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Is SWG closing anytime soon?

245

Comments

  • ValeranValeran Member Posts: 925

    A revolving door dev staff.  As was stated before...the server transfers have given approx. 5-6 servers new life.  The rest are pretty much dead or treading water. 

    Until you see people complaining about not being able to login due to the servers being full...ie the queue is full due to hitting the cap then I will believe the population hype. 

    As for the server status we know it can and has been manipulated by SOE.

    The game is what it is now.  There is no going back and there really is not a future to it.  LEC controls the IP and can pull the plug when they wish.  There is no reason for them to pull it right now as it is not in their best interest but I would avoid investing too much time and energy into the current game but that is my opinion.

    --------
    Ten Golden Rules Of Videogame Fanboyism

    "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by BullseyeArc1

      Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.

    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.

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  • ValeranValeran Member Posts: 925
    Originally posted by sookster54


     

    Originally posted by BullseyeArc1



      Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.

    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.

     

     

    With Smed bringing up sunsetting I would be suprised if they kept SWG running in competition with TOR.  But then again anything Smed states very well could be a lie.

    --------
    Ten Golden Rules Of Videogame Fanboyism

    "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

  • BullseyeArc1BullseyeArc1 Member UncommonPosts: 410
    Originally posted by sookster54


     

    Originally posted by BullseyeArc1



      Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.

    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.

     

    SWTOR is not a mmo, its closer to a RPG, they even said its going to be like Kotor, the main basis for the game is following a story line.     They even said it will have some aspects of a mmo in only being that you can pvp.  I learned long ago to never believe the marketing hype since I was in marketing for a few years.    Like the old saying about Statistics, its all lies, lies, and damn lies.    Im predicting a very nice looking game environment with very little beyond it, pretty much AOC II.  

     

    Thiers also some rumors out that thiers another SW mmo in the works.   Looking at LA and how Lucas works it goes in line with his marketing approach of selling the same movie 10 times.    The classic, the reworked classic, the limited edition, the new experience and so forth.    Wouldnt suprise me they try to put out a few more mmo's in the future.    Based on the old time line SWTOR the classic SWG and future.     

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by BullseyeArc1
    Originally posted by sookster54  

    Originally posted by BullseyeArc1  Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.
    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.
     


    SWTOR is not a mmo, its closer to a RPG, they even said its going to be like Kotor, the main basis for the game is following a story line.     They even said it will have some aspects of a mmo in only being that you can pvp.  I learned long ago to never believe the marketing hype since I was in marketing for a few years.    Like the old saying about Statistics, its all lies, lies, and damn lies.    Im predicting a very nice looking game environment with very little beyond it, pretty much AOC II.  
     
    Thiers also some rumors out that thiers another SW mmo in the works.   Looking at LA and how Lucas works it goes in line with his marketing approach of selling the same movie 10 times.    The classic, the reworked classic, the limited edition, the new experience and so forth.    Wouldnt suprise me they try to put out a few more mmo's in the future.    Based on the old time line SWTOR the classic SWG and future.     

    SWTOR will not be an MMO? That statement is interesting because Bioware purchased rights to the HeroEngine which is specifically an MMO engine, they'd wasting such an engine if it isn't going to be an MMO.

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  • ValeranValeran Member Posts: 925
    Originally posted by sookster54


     

    Originally posted by BullseyeArc1


    Originally posted by sookster54
     
     





    Originally posted by BullseyeArc1

     
      Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.





    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.

     





    SWTOR is not a mmo, its closer to a RPG, they even said its going to be like Kotor, the main basis for the game is following a story line.     They even said it will have some aspects of a mmo in only being that you can pvp.  I learned long ago to never believe the marketing hype since I was in marketing for a few years.    Like the old saying about Statistics, its all lies, lies, and damn lies.    Im predicting a very nice looking game environment with very little beyond it, pretty much AOC II.  

     

    Thiers also some rumors out that thiers another SW mmo in the works.   Looking at LA and how Lucas works it goes in line with his marketing approach of selling the same movie 10 times.    The classic, the reworked classic, the limited edition, the new experience and so forth.    Wouldnt suprise me they try to put out a few more mmo's in the future.    Based on the old time line SWTOR the classic SWG and future.     




    SWTOR will not be an MMO? That statement is interesting because Bioware purchased rights to the HeroEngine which is specifically an MMO engine, they'd wasting such an engine if it isn't going to be an MMO.

     

    It is an MMO it just wont be a sandbox as it will have mostly directed content.

    --------
    Ten Golden Rules Of Videogame Fanboyism

    "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

  • BullseyeArc1BullseyeArc1 Member UncommonPosts: 410
    Originally posted by Valeran

    Originally posted by sookster54


     

    Originally posted by BullseyeArc1


    Originally posted by sookster54
     
     





    Originally posted by BullseyeArc1

     
      Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.





    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.

     





    SWTOR is not a mmo, its closer to a RPG, they even said its going to be like Kotor, the main basis for the game is following a story line.     They even said it will have some aspects of a mmo in only being that you can pvp.  I learned long ago to never believe the marketing hype since I was in marketing for a few years.    Like the old saying about Statistics, its all lies, lies, and damn lies.    Im predicting a very nice looking game environment with very little beyond it, pretty much AOC II.  

     

    Thiers also some rumors out that thiers another SW mmo in the works.   Looking at LA and how Lucas works it goes in line with his marketing approach of selling the same movie 10 times.    The classic, the reworked classic, the limited edition, the new experience and so forth.    Wouldnt suprise me they try to put out a few more mmo's in the future.    Based on the old time line SWTOR the classic SWG and future.     




    SWTOR will not be an MMO? That statement is interesting because Bioware purchased rights to the HeroEngine which is specifically an MMO engine, they'd wasting such an engine if it isn't going to be an MMO.

     

    It is an MMO it just wont be a sandbox as it will have mostly directed content.

    Exactly how massive you really think its going to be?   Higher the graphics = more sharded the server has to be.   AOC got by this by making instance ABC, you could be in one place like a town, but the load in server would make instance B if instance A got to full.    That is the major basis for lagg in SWG, but it does handle 100 people in one place pvping.    I expect SWTOR to be in the same boat, youll see maybe 50 people before they shard it to cut the lagg.    So much for massive mmo, in writing yes, reality no.  

     

    It will take another 10 years before bandwidth can catch up with current technology, but ehh who knows something might come around.   One thing they have been dreaming of for a long time is the ability of high bandwith streaming, so they can sell you gigabyte data items like movies.  

  • ValeranValeran Member Posts: 925
    Originally posted by BullseyeArc1

    Originally posted by Valeran

    Originally posted by sookster54


     

    Originally posted by BullseyeArc1


    Originally posted by sookster54
     
     





    Originally posted by BullseyeArc1

     
      Thier are no plans to shut down the game, the new one is years away, anyone that knows how long it can take to make a game can see they are at least 2 years away from beta.





    SWTOR has been in the works since Dec 2005 and somewhere one of them said it shoudl be ready as early as 2010 (possibly closed/open beta in Q3 2009) but Bioware are very quiet about their project and always has been. SOE may keep their old and dead games alive, but SWG is a Star Wars product which is a LEC IP, it's LEC's decision to pull the plug or not when SWTOR goes live, it doesn't really make sense when LEC has two MMO Star Wars games going and competing between each other. Then again LEC is money hungry, they're likely to keep both open.

     





    SWTOR is not a mmo, its closer to a RPG, they even said its going to be like Kotor, the main basis for the game is following a story line.     They even said it will have some aspects of a mmo in only being that you can pvp.  I learned long ago to never believe the marketing hype since I was in marketing for a few years.    Like the old saying about Statistics, its all lies, lies, and damn lies.    Im predicting a very nice looking game environment with very little beyond it, pretty much AOC II.  

     

    Thiers also some rumors out that thiers another SW mmo in the works.   Looking at LA and how Lucas works it goes in line with his marketing approach of selling the same movie 10 times.    The classic, the reworked classic, the limited edition, the new experience and so forth.    Wouldnt suprise me they try to put out a few more mmo's in the future.    Based on the old time line SWTOR the classic SWG and future.     




    SWTOR will not be an MMO? That statement is interesting because Bioware purchased rights to the HeroEngine which is specifically an MMO engine, they'd wasting such an engine if it isn't going to be an MMO.

     

    It is an MMO it just wont be a sandbox as it will have mostly directed content.

    Exactly how massive you really think its going to be?   Higher the graphics = more sharded the server has to be.   AOC got by this by making instance ABC, you could be in one place like a town, but the load in server would make instance B if instance A got to full.    That is the major basis for lagg in SWG, but it does handle 100 people in one place pvping.    I expect SWTOR to be in the same boat, youll see maybe 50 people before they shard it to cut the lagg.    So much for massive mmo, in writing yes, reality no.  

     

    It will take another 10 years before bandwidth can catch up with current technology, but ehh who knows something might come around.   One thing they have been dreaming of for a long time is the ability of high bandwith streaming, so they can sell you gigabyte data items like movies.  

     

    The problem with SWG is that the code is frankensteined and the client speed has it all fracked up...they do not have much documentation on it therefore the current devs have trouble understanding it.  They said that not me. 

    Graphics are all client side so that is not the problem nor will it be the problem for TOR.  TOR will be clustered just as most MMOs are.  Not sure about Eve though. 

    If you have a broadband connection then for the most part you should be good.   Of course internet latency can always be an issue if backbone hardware fails or is overloaded.

    I read today that a cable ISP is offering a 100meg pipe but caps you at 250gigs a month.  The days of high bandwidth streaming are here.  I stream Netflix HD movies to a media extender all the time.

     

    --------
    Ten Golden Rules Of Videogame Fanboyism

    "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by BullseyeArc1

    Exactly how massive you really think its going to be?   Higher the graphics = more sharded the server has to be.   AOC got by this by making instance ABC, you could be in one place like a town, but the load in server would make instance B if instance A got to full.    That is the major basis for lagg in SWG, but it does handle 100 people in one place pvping.    I expect SWTOR to be in the same boat, youll see maybe 50 people before they shard it to cut the lagg.    So much for massive mmo, in writing yes, reality no.  
     
    It will take another 10 years before bandwidth can catch up with current technology, but ehh who knows something might come around.   One thing they have been dreaming of for a long time is the ability of high bandwith streaming, so they can sell you gigabyte data items like movies.  

    I gather you haven't played Tabula Rasa, pretty advanced graphics and in the Wilderness (there were up to 4 instances of that zone) had at least 50-80 people in the first 5 months after launch, it rarely ever lagged, the only placed that lagged were the plateaus because the mobs were overspawning and had nothing to do with the number of players logged on. The technology is already there.

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  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by Valeran

    The problem with SWG is that the code is frankensteined and the client speed has it all fracked up...they do not have much documentation on it therefore the current devs have trouble understanding it.  They said that not me. 
    Graphics are all client side so that is not the problem nor will it be the problem for TOR.  TOR will be clustered just as most MMOs are.  Not sure about Eve though. 
    If you have a broadband connection then for the most part you should be good.   Of course internet latency can always be an issue if backbone hardware fails or is overloaded.
    I read today that a cable ISP is offering a 100meg pipe but caps you at 250gigs a month.  The days of high bandwidth streaming are here.  I stream Netflix HD movies to a media extender all the time.
     

    I remember when the devs were working on the ISD instance, they had to disassemble the JTL code so they can figure out how to add the ISD that you fly to, kind of funny and sad at the same time. The SWG client is clunky at best, it's ever so laggy even when around 15 people pvping.

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  • BadgerSmakerBadgerSmaker Member Posts: 629
    Originally posted by Suvroc


    ..I must point out that  in the past some people would request proof that subs were declining when such assertions were made. I have to ask BadgerSmacker for the same proof that subs are increasing, otherwise it's just speculation - as was so frequently pointed out before.



     

    The proof is in the pudding, log in and see.  SWG is busy and growing, new players and returning veterans further bolster the ranks of the passionate and dedicated active subscribers daily.

    Since Chapter 11 the game has started selling itself with great content and adventures in the Star Wars universe.

    There was a time after the NGE when I would not recommend this game to anyone, but now I'm confident that Star Wars fans and those looking for the ultimate in MMORPG entertainment would be happy with SWG.

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  • SuvrocSuvroc Member Posts: 2,383
    Originally posted by BadgerSmaker

    Originally posted by Suvroc


    ..I must point out that  in the past some people would request proof that subs were declining when such assertions were made. I have to ask BadgerSmacker for the same proof that subs are increasing, otherwise it's just speculation - as was so frequently pointed out before.



     

    The proof is in the pudding, log in and see.  SWG is busy and growing, new players and returning veterans further bolster the ranks of the passionate and dedicated active subscribers daily.

    Since Chapter 11 the game has started selling itself with great content and adventures in the Star Wars universe.

    There was a time after the NGE when I would not recommend this game to anyone, but now I'm confident that Star Wars fans and those looking for the ultimate in MMORPG entertainment would be happy with SWG.



     

    I have logged in Badger, I just came off another 1 month trial. And I expect another account to be on a trial again in the next month or so.

    The way it looks to me is that the current population has shifted throughout the servers. I'm not seeing any evidence of massive new subscribers - and believe me when I say I've been watching this for a long time.

    To say there has been no new subscribers would be untrue, but it does seem to balance out between new and exiting subscribers - at least from my observations.

  • KazaraKazara Member UncommonPosts: 1,086

    Exactly. The busier, destination servers gives the false illusion of tons of new and returning players pouring in. The 'new' players seen running around are primarily freed hostages transferred in from the ghost servers AND more free vet trials. While there certainly are players returning because they can transfer to a populated server, there are also quite a few leaving due to the lag and the Dead PvP/GCW, which can easily be read on the O-boards. Even with the free CTS, the imbalanced transfers left servers like Radiant and Gorath still in need of more players - in fact, many of those server residents would like access to the free CTS. SWG is not bleeding more subs at this very moment (that in itelf is an accomplishment for $OE), but it s not a spectacular success bringing in a significant increase either.

    I think SWG is near the static number of players that will remain with SWG indefinitely - or until SW:TOR releases. So until then, SWG will continue on, then it is a matter of wait and see.

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  • BadgerSmakerBadgerSmaker Member Posts: 629
    Originally posted by Kazara


    The 'new' players seen running around are primarily freed hostages transferred in from the ghost servers AND more free vet trials.



     

    I love talking to players in SWG, I talk to them when my toon meets them, or I just use the player search to send tells to the low level players.  I talk to as many players as I can to see if there is anything I can help with and I do that on heavy, medium and low population servers.

    One question I ask them is if they are new, returning or just rolling an alt. 

    Very few are alts, the majority are new or returning players.  Some of those are on trials but they often state that they are in the process of activating a subscription because they are enjoying the game so much.

    I add them to friends, we keep in touch.  Station launcher lists all my friends that are online across all galaxies, the list is huge and growing and shows that SWG can retain new and returning players quite easily, and I'm sure I only actually meet a tiny pecentage of these players.

    In previous incarnations of SWG my friends list was never so large, and it cycled quickly as players left and new players joined and left just as quickly.

    I don't think SWG will ever be the worldwide "WoW-killer" success that the IP justified, but it's certainly making a good account of itself now in spite of the horrors of its past.

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  • SuvrocSuvroc Member Posts: 2,383
    Originally posted by BadgerSmaker


     
    I love talking to players in SWG, I talk to them when my toon meets them, or I just use the player search to send tells to the low level players.  I talk to as many players as I can to see if there is anything I can help with and I do that on heavy, medium and low population servers.
    One question I ask them is if they are new, returning or just rolling an alt. 
    Very few are alts, the majority are new or returning players.  Some of those are on trials but they often state that they are in the process of activating a subscription because they are enjoying the game so much.
    I add them to friends, we keep in touch.  Station launcher lists all my friends that are online across all galaxies, the list is huge and growing and shows that SWG can retain new and returning players quite easily, and I'm sure I only actually meet a tiny pecentage of these players.
    In previous incarnations of SWG my friends list was never so large, and it cycled quickly as players left and new players joined and left just as quickly.
    I don't think SWG will ever be the worldwide "WoW-killer" success that the IP justified, but it's certainly making a good account of itself now in spite of the horrors of its past.



     

    Well as I've said I've beem monitoring the server login screen very regularily, and quite frankly it seems to be fairly steady in terms of server statisics. So, if you're seeing many new and returning players and I'm seeing a steady population listing then that implies to me that SWG has a high turn-over rate of subscribers.

    So the question remains why is there a high turn-over of subscribers?

  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    Badgers will keep saying the same thing over and over.

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  • Moaky07Moaky07 Member Posts: 2,096
    Originally posted by sookster54


    Badgers will keep saying the same thing over and over.



     

    Why shouldnt he?

    I know of some vets that continue to whine about the PRECioUs. They are repeating the same posts for over 3 years now. See a few in this thread alone.

    At least he is in the right forum for it.

    Which is more than can be said for the same group of vets that continue to carry their "vet forum" agenda on in other areas of MMORPG.com...and especially in the SWG general forum.

    This is read....you really shouldnt be calling the kettle black eh?

    Even though I have never liked SWG, in any form, I hope to see it continue for years to come. That will ensure that a few deranged folks will still be crying about it in the future.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • Lord_DaemusLord_Daemus SWG CorrespondentMember Posts: 28

    I've played SWG for years. I liked pre-CU, and I like post-CU/NGE. I still play today, and I enjoy the game... because its a game. People worry too much about little, nitpicky things now. Its the only game where you can live in the Star Wars universe and do anything you like. Linear? Come on man. Sure, legacy was added in, but that just means you dont have to grind as much. Just gives you a little hand-out. Theres still hundreds of quests, and even more ways to get EXP.

    Flight is fun still. Hell, I just got my ace imperial pilot status and I'm having more fun on my POB than I've ever had in my house.

    Veterans, I know you loved pre-CU for the diversity it offered, but you have to understand this... The update came to make the game more user accessible. Sure, I'd love to see official pre-CU servers for those that want to play, but its not going to happen.

    Oh, by the way, Ahazi has about 2500 on, non-peak. Close to 4000 at peak. Plenty of people to have fun with.

    Ex-SWG Correspondent
    Currently playing: FFXI, SWTOR
    Awaiting: FFXIV 2.0

  • aleosaleos Member UncommonPosts: 1,943
    Originally posted by charlespayne


    Just so you know sandbox means you can place stuff anywhere in the world like harvesters and houses and linear means you have to stick with what you see and cant alter it, and since SWG you can still place houses and stuff that makes it still a sandbox game.



     

    no...no it doesnt, keep gamin youll learn one day.

  • ValeranValeran Member Posts: 925
    Originally posted by Lord_Daemus


    I've played SWG for years. I liked pre-CU, and I like post-CU/NGE. I still play today, and I enjoy the game... because its a game. People worry too much about little, nitpicky things now. Its the only game where you can live in the Star Wars universe and do anything you like. Linear? Come on man. Sure, legacy was added in, but that just means you dont have to grind as much. Just gives you a little hand-out. Theres still hundreds of quests, and even more ways to get EXP.
    Flight is fun still. Hell, I just got my ace imperial pilot status and I'm having more fun on my POB than I've ever had in my house.
    Veterans, I know you loved pre-CU for the diversity it offered, but you have to understand this... The update came to make the game more user accessible. Sure, I'd love to see official pre-CU servers for those that want to play, but its not going to happen.
    Oh, by the way, Ahazi has about 2500 on, non-peak. Close to 4000 at peak. Plenty of people to have fun with.

     

    Ok...they did it to make it user accessible but lost all their users.  Good plan.

    And your numbers on Ahazi are way completely laughable.  I don't even think kobie who I think plays on Ahazi would agree with you. 

    --------
    Ten Golden Rules Of Videogame Fanboyism

    "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

  • ummaxummax Member Posts: 779
    Originally posted by Lord_Daemus


    I've played SWG for years. I liked pre-CU, and I like post-CU/NGE. I still play today, and I enjoy the game... because its a game. People worry too much about little, nitpicky things now. Its the only game where you can live in the Star Wars universe and do anything you like. Linear? Come on man. Sure, legacy was added in, but that just means you dont have to grind as much. Just gives you a little hand-out. Theres still hundreds of quests, and even more ways to get EXP.
    Flight is fun still. Hell, I just got my ace imperial pilot status and I'm having more fun on my POB than I've ever had in my house.
    Veterans, I know you loved pre-CU for the diversity it offered, but you have to understand this... The update came to make the game more user accessible. Sure, I'd love to see official pre-CU servers for those that want to play, but its not going to happen.
    Oh, by the way, Ahazi has about 2500 on, non-peak. Close to 4000 at peak. Plenty of people to have fun with.



     

    I have to agree with most of what you say.   Here is an example of something similar that in fact drives me nuts and its pretty much related to what happens on this board and to people who spend their entire lives playing "critic".   

    Ever been to a movie or watched a video with someone who is constantly attempting to compare the movie/video you are in fact enjoying to "real life" or something?  The last time this happened to me was when we had some house guests over.   I turned on a movie and we had one friend show up who could not just shut up and enjoy the stupid movie.   He kept saying how "unbelievable" this fiction/fantays film was to the point that arguments started breaking out.    It ended with me asking him to make a decision since he was ruining the experience for those who enjoyed what they were watching.  He had a choice and it was simple he could either sit down, keep his mouth shut and watch the stupid movie or leave the house and return when it was done.  He in fact left the house lol but it was pretty funny. 

    I see comments about "misrepresentation" and "making the game look better then it really is" or "iconic" or whatever.   Here is the bottom line.  Those who play enjoy what they are playing and take the game is it should be as a game.   They dont sit anaylyzing the thing which is probably why they enjoy themslelves as they allow themselves to.    So here is a cold hard reality here you can clamour all you want about how much a game sucks, but for those that actualy pay money and enjoy the experience it is indeed a great game and fun experience and they wont bend towards anyones will to put a game down that they find fine the way it is.   YOu can call them names, tell them they are misrepresenting blah blah blah do whatevery ou like but the fact remains they are having enough fun and enjoying what is there and no amount of analysis and criticism of the game they enjoy will change that fact.   They will come to these boards and say what they like and in fact mean every word despite what those who no longer think feel they should say or not say.  

    If i were to listen to negative feedback about games and movies I would at present have watched no movies and own no games.  LIkely I would live in a tent in the back yard as well and not use a computer cause there is something wrong with what everyone does.

    So in the end who cares? I sure don't.  The game has right now as it is and how its been configured a healthy population.    If the population is growing I dont know, but at present there appears to be enough people subscribing to stem the tide of those leaving who get tired or have to close subscriptions for any myriad of reasons (financial, school, computer blew up and can't afford a new one, ran out of content for the moment, want to try something new.. it really doesnt matter..) .   I can enjoy myself as a crafter and find the crafting/merchant game fun (if it was not fun or good for me I would not play it).  I have no criticism of the systems because I enjoy them as they are.   Every once and awhile I come across something god aweful (as I have in most games.. ) usualy along the art line and I say so but essentially its nothing to me and its something I toss aside and forget about 10 minutes later after I say it because it means very little to me.   I have no criticisms of the combat systems because if I did I would not be playing the game so I enjoy the system at present as it is.   Same goes for any basic system in that game.    So you can hammer away all you like and excpect present players to criticise it but your being unrealistic.  If they are finding it bad enough to complain about on a regular basis they are not enjoying the game and should walk away and try something else.  Its really not that hard.  I would say anyone who does continuously pay and subscribe to a game that they essentialy hate is probably addicted in some way and has an issue which cannot be dealt with here.  Otherwise there are only two sides to this equation and neither is movable.   One side plays the game and enjoys it just the way it is and will stop playing when they stop enjoying it.   They have little criticism of the game because for them there is nothing to criticise and if they heaped the volume of criticism found on these boards on these games they probably aren't actualy playing.   The other side only sees the negative and refuses to see that there are people who enjoy the present version as it is.   Sees a need to for some reason save present players from their horrible fate of having fun and can't understand how anyone can enjoy something because they hate it and so sees no way that anyone can enjoy it.   Neither side will agree with the other but there are two patterns which don't really serve a purpose here.

    a) the negative side likes to try to save present day players from some injustice even if there is no injustice taking place they seem to feel that those playing are not smart enough to make their own decisions (this is false and an insult to the many individuals that play this game and unfair)

    b) the negative side cannot fathom how anyone can like this and so interprets anything that is positive about this game as some sort of misrepresentation or marketing.   (this is unfair to anyone who is playing this game as well to bash someone just because their taste is different then theirs and attempting to stiffle people from presenting their positive outlook and viewpoints of the game is also unfair and an attempt to control those around you).

    As for the game will swg close anytime soon? Who knows? One of the main reasons I play sony games is beacuse they keep stuff open and dont do what ncsoft does and shut a game that they only just sold to people in 12 months or less.    There are a few companies that keep stuff running past its prime and those are the ones I Look at.   I think the only one that will dictate is swg closes is going to be lucas arts and well  dont see why they would if the game sells and people pay then shutting it down would simply reduce their income and games are all about making money.    I see no viable reason at this time why swg should shut down.  There are much older games with much worse issues still up and running and one that comes to mind that I absolutely hated is the WWII online game.   If that thing is still alive (and it is) there is no reason to think that this one wont be alive.  

    SWG is fun for those that actualy play it and those that dont wont ever like it because they simply dont like it.   No one is forcing anyone to do anything and the only one that can decide about a game is you no amount of negative or positive feedback will change reality of what you like.   The only way to find out if you want to play this game is to download it, log in and play it.   I would say your chances of SWG staying open are better then say any ncsoft mmorpg created and even EA at this time because right now as it stands those to other faceless corporations have closed down mmorpg's whereas sony has not.  So if you want to gamble logic says that SWG is a better bet then anything just released in the last 6-12 months by another company based on their track records.   There is however with any business no guarantee what will be in the future not even with say blizzard.    Only they know what is happening and will make decisions appropriate to meet their financial bottom line and nothing more.

  • BullseyeArc1BullseyeArc1 Member UncommonPosts: 410
    Originally posted by ummax

    Originally posted by Lord_Daemus


    I've played SWG for years. I liked pre-CU, and I like post-CU/NGE. I still play today, and I enjoy the game... because its a game. People worry too much about little, nitpicky things now. Its the only game where you can live in the Star Wars universe and do anything you like. Linear? Come on man. Sure, legacy was added in, but that just means you dont have to grind as much. Just gives you a little hand-out. Theres still hundreds of quests, and even more ways to get EXP.
    Flight is fun still. Hell, I just got my ace imperial pilot status and I'm having more fun on my POB than I've ever had in my house.
    Veterans, I know you loved pre-CU for the diversity it offered, but you have to understand this... The update came to make the game more user accessible. Sure, I'd love to see official pre-CU servers for those that want to play, but its not going to happen.
    Oh, by the way, Ahazi has about 2500 on, non-peak. Close to 4000 at peak. Plenty of people to have fun with.



     

    I have to agree with most of what you say.   Here is an example of something similar that in fact drives me nuts and its pretty much related to what happens on this board and to people who spend their entire lives playing "critic".   

    Ever been to a movie or watched a video with someone who is constantly attempting to compare the movie/video you are in fact enjoying to "real life" or something?  The last time this happened to me was when we had some house guests over.   I turned on a movie and we had one friend show up who could not just shut up and enjoy the stupid movie.   He kept saying how "unbelievable" this fiction/fantays film was to the point that arguments started breaking out.    It ended with me asking him to make a decision since he was ruining the experience for those who enjoyed what they were watching.  He had a choice and it was simple he could either sit down, keep his mouth shut and watch the stupid movie or leave the house and return when it was done.  He in fact left the house lol but it was pretty funny. 

    I see comments about "misrepresentation" and "making the game look better then it really is" or "iconic" or whatever.   Here is the bottom line.  Those who play enjoy what they are playing and take the game is it should be as a game.   They dont sit anaylyzing the thing which is probably why they enjoy themslelves as they allow themselves to.    So here is a cold hard reality here you can clamour all you want about how much a game sucks, but for those that actualy pay money and enjoy the experience it is indeed a great game and fun experience and they wont bend towards anyones will to put a game down that they find fine the way it is.   YOu can call them names, tell them they are misrepresenting blah blah blah do whatevery ou like but the fact remains they are having enough fun and enjoying what is there and no amount of analysis and criticism of the game they enjoy will change that fact.   They will come to these boards and say what they like and in fact mean every word despite what those who no longer think feel they should say or not say.  

    If i were to listen to negative feedback about games and movies I would at present have watched no movies and own no games.  LIkely I would live in a tent in the back yard as well and not use a computer cause there is something wrong with what everyone does.

    So in the end who cares? I sure don't.  The game has right now as it is and how its been configured a healthy population.    If the population is growing I dont know, but at present there appears to be enough people subscribing to stem the tide of those leaving who get tired or have to close subscriptions for any myriad of reasons (financial, school, computer blew up and can't afford a new one, ran out of content for the moment, want to try something new.. it really doesnt matter..) .   I can enjoy myself as a crafter and find the crafting/merchant game fun (if it was not fun or good for me I would not play it).  I have no criticism of the systems because I enjoy them as they are.   Every once and awhile I come across something god aweful (as I have in most games.. ) usualy along the art line and I say so but essentially its nothing to me and its something I toss aside and forget about 10 minutes later after I say it because it means very little to me.   I have no criticisms of the combat systems because if I did I would not be playing the game so I enjoy the system at present as it is.   Same goes for any basic system in that game.    So you can hammer away all you like and excpect present players to criticise it but your being unrealistic.  If they are finding it bad enough to complain about on a regular basis they are not enjoying the game and should walk away and try something else.  Its really not that hard.  I would say anyone who does continuously pay and subscribe to a game that they essentialy hate is probably addicted in some way and has an issue which cannot be dealt with here.  Otherwise there are only two sides to this equation and neither is movable.   One side plays the game and enjoys it just the way it is and will stop playing when they stop enjoying it.   They have little criticism of the game because for them there is nothing to criticise and if they heaped the volume of criticism found on these boards on these games they probably aren't actualy playing.   The other side only sees the negative and refuses to see that there are people who enjoy the present version as it is.   Sees a need to for some reason save present players from their horrible fate of having fun and can't understand how anyone can enjoy something because they hate it and so sees no way that anyone can enjoy it.   Neither side will agree with the other but there are two patterns which don't really serve a purpose here.

    a) the negative side likes to try to save present day players from some injustice even if there is no injustice taking place they seem to feel that those playing are not smart enough to make their own decisions (this is false and an insult to the many individuals that play this game and unfair)

    b) the negative side cannot fathom how anyone can like this and so interprets anything that is positive about this game as some sort of misrepresentation or marketing.   (this is unfair to anyone who is playing this game as well to bash someone just because their taste is different then theirs and attempting to stiffle people from presenting their positive outlook and viewpoints of the game is also unfair and an attempt to control those around you).

    As for the game will swg close anytime soon? Who knows? One of the main reasons I play sony games is beacuse they keep stuff open and dont do what ncsoft does and shut a game that they only just sold to people in 12 months or less.    There are a few companies that keep stuff running past its prime and those are the ones I Look at.   I think the only one that will dictate is swg closes is going to be lucas arts and well  dont see why they would if the game sells and people pay then shutting it down would simply reduce their income and games are all about making money.    I see no viable reason at this time why swg should shut down.  There are much older games with much worse issues still up and running and one that comes to mind that I absolutely hated is the WWII online game.   If that thing is still alive (and it is) there is no reason to think that this one wont be alive.  

    SWG is fun for those that actualy play it and those that dont wont ever like it because they simply dont like it.   No one is forcing anyone to do anything and the only one that can decide about a game is you no amount of negative or positive feedback will change reality of what you like.   The only way to find out if you want to play this game is to download it, log in and play it.   I would say your chances of SWG staying open are better then say any ncsoft mmorpg created and even EA at this time because right now as it stands those to other faceless corporations have closed down mmorpg's whereas sony has not.  So if you want to gamble logic says that SWG is a better bet then anything just released in the last 6-12 months by another company based on their track records.   There is however with any business no guarantee what will be in the future not even with say blizzard.    Only they know what is happening and will make decisions appropriate to meet their financial bottom line and nothing more.

     Too much reading, heres the Iconic version.    SOE spreads the cost, so it can keep even old games running.    Wouldnt make any sense to close it, since they are still making a small profit on SWG and some cash ripping people off with the TCG card game.    If Smed the dark lord wants to close the doors later, it wont be because of low population.   

     

  • ummaxummax Member Posts: 779
    Originally posted by BullseyeArc1

    Originally posted by ummax

    Originally posted by Lord_Daemus


    I've played SWG for years. I liked pre-CU, and I like post-CU/NGE. I still play today, and I enjoy the game... because its a game. People worry too much about little, nitpicky things now. Its the only game where you can live in the Star Wars universe and do anything you like. Linear? Come on man. Sure, legacy was added in, but that just means you dont have to grind as much. Just gives you a little hand-out. Theres still hundreds of quests, and even more ways to get EXP.
    Flight is fun still. Hell, I just got my ace imperial pilot status and I'm having more fun on my POB than I've ever had in my house.
    Veterans, I know you loved pre-CU for the diversity it offered, but you have to understand this... The update came to make the game more user accessible. Sure, I'd love to see official pre-CU servers for those that want to play, but its not going to happen.
    Oh, by the way, Ahazi has about 2500 on, non-peak. Close to 4000 at peak. Plenty of people to have fun with.



     

    I have to agree with most of what you say.   Here is an example of something similar that in fact drives me nuts and its pretty much related to what happens on this board and to people who spend their entire lives playing "critic".   

    Ever been to a movie or watched a video with someone who is constantly attempting to compare the movie/video you are in fact enjoying to "real life" or something?  The last time this happened to me was when we had some house guests over.   I turned on a movie and we had one friend show up who could not just shut up and enjoy the stupid movie.   He kept saying how "unbelievable" this fiction/fantays film was to the point that arguments started breaking out.    It ended with me asking him to make a decision since he was ruining the experience for those who enjoyed what they were watching.  He had a choice and it was simple he could either sit down, keep his mouth shut and watch the stupid movie or leave the house and return when it was done.  He in fact left the house lol but it was pretty funny. 

    I see comments about "misrepresentation" and "making the game look better then it really is" or "iconic" or whatever.   Here is the bottom line.  Those who play enjoy what they are playing and take the game is it should be as a game.   They dont sit anaylyzing the thing which is probably why they enjoy themslelves as they allow themselves to.    So here is a cold hard reality here you can clamour all you want about how much a game sucks, but for those that actualy pay money and enjoy the experience it is indeed a great game and fun experience and they wont bend towards anyones will to put a game down that they find fine the way it is.   YOu can call them names, tell them they are misrepresenting blah blah blah do whatevery ou like but the fact remains they are having enough fun and enjoying what is there and no amount of analysis and criticism of the game they enjoy will change that fact.   They will come to these boards and say what they like and in fact mean every word despite what those who no longer think feel they should say or not say.  

    If i were to listen to negative feedback about games and movies I would at present have watched no movies and own no games.  LIkely I would live in a tent in the back yard as well and not use a computer cause there is something wrong with what everyone does.

    So in the end who cares? I sure don't.  The game has right now as it is and how its been configured a healthy population.    If the population is growing I dont know, but at present there appears to be enough people subscribing to stem the tide of those leaving who get tired or have to close subscriptions for any myriad of reasons (financial, school, computer blew up and can't afford a new one, ran out of content for the moment, want to try something new.. it really doesnt matter..) .   I can enjoy myself as a crafter and find the crafting/merchant game fun (if it was not fun or good for me I would not play it).  I have no criticism of the systems because I enjoy them as they are.   Every once and awhile I come across something god aweful (as I have in most games.. ) usualy along the art line and I say so but essentially its nothing to me and its something I toss aside and forget about 10 minutes later after I say it because it means very little to me.   I have no criticisms of the combat systems because if I did I would not be playing the game so I enjoy the system at present as it is.   Same goes for any basic system in that game.    So you can hammer away all you like and excpect present players to criticise it but your being unrealistic.  If they are finding it bad enough to complain about on a regular basis they are not enjoying the game and should walk away and try something else.  Its really not that hard.  I would say anyone who does continuously pay and subscribe to a game that they essentialy hate is probably addicted in some way and has an issue which cannot be dealt with here.  Otherwise there are only two sides to this equation and neither is movable.   One side plays the game and enjoys it just the way it is and will stop playing when they stop enjoying it.   They have little criticism of the game because for them there is nothing to criticise and if they heaped the volume of criticism found on these boards on these games they probably aren't actualy playing.   The other side only sees the negative and refuses to see that there are people who enjoy the present version as it is.   Sees a need to for some reason save present players from their horrible fate of having fun and can't understand how anyone can enjoy something because they hate it and so sees no way that anyone can enjoy it.   Neither side will agree with the other but there are two patterns which don't really serve a purpose here.

    a) the negative side likes to try to save present day players from some injustice even if there is no injustice taking place they seem to feel that those playing are not smart enough to make their own decisions (this is false and an insult to the many individuals that play this game and unfair)

    b) the negative side cannot fathom how anyone can like this and so interprets anything that is positive about this game as some sort of misrepresentation or marketing.   (this is unfair to anyone who is playing this game as well to bash someone just because their taste is different then theirs and attempting to stiffle people from presenting their positive outlook and viewpoints of the game is also unfair and an attempt to control those around you).

    As for the game will swg close anytime soon? Who knows? One of the main reasons I play sony games is beacuse they keep stuff open and dont do what ncsoft does and shut a game that they only just sold to people in 12 months or less.    There are a few companies that keep stuff running past its prime and those are the ones I Look at.   I think the only one that will dictate is swg closes is going to be lucas arts and well  dont see why they would if the game sells and people pay then shutting it down would simply reduce their income and games are all about making money.    I see no viable reason at this time why swg should shut down.  There are much older games with much worse issues still up and running and one that comes to mind that I absolutely hated is the WWII online game.   If that thing is still alive (and it is) there is no reason to think that this one wont be alive.  

    SWG is fun for those that actualy play it and those that dont wont ever like it because they simply dont like it.   No one is forcing anyone to do anything and the only one that can decide about a game is you no amount of negative or positive feedback will change reality of what you like.   The only way to find out if you want to play this game is to download it, log in and play it.   I would say your chances of SWG staying open are better then say any ncsoft mmorpg created and even EA at this time because right now as it stands those to other faceless corporations have closed down mmorpg's whereas sony has not.  So if you want to gamble logic says that SWG is a better bet then anything just released in the last 6-12 months by another company based on their track records.   There is however with any business no guarantee what will be in the future not even with say blizzard.    Only they know what is happening and will make decisions appropriate to meet their financial bottom line and nothing more.

     Too much reading, heres the Iconic version.    SOE spreads the cost, so it can keep even old games running.    Wouldnt make any sense to close it, since they are still making a small profit on SWG and some cash ripping people off with the TCG card game.    If Smed the dark lord wants to close the doors later, it wont be because of low population.   

     



     

    I didn't say that anywhere in fact I said the opposite perhaps you should not read it at all and just ignore the post but please dont say that i said this when in fact I said something very different.   Please refrain from telling people what others said and call it a short version.   Just say what you like but I would appreciate it ifyou stated it as your own opinion instead of telling people that this is what I have said when I have not.  that would be great thanks.  

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by BullseyeArc1

     Too much reading, heres the Iconic version.    SOE spreads the cost, so it can keep even old games running.    Wouldnt make any sense to close it, since they are still making a small profit on SWG and some cash ripping people off with the TCG card game.    If Smed the dark lord wants to close the doors later, it wont be because of low population.   
     

    If it wasn't a Star Wars title, of course SOE wouldn't have a problem keeping it alive, they keep MxO and PlanetSide alive (they both barely have 1K players), but it's been said several times in this thread, LEC has a part on SWG and when LEC wants only one SW MMO on the market, they'll pull the plug when SWTOR goes live and SOE won't have any control over that. That's IF LEC does that.

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  • DracusDracus Member Posts: 1,449
    Originally posted by khristen

     

    Show me the proof that they've lost 300k subscriptions and currently only has 10k-15k.  It's just speculation as well.  SOE doesn't release numbers and all the various methods people have tried to "prove" their arguments about population are completely flawed.

    Actually, SWG has lost over one million subscribers since its launch.  The 300k number provided was considered to be its peak (or perhaps up to 350k); thus SWG had lost its peak of 300k subscribers.  SWG was projected to bring in 500k and maybe break past the 1 million barrier.  Unfortunately that did not happen.

    As to figuring out todays subscription numbers, been mentioned many times before, but might as well mention it again.  While not hard numbers, this does provide a ballpark figure:

    To find the maximum number of subscribers the system is expected to support, take the maximum number of concurrent players per server, multiple the by the number of servers and then multiply by 5 (5 represents the 1:5 ratio or 20% of active players to total subscribers).

    To find the average number of subscribers, instead of using the maximums per server, use a guestimate per server.

    Now the other items to factor in which tend to be forgotten about are the free accounts and multiple accounts.  That will decrease the number of active subscribers.

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

This discussion has been closed.