It looks like you're new here. If you want to get involved, click one of these buttons!
Cost over 150 million and the only thing that seems to be breaking ground is the voice acting for NPC's. I mean even the theme has been done before. Is it just a tragic waste of what could have been for that price tag or does this game actually have some substance beyond voice acting that would justify the cost?
Comments
Well with all that money being spent on it and a good company backing it, even if they are copying already done things they should do it a hell lot better than its ever been done before. WOW on cocaine is better than normal wow.
i thought age of conan was ment to be new and exciting...
Well, until we get a real chance to see the game, and or play it, no one can really tell you factually. They are either lovers of star wars/bio and say its a great game already, they are trolls and hate on any game/Bioware/star wars, or just are all knowing forum posters like some people seem to be at this and many forums.
What sort of substance are you hoping for? A sandbox? A unique game that has never been done before? Substance for each person differs. And for, what I will guess, substance for many many people, will be the game released.
I am hoping the game will be great. From what I've read and see, I think the game will be quite fun for me. I love story, I love being a part of that story. Writing your own story can be great, but often times is distorted by those playing around you.
Fair. It's not substance in my eyes. It's substance as in something unique that hasn't been done before. Not necessarily an entirely new concept but something that makes this game better than the rest when it comes down to it's nuts and bolts. Something that would justify the astronomical cost other than the voice acting. Something that would put other MMO's to shame. Something that would show the difference in production cost.
I recommend you go and play KoTOR I and KoTOR II, perhaps with mass effect 2 aswell. (2 because i like it better than 1 but 1 is still decent.) Basically. It's KoTOR, in an MMO environment, with the depth of mass effects conversational system, and the ability to change your path, route and environment by each decision you make.
You also get around ten sub characters who can accompany you on your quests. All with voice acting, personality, and quests of their own to complete. Like in Mass Effect 2.
Yeah I am a Bioware fan. However what I'm stating to you is just the fact. Otherwise I'd give my opinion that Bioware is the one company that have never let me down, so I place faith in them.
Longing for Skyrim, The Old Republic and Mass Effect 3
I think you might need to bring that crystal ball back to the shop you bought it from.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Any MMO player who still has faith - hasn't been playing very long.
Believe it when you see it in-game and working properly.
As for the voice acting - it's a misuse of funds and effort better put into systems and QA.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Or, alternatively, I keep my product, and you get a copy of UK's PC GAMER magazine. (The title is in capitals).
It clearly states what I just said. There's also screenshots showing a couple of these side characters.
Longing for Skyrim, The Old Republic and Mass Effect 3
Plus, if the game is a flop, then I have something to throw at someone if it does.
Longing for Skyrim, The Old Republic and Mass Effect 3
Faith doesn't rely on the genre, faith relies on the company producing the game. I have faith that BioWare will put out a game worthy of playing.
If you reserved yourself to only believing what you see in game and working properly, then you would end up not playing anything because most of the content and skills you haven't seen yet. Its a flawed way of thinking about playing a game. I like not knowing what choices, areas, and special items I may come across.
Contrary to your opinion, like other BioWare games, the voice acting appeals to those that enjoy immersion and BioWares interactive gameplay. This is not a misuse of funds, this is a BioWare game, its expected.
I agree. It wouldn't be a Bioware game without the voice acting. It's part of their 'entertainment' package. Also helps them deliver the key fourth pillar called story that they keep talking about.
Longing for Skyrim, The Old Republic and Mass Effect 3
I'm replying to the OP mate.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
I think this is absolutely right.
While the most extreme fans of Bioware and perhaps of Star Wars may be satisfied with whatever shape SWTOR finally takes, I think the heavy emphasis on voice-driven story will turn out not to be a good investment as far as many ordinary MMO players are concerned. In other MMOs, for example, I for one, usually turn off the voice because I can read faster than they can speak and so react faster to the story choices.
Agreed! Couldn't have said it better myself.
That's funny because I didn't make a prediction mate.
Anyway I got the answer I was looking for. Thank you Maverz290 for clearing that up.
I think they are just playing it safe with this game. They are certainly gearing it towards a lot of computers being able to run it smoothly, solo friendly and fun combat. I do not think their is anything wrong with this. I think it is the right move. However I will certainly not be playing it. But they are not gearing it towards the hardcore MMO gamer. I really do not think this game is going to be a failure as I think it has been made for the masses.
Of the high budget games that are coming out GW2 is the game that makes me go WOW!!!!...........SWOR makes me yawn and look the other way
Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
For SWTOR to be successful it has to attract more than the ordinary mmo player, they are going for the no gamer, to be the wow of scifi mmo
Wdell, yes and no.
True, they are going for the 'no gamer' but they need to turn them into 'mmo gamers' to keep them. That's what WoW did. The question is, from what we have seen and from what the developers have said, will SWTOR be able to do this?
I agree OP, doesn't seem to be anything really amazing about the game to justify such extreme costs, and the recent game play vids makes me wonder where all the money is going.
It will probably cost much more than GW2 and FFXIV combined, yet both those games absolutely crush TOR in innovation, graphics, game play etc., at least while comparing the info/videos currently out for each game.
Guess we won't really know until we get to try it out. The sad thing is that the game is already incredibly hyped, and player hype is an MMO's worst enemy.
Except that is not the game they are making. They want to make a game with voice acting because it will represent their content in a way that they envision. I'm pretty sure there are other people who like voice acting in mmo's and who have even made statements that they would prefer it.
Just because you don't like it or think it is important doesn't mean that it is unimportant to everyone.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Tired and played out two faction system which is grouping "neutral" or equal opportunity - at best classes, with other classes they don't fit with. Bounty Hunters, and Smugglers, with ties to specific alignments? They're going for tidy over continuity, and I'm not even a star wars fan, and that still looks weak to me.
I do think that BH and Smugglers should have been non-faction.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
I refuse to append "IMO" to every post I make.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
An actual story, with actual progression for one thing. I am pretty sure that professional writers cost a heck of a lot more than the hacks that Cryptic, SOE, and Blizzard hire for their mmos
I hate to sound like a fanboi here but we have no idea yet what the meat of hte game will truly entail. We have been given snippets of information here and there, pieces of the backstory, and some general class info. No idea what the economy is going to be made up of, what the end game will entail, what sort of pvp options there will be, races, a whole ton of stuff. Too bemoan the probably cost of the mmo without knowing the whole picture is, to me, just looking for something to complain about.
http://www.speedtest.net/result/7300033012
Well the game sounds great to me, I don't care how much they spend as long as the game is something I will enjoy.
The price they pay to produce a game I enjoy playing is not important, it's irrelevant in fact.
Bioware produce the highest quality games currently in existence. That's undeniable.
Now whether you enjoy the type of games they produce is a whole different story and has nothing to do with quality of production.
Quality needs cold hard cash in the MMO world of development, if they had said they had only spent 10 million, THEN I would be worried.
Obviously a high budget isn't a guarantee of high quality but a low budget IS a guarantee of low quality, and a combination of MMO, Big budget and Bioware makes me a follwer of this game and I am sure hundreds of thousands of others to.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
I agree the environmental element / Voice content may far outweigh some of what people seem to envisage as a necessity in MMOs which these days can all in all destroy gameplay, where key elements are longevity and community within MMOs. All we need now is a great space to play in with all the Anti community elements removed. i.e. (Aution Houses/Mail and Guild structures)
________________________________________________________
Sorcery must persist, the future is the Citadel