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How are the controls in this game?

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Comments

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by ste2000

    That was my point too.

    The game looked interesting, but the control system literally got on my nerves.

    I hope they do not use the same system or I won't play the game, that would be seriously a game breaker for me

    It's not that different honestly. Better, sure, but probably not on the level of most MMO's out there.

    If it's a make or break deal for ya, I don't think you will last.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • Mud_MonsterMud_Monster Member UncommonPosts: 229

    Sadly, this was a gamebreaker for me with 11, so it will probably be a gamebreaker for me with 14 as well if its relatively the same.

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  • heartlessheartless Member UncommonPosts: 4,993

    I don't see how it can be anything but a keyboard + mouse. Anything else just doesn't make sense. No one in their right mind will play a PC game, and an MMO no less, without the mouse and since SE is in the business of making money, I can't see them not doing keyboard + mouse controls.

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  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by svann

    After trying keyboard movement in several games I have come to the conclusion that it is just not possible to make movement as smooth using the keyboard as it is with mouse.  Everything else can be keyboard but movement and camera movement have to be mouse.

    Actually I will disagree with that.

    In other games, yes, keyboard only is not nearly as responsive as mouse+keyboard.

    However, the neat thing about the keyboard only controls in FFXI is that you have two means of navigating your character, which stack. I use compact keyboard setup, so for me, movement is WSAD for movement and cursor arrows for camera. The cool thing is that using the cursor arrows left or right also controls your character to a degree. So, by using both either D or A and a corresponding left or right cursor key, you can make very sharp turns and can have very good and precise control over your character.

    I can make very sharp turns without stopping, can stop and turn on a dime, do a 180, etc.. Anything I can do with mouse+keyboard in another game, I can do with keyboard only in FFXI. If I need to turn the camera around quick to get behind my character, no problem... tap 'v' twice and it places the camera behind me, and I believe there's a key to center the camera behind you, but I never used it really.

    So the control is *definitely* there. It's just very different and takes a bit of getting used to. Once I got used to keyboard only on FFXI, I never wanted to go back to gamepad again.

    For fun, I'll sometimes keep my character going straight while rotating the camera 360 degrees around it - without autorun on. It's not so "simple" in FFXI as it might sound. You basically have to rotate around the WSAD keys to keep your character moving forward relative to the camera position, which you're moving left to right.

    So, keyboard only can be just as smooth and controllable as mouse+keyboard, *if* it's setup well.

    That said... I still so no reason why SE wouldn't put in a viable mouse+keyboard option for those who prefer it. I can understand they didn't get it in for FFXI... but that was 8+ years ago and different conventions - such as control setups - weren't as well established yet for MMOs. The MMO scene is very different now.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

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  • bartillobartillo Member UncommonPosts: 190

    FFW: Why did you choose to utilize gamepad on the PC instead of simply using mouse and keyboard?



    Tanaka: Since it's a multi-platform game, PS3 users will be using a gamepad. But if you play on the PC, it will be no doubt easier to use mouse and keyboard. The gamepad will simply be an option.



    http://www.ffworld.com/?page=article&id=41

    (site is in french)

  • MiffyMiffy Member Posts: 244

    Originally posted by Waldoe

    Originally posted by Hyanmen

    I think WASD + numpad is possible right now.

    Mouse + kb doesn't work well enough yet.

    I find it very hard to believe that keyboard and mouse will not be able to be used. Just does not seem like that option would be left out.

    It's a Japanese PC game....

  • lynxielynxie Member Posts: 103

    I like the keyboard only controls with the numpad for moving and arrow keys for looking around. 

    Just one hand for looking and moving around, the other hand is just for all the shortcut keys and macro's.

     

    With WASD + mouse you need two hands for moving and looking around. :D

    It did take me a 2 to 4 hours to learn, and needed to put the mouse far away. When you are used to other mouse + keyboard games it is really confusing and take some time to learn a new way of gaming.

    But now I try other games with keyboard only, but not one works so great as FFXI does it.

     

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  • neKrowneKrow Member UncommonPosts: 170

    one thing I loved about FFXI is that the mouse was not required. Being oldschool I abhor having to take my hands off the keyboard to fidgit with the mouse. I only use the mouse when I have to and take a mental note of the software brands that do not allow their products to be utilized by the keyboard alone.

    So I guess I am kind-of the opposite from most people on here. But I hope they made the game in a way thats makes everyone happy!

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  • AericynAericyn Member UncommonPosts: 394

    When it comes to computer MMO games the controls should be based on standards for that market. You cannot innovate on this area very well without first alienating a large number of players. I stopped FFXI at level 12 because I could not get over the control learning curve.


     


    A couple of things - one if it isn't broken... and two Square does not make a brand new controller with new button layouts every time they release a console title. It would be a dumb to do so. Why do it with the keyboard/mouse staple that has been in place for many years? FF11 was excusable as a console port to PC, and they really didn't know what to expect from MMOs then. But I think FF14 was designed with PC in mind from the whiteboard.


     


    Have to side with the other deal breakers here - I will likely have to stop playing 14 if I cannot use typical MMO controls on PC. Especially if they are like FF11 controls. :p


     


    I just can't reconfigure my brain for a whacky workaround. So that in FF14 I have to be in this mindset and when I play another X MMO I am in that mindset... Akin to trying to go from being left-handed in the morning to right-handed in the evening. Perhaps it is doable for some people, but it would not be comfortable. Playing games is a source of comfort and familiarity.

  • cukimungacukimunga Member UncommonPosts: 2,258

    I wouldn't care if FFXIV's controls were like XI's because I'm pretty used to that. But I can say in XI i can say the mouse movement for the camera was pretty sketchy.  Right clicking to move the camera was not smooth at all  so I usually just used the edge scroll to move the camera around..  I'm not really sure which game used the right click to control the camera first ( I don't remember if original EQ had this or not, its been like 10 years since I first tried it on a friends computer),  But the the first one I played that was very smooth was WoW. I'm pretty sure DAoC had this as well and it was smooth if I remember correctly but I didn't play it till way after its prime. 

    If it would have smooth right click camera control like all of the MMO's these days then I will be super happy with the game if not then I'll just have to deal with it.  

  • CarukiaCarukia Member Posts: 12

    On the FFXIV website, the beta requirements say that you need a mouse, keyboard and optionally a gamepad. I'm pretty sure that means the mouse will be supported. Also, a Google search turns up multiple articles mentioning the mouse controls.

     

    Edit: Here is a video on youtube from E3:

    You can see the guy's reflection on the TV using the keyboard/mouse combo. In addition, you can see the cursor on-screen moving around. That's being controlled by the mouse. You can see how the cursor is being used to move the camera. I would hope this alleviates a lot of the concerns people have about the controls.

    Personally, I much prefer this method to the keyboard-only method, but I also have a gamepad I might end up using.

  • svannsvann Member RarePosts: 2,230

    Originally posted by Carukia

    On the FFXIV website, the beta requirements say that you need a mouse, keyboard and optionally a gamepad. I'm pretty sure that means the mouse will be supported. Also, a Google search turns up multiple articles mentioning the mouse controls.

    Strange though how many posters here come off like they know there will be almost no mouse support.  They are very good at appearing to be experts yet I always wonder where they get the facts they sport, considering the beta is still in NDA.  Thanks for posting the real facts.

  • CarukiaCarukia Member Posts: 12

    Originally posted by svann

    Originally posted by Carukia

    On the FFXIV website, the beta requirements say that you need a mouse, keyboard and optionally a gamepad. I'm pretty sure that means the mouse will be supported. Also, a Google search turns up multiple articles mentioning the mouse controls.

    Strange though how many posters here come off like they know there will be almost no mouse support.  They are very good at appearing to be experts yet I always wonder where they get the facts they sport, considering the beta is still in NDA.  Thanks for posting the real facts.

     

    Take a look at the video I edited into my post. I don't think anyone can dispute that the mouse is being used for the camera with WASD for movement.

  • AllizarAllizar Member Posts: 54

    I played FFXI twice (a few years apart, the first being in beta) and immediately quit both times before making it out of the starting area (I never even attempted to kill a mob, that would involve actually being able to move and use skills in a coordinated manor) the sole reason for both cancellations was the controls and UI.

     

    "Innovative" or not, there are industry standards and expectations. I can do everything stated above including running straight while swinging the camera around with mouse and WASD (which was used in EQ before FFXI came out), so how is it innovative? I would call that crap griefing instead. I'm hardwired to use my left hand for movement and right hand for camera, it's not going to change anytime soon regardless of how good the game is. Make or break issue here if it's not a fully functional option

  • CarukiaCarukia Member Posts: 12

    Originally posted by Allizar

    I played FFXI twice (a few years apart, the first being in beta) and immediately quit both times before making it out of the starting area (I never even attempted to kill a mob, that would involve actually being able to move and use skills in a coordinated manor) the sole reason for both cancellations was the controls and UI.

     

    "Innovative" or not, there are industry standards and expectations. I can do everything stated above including running straight while swinging the camera around with mouse and WASD (which was used in EQ before FFXI came out), so how is it innovative? I would call that crap griefing instead. I'm hardwired to use my left hand for movement and right hand for camera, it's not going to change anytime soon regardless of how good the game is. Make or break issue here if it's not a fully functional option

    Please read my post above and watch the video.

  • AericynAericyn Member UncommonPosts: 394

    Originally posted by Carukia

    ...

    Please read my post above and watch the video.

    Thanks for posting the video Carukia, it helps a lot! :)

    One nitpicky concern. :p Suppose I can't resist.

    When the camera is moving the mouse does not disappear, and it seems to move at an independent speed of the camera movement. Probably nothing big and it's funny that I feel concerned at all, guess it's just because of the disappointing experience with FF11.

    Precedent is set. Not just FF11 - FF13's camera was subpar all the way back to... oh just about every first/third person camera Japanese designed games implement. Koei, Tecmo, Konami. Many good games, many poor camera mechanics. Think Mario and Zelda might be exceptions. Though, it's been a long time since I played a Zelda game.

    I have solid hopes for FF14. As long as it's all customizable should be fine.

  • Southpaw.GamerSouthpaw.Gamer Member CommonPosts: 572

    As someone with cerebral palsy (granted not a severe case) I think I should add a few words to this conversation in regards to controls. (If you do not know what CP is Wiki it)

     

    People with CP may find the keyboard only control scheme very hard to work with, the only example I can give you is my own case where in my hands try to literally mimic each other.  Picture if you will you move your left index finger and without the ability to prevent it your right index finger moves in the exact same manner.  Now I can control it to a point if I focus, but no matter what I do that signal I send to either hand from my brain to move gets sent to both hands, I can resist the movement if I'm thinking about it.... but in the end that signal is still sent.  Long story short I do not have complete control over both my hands in performing different actions.  For me having to use both the arrow keys and AWSD might be a big challenge, which honestly I'll find a way to adapt if anything since while growing up I did manage to learn how to use game controllers like the Xbox and PS3 which I can play fine in most regards.

     

    My case of CP is very slight, there are those who have it much worse and I've been lucky in that regard.  I find using a mouse + keyboard easy as I've played many FPS, it's easier because the hand operating the mouse doesn't need to do much more than move it around and click.

     

    I'm a gamer, and no matter what I adapt to a new way of playing... but at the same time I hope they take everyone into account and implement a mouse + keyboard system so that more people are comfortable playing FF XIV

    Full Sail University - Game Design

  • CarukiaCarukia Member Posts: 12

    Originally posted by Aericyn

    Originally posted by Carukia


    ...

    Please read my post above and watch the video.

    Thanks for posting the video Carukia, it helps a lot! :)

    One nitpicky concern. :p Suppose I can't resist.

    When the camera is moving the mouse does not disappear, and it seems to move at an independent speed of the camera movement. Probably nothing big and it's funny that I feel concerned at all, guess it's just because of the disappointing experience with FF11.

    Precedent is set. Not just FF11 - FF13's camera was subpar all the way back to... oh just about every first/third person camera Japanese designed games implement. Koei, Tecmo, Konami. Many good games, many poor camera mechanics. Think Mario and Zelda might be exceptions. Though, it's been a long time since I played a Zelda game.

    I have solid hopes for FF14. As long as it's all customizable should be fine.

     

    I noticed the same thing watching that video, about the cursor not disappearing. I'm hoping that either this will be changed before release or that we will have the option of making it disappear when using it to move the camera!

    I am a bit worried having not had the chance to play the game myself, but this video gives me hope, which is why I posted it. I will play the game, whatever the control scheme, but I'm with you on hoping everything is customizable. The more we can customize, the more people will be happy with the interface.

  • summitussummitus Member UncommonPosts: 1,414

    Originally posted by garretth

    I have to jump on this bandwagon.   I am an older gamer...as such I cannot seem to get the hang of controller movement.  My camera goes every which way,  i go sideways when I want to go forward...you get the idea.  

    I cannot seem to acquire the necessary skills to play this game.  I won't be buying it.

    I'm sure that it is my loss but I cannot stand the hours of frustration that it causes me. 

    To all of you that can adapt, wishing you much joy in the game. 

     

     

     Totally agree with you .... I really wanted to play FFXI but I just could'nt stand the control method, I hope they are are not so stupid to realize that Mouse and Keyboard options are a must these days, I will love love to play it but appalling control will kill it for me.

     

    But as you say ,have fun those that can live with it.

  • CyntheCynthe Member UncommonPosts: 1,414

    I guess I'm one of two people who would rather play with a gamepad. I cut my gaming teeth on the Playstation so that's probably why. 

    I'm actually quite excited that another MMO other then FFXI is gamepad friendly, you can all keep your wrist breaking keyboard controls. :P 

    (,,,)=^__^=(,,,)

  • AllizarAllizar Member Posts: 54

    Originally posted by Carukia

    Originally posted by Allizar

    I played FFXI twice (a few years apart, the first being in beta) and immediately quit both times before making it out of the starting area (I never even attempted to kill a mob, that would involve actually being able to move and use skills in a coordinated manor) the sole reason for both cancellations was the controls and UI.

     

    "Innovative" or not, there are industry standards and expectations. I can do everything stated above including running straight while swinging the camera around with mouse and WASD (which was used in EQ before FFXI came out), so how is it innovative? I would call that crap griefing instead. I'm hardwired to use my left hand for movement and right hand for camera, it's not going to change anytime soon regardless of how good the game is. Make or break issue here if it's not a fully functional option

    Please read my post above and watch the video.

    From what I saw in the video and what I have heard from others is that WASD is used but the mouse is not

  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Lemme put it this way, WASD+Mouse are there, but just as wonky as in FFXI.  XIV plays far better with KB only using numpad and IJKL for camera now, arrow keys for hotbar. 

     

    So in other words unless things drastically change, those of you that must have WASD+Mouse, and not willing to learn a new control scheme, just cancel your pre-orders now...you won't like it!

  • DoomedfoxDoomedfox Member UncommonPosts: 679

    I really do hope the controls will be gamepad friendly again like they were in FF11 while i do not have any problems using WASD and mouse for all the other mmos would i really prefer a good gamepad control again. It just felt better than the lame normal system u find in mmos i also do hope that 14 wont end up a lame hit buttons 1-9 + ctr 1-9 game since i honestly always felt like its just lack of ideas to use such a system lets be honest guys its easy that's why u like it so much i loved rushing to the menus with my gamepad to get my abilitys or spells out as fast as possible (sure could have used macros but where is the challenge in that....) that just gave me a bit more the feeling that personal skill matters at least a bit.

  • elm33elm33 Member Posts: 15

    I was always a fan of the FFXI control scheme. I could play the game extraordinarily effectively using the keyboard only. I recall playing world of warcraft for the first time and thinking, wow, the interface in this game is so clunky and unintuiative.

    I believe part of what drove the "clunky" inteface of FFXI, was the fact that your character appears to move around the world, rather than the world moving around your character. Frankly I find that games, like WoW, where your character appears cut and paste into the middle of the screen lack the same level of immersion that FFXI provided.

    With that said, I have come to be able to cope with the mouse / keyboard style of play, and I have many friends who cannot seem to cope with anything else, and consider a game that won't let them play "like every other mmo" an instant dealbreaker.

    For that reason, I do hope they implement the standard WoW style controls so that I can play with my friends. Ideally they would try to implement a highly configurable system, which satisfiies fans of the "old" FFXI scheme, the more universally accepted "WoW" scheme, as well as the gamepad scheme.

    By doing it that way, they are building a more inclusive game that does not alienate our less keyboard/gamepad savvy folks.

    In closing, to this day, I still feel that FFXI had the most powerful control scheme. There was nothing like sitting back in the recliner, with a keyboard in hand, having TOTAL control over my toon, without having to fiddle with the stupid mouse.

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  • neKrowneKrow Member UncommonPosts: 170

    Originally posted by Carukia

    On the FFXIV website, the beta requirements say that you need a mouse, keyboard and optionally a gamepad. I'm pretty sure that means the mouse will be supported. Also, a Google search turns up multiple articles mentioning the mouse controls.

     

    Edit: Here is a video on youtube from E3:

    You can see the guy's reflection on the TV using the keyboard/mouse combo. In addition, you can see the cursor on-screen moving around. That's being controlled by the mouse. You can see how the cursor is being used to move the camera. I would hope this alleviates a lot of the concerns people have about the controls.

    Personally, I much prefer this method to the keyboard-only method, but I also have a gamepad I might end up using.

    at exactly 26 seconds into the video you also see the camera angle changed by the keyboard. Anyone else see that? Two keyppress' where the mouse doesn't move and the camera "bumps", panning to the left, twice.

    image

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