Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Any other hunters leaving due to Cataclysm?

24

Comments

  • QazzQazz Member Posts: 577

    Originally posted by cirdane

    Qazz,

    yes I think it could be a nerf but Blizzard will make it work as some point or change it again (lol even if it's three years down the line) To give credit where credit is due Blizzard pays attention to balance.

     

    What we fear is that hunter will loose their current  FLAVOR of how they play. Blizzard will make them work at some point (even if it  june of 2013 :P) But will it have the same FEEL as the hunter of today?

    The hunter change is nothing compared to what other classes have had changed about their 'feel'.   I played a reckoning paladin and a 2h enhancement shaman in vanilla wow.  Imagine how I felt LOL.

    I still lament those losses. I'm simply saying that your class isn't changing nearly as much as you think it is.  Give it a fair chance before you bail.

  • NightCloakNightCloak Member UncommonPosts: 452

    I look forward to changes. If this is something Blizzard wants then the players will get it and see how it goes. I doubt it is going to be such a dramatic change that the toon feels much different to play.

    Blizzard is not a fan of quickly or dramatically changing the way toons feel. They tweak and adjust, but I garuntee that the general feel of how you play wont change much.

     

    As far as that goes, I cant stand hunters, in general. The only use I've ever seen them provide is doing a Hunter Run in UBRS. Aside from that I mostly hate them as the all-to-often live up to the reputation of huntard and cause more problems than they solve. I've seen a few good ones, but  they just seem to be the worst class to pug with. So sad since the rare good one tends to be so damn good its hard to believe its the same class.

  • NeVeRLiFtNeVeRLiFt Member UncommonPosts: 380

    i quit wow and sold my account because i dont like the direction cataclysm is taking wow

    figure this is the perfect time to get out.... and yes my main was a hunter and hate the changes blizz is forcing on the class

    Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
    Playing: Sims 3 & 4, Diablo3 and PoE
    Waiting on: Lost Ark
    Who's going to make a Cyberpunk MMO?

  • cirdanecirdane Member UncommonPosts: 51

    Qazz ,

    yes I agree that many classes are getting huge changes also. I just heard about the chages to Paladin with the holy power thing and If I played one I think I'd feel the same as I do about my hunter.

     

    It looks like Blizz is going whole sale on the changes which makes me fear the too big to fast thing will come to haunt them

    I saw that they are going to chop the skill trees down and lock you into one tree till you cap it.  Talk about cookie cutter builds. I think that is going to give players less choice about how they like to play.

     It seems alot of folks like the hunter change from the posts. I don't, but glad to actually see people talking about it.

    Maybe the discussion should include all the big changes people are facing in the game. Are they going to go too far and turn this into their own NGE ala star wars galaxies?

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    I like the energy system much more than the mana system for hunters.  Using mana worked, but it forced the developers to create systems that just didn't feel good.  Never really liked aspect of the viper or any of the mechanics to get mana back for hunters and the bonus of never having to worry about int on an item again is weclome news to my eyes.

     

     

     

  • wandericawanderica Member UncommonPosts: 371

    Let me take a crack here.  I played a hunter for a long time, but since shelved her for a Shadow Priest shortly after Icecrown Citadel launched.  In order to fully understand the change, you have to consider all angles and Blizzard's overall design philosophy for Cataclysm.  Mana in general will not be the unlimited resource that it is today.  All classes that use mana will be seeing much less regen.  This means that Ret Paladins and Enhance Shamans may suffer as well due to the base mana percent useage of their abilities.

     

    Hunters have, traditionally, been balanced through many many damage nerfs and buffs because of their useage of mana and the way they regen mana (with aspect of the viper).  This, hopefully, will give Blizzard a better tool for balance.  It's unfortunate that you don't like the new mechanic, and I don't think I'll like it either.  In order to overcome lag deficiencies, I spam the next ability in the rotation during the GCD (you should hear me tanking.  It's like keyboard karate).  When playing a rogue, this gives me the feel that I am out of energy 80% of the time and makes the class clunky to play.

     

    Many state that hunters were never supposed to have mana in the first place, and use that as justification for the change.  The opposite can also be said, in a way.  Many moons ago when WoW was still in vanilla beta, hunters used focus, just like their pets always have.  It couldn't be balanced.  It was either too overpowered, or too limiting which made damage too low, so the devs at the time (who by the way have all moved on to other games, and with them the original design philosophy) made the change to mana.  Maybe they've figured it out since then, but like you, I don't think it's going to be my cup of tea.  I do encourage you to try it before you cancel though.  It may not be as bad as you think.

     

    Edit:  I would like to add here that I do think focus, overall, will be a good thing.  Hopefully, all those cooldowns can be removed.  I'm just concerned that crunch time will come and Blizzard will be struggling to find a way to make focus scale, so they end up taking the easy way out and copy energy from rogues.  It should also make gear a bit better and more consistant.  More item points can be spent on stats that matter.


  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    Originally posted by cirdane

     

     Are any other Hunters leaving over the changes / loss of mana in cataclysm ?

     

    I and my girlfriend have both canceled over the fact were going to basically get the same system a class we hate to play ( rogue) gets.

     

    We're both rather upset at the " Too bad we're doing it, you'll love it cause we say so " approach they took with it.

     

    We also found it pointless to post on the official WOW forums as any discussion of the idea was promptly shouted down by the rabid fanboi element.

     

    Is any one else upset with this ? we miss our friends, but this made anything we did seem usless cause it was all changing anyway.

     

     

     

     

     

     

    New hunter won't play anything like a rogue if you actually read the new system. It was for the best they wouldn't be able to dps as well without the change since they really nerfed mana in cata

  • insanexinsanex Member Posts: 145

    Originally posted by Qazz

    Originally posted by Robokapp

    actually it's more than that I imagine.

     

    I always found the warrior rage mechanic very interesting. But I also always found it ... I don't even know. Idea is great, I love the things warriors can do but it's not something i want to play. And yes i did finally force myself to level a warrior to 80.

     

    For me, playing a paladin it's very important to have mana. not energy, not rage, not runic power. Mana. It's simply what I envisioned my character as when I made it. And I'm still playing my first character as my main. If paladins were to stop aving mana it'd make my gameplay very unenjoyable.

     

    I cant really tell you why, I don't know why. It's just a taste. It makes no sense. But OP is entitled to be disinterested in his hunter because the loss of mana. I agree with him here.

    Paladins are spell-casters..it makes sense for them to have mana.  Hunters aren't casters, per se, but they have some abilities that affect targets with spell-damage (as do Death-Knights..who also, do not use mana.)  Hunters aren't leaving WoW over this change and it has been a welcome fix.  

    In the past, hunters used mana because they had to share gear with shamans....who are casters.  That's the only reason hunters had mana to begin with.  Now that they have changed enh shaman to no longer need a crazy amount of mana, they were able to fix hunters.

    DING DING DING!

    You hit the nail on the head. The big problem with mana hunters is that you have to worry about a caster's main stat: INT. So tell me, why oh why does a woodsman-style, rough and tough hunter use mana? And where does he learn to tap into those energies? I'd understand if they had specific differences for magic-infused races like the NE, but it never made much sense for hunters to have mana. I enjoy hunters, although personally I like having a DK or fire mage that can blast well by themselves. But personal opinion aside, this could be a good thing for one important reason (as was mentioned in the quoted post above): hunters don't have to get INT gear anymore. Just like warriors, they can focus of the stats that they need for ranged + dodge and be done with it. 

    I have not played Cat yet, and thus cannot pass any specific judgement on the hunter change, but from the sound of it, the change might actually be a good thing.

    insanex

    image
  • TrihfluTrihflu Member Posts: 97

    So basically your quitting because your class is getting hard?  Or perhaps not even hard, your quitting because now you have to manage a different resource?  Hunters and paladins were some of the the easiest classes to play in wrath, and now your quitting because your class requires more than a brain dead monkey to play?  Besides, does it make any sense for hunters to use mana when they're just shooting arrows and bullets?  You people make WoW players look like whiney high school drop-outs.  I for one support making classes more interesting, more unique, and more difficult to play efficiently.  Right now I think WoW needs changes like this more than anything.

    This statement is false.

  • GiosyncGiosync Member Posts: 108

    Originally posted by huntard

    Its a great change, i HATED the mana system for a class like the hunter. it was just plain stupid. I cant wait for Cata!

    This.

    I'm free on Friday.

  • GiosyncGiosync Member Posts: 108

    Originally posted by Trihflu

    So basically your quitting because your class is getting hard?  Or perhaps not even hard, your quitting because now you have to manage a different resource?  Hunters and paladins were some of the the easiest classes to play in wrath, and now your quitting because your class requires more than a brain dead monkey to play?  Besides, does it make any sense for hunters to use mana when they're just shooting arrows and bullets?  You people make WoW players look like whiney high school drop-outs.  I for one support making classes more interesting, more unique, and more difficult to play efficiently.  Right now I think WoW needs changes like this more than anything.

    This as well.

    I'm free on Friday.

  • AnubisanAnubisan Member UncommonPosts: 1,798

    I have played a hunter since launch and I have seen the class change many times over the years... usually for the better. I think I will wait to at least see how the new mechanics work out before I rush to judgement. I trust that Blizzard thinks this new system will be more fun or they wouldn't do it...

  • TorikTorik Member UncommonPosts: 2,342

    I am fairly neutral about the changes and will wait till I am actually playing the expansion to make any judgementes on the new way hunters will play. 

    On the other hand, the best hunter player in my guild is very excited about the changes (prettty much salivating about it) and can't wait for the hunter class to 'once again take their place as the #1 class in the game'.

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Bye, and good luck finding another good MMORPG :p

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • ZookzZookz Member Posts: 244

    So, change is scary? I hope you never have any life changing events happen to you if this is how you react to news of a SINGLE class in an MMO getting changed. Interesting tid-bit, Focus was originally supposed to be the resource Hunters used. Why not see how it plays out first?

  • tabarjacktabarjack Member UncommonPosts: 249

    The post looks like:

    OMG they are trying to make hunters useful, QQ, if people find out i cant press 3 buttons in the correct order ill get gkick and server ignored. I might actually have to learn to play instead of just sitting there cheering on my pet while doing 1 1 1 1 1 1 2 3 1 1 1 1 1 1 2 3. I quit my hunter long ago because hunters are just plain bad. I rolled a mage instead, to have the exact same rotation, except, i actually hurt mobs now.

     

     

    --------------------------------------------------------

    I have an arcane mage atm, and theres no need for hunters (its the exact same rotation) to have it. Not to mention they do less dps. The rotation is 1 1 1 2 3 or 1 1 1 3. Simple, dumb, but at least i dont have to manage a pet for dps, which makes mages better. So just shut up, take the changes, and hope hunters and huntards can be 2 distinct types, and hope you dont fall in the huntard group.

  • JaggaSpikesJaggaSpikes Member UncommonPosts: 430

    it won't matter one bit. hunters were, are and will be ranged physical damage. doesn't matter if they use rage, energy, mana, or runic power. too much fuss about nothing.

  • AzrileAzrile Member Posts: 2,582

    Originally posted by spinner_vis

    it won't matter one bit. hunters were, are and will be ranged physical damage. doesn't matter if they use rage, energy, mana, or runic power. too much fuss about nothing.

    When you talked about ' blowing' his mana bar to save the day, I nearly laughed.    What exactly  did you do back then that you can't do now?   On live now, your big hinderence is global cooldowns and ability cooldowns, and then in the middle of a fight, you juggle aspects to keep mana.

    So now your hinderences will be global cooldowns, ability cooldowns and you will use abilities to gain focus rather than mana.  Beastmaster, for instance, has a long cooldown ability that grants you 50% of your focus.  Marksmen and Survival have similar 'snap' focus type abilities.  The devs also seem to be removing the focus cost of a lot of longer cd abilities.  For instance, Bestial wraith no longer costs any focus.

    I hate doing dungeons with my hunter BECAUSE of the mana issue.   " Ok, for the next 2 pulls, my dps is going to suck because I need to use viper shot".   In beta, the gameplay is much smoother and your abilities feel more natural, especally since cobra shot ( I'm BM specced) fits into such a natural part of your gameplay and also adds focus.

    it really plays much differently than a rogues energy.  When I play my rogue, there are many more instances where I am temporarily ' energy locked' and have to wait a few seconds to use the ability I want to use.  With hunters, the rotations are much smoother and you have a signature shot (either cobra or steady) that actually add focus.   If you want to compare a  hunter in beta to a rogue on live, imagine if sinister strike cost no energy but had a .5 second cast time.  That is more like a hunter.

  • SoleinaSoleina Member Posts: 9

    Originally posted by cirdane

     

     Are any other Hunters leaving over the changes / loss of mana in cataclysm ?

     

    I and my girlfriend have both canceled over the fact were going to basically get the same system a class we hate to play ( rogue) gets.

     

    We're both rather upset at the " Too bad we're doing it, you'll love it cause we say so " approach they took with it.

     

    We also found it pointless to post on the official WOW forums as any discussion of the idea was promptly shouted down by the rabid fanboi element.

     

    Is any one else upset with this ? we miss our friends, but this made anything we did seem usless cause it was all changing anyway.

     

     Well I didn't read the entire post, but I'll just say this..

     

    The changes that blizzard stated, is NOT set in stone. They are simply changes they wish to have done. I'm currently in beta, and I assure you, the way things are going, Hunters are not gonna be using the focus system because it is so broken down right now, it's not even funny.

    I'm leveling a Worgen Priest and a Human Paladin right now, and let me tell you, the classes are fun to level all over again and the zones are awesome. I can't go into too much details, but Paladins start off at level 1 with Crusader Strike if that's any indication.

    So before leaving WoW this early, Cataclysm won't be out until November approx anyways. Still LOTS of time for things to change as things have already started changing. The way I look at it, Cataclysm is gonna be WoW 2.

     *EDIT* Sorry if it looks like cirdane wrote my comments, I'm new to posting here.

     

     

     

  • SpankthetoadSpankthetoad Member UncommonPosts: 83

    The only issue i have with the Hunter change is with the gear you have spent alot of time collecting.  The Hunter used Int so you had to balance your armor to make sure you had some plus Int on it.  Sure everyone knows to go heavy on Ag but you still needed some Int to keep from runing out all the time.  What happens to the gear you worked so hard for to get the balance right of Ag,Stam,Sprit and Int now that Int is useless now to you.  Does that mean i have to rebuild my gear and start farming for it again.  I don't think i want to rebuild my gear again. 

    Spankthetoad

  • severiusseverius Member UncommonPosts: 1,516

    Originally posted by cirdane

     

     Are any other Hunters leaving over the changes / loss of mana in cataclysm ?

     

    I and my girlfriend have both canceled over the fact were going to basically get the same system a class we hate to play ( rogue) gets.

     

    We're both rather upset at the " Too bad we're doing it, you'll love it cause we say so " approach they took with it.

     

    We also found it pointless to post on the official WOW forums as any discussion of the idea was promptly shouted down by the rabid fanboi element.

     

    Is any one else upset with this ? we miss our friends, but this made anything we did seem usless cause it was all changing anyway.

    Personally, I always hated the whole mana thing, thought it was kinda moronic that a hunter used mana as we aren't casters.  As to how it will all play out?  I dunno, not in the beta, and not even sure I will still be playing wow come cataclysm time anyway.  While my hunter is the first character that I had leveled to 60, only in the past couple months got him to 80.  I kinda prefer my bear tank and elemental shammie to the hunter anyways as the hunter doesn't require the skill that it did pre-BC.  I think that if you really like World of Warcraft and want to continue playing with the people you have been maybe y'all should look into some of the other classes.  Warlocks are kinda cool for a pet class.

  • severiusseverius Member UncommonPosts: 1,516

    Originally posted by Spankthetoad

    The only issue i have with the Hunter change is with the gear you have spent alot of time collecting.  The Hunter used Int so you had to balance your armor to make sure you had some plus Int on it.  Sure everyone knows to go heavy on Ag but you still needed some Int to keep from runing out all the time.  What happens to the gear you worked so hard for to get the balance right of Ag,Stam,Sprit and Int now that Int is useless now to you.  Does that mean i have to rebuild my gear and start farming for it again.  I don't think i want to rebuild my gear again. 

    Most likely if you have done any raiding or have emblem gear, I would assume that that gear will be shifted to reflect the changes.  With my hunter I never stacked any intellect because it isn't that hard to switch from dragon hawk to viper in order to keep your mana full :)  But, thats just my playstyle and my build as I think the only shot that got any bonuses from int is arcane shot which isn't part of my rotation anyway, I dont think lol.  Plus!  By the time you reach 85 I imagine all that gear except the ICC upper tier (the stuff you traded in the initial icc gear for) will be worth much of anything anyways.  Every expansion has pretty much invalidated all the gear farming anyway, its actually one of hte reasons I first quit the game for a couple years when BC came out.

  • pepsi1028pepsi1028 Member Posts: 471

     

    I'm a paladin. So i'm fine....oh wait

    image

     

     

     

    400th post by the way (;

    †Pepsi1028†

    PEPSI!!!!!
    Get out of your box already...

  • loczsterloczster Member Posts: 5

    what is funny about the whole thing is that no matter what Blizzard do to the game (good or bad)  we will all still be playing it.  If you unsub the game now......you will go BACK!!!!.......It's a TRAP.  

     

    You gonna tell an crack head to stop becuz the stuff is diferent?  

    99.9999999999999% you will go back.  I sub and unsub soooo many damn times,  they know me by first name base.

  • QazzQazz Member Posts: 577

    Originally posted by loczster

    what is funny about the whole thing is that no matter what Blizzard do to the game (good or bad)  we will all still be playing it.  If you unsub the game now......you will go BACK!!!!.......It's a TRAP.  

     

    You gonna tell an crack head to stop becuz the stuff is diferent?  

    99.9999999999999% you will go back.  I sub and unsub soooo many damn times,  they know me by first name base.

    Plus...imagine this.....

    Let me give you a parallel example from the cell phone world: in 2000 Verizon had 20 million customers or so.  Now they have 93 million.  A huge chunk of those 93 million are the children of the original 20 mill.  A parent who has 3 kids, those 3 kids move out...all get their own plans. So, a huge chunk of WoW players's kids also play and will soon get their own accounts. Here's the point: once the kids of today's wow players are old enough to get their own accounts, they will.  WoW isn't close to being finished....it may grow to proportions beyond anything we imagine.

    Plus, the vast amount of resources available to help people learn WoW is insane.  Like this video: http://www.youtube.com/watch?v=mebqo3Mut4Q

    You just can't compete with that!

Sign In or Register to comment.