I don't like the character progression in Guild Wars. If it's the same in GW2 I imagine I won't like it any better. But, it might be different, I don't know.
SWTOR is much closer to reality (meaning coming out) than Guild Wars. Their latest trailer is nice but I ll reserve judgement on it till I see gameplay, which you can see in SWTOR
SWTOR is much closer to reality (meaning coming out) than Guild Wars. Their latest trailer is nice but I ll reserve judgement on it till I see gameplay, which you can see in SWTOR
You seem to think its impossible to do the stuff they showed in the trailer even tho it was ingame footage? Also what is hard to believe about it? The bridge falling apart? They are events in missions just like they had in guild wars and if you even played guild wars the trailer would be very familiar to you but since you didint i think il choose reality over your ignorans.
1.) No dedicated healer class (all classes can heal, some might be better than others)
2.) Playing without a tank is possible(Companions)
3.) Complete voiceover
4.) Personalized storyline with different starting points based on profession and race where choice makes a difference to the outcome
5.)Alignment system
6.) Choreographed combat/weapon collision (weapons interact with each other)
7.) Personal ships (VERY COOL)
Unique Aspects:
8.) Sci-Fi fantasy setting
9.) AND now: SPACE COMBAT!
10.) Unprecedented amount of quality music!
GW2 MMORPG:
Similar Aspects:
1.) No dedicated healer class
2.) No dedicated tank class
3.) 60 feature films worth of voice-over.
4.) Personalized storyline that changes based on class, race, and other personal choices and where choice makes a difference.
5.) Alignment (with different orders)
6.) Skills that interact with allies' skills and rely more on positioning(emergent properties)
7.) Personal homes (NOT AS COOL AS PERSONAL SHIPS!!!)
Unique Aspects:
8.) Renaissance fantasy setting
9.) Unconventional AGGRO system that means no trinity gameplay
10.) Unconventional death/revive system
11.) 10 skill action bar system with added trait system that creates strategy in making builds.
12.) Dynamic event system
This is a great write up. I am looking forward to both games actually. Since I am a Bioware fan, I currently lean towards SWToR but anything is possible.
The way I saw it, back when I was interested in SW:TOR, is that BioWare is selling the IP... not really the game. It seems for the most part that the guys voting SW are voting because... "SW is the greatest IP and BioWare is the greatest Dev."
Now if you would follow me... imagine if SW was developed by a new-ish company that has only one franchise under their belts, and GW2 was being developed by BioWare. Than everyone would flock to GW2. That's what I call blind fanboy-ism. These SW guys don't look at the game quality, their main focus is the dev team and the IP. Both games could be the exact same as they are right now, but had BioWare developed the other one, it would have been the "better" game, even though they would be the EXACT same as they are right now.
Of course then, if one were to look at the features of both games, I find it hard that anyone would prefer SW over GW other than the main reason of it's IP and dev team. But I'm not a huge SW fan, so I guess I'm a bit biased.
The way I saw it, back when I was interested in SW:TOR, is that BioWare is selling the IP... not really the game. It seems for the most part that the guys voting SW are voting because... "SW is the greatest IP and BioWare is the greatest Dev."
Now if you would follow me... imagine if SW was developed by a new-ish company that has only one franchise under their belts, and GW2 was being developed by BioWare. Than everyone would flock to GW2. That's what I call blind fanboy-ism. These SW guys don't look at the game quality, their main focus is the dev team and the IP. Both games could be the exact same as they are right now, but had BioWare developed the other one, it would have been the "better" game, even though they would be the EXACT same as they are right now.
Of course then, if one were to look at the features of both games, I find it hard that anyone would prefer SW over GW other than the main reason of it's IP and dev team. But I'm not a huge SW fan, so I guess I'm a bit biased.
Opinion, I could really care less about Guild Wars 2 when it comes to things like dynamic events, and their death system, I just don't care for those types of things and there for they don't effect me wanting to buy GW 2 like it does you.
GW2 is aiming to do what I think makes MMORPGs worth subscribing too (and you dont even have to subscribe to GW2). A persistant world that change depending on the choices the players make. Monsters that just don't stand around in fields but come raiding towns and capture the town if you choose not to help!
SW:TOR looks good too but GW2 has it hands down for me.
SWTOR is much closer to reality (meaning coming out) than Guild Wars. Their latest trailer is nice but I ll reserve judgement on it till I see gameplay, which you can see in SWTOR
You seem to think its impossible to do the stuff they showed in the trailer even tho it was ingame footage? Also what is hard to believe about it? The bridge falling apart? They are events in missions just like they had in guild wars and if you even played guild wars the trailer would be very familiar to you but since you didint i think il choose reality over your ignorans.
Ignorans...ignorance seem closest. My point is, before people get emotional, is that the entire thing is scripted, not game play, there is a difference. They setup a box if you will, put in what they want and animate it. Its very different from star wars showing you running around as the player, with the UI, et. al. Thats all I'm saying, go watch it again, check out the scenes, they are quick scripted takes, some may end up as game play like the centaurs running and the characters casting but the characters running in close up, the dragon, the fish thingy at the end do not look like game play. They look like scripted actions, not free form play.
Also, dont get me wrong, I'm down with what GW2 is making, but we have no idea on time frames for release and based upon the quality, I assume they are going for the upper end of the market, which I'm fine with because my comp could hack it but too many people have claimed to be the next best thing and fallen short.
Neither. I've just recently discovered that I'm bored sick of thempark, point and click MMOs. The only MMO that I'd even consider leaving my current MMO for in the future is Earthrise.
Also, dont get me wrong, I'm down with what GW2 is making, but we have no idea on time frames for release and based upon the quality, I assume they are going for the upper end of the market, which I'm fine with because my comp could hack it but too many people have claimed to be the next best thing and fallen short.
Actually, if I read you right... they are aiming for mdium pc's. They have always aimed for it, starting with GW1. When they realized they needed help on cutting down comp resources, they licensed out Umbra. Umbra is a culling program that is used to hide and not render anything behind walls or landscape. Only a dozen games have used this.
With that said, the Dev team stated they were testing on the 8600gt. I'm not sure if the trailers shown are from the 8600gt, but I know they have that as the prime tester.
The way I saw it, back when I was interested in SW:TOR, is that BioWare is selling the IP... not really the game. It seems for the most part that the guys voting SW are voting because... "SW is the greatest IP and BioWare is the greatest Dev."
Now if you would follow me... imagine if SW was developed by a new-ish company that has only one franchise under their belts, and GW2 was being developed by BioWare. Than everyone would flock to GW2. That's what I call blind fanboy-ism. These SW guys don't look at the game quality, their main focus is the dev team and the IP. Both games could be the exact same as they are right now, but had BioWare developed the other one, it would have been the "better" game, even though they would be the EXACT same as they are right now.
Of course then, if one were to look at the features of both games, I find it hard that anyone would prefer SW over GW other than the main reason of it's IP and dev team. But I'm not a huge SW fan, so I guess I'm a bit biased.
Opinion, I could really care less about Guild Wars 2 when it comes to things like dynamic events, and their death system, I just don't care for those types of things and there for they don't effect me wanting to buy GW 2 like it does you.
Yes it is opinion. And I have no arguments there. But without the SW IP and BioWare's help, what draws you into SW:TOR? (A serious question... )
Now you may find a lot of things you like, but the FACT is this... many people are claiming the game great because of the IP, and not because of game mechanics. Just reading this thread's first few pages shows at least a dozen or so of those claims. Now there is obviously more to the game, but as a game, I BELIEVE (opinion) the main hype is over the SW IP and/or dev team.
Where as if you read about GW2, people will describe the feature they like, and the ones they don't like. I've not read anyone claiming GW2 to be a great game because GW is a great IP. That's why I hold off on SW for the moment. Because SW:TOR has nothing to prove. We know it's a great dev team, and we all know SW is an enormous IP. There is nothing to prove. But with GW, the team has one franchise under it's belts, and the GW universe is still pretty new. They can't just push a crap game out and expect it to be good. But SW on the other hand, can ship a crap game, and pretty much all the SW will buy it. They obviously are not shipping out a crap game, I am just saying, they could... fan boys of SW and/or BioWare will likely pick it up and if it's crap, forgive them.
That may not make sense to you, but that is how I see it with SW:TOR and FFXIV. Opinions only though.
GW2 totaly made copy paste from SW TOR which i think is a totally scam. With the crap about affecting with every action and decision u make the surroundings
Its total stealing ideas lol , but still i wish for those 2 games to be something really good but for SW TOR even better cos they been first.
I am the punishment of God... If you had not committed great sins, God would not have sent a punishment like me upon you Genghis Khan
GW2 totaly made copy paste from SW TOR which i think is a totally scam. With the crap about affecting with every action and decision u make the surroundings
Its total stealing ideas lol , but still i wish for those 2 games to be something really good but for SW TOR even better cos they been first.
its impossible that they could do that. if they were ripping it off then the game would be released even later along the road then SW:TOR, this is simply because programing in "stolen" assets would take time. are you trying to tell me that Anet has been working on a game since atleast 2007 and this year they decided to rip off what they have just now been hearing about SW:TOR?
its impossible and ludicrius since SW:TOR was announced in 2008 yet a game that was announced in 2007 is ripping it off?
i dont think so. if anytihng SW:TOR is ripping off GW2
Check knapu's post history; s/he's been posting the same thing in other GW2 threads as well, despite being answered by other posters there. But you are of course right that GW2 has been in development since at least 2007 and dynamic event features (though they were not called "dynamic events" back then, IIRC) were announced at that time.
Comments
SW:TOR MMORPG:
Similar Aspects:
1.) No dedicated healer class (all classes can heal, some might be better than others)
2.) Playing without a tank is possible(Companions)
3.) Complete voiceover
4.) Personalized storyline with different starting points based on profession and race where choice makes a difference to the outcome
5.)Alignment system
6.) Choreographed combat/weapon collision (weapons interact with each other)
7.) Personal ships (VERY COOL)
Unique Aspects:
8.) Sci-Fi fantasy setting
9.) AND now: SPACE COMBAT!
10.) Unprecedented amount of quality music!
GW2 MMORPG:
Similar Aspects:
1.) No dedicated healer class
2.) No dedicated tank class
3.) 60 feature films worth of voice-over.
4.) Personalized storyline that changes based on class, race, and other personal choices and where choice makes a difference.
5.) Alignment (with different orders)
6.) Skills that interact with allies' skills and rely more on positioning(emergent properties)
7.) Personal homes (NOT AS COOL AS PERSONAL SHIPS!!!)
Unique Aspects:
8.) Renaissance fantasy setting
9.) Unconventional AGGRO system that means no trinity gameplay
10.) Unconventional death/revive system
11.) 10 skill action bar system with added trait system that creates strategy in making builds.
12.) Dynamic event system
I don't care about innovation I care about fun.
Definately SWTOR. Its Bioware. What more do you want?
Guild wars 2 definatly its an all time legendary game
This thread is about as relevant as a comparison between an apple, and a strawberry.
But hey, whatever tickles your small brains, right?
Edit: Oh, thread created by KH, no wonder.
Great summary, both are doing a great job of pushing the mmo genre.
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
Before Guild Wars Mnifesto they were kind of even in my eyes. But after i saw THAT, its GW2 all the way baby....
I don't like the character progression in Guild Wars. If it's the same in GW2 I imagine I won't like it any better. But, it might be different, I don't know.
Definitley looking forward to TOR.
GW2 is my choice and destiny
SWTOR is much closer to reality (meaning coming out) than Guild Wars. Their latest trailer is nice but I ll reserve judgement on it till I see gameplay, which you can see in SWTOR
You seem to think its impossible to do the stuff they showed in the trailer even tho it was ingame footage? Also what is hard to believe about it? The bridge falling apart? They are events in missions just like they had in guild wars and if you even played guild wars the trailer would be very familiar to you but since you didint i think il choose reality over your ignorans.
This is a great write up. I am looking forward to both games actually. Since I am a Bioware fan, I currently lean towards SWToR but anything is possible.
I'm voting GW for a few reasons.
The way I saw it, back when I was interested in SW:TOR, is that BioWare is selling the IP... not really the game. It seems for the most part that the guys voting SW are voting because... "SW is the greatest IP and BioWare is the greatest Dev."
Now if you would follow me... imagine if SW was developed by a new-ish company that has only one franchise under their belts, and GW2 was being developed by BioWare. Than everyone would flock to GW2. That's what I call blind fanboy-ism. These SW guys don't look at the game quality, their main focus is the dev team and the IP. Both games could be the exact same as they are right now, but had BioWare developed the other one, it would have been the "better" game, even though they would be the EXACT same as they are right now.
Of course then, if one were to look at the features of both games, I find it hard that anyone would prefer SW over GW other than the main reason of it's IP and dev team. But I'm not a huge SW fan, so I guess I'm a bit biased.
Neither, both are just rehashes of games already created. Only real difference is, eh who cares.
When did you start playing "old school" MMO's. World Of Warcraft?
Opinion, I could really care less about Guild Wars 2 when it comes to things like dynamic events, and their death system, I just don't care for those types of things and there for they don't effect me wanting to buy GW 2 like it does you.
I don't care about innovation I care about fun.
GW2 is aiming to do what I think makes MMORPGs worth subscribing too (and you dont even have to subscribe to GW2). A persistant world that change depending on the choices the players make. Monsters that just don't stand around in fields but come raiding towns and capture the town if you choose not to help!
SW:TOR looks good too but GW2 has it hands down for me.
Ignorans...ignorance seem closest. My point is, before people get emotional, is that the entire thing is scripted, not game play, there is a difference. They setup a box if you will, put in what they want and animate it. Its very different from star wars showing you running around as the player, with the UI, et. al. Thats all I'm saying, go watch it again, check out the scenes, they are quick scripted takes, some may end up as game play like the centaurs running and the characters casting but the characters running in close up, the dragon, the fish thingy at the end do not look like game play. They look like scripted actions, not free form play.
Also, dont get me wrong, I'm down with what GW2 is making, but we have no idea on time frames for release and based upon the quality, I assume they are going for the upper end of the market, which I'm fine with because my comp could hack it but too many people have claimed to be the next best thing and fallen short.
Neither. I've just recently discovered that I'm bored sick of thempark, point and click MMOs. The only MMO that I'd even consider leaving my current MMO for in the future is Earthrise.
"I play Tera for the gameplay"
Actually, if I read you right... they are aiming for mdium pc's. They have always aimed for it, starting with GW1. When they realized they needed help on cutting down comp resources, they licensed out Umbra. Umbra is a culling program that is used to hide and not render anything behind walls or landscape. Only a dozen games have used this.
With that said, the Dev team stated they were testing on the 8600gt. I'm not sure if the trailers shown are from the 8600gt, but I know they have that as the prime tester.
i like GW2 due mainly to its finance option
Yes it is opinion. And I have no arguments there. But without the SW IP and BioWare's help, what draws you into SW:TOR? (A serious question... )
Now you may find a lot of things you like, but the FACT is this... many people are claiming the game great because of the IP, and not because of game mechanics. Just reading this thread's first few pages shows at least a dozen or so of those claims. Now there is obviously more to the game, but as a game, I BELIEVE (opinion) the main hype is over the SW IP and/or dev team.
Where as if you read about GW2, people will describe the feature they like, and the ones they don't like. I've not read anyone claiming GW2 to be a great game because GW is a great IP. That's why I hold off on SW for the moment. Because SW:TOR has nothing to prove. We know it's a great dev team, and we all know SW is an enormous IP. There is nothing to prove. But with GW, the team has one franchise under it's belts, and the GW universe is still pretty new. They can't just push a crap game out and expect it to be good. But SW on the other hand, can ship a crap game, and pretty much all the SW will buy it. They obviously are not shipping out a crap game, I am just saying, they could... fan boys of SW and/or BioWare will likely pick it up and if it's crap, forgive them.
That may not make sense to you, but that is how I see it with SW:TOR and FFXIV. Opinions only though.
As interesting as SWTOR looks,Guild Wars 2 will be my MMO of choice simply
because Anet has more experience in the MMO genre.
don't get me wrong I like Bioware,they develop
great single player games (rpg) one of the top
developers in the industry without any doubt.
but a single player rpg and a MMO are two different kind of games.
Anet has already proven that you don't need to charge for a monthly fee
for a MMO to be profitable either.They are bringing
that same philosophy to GW2 as well which is far superior
to GW1 in every single way.
GW2 totaly made copy paste from SW TOR which i think is a totally scam. With the crap about affecting with every action and decision u make the surroundings
Its total stealing ideas lol , but still i wish for those 2 games to be something really good but for SW TOR even better cos they been first.
I am the punishment of God...
If you had not committed great sins,
God would not have sent a punishment like me upon you
Genghis Khan
its impossible that they could do that. if they were ripping it off then the game would be released even later along the road then SW:TOR, this is simply because programing in "stolen" assets would take time. are you trying to tell me that Anet has been working on a game since atleast 2007 and this year they decided to rip off what they have just now been hearing about SW:TOR?
its impossible and ludicrius since SW:TOR was announced in 2008 yet a game that was announced in 2007 is ripping it off?
i dont think so. if anytihng SW:TOR is ripping off GW2
Check knapu's post history; s/he's been posting the same thing in other GW2 threads as well, despite being answered by other posters there. But you are of course right that GW2 has been in development since at least 2007 and dynamic event features (though they were not called "dynamic events" back then, IIRC) were announced at that time.