Originally posted by Thillian y no player economy and I still barely used the auctioneers. Mission/Quest System: D- You are sent to a camp to kill 10 mobs, you run back, the NPC then send you to kill a different 10 mobs in the same camp, then you get to kill the boss (still in the same camp) and this cycle never ends. Y Combat, Technical Aspects: D Interface and combat are best to call slow, unresponsive, and clunky. If you shoot, there's a certain lag and you will surely not feel like shooting in real time. Sometimes even if you think you hit, you didn't
That's the main 2 reasons why i did'nt sub past my free month. I reached level 14 duing my free month.
-Go to camp of mob and kill 10 of them
-Get back to NPC for your reward
-Go back to the camp and kill some named mobs
-Get back to NPC for your reward
-Go back to the camp and collectect some items
-Get back to NPC for your reward
-Go back to the camp and use the collected item on object
-Get back to NPC for your reward
-Go back to the camp and kill some boss
ENOUGH ALREADY ! IT's getting annoying cause each time to you get back to the same camps you have the kill all the trash mobs over and over and over and over again.
Sandbox is defined by the freedom of the activity and the interaction with the persistent world. There is no interaction in FE with the world, there is no housing, no player killing (outside of zones) no body looting, no politics (factions have fixed relations between each other).
I'v heard they are gonna put player houseing into the game. Heck they game has a bright future. This is just the release..... Just the tip of the iceburg. No duh its not shiny, or perfect. Everything is not in stone yet. So something like pvp are subject to change.
For me I really hope they re visit PvP and Factions. Which will make for great in-game drama and politics, not mention insane amounts of greifing.
Graphics: B+ Character Development: C Mission/Quest System: D- Crafting: B Combat, Technical Aspects: D Overall:C-
First off it's only fair to say I am a FE supporter atm, so there is going to be bias however I feel I'm adjusted enough to give a balanced opinion.
Graphics B-
I personally like them a lot but I can see why others do not, but when grading them it must be done on a techinical and comparative basis. Now if it were a grade based on the overall need for the game to work the mark would be an A+, if they were any better the game would be unplayable on most machines and it would take away from the fps element (my main reason for playing).
Character Development A-
For me its almost perfect and the only ammendment I would make would be tweaks to crafting capabilities and mob/player levels. It's not that I feel levels really take anything from the game, just that I have always liked the idea that you hit a mob and if he kics 7shades out of you, he was too advanced for you at that time. All games sandbox or not have levels, some just hide them.
As for the sandbox thing. For me I have always jusdged the first criterea based on creating only 1 char and having the ability for that char to change during its lifespan. Now it's true that you can mould your player but once you hit cap and have spend all your ap's that pretty much your build for good. Therefor, for me it's not a sandbox from the off. But I didn't think it was when I bought it so I didn't really have any dissapointment here.
Mission/Quest System B+
If you don't want to quest, you don't have to. It is beneficial to do so but people are severely overeacting to the whole "you will be gimped out of pvp if you don't get every single ap available in the game". I'm not at end game quite yet so I can't comment on the 'ultimate power' thing. I'm not sure what skill/ability it is that I won't be able to get if I don't get every AP in existance?
Crafting C
As it stands it really doesn't matter how great the whole gathering/crafting/ecomony thing is there is no way it can ever go over a C. All the while there is no meaningful decay, there is no economy and if there is no economy there is no long term crafting, it's as simple as that. Yes the mechanics are all there(would like to see a better gathering thing with varying quality of ingredients) but theyr'e all made pointless.
Combat B+
I know some have problems with lag etc, so far *finger crossed* I have not, I don't have rubberbanding mobs and the only problems I have with it at all is my timedcast heals not triggering, which results in broken monitors.
Overall A-
Using the OP's basis that the grades are of the game now and in comparison to other games out now, for me FE is the only game (apart from planetside) that I can play for more the 10 minutes before getting bored shitless.
----- The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
No matter how negative my thread might look like, I'm staying with FE, because even C- is better than anything else, and FE will probably become my second MMO along with Vanguard for a long time.
Thill.. the animations are garbage. You use knockdown on an npc and it gets up and falls back down, it gets up and falls back down. All without seeming to bend it's knees.
No matter how negative my thread might look like, I'm staying with FE, because even C- is better than anything else, and FE will probably become my second MMO along with Vanguard for a long time.
I might have stuck with it too if the GM's weren't such pricks.
No matter how negative my thread might look like, I'm staying with FE, because even C- is better than anything else, and FE will probably become my second MMO along with Vanguard for a long time.
I might have stuck with it too if the GM's weren't such pricks.
GMs aren't pricks, they just don't like childish douche bags spamming the help chat. When I'm playing I let the help chat run and I can obviously tell when some asshole is going to get the chat muted because they're idiots and they want to mouth off in help. Those that don't understand being muted should read the EULA. Games have rules. Learn the rules or they'll make you learn them.
Originally posted by Timzilla I'd say the OP nailed it well. I would have to knock overall game down to a D- though, because lootless mmos just can't deserve better than that.
I'd say the OP nailed it well. I would have to knock overall game down to a D- though, because lootless mmos just can't deserve better than that.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
Originally posted by blakavar Originally posted by Timzilla I'd say the OP nailed it well. I would have to knock overall game down to a D- though, because lootless mmos just can't deserve better than that.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated. 1. pvp looting drives away 95% of a player base. 2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
Yeah this is a great idea. I would rather have item drops instead of cash. And most of the drops i get i use it for crafting and sell it on AH. Even missions give nice cash. I made 50 blue chips at lvl 14 only doing missions and selling junk in S1.
I'd say the OP nailed it well. I would have to knock overall game down to a D- though, because lootless mmos just can't deserve better than that.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
I was referring to gear loots from mobs and bosses and such. Makes for a dull game of fruitless grinding unless you're a crafting type. No loots ensure there's no viable end game as well, again unless you're a crafting type.
I'd say the OP nailed it well. I would have to knock overall game down to a D- though, because lootless mmos just can't deserve better than that.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
I was referring to gear loots from mobs and bosses and such. Makes for a dull game of fruitless grinding unless you're a crafting type. No loots ensure there's no viable end game as well, again unless you're a crafting type.
There are armor/weapon/booster etc loots from human mobs occasionally. Also, you can even scavenge these from some nodes. As with other MMO's, normally these are not the best ones, but I had 1-2 cases where the melee weapon I looted was almost on par with the one I used at that time. Good thing is, you can actually salvage these for raw mats (if you have the knowledge to craft them as well).
DB
Denial makes one look a lot dumber than he/she actually is.
im thinking that im going to get this game and try it, after reading many posts as a whole they been positive. few questions for ya guys , do you group/ party for xp or quests or do ya pretty much keep to yourself. its been a few years since my last mmo FF11 and that was completely party oriented, i liked it it was fun to chain attacks, bs with others, but got old waiting for a group to be put together. and the other is are people building second characters just to craft, and do you still have to do all the missions with that character to be able to craft high lv. too me the whole point of these online games is to socialize with others. why else have it online lol
im thinking that im going to get this game and try it, after reading many posts as a whole they been positive. few questions for ya guys , do you group/ party for xp or quests or do ya pretty much keep to yourself. its been a few years since my last mmo FF11 and that was completely party oriented, i liked it it was fun to chain attacks, bs with others, but got old waiting for a group to be put together. and the other is are people building second characters just to craft, and do you still have to do all the missions with that character to be able to craft high lv. too me the whole point of these online games is to socialize with others. why else have it online lol
If you're looking for a group oriented game, this really isn't it. It does have some instances where it forces you to group to finish some quests, but it's few and far between. In S2 and S3, you might group together to takeover conflict towns, but again, that's a clan activity rather than a pickup group activity.
Comments
That's the main 2 reasons why i did'nt sub past my free month. I reached level 14 duing my free month.
-Go to camp of mob and kill 10 of them
-Get back to NPC for your reward
-Go back to the camp and kill some named mobs
-Get back to NPC for your reward
-Go back to the camp and collectect some items
-Get back to NPC for your reward
-Go back to the camp and use the collected item on object
-Get back to NPC for your reward
-Go back to the camp and kill some boss
ENOUGH ALREADY ! IT's getting annoying cause each time to you get back to the same camps you have the kill all the trash mobs over and over and over and over again.
I'v heard they are gonna put player houseing into the game. Heck they game has a bright future. This is just the release..... Just the tip of the iceburg. No duh its not shiny, or perfect. Everything is not in stone yet. So something like pvp are subject to change.
For me I really hope they re visit PvP and Factions. Which will make for great in-game drama and politics, not mention insane amounts of greifing.
First off it's only fair to say I am a FE supporter atm, so there is going to be bias however I feel I'm adjusted enough to give a balanced opinion.
Graphics B-
I personally like them a lot but I can see why others do not, but when grading them it must be done on a techinical and comparative basis. Now if it were a grade based on the overall need for the game to work the mark would be an A+, if they were any better the game would be unplayable on most machines and it would take away from the fps element (my main reason for playing).
Character Development A-
For me its almost perfect and the only ammendment I would make would be tweaks to crafting capabilities and mob/player levels. It's not that I feel levels really take anything from the game, just that I have always liked the idea that you hit a mob and if he kics 7shades out of you, he was too advanced for you at that time. All games sandbox or not have levels, some just hide them.
As for the sandbox thing. For me I have always jusdged the first criterea based on creating only 1 char and having the ability for that char to change during its lifespan. Now it's true that you can mould your player but once you hit cap and have spend all your ap's that pretty much your build for good. Therefor, for me it's not a sandbox from the off. But I didn't think it was when I bought it so I didn't really have any dissapointment here.
Mission/Quest System B+
If you don't want to quest, you don't have to. It is beneficial to do so but people are severely overeacting to the whole "you will be gimped out of pvp if you don't get every single ap available in the game". I'm not at end game quite yet so I can't comment on the 'ultimate power' thing. I'm not sure what skill/ability it is that I won't be able to get if I don't get every AP in existance?
Crafting C
As it stands it really doesn't matter how great the whole gathering/crafting/ecomony thing is there is no way it can ever go over a C. All the while there is no meaningful decay, there is no economy and if there is no economy there is no long term crafting, it's as simple as that. Yes the mechanics are all there(would like to see a better gathering thing with varying quality of ingredients) but theyr'e all made pointless.
Combat B+
I know some have problems with lag etc, so far *finger crossed* I have not, I don't have rubberbanding mobs and the only problems I have with it at all is my timedcast heals not triggering, which results in broken monitors.
Overall A-
Using the OP's basis that the grades are of the game now and in comparison to other games out now, for me FE is the only game (apart from planetside) that I can play for more the 10 minutes before getting bored shitless.
-----
The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
No matter how negative my thread might look like, I'm staying with FE, because even C- is better than anything else, and FE will probably become my second MMO along with Vanguard for a long time.
REALITY CHECK
Thill.. the animations are garbage. You use knockdown on an npc and it gets up and falls back down, it gets up and falls back down. All without seeming to bend it's knees.
I might have stuck with it too if the GM's weren't such pricks.
I might have stuck with it too if the GM's weren't such pricks.
GMs aren't pricks, they just don't like childish douche bags spamming the help chat. When I'm playing I let the help chat run and I can obviously tell when some asshole is going to get the chat muted because they're idiots and they want to mouth off in help. Those that don't understand being muted should read the EULA. Games have rules. Learn the rules or they'll make you learn them.
I'd say the OP nailed it well. I would have to knock overall game down to a D- though, because lootless mmos just can't deserve better than that.
In your personal opinion you mean.
Darkfall that way ------->
Knock yourself out with body looting.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
Yeah this is a great idea. I would rather have item drops instead of cash. And most of the drops i get i use it for crafting and sell it on AH. Even missions give nice cash. I made 50 blue chips at lvl 14 only doing missions and selling junk in S1.
I would have to agree with the OP.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
I was referring to gear loots from mobs and bosses and such. Makes for a dull game of fruitless grinding unless you're a crafting type. No loots ensure there's no viable end game as well, again unless you're a crafting type.
Sheesh Tim they never said full pvp looting or money mob looting was going to be incorporated.
1. pvp looting drives away 95% of a player base.
2. no cash drops off pve mobs is a GOOD thing it severley hampers bots and goldsellers. There is loot, you just need to turn the crap a mob drops into something usefull. Mad Max style, and if its not for you then neither is this game.
I was referring to gear loots from mobs and bosses and such. Makes for a dull game of fruitless grinding unless you're a crafting type. No loots ensure there's no viable end game as well, again unless you're a crafting type.
There are armor/weapon/booster etc loots from human mobs occasionally. Also, you can even scavenge these from some nodes. As with other MMO's, normally these are not the best ones, but I had 1-2 cases where the melee weapon I looted was almost on par with the one I used at that time. Good thing is, you can actually salvage these for raw mats (if you have the knowledge to craft them as well).
DB
Denial makes one look a lot dumber than he/she actually is.
im thinking that im going to get this game and try it, after reading many posts as a whole they been positive. few questions for ya guys , do you group/ party for xp or quests or do ya pretty much keep to yourself. its been a few years since my last mmo FF11 and that was completely party oriented, i liked it it was fun to chain attacks, bs with others, but got old waiting for a group to be put together. and the other is are people building second characters just to craft, and do you still have to do all the missions with that character to be able to craft high lv. too me the whole point of these online games is to socialize with others. why else have it online lol
If you're looking for a group oriented game, this really isn't it. It does have some instances where it forces you to group to finish some quests, but it's few and far between. In S2 and S3, you might group together to takeover conflict towns, but again, that's a clan activity rather than a pickup group activity.