its unfair to compare Aion which went through beta twice and had one year of live game experience with other MMO who never had this luxury.
Or course its not unfair - what a funny comment to make. WOW and others benefitted massively from the same phenomenon in reverse (e.g. when that game opened in China) so why not the other way round?
I would say its one of the best done launches I have ever seen. Game is very polished, very high quality, I think they should have made 4 more servers but truth be told they probably predict the rapid downfall of players come after the first 30 days are up. So the servers they have is more than likely enough to keep the ones who will stay happy and with plenty of people to play with.
I think its a bit too early to say. If they sort the current queuing mess out in the next day or so then I think it is up there. Most games have teething problems the first 48 or so hours.
However if not then the game will be nigh on launched in the EU with plenty of people not being able to take advantage of one of the bonuses that they parted money for early - which I think will drive quite a few away (particularly as I can't see it getting any better when the game is launched officially). The next 24 hours I think are very important to the way this story will be told in the future.
its unfair to compare Aion which went through beta twice and had one year of live game experience with other MMO who never had this luxury.
Or course its not unfair - what a funny comment to make. WOW and others benefitted massively from the same phenomenon in reverse (e.g. when that game opened in China) so why not the other way round?
So we should only compare the aion launch to the launch of WoW in China.... Which point were you arguing?
its unfair to compare Aion which went through beta twice and had one year of live game experience with other MMO who never had this luxury.
Or course its not unfair - what a funny comment to make. WOW and others benefitted massively from the same phenomenon in reverse (e.g. when that game opened in China) so why not the other way round?
So we should only compare the aion launch to the launch of WoW in China.... Which point were you arguing?
Erm no (as it blatently obvious really). I was trying to say that saying that no other MMO had benefitted from a launch in one terrirory and then a launch in another sometime later was utter bollocks, and if we can laud a MMO in one instance we should laud it in the other.
I doubt it had a better launch than WAR, which was flawless. WAR can hang its hat on that, at least. Too bad its worthless to creditors.
I'm sorry? Can you not remember the utter mess that was the EU launch in WAR (may have been prelaunch, can't quite remember the details). All I remember was that it took 2 days to get in a state where you could even access the account info online. GOA were even pushed into giving an apology online with free game time AFAIR
im glad they have wait lines... Unless you want it like WAR which opened way to many servers and then the whole population went down hill. Then you have a ton of almost empty servers....
Was a great launch very little lag dispite there being hundreds of playing in the area. That being said today i have been in the queue for 5hours and still have 2 hours left is completely unacceptable. This is mainly caused by players knowing how long the wait times are so just set up shop and go afk for hours which gets them a spot straight away and avoids waiting 7hrs like the rest of us.
Was a great launch very little lag dispite there being hundreds of playing in the area. That being said today i have been in the queue for 5hours and still have 2 hours left is completely unacceptable. This is mainly caused by players knowing how long the wait times are so just set up shop and go afk for hours which gets them a spot straight away and avoids waiting 7hrs like the rest of us.
This is one of the reasons I'm not a fan of the personal shops. At the very least they should have held off on making those active until they had the servers and population numbers situated.
I don't think anyone would have thrown a fit if for the first week or so of the game they delayed that "perk" until everything else was good to go.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Smoothest I seen was WoW: Burning Crusade... although technically an expansion I bought it in the morning and then began playing as soon as it was installed. The patch was not even much of an issue because the original game had been patched before hand in preperation.
I logged in two hours after the start and got stright on nezekan. Anyone who complains just does not understand the situation. Those of us who knew better waited.
I logged in two hours after the start and got stright on nezekan. Anyone who complains just does not understand the situation. Those of us who knew better waited.
Aye, patience is a virtue... why queue when you can go watch a movie for a few hours then come back and get straight on.
Lotro was the smoothest launch I've seen,I had no problems at all.
I agree with you on that one. I got in to the LOTRO beta about 6 months b4 launch and it was already running smoother than a lot of the live games at the time. I would also add that despite what people think of the game, WAR had a really solid launch as well.
I think it was a professional launch. The game is in great condition as long as you have followed with which servers were going to be heavily populated. There is no reason for people to be whining this much considering that NCsoft posted the server preselection status. Then again not everyone cares to do research prior to creating their characters. The launch was one of the best in MMO history next to LOTRO and maybe a few others.
For those of you whining about server ques, get over it. Would you rather have a ghost town possibly later down the road with a ton of servers? Seeing as Aion's bread and butter is PVP it is a better strategy to have less servers to provide a better gameplay experiance. For all of those complaining about this ill just answer you with 1 word : Warhammer.
If you feel the need to complain some more, ==========> there is the door, feel free to go to another game that you feel is more profesional. If you dont have one or are just a little annoyed. Have patience and everything "should" even out. However launch is usually the most difficult time in regards to an MMO. For those of you that are new, welcome to launch, for those veterans out there complaining. Shame on you.
I think it was a professional launch. The game is in great condition as long as you have followed with which servers were going to be heavily populated. There is no reason for people to be whining this much considering that NCsoft posted the server preselection status. Then again not everyone cares to do research prior to creating their characters. The launch was one of the best in MMO history next to LOTRO and maybe a few others. For those of you whining about server ques, get over it. Would you rather have a ghost town possibly later down the road with a ton of servers? Seeing as Aion's bread and butter is PVP it is a better strategy to have less servers to provide a better gameplay experiance. For all of those complaining about this ill just answer you with 1 word : Warhammer. If you feel the need to complain some more, ==========> there is the door, feel free to go to another game that you feel is more profesional. If you dont have one or are just a little annoyed. Have patience and everything "should" even out. However launch is usually the most difficult time in regards to an MMO. For those of you that are new, welcome to launch, for those veterans out there complaining. Shame on you.
To be fair though, it wasn't real bright for NCSoft to allow people to still make characters on servers that were going to have queues that run into the hours. That's just silly. They should have locked off the server completely and forced people to make characters on the less populated servers. Some would still be pissed and some would have to reassess what they would do with their legion if they were split but so be it. They shouldn't have allowed for character creations if they analyzed the data and knew there were going to be some insanely lengthy queues. Fifteen minutes to a half hour queue I get. Queues measuring into the hours is just ridiculous.
Yeah, I went to one of the lesser populated servers myself so I'm not experiencing what they're going through but it's as much the company's fault (more so in my opinion) as it is some being stubborn and refusing to migrate somewhere else. Besides, NCSoft should have done some research themselves and known these queues could get out of hand and locked those servers down. Player stores should not be active for this phase of the launch either.
Of course, then we would have people coming here and still bitching but c'est la vie. They wouldn't get any pity from me unless every available server for their time zone was locked down hehe.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
mm the thing is most player that wont change are just silly in the end they wont win a thing lol ncsoft add server this week-end ,so what its the player the trouble lol they want x server and none else will do it what can ncsoft do nothing lol,let the player do their witing while other have fun and progress on other server
Yeah, you have to wonder how many will expect everyone else to go to the new server but themselves.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
That new website - A game with bugger all bugs? I can't think of any other game this polished with such good community functions at launch?
Well...not if you take under account that the game had already launched a year ago...
This is not a first time launch and as such i do not think it merits to be contrasted or applauded for merit in comparison to Real first time launches of other games.
I understand many of you are in love with its graphics, but graphics alone do not make a game, and would like to see AION western appeal in six months from now.
- Duke Suraknar - Order of the Silver Star, OSS
ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
Just want to add that yes 1 - 10 hours que times does suck dont misunderstand my post. However NCsoft did lock servers during pre-selection times with certain caps on factions and server population. For example I tried to roll on Zikel, however pre-selection had already gotten to a point where there were too many people and I was unable to create a character on Zikel. So yeah NCsoft did take measures to prevent overcrowding servers and they posted this online before launch. Ofcourse server ques cannot be completely avoided, however check out the servers before creating your characters. They are listed on their main website and will give you an idea of possible ques.
I would still prefer waiting an hour or two, rather then next month running around the Abyss and siegint forts with no ressistance like in Warhammer
Just want to add that yes 1 - 10 hours que times does suck dont misunderstand my post. However NCsoft did lock servers during pre-selection times with certain caps on factions and server population. For example I tried to roll on Zikel, however pre-selection had already gotten to a point where there were too many people and I was unable to create a character on Zikel. So yeah NCsoft did take measures to prevent overcrowding servers and they posted this online before launch. Ofcourse server ques cannot be completely avoided, however check out the servers before creating your characters. They are listed on their main website and will give you an idea of possible ques. I would still prefer waiting an hour or two, rather then next month running around the Abyss and siegint forts with no ressistance like in Warhammer
Yeah, but then they unlocked them. They had the right idea and then caved in or someone gave the go ahead to open them back up and we ended up with what we have going on currently.
I'm with you though on your last point. I don't want them to start adding tons of servers but they could have done a better job forcing players to migrate to other servers. We all know how stubborn and pigheaded some of us can be. Sometimes a company has to give a little push in the direction they need customers to go for the better of the game as a whole.
...and yes, god knows I don't want the merry go round effect or empty servers Warhammer ended up having.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Comments
no it is not. it isn't the worst either tho.
My Signature
Or course its not unfair - what a funny comment to make. WOW and others benefitted massively from the same phenomenon in reverse (e.g. when that game opened in China) so why not the other way round?
I would say its one of the best done launches I have ever seen. Game is very polished, very high quality, I think they should have made 4 more servers but truth be told they probably predict the rapid downfall of players come after the first 30 days are up. So the servers they have is more than likely enough to keep the ones who will stay happy and with plenty of people to play with.
I think its a bit too early to say. If they sort the current queuing mess out in the next day or so then I think it is up there. Most games have teething problems the first 48 or so hours.
However if not then the game will be nigh on launched in the EU with plenty of people not being able to take advantage of one of the bonuses that they parted money for early - which I think will drive quite a few away (particularly as I can't see it getting any better when the game is launched officially). The next 24 hours I think are very important to the way this story will be told in the future.
Or course its not unfair - what a funny comment to make. WOW and others benefitted massively from the same phenomenon in reverse (e.g. when that game opened in China) so why not the other way round?
So we should only compare the aion launch to the launch of WoW in China.... Which point were you arguing?
-----Zero Punctuation Eve Online Review-----
I doubt it had a better launch than WAR, which was flawless. WAR can hang its hat on that, at least. Too bad its worthless to creditors.
Or course its not unfair - what a funny comment to make. WOW and others benefitted massively from the same phenomenon in reverse (e.g. when that game opened in China) so why not the other way round?
So we should only compare the aion launch to the launch of WoW in China.... Which point were you arguing?
Erm no (as it blatently obvious really). I was trying to say that saying that no other MMO had benefitted from a launch in one terrirory and then a launch in another sometime later was utter bollocks, and if we can laud a MMO in one instance we should laud it in the other.
I'm sorry? Can you not remember the utter mess that was the EU launch in WAR (may have been prelaunch, can't quite remember the details). All I remember was that it took 2 days to get in a state where you could even access the account info online. GOA were even pushed into giving an apology online with free game time AFAIR
im glad they have wait lines... Unless you want it like WAR which opened way to many servers and then the whole population went down hill. Then you have a ton of almost empty servers....
Was a great launch very little lag dispite there being hundreds of playing in the area. That being said today i have been in the queue for 5hours and still have 2 hours left is completely unacceptable. This is mainly caused by players knowing how long the wait times are so just set up shop and go afk for hours which gets them a spot straight away and avoids waiting 7hrs like the rest of us.
This is one of the reasons I'm not a fan of the personal shops. At the very least they should have held off on making those active until they had the servers and population numbers situated.
I don't think anyone would have thrown a fit if for the first week or so of the game they delayed that "perk" until everything else was good to go.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Lotro was the smoothest launch I've seen,I had no problems at all.
Smoothest I seen was WoW: Burning Crusade... although technically an expansion I bought it in the morning and then began playing as soon as it was installed. The patch was not even much of an issue because the original game had been patched before hand in preperation.
I logged in two hours after the start and got stright on nezekan. Anyone who complains just does not understand the situation. Those of us who knew better waited.
Aye, patience is a virtue... why queue when you can go watch a movie for a few hours then come back and get straight on.
I agree with you on that one. I got in to the LOTRO beta about 6 months b4 launch and it was already running smoother than a lot of the live games at the time. I would also add that despite what people think of the game, WAR had a really solid launch as well.
-----Zero Punctuation Eve Online Review-----
The unforgivable aspect to the launch are the server queues. This is very bad from NCSoft.
I think it was a professional launch. The game is in great condition as long as you have followed with which servers were going to be heavily populated. There is no reason for people to be whining this much considering that NCsoft posted the server preselection status. Then again not everyone cares to do research prior to creating their characters. The launch was one of the best in MMO history next to LOTRO and maybe a few others.
For those of you whining about server ques, get over it. Would you rather have a ghost town possibly later down the road with a ton of servers? Seeing as Aion's bread and butter is PVP it is a better strategy to have less servers to provide a better gameplay experiance. For all of those complaining about this ill just answer you with 1 word : Warhammer.
If you feel the need to complain some more, ==========> there is the door, feel free to go to another game that you feel is more profesional. If you dont have one or are just a little annoyed. Have patience and everything "should" even out. However launch is usually the most difficult time in regards to an MMO. For those of you that are new, welcome to launch, for those veterans out there complaining. Shame on you.
To be fair though, it wasn't real bright for NCSoft to allow people to still make characters on servers that were going to have queues that run into the hours. That's just silly. They should have locked off the server completely and forced people to make characters on the less populated servers. Some would still be pissed and some would have to reassess what they would do with their legion if they were split but so be it. They shouldn't have allowed for character creations if they analyzed the data and knew there were going to be some insanely lengthy queues. Fifteen minutes to a half hour queue I get. Queues measuring into the hours is just ridiculous.
Yeah, I went to one of the lesser populated servers myself so I'm not experiencing what they're going through but it's as much the company's fault (more so in my opinion) as it is some being stubborn and refusing to migrate somewhere else. Besides, NCSoft should have done some research themselves and known these queues could get out of hand and locked those servers down. Player stores should not be active for this phase of the launch either.
Of course, then we would have people coming here and still bitching but c'est la vie. They wouldn't get any pity from me unless every available server for their time zone was locked down hehe.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
mm the thing is most player that wont change are just silly in the end they wont win a thing lol
ncsoft add server this week-end ,so what its the player the trouble lol
they want x server and none else will do it what can ncsoft do
nothing lol,let the player do their witing while other have fun and progress on other server
Yeah, you have to wonder how many will expect everyone else to go to the new server but themselves.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Well...not if you take under account that the game had already launched a year ago...
This is not a first time launch and as such i do not think it merits to be contrasted or applauded for merit in comparison to Real first time launches of other games.
I understand many of you are in love with its graphics, but graphics alone do not make a game, and would like to see AION western appeal in six months from now.
Order of the Silver Star, OSS
ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
Just want to add that yes 1 - 10 hours que times does suck dont misunderstand my post. However NCsoft did lock servers during pre-selection times with certain caps on factions and server population. For example I tried to roll on Zikel, however pre-selection had already gotten to a point where there were too many people and I was unable to create a character on Zikel. So yeah NCsoft did take measures to prevent overcrowding servers and they posted this online before launch. Ofcourse server ques cannot be completely avoided, however check out the servers before creating your characters. They are listed on their main website and will give you an idea of possible ques.
I would still prefer waiting an hour or two, rather then next month running around the Abyss and siegint forts with no ressistance like in Warhammer
Yeah, but then they unlocked them. They had the right idea and then caved in or someone gave the go ahead to open them back up and we ended up with what we have going on currently.
I'm with you though on your last point. I don't want them to start adding tons of servers but they could have done a better job forcing players to migrate to other servers. We all know how stubborn and pigheaded some of us can be. Sometimes a company has to give a little push in the direction they need customers to go for the better of the game as a whole.
...and yes, god knows I don't want the merry go round effect or empty servers Warhammer ended up having.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Unforgiveable? please what game (that has done well) has not had ques?