There are tons of storylines in WoW and quests that engage you in them. Ones that aren't like this are actually the exception, not the rule. Sure, a storyline might involve killing X things, but that's not really any different from STO. The only real difference is WoW has a lot more quests and content than STO. Arguing that they are equal or that STO has more is completely absurd. STO has 80 hours of content or so AT BEST and WoW has many hundreds of hours.
The 'storytelling' in WoW is equal to storytelling of randomly generated missions in STO.
Storylines missions in STO have no match in WoW.
It your choice wheter you want lots of grinding or few but 'much more enjoyable' experience.
I've played both games and I know for a fact what you are saying isn't true.
When WoW came out you could not get to 60 in a week. No one person could do it. TEAMS of people playing certain classes on the Alliance side could do it. Even Hardcore players that had to eat and sleep could not.
I was the second Horde Mage to get to level 60 on my server (Bloodscalp PvP - Jokey was the first). It took me 18 days playing 8 or more hours a day. I did take some time out to kill some Alliance on my way up.
There were bugs and some lag like there has been in basically every MMO launch, but it was pretty good on balance.
Now just about anyone could make 60 in a week if you put in a full days work every day leveling - but they have lowered the leveling curve several times time to make it easier.
I really can't speak to STO at launch because after playing the Beta I decided to let it ride a while before buying it.
Really...you guys are comparing a new game to WoW? How about we look at Vanilla WoW. STO and Vanilla WoW are almost the same when it comes to amount of content. It takes 80 hours to get to 50 in STO...if you race to it. Just like it takes less time in WoW...if you race to it. I've seen people hit 60 in under a day. Rule of thumb when it comes to comparing games...never compare it to a game that's been out for five years and had time to polish. WoW was crap when it first came out. Server lag, queues, etc. So essentially if given time STO may end up like WoW is today. And besides the number of players playing doesn't make a game great. WoW is a bandwagon MMO that the only reason it got large was because of Blizz's merchandising.
STO is brand new, judgement shouldn't even be passed on it till it's been out for 6 months. What I usually see is the fans of an aging game (SWG, WoW, etc.) are getting worried because their game is starting to show age and starting to see negativity and then this new game comes along and shows promise so they feel the need to bash it with false statements of "I played it and it's garbage and X people agree so that means it's garbage." When in all reality there are tons of people who enjoy this game just to enjoy playing in the Star Trek universe. In fact I think there are more people who enjoy it that people who don't.
People who play MMO's when they first come out just to rush to the end-game to claim first are idiots imo. Because these are the ones who complain the most about lack of content because the game was means to be however many hours spread out over a couple months time, not in four days after launch. Players shouldn't even really be listening to those guys because they pretty much asked for it.
"If at first you don't succeed, excessive force is probably the answer."
Really...you guys are comparing a new game to WoW? How about we look at Vanilla WoW. STO and Vanilla WoW are almost the same when it comes to amount of content. It takes 80 hours to get to 50 in STO...if you race to it. Just like it takes less time in WoW...if you race to it. I've seen people hit 60 in under a day. Rule of thumb when it comes to comparing games...never compare it to a game that's been out for five years and had time to polish. WoW was crap when it first came out. Server lag, queues, etc. So essentially if given time STO may end up like WoW is today. And besides the number of players playing doesn't make a game great. WoW is a bandwagon MMO that the only reason it got large was because of Blizz's merchandising.
STO is brand new, judgement shouldn't even be passed on it till it's been out for 6 months. What I usually see is the fans of an aging game (SWG, WoW, etc.) are getting worried because their game is starting to show age and starting to see negativity and then this new game comes along and shows promise so they feel the need to bash it with false statements of "I played it and it's garbage and X people agree so that means it's garbage." When in all reality there are tons of people who enjoy this game just to enjoy playing in the Star Trek universe. In fact I think there are more people who enjoy it that people who don't.
People who play MMO's when they first come out just to rush to the end-game to claim first are idiots imo. Because these are the ones who complain the most about lack of content because the game was means to be however many hours spread out over a couple months time, not in four days after launch. Players shouldn't even really be listening to those guys because they pretty much asked for it.
QFT
The reality is everyone plays different, claiming X hours doesn't really matter because what may take you two hours may only take me 1, or 3, etc. Trying to use an offhanded developer guess as a hard fact about how much time exists in the game, especially an MMO, is just silly.
Also i'd like to second the point ktanner3 made. I've been playing since headstart and I haven't even come close to running out of content and story stuff.
"Because it's easier to nitpick something than to be constructive." -roach5000
QFT The reality is everyone plays different, claiming X hours doesn't really matter because what may take you two hours may only take me 1, or 3, etc. Trying to use an offhanded developer guess as a hard fact about how much time exists in the game, especially an MMO, is just silly. Also i'd like to second the point ktanner3 made. I've been playing since headstart and I haven't even come close to running out of content and story stuff.
I'm still waiting for when this content supposedly runs out.
QFT The reality is everyone plays different, claiming X hours doesn't really matter because what may take you two hours may only take me 1, or 3, etc. Trying to use an offhanded developer guess as a hard fact about how much time exists in the game, especially an MMO, is just silly. Also i'd like to second the point ktanner3 made. I've been playing since headstart and I haven't even come close to running out of content and story stuff.
I'm still waiting for when this content supposedly runs out.
When you take of those rose tinted glasses and see this game, not for what you want it to be, but for what it is. An arcade shooter and nothing else.
Sounds like someone either has a crazy bias against cryptic or you don't know what a real shooter is. The game is far from a shooter. The game doesn't have a ton of content past max level.
I already know 2 people who played it and canceled already because there is LITERALLY nothing else for them to do but farm credits. Nothing like an "MMO"(I use the term MMO loosely) with a week and a half worth of content lol
I already know 2 people who played it and canceled already because there is LITERALLY nothing else for them to do but farm credits. Nothing like an "MMO"(I use the term MMO loosely) with a week and a half worth of content lol
so they hit max level in a week and a half? must have played a ton.
For starters if you're cap already then you really need a new hobby rather than MMO's. I'm kind of tired of people who blaze through to cap just to get the thrill of being one of the first high level characters and then complain there's a lack of content end-game. Star Trek was aimed at being a casual MMO, not hardcore. Casual means 1-2 hours a day during the week and 4-6 hours a day on the weekends/holidays. I have a family and a job and get roughly 3-4 hours of play during the work week and 6 hours on the weekends. I am currently but a lowly Lieutenant 9 right now and still find plenty to do. If you knocked out the 80 hours it takes to get to cap already then you seriously need a life.
But then I guess you guys forgot that Cryptic said they were going to try and implement new content every 6 weeks. It's doable. And I find that the people who actually play the game actually enjoy it rather than flame it. I sense some people do it intentionally just to start flame posts about lack of content when there is enough content for the casual player instead of the hardcore. STO never claims to be hardcore.
20 hours a week is average, 4 weeks at 20 hours a week = 80 hours.
So your average gamer is only supposed to get 4 weeks out of this MMO is what your saying?
Why is there a monthly fee then?
Sorry if your going to defend the game against lack of content you can't use the fact that there is only 80 hours of game play to do so. That simply validates the concerns regarding the lack of content.
Champions is in the same boat with only 50 hours of play time.
I have explored new worlds, discovered new life and new civilizations as well.
I've explored anomalies, rendered aid to defenseless civilians, provided humanitarian goods, traveled through time, researched technology, ranched tribbles, chased down criminals, fought genetically enhanced super-criminal masterminds (KHAAAAANNN!!! well, not him but that kinda thing), negotiated truces, fought the borg, inspected shady ferengi bars, the list goes on.
And still I have plenty of content waiting for me.
"Because it's easier to nitpick something than to be constructive." -roach5000
I have explored new worlds, discovered new life and new civilizations as well. I've explored anomalies, rendered aid to defenseless civilians, provided humanitarian goods, traveled through time, researched technology, ranched tribbles, chased down criminals, fought genetically enhanced super-criminal masterminds (KHAAAAANNN!!! well, not him but that kinda thing), negotiated truces, fought the borg, inspected shady ferengi bars, the list goes on. And still I have plenty of content waiting for me.
Wow our careers are almost identical... lol.
Yeah I do see what your saying. It's complete BS when people say its just shoot em up. They obviously didn't get far enough to experience the rest. I have to say at lieutenant commander, every two missions I'm either just scanning and finding/looking for missing persons and starships, or even negotiating between two factions. I just finished settling a miner dispute. Then proceeded to chase an annoying ferengi across a system. Also foiled an attempt by the Orions to manipulate one of starfleets outposts. I did it entirely by investigating.
There is content. It's out there, people are just too lazy to try and find it, but then again im usually a sandbox mmo player, so this stuff seems very simplified and easy to me. As im sure other Sandbox players would agree. Though don't be fooled. The skillsystem and ship layouts have a hidden complexity to them. Just trying to figure out the correct build for your playstyle takes ALOT of tweaking.
Longing for Skyrim, The Old Republic and Mass Effect 3
It will be easy to see if there is enough content or not, simply watch the player population 60 days out. I suspect that if there is not enough players will cancel in large numbers.
And honestly a level based MMO with 80 hours of game play to max level sounds a lot more like what I would expect to get out of a single player game not a MMO. I personally had enough of Cryptic's empty promises playing CO to even bother with STO, been there done that already.
I have explored new worlds, discovered new life and new civilizations as well. I've explored anomalies, rendered aid to defenseless civilians, provided humanitarian goods, traveled through time, researched technology, ranched tribbles, chased down criminals, fought genetically enhanced super-criminal masterminds (KHAAAAANNN!!! well, not him but that kinda thing), negotiated truces, fought the borg, inspected shady ferengi bars, the list goes on. And still I have plenty of content waiting for me.
Wow our careers are almost identical... lol.
Yeah I do see what your saying. It's complete BS when people say its just shoot em up. They obviously didn't get far enough to experience the rest. I have to say at lieutenant commander, every two missions I'm either just scanning and finding/looking for missing persons and starships, or even negotiating between two factions. I just finished settling a miner dispute. Then proceeded to chase an annoying ferengi across a system. Also foiled an attempt by the Orions to manipulate one of starfleets outposts. I did it entirely by investigating.
There is content. It's out there, people are just too lazy to try and find it, but then again im usually a sandbox mmo player, so this stuff seems very simplified and easy to me. As im sure other Sandbox players would agree. Though don't be fooled. The skillsystem and ship layouts have a hidden complexity to them. Just trying to figure out the correct build for your playstyle takes ALOT of tweaking.
I am in the same boat. There is tons of content. The people complaining are those who decided to power-level and grind the game without reading jack or trying to get involved. I think the game is great. There are plenty of tweaks (ground combat and movement) that need work but all in all it's a great start.
People want to complain about false advertising and what not. Get me on the lawsuit against Modern Warfare 2. For 6 hours of singleplayer gameplay and crappy console style multiplayer for $59. I get STO for $49 with over 80+ hours of content and the first month free.
Just example of some cool content most don't pay attention to that comes from the shows and movies....
-Crystal Entity (ST:TNG)
-The Guardian (TOS)
-Augmented Humans/Klingons (TOS, ie Kahn)
-Borg Queen (ST:TNG)
-etc.....
-Ships from everywhere series... Species from all over.... Characters references from all series....
I already know 2 people who played it and canceled already because there is LITERALLY nothing else for them to do but farm credits. Nothing like an "MMO"(I use the term MMO loosely) with a week and a half worth of content lol
They didn't play, they power grinded the game. Ask them to describe 20 missions. I doubt they can, as they just grinded through the game to the top level. I have been playing 2-3 hours a day since headstart and am at level 18. That is over 2 weeks at a total of 30-40 some odd hours total and am far from the top level and enjoying every bit of it.
I am glad they cancelled, funny how they finished the Fed leveling but don't seem to want to power grind up a Klingon LOL
I am in the same boat. There is tons of content. The people complaining are those who decided to power-level and grind the game without reading jack or trying to get involved. I think the game is great. There are plenty of tweaks (ground combat and movement) that need work but all in all it's a great start. I have zero sympathy for power levelers and no MMO should ever be catered to that demographic because you will never create enough content to appease them. Those are the people that need to stick with single player games. People want to complain about false advertising and what not. Get me on the lawsuit against Modern Warfare 2. For 6 hours of singleplayer gameplay and crappy console style multiplayer for $59. I get STO for $49 with over 80+ hours of content and the first month free. So far they still haven't presented any evidence of Cryptic violating consumer protection laws so right now they are just blowing smoke. Just example of some cool content most don't pay attention to that comes from the shows and movies.... -Crystal Entity (ST:TNG) -The Guardian (TOS) -Augmented Humans/Klingons (TOS, ie Kahn) -Borg Queen (ST:TNG) -etc..... -Ships from everywhere series... Species from all over.... Characters references from all series....
Can't wait to hit that. Right now I'm in the middle of the Undine/Species 8472 part. It's been pretty interesting and I'm wondering if this will be like DS9 where the Klingons and Federation unite to take on a race led by shapeshifters. My favorite species to fight on the ground is Gorn because they seem to be able to take a lot more damage than the others. Oh wait a minute, I thought the game wasn't following the lore of the show....
I'm LT 10 and still haven't run out of content. I still have 5 more missions from Admiral Quin. The one I did last night took 45 minutes to complete and involved fighting ships in space, rescuing the Paris's daughter, stopping the Klingons from planting charges, rescuing federation citizens in a building, fighting a klingon in space and then helping the same Klingon from a rivals attack. That was all in ONE mission. I know this is starting to sound like a broken record, but I will keep asking it until it gets answered "When does this content supposedly run out?" I keep asking because the storyline missions keep getting longer, I have many that I haven't done and every time I advance in game, more of them get created. Not to mention there was a patch that added MORE to the storyline. So I'm seriously starting to doubt the sincerety of people claiming there isn't any.
Yeah, 80 hours for an MMO is totally worth the sub fee + item shop. NOT. I'm pretty sure we are going to see 45-50 levels in the money grab-shop soon, with some more exploration content. Trusting in Cryptic after what they tried with CO seems just stupid and I bet not too many older players are going to let that crap slide.
Seeing how Atari/Cryptic haven't even released box sales yet, I'm guessing their expectations were not met. Releasing info about registered FORUM ACCOUNTS, just further proves this fact.
I am in the same boat. There is tons of content. The people complaining are those who decided to power-level and grind the game without reading jack or trying to get involved. I think the game is great. There are plenty of tweaks (ground combat and movement) that need work but all in all it's a great start. I have zero sympathy for power levelers and no MMO should ever be catered to that demographic because you will never create enough content to appease them. Those are the people that need to stick with single player games. People want to complain about false advertising and what not. Get me on the lawsuit against Modern Warfare 2. For 6 hours of singleplayer gameplay and crappy console style multiplayer for $59. I get STO for $49 with over 80+ hours of content and the first month free. So far they still haven't presented any evidence of Cryptic violating consumer protection laws so right now they are just blowing smoke. Just example of some cool content most don't pay attention to that comes from the shows and movies.... -Crystal Entity (ST:TNG) -The Guardian (TOS) -Augmented Humans/Klingons (TOS, ie Kahn) -Borg Queen (ST:TNG) -etc..... -Ships from everywhere series... Species from all over.... Characters references from all series....
Can't wait to hit that. Right now I'm in the middle of the Undine/Species 8472 part. It's been pretty interesting and I'm wondering if this will be like DS9 where the Klingons and Federation unite to take on a race led by shapeshifters. My favorite species to fight on the ground is Gorn because they seem to be able to take a lot more damage than the others. Oh wait a minute, I thought the game wasn't following the lore of the show....
I'm LT 10 and still haven't run out of content. I still have 5 more missions from Admiral Quin. The one I did last night took 45 minutes to complete and involved fighting ships in space, rescuing the Paris's daughter, stopping the Klingons from planting charges, rescuing federation citizens in a building, fighting a klingon in space and then helping the same Klingon from a rivals attack. That was all in ONE mission. I know this is starting to sound like a broken record, but I will keep asking it until it gets answered "When does this content supposedly run out?" I keep asking because the storyline missions keep getting longer, I have many that I haven't done and every time I advance in game, more of them get created. Not to mention there was a patch that added MORE to the storyline. So I'm seriously starting to doubt the sincerety of people claiming there isn't any.
I think there is a misunderstanding here. As I understand it, power-levelers shouldn't require MORE content than regular-levelers, right?
I mean, they don't do more content, they just go through the content there is faster.
So if someone who is a power-leveler runs out of content as specific point during the leveling process, won't a casual player also run out of content at that same point but maybe a week or month later?
The upshot: Blaming power-levelers for lack of content isn't valid.
I have explored new worlds, discovered new life and new civilizations as well. I've explored anomalies, rendered aid to defenseless civilians, provided humanitarian goods, traveled through time, researched technology, ranched tribbles, chased down criminals, fought genetically enhanced super-criminal masterminds (KHAAAAANNN!!! well, not him but that kinda thing), negotiated truces, fought the borg, inspected shady ferengi bars, the list goes on. And still I have plenty of content waiting for me.
Wow our careers are almost identical... lol.
Yeah I do see what your saying. It's complete BS when people say its just shoot em up. They obviously didn't get far enough to experience the rest. I have to say at lieutenant commander, every two missions I'm either just scanning and finding/looking for missing persons and starships, or even negotiating between two factions. I just finished settling a miner dispute. Then proceeded to chase an annoying ferengi across a system. Also foiled an attempt by the Orions to manipulate one of starfleets outposts. I did it entirely by investigating.
There is content. It's out there, people are just too lazy to try and find it, but then again im usually a sandbox mmo player, so this stuff seems very simplified and easy to me. As im sure other Sandbox players would agree. Though don't be fooled. The skillsystem and ship layouts have a hidden complexity to them. Just trying to figure out the correct build for your playstyle takes ALOT of tweaking.
I am in the same boat. There is tons of content. The people complaining are those who decided to power-level and grind the game without reading jack or trying to get involved. I think the game is great. There are plenty of tweaks (ground combat and movement) that need work but all in all it's a great start.
People want to complain about false advertising and what not. Get me on the lawsuit against Modern Warfare 2. For 6 hours of singleplayer gameplay and crappy console style multiplayer for $59. I get STO for $49 with over 80+ hours of content and the first month free.
Just example of some cool content most don't pay attention to that comes from the shows and movies....
-Crystal Entity (ST:TNG)
-The Guardian (TOS)
-Augmented Humans/Klingons (TOS, ie Kahn)
-Borg Queen (ST:TNG)
-etc.....
-Ships from everywhere series... Species from all over.... Characters references from all series....
There are a load of geeky things as well, the Gorgans are in there for example, Miral Paris, Naiomi Wildman. The portal is great
Problem is, as you level, this all runs out pretty quickly and your left with generic semi-trek repetitive missions and hopelessly unbalanced pvp. Oh, and the worst "crafting" system in any mmorpg, ever, no joke, it's really that bad and pointless.
The higher level content is missing and im not talking top level, from 20 onwards the interresting stuff just stops. Even places which should be interresting simply aren't.
Klingons have no content, it's pvp or nothing and they are stupidly powerful in space pvp to the point where it's pretty pointless bothering anymore.
There is content, but it's dull for the most part, it's very small-scale with sporadic peaks of lore interrest.
Expresso gave me a Hearthstone beta key.....I'm so happy
If you like the mmorpg you are playing and it clicks for you then stay off the forums. People only use forums to bitch moan cry and complain. Forums for mmorpgs is a game as well, usually played by people who dont have an mmorpg to play because they are on the douchebag bandwagon who can only play what ''they'' say is cool. Im not a Star Trek fanboy and i dont plan on ever playing it.
Comments
The 'storytelling' in WoW is equal to storytelling of randomly generated missions in STO.
Storylines missions in STO have no match in WoW.
It your choice wheter you want lots of grinding or few but 'much more enjoyable' experience.
I've played both games and I know for a fact what you are saying isn't true.
When WoW came out you could not get to 60 in a week. No one person could do it. TEAMS of people playing certain classes on the Alliance side could do it. Even Hardcore players that had to eat and sleep could not.
I was the second Horde Mage to get to level 60 on my server (Bloodscalp PvP - Jokey was the first). It took me 18 days playing 8 or more hours a day. I did take some time out to kill some Alliance on my way up.
There were bugs and some lag like there has been in basically every MMO launch, but it was pretty good on balance.
Now just about anyone could make 60 in a week if you put in a full days work every day leveling - but they have lowered the leveling curve several times time to make it easier.
I really can't speak to STO at launch because after playing the Beta I decided to let it ride a while before buying it.
Really...you guys are comparing a new game to WoW? How about we look at Vanilla WoW. STO and Vanilla WoW are almost the same when it comes to amount of content. It takes 80 hours to get to 50 in STO...if you race to it. Just like it takes less time in WoW...if you race to it. I've seen people hit 60 in under a day. Rule of thumb when it comes to comparing games...never compare it to a game that's been out for five years and had time to polish. WoW was crap when it first came out. Server lag, queues, etc. So essentially if given time STO may end up like WoW is today. And besides the number of players playing doesn't make a game great. WoW is a bandwagon MMO that the only reason it got large was because of Blizz's merchandising.
STO is brand new, judgement shouldn't even be passed on it till it's been out for 6 months. What I usually see is the fans of an aging game (SWG, WoW, etc.) are getting worried because their game is starting to show age and starting to see negativity and then this new game comes along and shows promise so they feel the need to bash it with false statements of "I played it and it's garbage and X people agree so that means it's garbage." When in all reality there are tons of people who enjoy this game just to enjoy playing in the Star Trek universe. In fact I think there are more people who enjoy it that people who don't.
People who play MMO's when they first come out just to rush to the end-game to claim first are idiots imo. Because these are the ones who complain the most about lack of content because the game was means to be however many hours spread out over a couple months time, not in four days after launch. Players shouldn't even really be listening to those guys because they pretty much asked for it.
QFT
The reality is everyone plays different, claiming X hours doesn't really matter because what may take you two hours may only take me 1, or 3, etc. Trying to use an offhanded developer guess as a hard fact about how much time exists in the game, especially an MMO, is just silly.
Also i'd like to second the point ktanner3 made. I've been playing since headstart and I haven't even come close to running out of content and story stuff.
"Because it's easier to nitpick something than to be constructive." -roach5000
I'm still waiting for when this content supposedly runs out.
Currently Playing: World of Warcraft
I'm still waiting for when this content supposedly runs out.
When you take of those rose tinted glasses and see this game, not for what you want it to be, but for what it is. An arcade shooter and nothing else.
Sounds like someone either has a crazy bias against cryptic or you don't know what a real shooter is. The game is far from a shooter. The game doesn't have a ton of content past max level.
I already know 2 people who played it and canceled already because there is LITERALLY nothing else for them to do but farm credits. Nothing like an "MMO"(I use the term MMO loosely) with a week and a half worth of content lol
so they hit max level in a week and a half? must have played a ton.
20 hours a week is average, 4 weeks at 20 hours a week = 80 hours.
So your average gamer is only supposed to get 4 weeks out of this MMO is what your saying?
Why is there a monthly fee then?
Sorry if your going to defend the game against lack of content you can't use the fact that there is only 80 hours of game play to do so. That simply validates the concerns regarding the lack of content.
Champions is in the same boat with only 50 hours of play time.
Care to rethink your strategy and try again?
OP got pwned
I have explored new worlds, discovered new life and new civilizations as well.
I've explored anomalies, rendered aid to defenseless civilians, provided humanitarian goods, traveled through time, researched technology, ranched tribbles, chased down criminals, fought genetically enhanced super-criminal masterminds (KHAAAAANNN!!! well, not him but that kinda thing), negotiated truces, fought the borg, inspected shady ferengi bars, the list goes on.
And still I have plenty of content waiting for me.
"Because it's easier to nitpick something than to be constructive." -roach5000
Wow our careers are almost identical... lol.
Yeah I do see what your saying. It's complete BS when people say its just shoot em up. They obviously didn't get far enough to experience the rest. I have to say at lieutenant commander, every two missions I'm either just scanning and finding/looking for missing persons and starships, or even negotiating between two factions. I just finished settling a miner dispute. Then proceeded to chase an annoying ferengi across a system. Also foiled an attempt by the Orions to manipulate one of starfleets outposts. I did it entirely by investigating.
There is content. It's out there, people are just too lazy to try and find it, but then again im usually a sandbox mmo player, so this stuff seems very simplified and easy to me. As im sure other Sandbox players would agree. Though don't be fooled. The skillsystem and ship layouts have a hidden complexity to them. Just trying to figure out the correct build for your playstyle takes ALOT of tweaking.
Longing for Skyrim, The Old Republic and Mass Effect 3
It will be easy to see if there is enough content or not, simply watch the player population 60 days out. I suspect that if there is not enough players will cancel in large numbers.
And honestly a level based MMO with 80 hours of game play to max level sounds a lot more like what I would expect to get out of a single player game not a MMO. I personally had enough of Cryptic's empty promises playing CO to even bother with STO, been there done that already.
Wow our careers are almost identical... lol.
Yeah I do see what your saying. It's complete BS when people say its just shoot em up. They obviously didn't get far enough to experience the rest. I have to say at lieutenant commander, every two missions I'm either just scanning and finding/looking for missing persons and starships, or even negotiating between two factions. I just finished settling a miner dispute. Then proceeded to chase an annoying ferengi across a system. Also foiled an attempt by the Orions to manipulate one of starfleets outposts. I did it entirely by investigating.
There is content. It's out there, people are just too lazy to try and find it, but then again im usually a sandbox mmo player, so this stuff seems very simplified and easy to me. As im sure other Sandbox players would agree. Though don't be fooled. The skillsystem and ship layouts have a hidden complexity to them. Just trying to figure out the correct build for your playstyle takes ALOT of tweaking.
I am in the same boat. There is tons of content. The people complaining are those who decided to power-level and grind the game without reading jack or trying to get involved. I think the game is great. There are plenty of tweaks (ground combat and movement) that need work but all in all it's a great start.
People want to complain about false advertising and what not. Get me on the lawsuit against Modern Warfare 2. For 6 hours of singleplayer gameplay and crappy console style multiplayer for $59. I get STO for $49 with over 80+ hours of content and the first month free.
Just example of some cool content most don't pay attention to that comes from the shows and movies....
-Crystal Entity (ST:TNG)
-The Guardian (TOS)
-Augmented Humans/Klingons (TOS, ie Kahn)
-Borg Queen (ST:TNG)
-etc.....
-Ships from everywhere series... Species from all over.... Characters references from all series....
They didn't play, they power grinded the game. Ask them to describe 20 missions. I doubt they can, as they just grinded through the game to the top level. I have been playing 2-3 hours a day since headstart and am at level 18. That is over 2 weeks at a total of 30-40 some odd hours total and am far from the top level and enjoying every bit of it.
I am glad they cancelled, funny how they finished the Fed leveling but don't seem to want to power grind up a Klingon LOL
Can't wait to hit that. Right now I'm in the middle of the Undine/Species 8472 part. It's been pretty interesting and I'm wondering if this will be like DS9 where the Klingons and Federation unite to take on a race led by shapeshifters. My favorite species to fight on the ground is Gorn because they seem to be able to take a lot more damage than the others. Oh wait a minute, I thought the game wasn't following the lore of the show....
I'm LT 10 and still haven't run out of content. I still have 5 more missions from Admiral Quin. The one I did last night took 45 minutes to complete and involved fighting ships in space, rescuing the Paris's daughter, stopping the Klingons from planting charges, rescuing federation citizens in a building, fighting a klingon in space and then helping the same Klingon from a rivals attack. That was all in ONE mission. I know this is starting to sound like a broken record, but I will keep asking it until it gets answered "When does this content supposedly run out?" I keep asking because the storyline missions keep getting longer, I have many that I haven't done and every time I advance in game, more of them get created. Not to mention there was a patch that added MORE to the storyline. So I'm seriously starting to doubt the sincerety of people claiming there isn't any.
Currently Playing: World of Warcraft
Yeah, 80 hours for an MMO is totally worth the sub fee + item shop. NOT. I'm pretty sure we are going to see 45-50 levels in the money grab-shop soon, with some more exploration content. Trusting in Cryptic after what they tried with CO seems just stupid and I bet not too many older players are going to let that crap slide.
Seeing how Atari/Cryptic haven't even released box sales yet, I'm guessing their expectations were not met. Releasing info about registered FORUM ACCOUNTS, just further proves this fact.
Can't wait to hit that. Right now I'm in the middle of the Undine/Species 8472 part. It's been pretty interesting and I'm wondering if this will be like DS9 where the Klingons and Federation unite to take on a race led by shapeshifters. My favorite species to fight on the ground is Gorn because they seem to be able to take a lot more damage than the others. Oh wait a minute, I thought the game wasn't following the lore of the show....
I'm LT 10 and still haven't run out of content. I still have 5 more missions from Admiral Quin. The one I did last night took 45 minutes to complete and involved fighting ships in space, rescuing the Paris's daughter, stopping the Klingons from planting charges, rescuing federation citizens in a building, fighting a klingon in space and then helping the same Klingon from a rivals attack. That was all in ONE mission. I know this is starting to sound like a broken record, but I will keep asking it until it gets answered "When does this content supposedly run out?" I keep asking because the storyline missions keep getting longer, I have many that I haven't done and every time I advance in game, more of them get created. Not to mention there was a patch that added MORE to the storyline. So I'm seriously starting to doubt the sincerety of people claiming there isn't any.
I think there is a misunderstanding here. As I understand it, power-levelers shouldn't require MORE content than regular-levelers, right?
I mean, they don't do more content, they just go through the content there is faster.
So if someone who is a power-leveler runs out of content as specific point during the leveling process, won't a casual player also run out of content at that same point but maybe a week or month later?
The upshot: Blaming power-levelers for lack of content isn't valid.
Wow our careers are almost identical... lol.
Yeah I do see what your saying. It's complete BS when people say its just shoot em up. They obviously didn't get far enough to experience the rest. I have to say at lieutenant commander, every two missions I'm either just scanning and finding/looking for missing persons and starships, or even negotiating between two factions. I just finished settling a miner dispute. Then proceeded to chase an annoying ferengi across a system. Also foiled an attempt by the Orions to manipulate one of starfleets outposts. I did it entirely by investigating.
There is content. It's out there, people are just too lazy to try and find it, but then again im usually a sandbox mmo player, so this stuff seems very simplified and easy to me. As im sure other Sandbox players would agree. Though don't be fooled. The skillsystem and ship layouts have a hidden complexity to them. Just trying to figure out the correct build for your playstyle takes ALOT of tweaking.
I am in the same boat. There is tons of content. The people complaining are those who decided to power-level and grind the game without reading jack or trying to get involved. I think the game is great. There are plenty of tweaks (ground combat and movement) that need work but all in all it's a great start.
People want to complain about false advertising and what not. Get me on the lawsuit against Modern Warfare 2. For 6 hours of singleplayer gameplay and crappy console style multiplayer for $59. I get STO for $49 with over 80+ hours of content and the first month free.
Just example of some cool content most don't pay attention to that comes from the shows and movies....
-Crystal Entity (ST:TNG)
-The Guardian (TOS)
-Augmented Humans/Klingons (TOS, ie Kahn)
-Borg Queen (ST:TNG)
-etc.....
-Ships from everywhere series... Species from all over.... Characters references from all series....
There are a load of geeky things as well, the Gorgans are in there for example, Miral Paris, Naiomi Wildman. The portal is great
Problem is, as you level, this all runs out pretty quickly and your left with generic semi-trek repetitive missions and hopelessly unbalanced pvp. Oh, and the worst "crafting" system in any mmorpg, ever, no joke, it's really that bad and pointless.
The higher level content is missing and im not talking top level, from 20 onwards the interresting stuff just stops. Even places which should be interresting simply aren't.
Klingons have no content, it's pvp or nothing and they are stupidly powerful in space pvp to the point where it's pretty pointless bothering anymore.
There is content, but it's dull for the most part, it's very small-scale with sporadic peaks of lore interrest.
Expresso gave me a Hearthstone beta key.....I'm so happy
If you like the mmorpg you are playing and it clicks for you then stay off the forums. People only use forums to bitch moan cry and complain. Forums for mmorpgs is a game as well, usually played by people who dont have an mmorpg to play because they are on the douchebag bandwagon who can only play what ''they'' say is cool. Im not a Star Trek fanboy and i dont plan on ever playing it.
!i!i!i! Darkfall FTW !i!i!i!