coming back to your corpse to find it "arranged" in odd ways.  Or worse... to find that your attacker was eating your body parts! 

    So the lesson in this is... before you "slam" a game... might want to know what you're talking about. 

     

     

  • JessonaterJessonater Member Posts: 50
    Originally posted by almerel

    Oh and Jess I love how you ignore me because I put your argument to shame with something called logic. Go pick fights with everyone else since you can't stand to have truth smack you in the face.

     

      Yes, and how exactly did you do that? 

     

    x_-

  • JessonaterJessonater Member Posts: 50
    Originally posted by DuraheLL


    Why I wont read any of this rubbish and doesn't care for the OP's opinions at all :

    "Who cares, its EVE."

      Have a better concept of the english language and you will understand the context in what I am talking about.

    Personally  I have a char on eve that was created in 2003. I like the game alot, However, what you are failing to see here is that we are talking about how the game works. While EVEs population is really large it really doesn't have that much data load being processed server or player side with respect to the space around them.

     

     

    x_-

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