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GW2 Overhyped?

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Comments

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Sephastus

    I finally bit the bait and decided to see what all the hype was about reguarding GW2. After all, many months on first position makes a person curious. Now, let me say this right of the bat: I am not fond of PvP games, and I am also fond of FFXIV, so my sentiments will be skewed in that direction, even though I will still try to look at this game "objectively" and from the perspective of a person that would enjoy PvP.

    PvP, Guild Vs Guild and Realm Vs Realm seem to be a good point of this game for those that like showing their superiority in skills/strategizing to other players.

    Overhype: Its been done before. Same cake, different topping.

    Dynamic world where things change as players interact with certain aspects of the game.

    Overhype: This is an awesome feature, however, it will only be good for the first few times you do a particular scenario. Like anything else in any MMO, repetition will make it stale. Second, the players have to realize they will not be the "only one" affecting something in game. You wont be going solo through an unexplored area and just "happen" to run into a town that needs saving. There will be hundreds of other people around as well, and more likely than not, the "Dynamic Event" will have either already been triggered, or soon to be, with very little or no input from you.

    Lore and story: Maybe its the Role Playing part of MMORPG, but a good story has always been a good sticking point for me.

    Overhype: So far very little of the storyline has been released, yet people are acting like its the new version of the Bible, with additional, never before seen passages.

    Battle system: Seems very interesting, but will require some getting used to in group play, since the typical formula of Tank+Healer+DPS has been removed, and people are left to fend for themselves.

    Overhype: I've played some games where a healer wasn't necesary, and this leads up to mainly soloing to max level, or to a good PvP level, and just fighting other people for the enjoyment of feeling superior to others. Don't get me wrong, you would love doing the storyline and getting the gear and experience and weapons and such as you are leveling up, but there is only so much you can do without interacting favorably with other players. Grouping to get something grand accomplished has been something I personally always enjoyed doing in MMORPGs... else I would just play Regular RPGs.

    Conclusion: Out of all the PvP games out there, GW2 certainly deserves to be up top, however looking at all games together, it certainly does seem to be floating on some really high hype: Its not bringing anything new to the Genre and just seems to be a rehash of GW (just like FFXI is a rehash of FFXIV, yes I know, just pointing it out).

    You can't just read a few pages about a game and say it is overhyped because it has been done before or because you feel it will work the way YOU THINK it will work. Just like WoW, GW2 takes all those gameplay innovations and the breaking away from the mold, tries to polish them and put them in one game. Now in order to truly evaluate a game such as GW2 you will have to play it first and not with a closed mind.

    This is not a game.

  • AericynAericyn Member UncommonPosts: 394

    I know I'm reposting link from another thread.... http://www.guildwars2.com/en/media/videos/#gw2-video-manifesto

    My hype-meter may have just gone over 9000!

  • NoEndInLifeNoEndInLife Member Posts: 189

    Originally posted by Aericyn

    I know I'm reposting link from another thread.... http://www.guildwars2.com/en/media/videos/#gw2-video-manifesto

    My hype-meter may have just gone over 9000!

     The video says it all.

    "Some people feel the rain. Others just get wet." -Bob Marley

    I'm probably one of those people who just get wet.

  • LeechxLeechx Member Posts: 44

    Originally posted by Sephastus

    I finally bit the bait and decided to see what all the hype was about reguarding GW2. After all, many months on first position makes a person curious. Now, let me say this right of the bat: I am not fond of PvP games, and I am also fond of FFXIV, so my sentiments will be skewed in that direction, even though I will still try to look at this game "objectively" and from the perspective of a person that would enjoy PvP.

    PvP, Guild Vs Guild and Realm Vs Realm seem to be a good point of this game for those that like showing their superiority in skills/strategizing to other players.

    Overhype: Its been done before. Same cake, different topping.

    Dynamic world where things change as players interact with certain aspects of the game.

    Overhype: This is an awesome feature, however, it will only be good for the first few times you do a particular scenario. Like anything else in any MMO, repetition will make it stale. Second, the players have to realize they will not be the "only one" affecting something in game. You wont be going solo through an unexplored area and just "happen" to run into a town that needs saving. There will be hundreds of other people around as well, and more likely than not, the "Dynamic Event" will have either already been triggered, or soon to be, with very little or no input from you.

    Lore and story: Maybe its the Role Playing part of MMORPG, but a good story has always been a good sticking point for me.

    Overhype: So far very little of the storyline has been released, yet people are acting like its the new version of the Bible, with additional, never before seen passages.

    Battle system: Seems very interesting, but will require some getting used to in group play, since the typical formula of Tank+Healer+DPS has been removed, and people are left to fend for themselves.

    Overhype: I've played some games where a healer wasn't necesary, and this leads up to mainly soloing to max level, or to a good PvP level, and just fighting other people for the enjoyment of feeling superior to others. Don't get me wrong, you would love doing the storyline and getting the gear and experience and weapons and such as you are leveling up, but there is only so much you can do without interacting favorably with other players. Grouping to get something grand accomplished has been something I personally always enjoyed doing in MMORPGs... else I would just play Regular RPGs.

    Conclusion: Out of all the PvP games out there, GW2 certainly deserves to be up top, however looking at all games together, it certainly does seem to be floating on some really high hype: Its not bringing anything new to the Genre and just seems to be a rehash of GW (just like FFXI is a rehash of FFXIV, yes I know, just pointing it out).

    A quick note before i reply... I have my own opinion and i will not harass you for yours, so i appreciate the same in return.

    I have been following GW2 for quite a bit and I have a good handle of the information given.  I must say that I cannot agree with your take of the knowledge.  GW2 is bringing something new to the table, you just dont quite realize it yet.  The traditional triforce being broken and I think that is a big breakthrough for the mmo genre.  Not only that but the dynamic event system is quite exhilerating as well.  I highly doubt there wont be enough content in the game so that you will be repeating content the 2nd or 3rd character or runthrough you might make of the game.  Yes, there is a certain point where you will be repeating same events, bosses, etc.... yet I still think it will take quite a bit of time to experience them all.  If you look at the leveling curve in the graph recently released, it will not take that long to level at all.  With that being said, how much time will actually be invested in a certain area?  Who knows.  I sure don't.

    Nonetheless, I think your definition of each subject at matter is correct.  I do not agree with the overhype of it all though.  Nobody knows how it is going to turn out for release.  It's like the first ever thing of its kind being released.  Let's just say it's like the first cell phone.  People hear of it and are pretty excited about it.  They wonder what it can do, how it can be used, the works...  This game for example is striking the mmo genre with a new aspect to the mmorpg world which has not been done yet.  The hype is large, yes.  The question is... is it really overhyped?  Hmmmmm.... I personally don't think so but we are all entitled to our own opinions.

    =]

    ***EDIT***

    Don't take any of this offensive.  I am just voicing my side like the few others have against your post.  Hehe.

  • Zeus.CMZeus.CM Member, Newbie CommonPosts: 1,788

    guild wars 2 is totaly underhyped! it should be pure 10!

  • n3verendRn3verendR Member UncommonPosts: 452

    Overhyped? No - There are plenty of people that know absolutely nothing about the game. If someone asks me in public (doesn't happen unless I am shopping in a video game aisle to be fair) what games I am looking forward to... my only reply is Guild Wars 2.

     

    They ask me, "What is so special about it?" to which I reply, "You should probably go read everything on the website, that might clue you in".

     

    If you haven't done proper research (and let's be honest, if you haven't read anything about the game it really does look sub standard) then you probably won't be hyped. However, much like a child anticipating christmas - this release is to me at least a promised gold mine. I don't do hype either, but this one has got me really REALLY up in arms.

    People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan

  • DarkResinDarkResin Member Posts: 79

    Originally posted by maskedweasel

    Originally posted by Hyanmen

    How often is this game going to get content updates and how big are they going to be? 

    How long will it take to clear the game, get bored and then quit, especially with supposedly no grind whatsoever?

    Basically the stuff that made me quit GW1 after a month even though I enjoyed my time there.

    Its all going to depend on how quickly you get tired of the combat/PvE/PvP.

     

    They try and tell you that theres plenty of events and that every event will be different,  but then they turn around and tell you that events can be repeated,  they are cyclical, and only have two ways to go,  pass or fail.  One sounds like an infinite number of options,  then the next sounds like.... 2 options.  Thats where I think the disconnect in many players lies,  they hear the names of these features and what its supposed to symbolize,  but then don't pay close enough attention to when arena net actually explains the mechanics of them.  

     

    The only way to know for sure is to get some hands on time.  

    That little underlined bit there is misinformation, buddy.  They've stated multiple times that responded at different points in the "storyline," if you will, of the event.  I'm just reiterating a similar example that they gave in one of their interviews, but a player who jumps in and, say, prevents the centaurs from overrunning the village at point A is going to have a vastly different experience than someone who tries to stop them at point B in the storyline. 

    And on the matter of hype:  I think, if anything, it's the players that are hyping GW2 the most.  ArenaNet is really just releasing information and telling us about what their new twist on it is.  Sure, it might have been done before, but IMO ANet has taken that concept and remade it into something better.  Only time will tell how things go, but I REALLY hope this turns over well.  GW2 is honestly my last hope for MMO gaming...  I no longer find the idea of grinding meaningless quests to max level then spending hours of my time raiding for yet more meaningless gear, an appealing one.

  • OmgZombiesOmgZombies Member Posts: 141

    Originally posted by DarkResin

    Originally posted by maskedweasel


    Originally posted by Hyanmen

    How often is this game going to get content updates and how big are they going to be? 

    How long will it take to clear the game, get bored and then quit, especially with supposedly no grind whatsoever?

    Basically the stuff that made me quit GW1 after a month even though I enjoyed my time there.

    Its all going to depend on how quickly you get tired of the combat/PvE/PvP.

     

    They try and tell you that theres plenty of events and that every event will be different,  but then they turn around and tell you that events can be repeated,  they are cyclical, and only have two ways to go,  pass or fail.  One sounds like an infinite number of options,  then the next sounds like.... 2 options.  Thats where I think the disconnect in many players lies,  they hear the names of these features and what its supposed to symbolize,  but then don't pay close enough attention to when arena net actually explains the mechanics of them.  

     

    The only way to know for sure is to get some hands on time.  

    That little underlined bit there is misinformation, buddy.  They've stated multiple times that responded at different points in the "storyline," if you will, of the event.  I'm just reiterating a similar example that they gave in one of their interviews, but a player who jumps in and, say, prevents the centaurs from overrunning the village at point A is going to have a vastly different experience than someone who tries to stop them at point B in the storyline. 

    And on the matter of hype:  I think, if anything, it's the players that are hyping GW2 the most.  ArenaNet is really just releasing information and telling us about what their new twist on it is.  Sure, it might have been done before, but IMO ANet has taken that concept and remade it into something better.  Only time will tell how things go, but I REALLY hope this turns over well.  GW2 is honestly my last hope for MMO gaming...  I no longer find the idea of grinding meaningless quests to max level then spending hours of my time raiding for yet more meaningless gear, an appealing one.

    I think a lot of people that are following this game feel the same way.  I know I do, at least.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    I can certainly understand people might think GW2 is overhyped but remember, this is ArenaNet making the game not the other failed mmo companies like Funcom and Mythic who hyped their games up and delivered a horrible experience. ArenaNet is a top notch game devloper and they have yet to majorly fail at anything. I been a player of Guild Wars for more than 4 years and I have yet to be majorly disappointed. Do I agree with alot fo their decisions they have mode for the original game ? Nope but overall they have been a pretty great developer.

    30
  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by maskedweasel

    Originally posted by Hyanmen

    How often is this game going to get content updates and how big are they going to be? 

    How long will it take to clear the game, get bored and then quit, especially with supposedly no grind whatsoever?

    Basically the stuff that made me quit GW1 after a month even though I enjoyed my time there.

    Its all going to depend on how quickly you get tired of the combat/PvE/PvP.

     

    They try and tell you that theres plenty of events and that every event will be different,  but then they turn around and tell you that events can be repeated,  they are cyclical, and only have two ways to go,  pass or fail.  One sounds like an infinite number of options,  then the next sounds like.... 2 options.  Thats where I think the disconnect in many players lies,  they hear the names of these features and what its supposed to symbolize,  but then don't pay close enough attention to when arena net actually explains the mechanics of them.  

     

    The only way to know for sure is to get some hands on time.  

     I think you are still (as you have in the past) either choosing to ignore, or simply misunderstanding what they mean by "cyclical", because they have explained it before. It is not cyclical in the sense that every other game is, like for examle PQs in WAR. PQs in WAR were cyclical in the sense that you complete the 3 stages of the PQ (or fail) and it simply resets a couple minutes later, restarting the cycle.

    What they have explained is that Dynamic Events are cyclical in the sense that, while there are thousands of events that can occur across the world, they are finite and SOME (bhecaus ethey have also stated that soem are very rare/one time)events will repeat themselves over time, but not immediately resetting and allowing you to run right back through the same event over and over again a few minutes later. For example, that village you just saved from being overrun by centaurs.... the centaurs aren't extinct, only temporarily defeated, they may over time (a few days/weeks) rebuild their force, get a new leader, and try to invade the city again, creating a sort of cycle. BUT this time around the event may turn out completely different. Perhaps the first time, it was only centaurs in the area. But the 2nd time around there are both centaurs and a horde of elementals attacking the area, triggering them to also begin fighting with eachother and setoff a whole new chain of possible outcomes/rewards and other events around it.

    So yes you may see some events being repeated (either in the same location, or the same event in another location), making some of them cyclical in nature, however the events aso usually have an oopurtunity to come out completely different every time they start again. With PQs in WAR, you only had 2 outcomes EVER... either you succeed and get the reward and nothing at all changes around it, or you fail and get no reward, but in both cases  the same exact event with no variation whatsoever starts back over. Now thats not to see that we will never see any events repeat right away, but overall that will not be the trend, especially considering many of the events are triggered by player actions (such as activating something in the area, so if nobody does it properly it wont repeat), as well as random events/occurences triggering events.

  • TazlorTazlor Member UncommonPosts: 864

    this game is very over hyped.  i own the first one and all the expansions (except eye of the north) and found nothing special about the game.

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by Tazlor

    this game is very over hyped.  i own the first one and all the expansions (except eye of the north) and found nothing special about the game.

     Right... because GW2 = GW1, only with better graphics, everything is exactly the same..... /sarcasm off

    You must have misse dthe memo thats has been going around for several years from the devs themeselves that said they do not even consider GW1 an actual MMORPG because of its design and lack of MMO features. Have you read any of the articles covering the NEW features they are adding into GW2 that were not only left out of GW1, but also havent been seen much if at all in the entire MMO genre? I highly doubt it.

  • OmgZombiesOmgZombies Member Posts: 141

    Originally posted by Tazlor

    this game is very over hyped.  i own the first one and all the expansions (except eye of the north) and found nothing special about the game.

    You weren't fond of the pve content, class set-up, style of the pvp, how the trinity worked?  

    Those are all pretty special, considering that no other notable games had those features.

  • TheCoonTheCoon Member UncommonPosts: 41

    "Guild Wars 2 is Overhyped", this is blasphemy. You heretics should be banned.

  • canibusclubcanibusclub Member Posts: 84

    Originally posted by kaiser3282

    Originally posted by Tazlor

    this game is very over hyped.  i own the first one and all the expansions (except eye of the north) and found nothing special about the game.

     Right... because GW2 = GW1, only with better graphics, everything is exactly the same..... /sarcasm off

    You must have misse dthe memo thats has been going around for several years from the devs themeselves that said they do not even consider GW1 an actual MMORPG because of its design and lack of MMO features. Have you read any of the articles covering the NEW features they are adding into GW2 that were not only left out of GW1, but also havent been seen much if at all in the entire MMO genre? I highly doubt it.

     a good that has cleared up some of my worrying about this game... I remember in Gw1 when you left a city it the sorrounding areas were instanced and if you wanted to enjoy the company of others you had to group with them . Was hoping that would not be in GW2 and from what you said it appears they have already addressed this.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    Originally posted by canibusclub

    Originally posted by kaiser3282

    Originally posted by Tazlor

    this game is very over hyped.  i own the first one and all the expansions (except eye of the north) and found nothing special about the game.

     Right... because GW2 = GW1, only with better graphics, everything is exactly the same..... /sarcasm off

    You must have misse dthe memo thats has been going around for several years from the devs themeselves that said they do not even consider GW1 an actual MMORPG because of its design and lack of MMO features. Have you read any of the articles covering the NEW features they are adding into GW2 that were not only left out of GW1, but also havent been seen much if at all in the entire MMO genre? I highly doubt it.

     a good that has cleared up some of my worrying about this game... I remember in Gw1 when you left a city it the sorrounding areas were instanced and if you wanted to enjoy the company of others you had to group with them . Was hoping that would not be in GW2 and from what you said it appears they have already addressed this.

     Yes that was actually one of the first things they addressed.... I can't tell if you're being sarcastic or not because GW2 WILL be mostly persistant like other MMOs.

    I don't think it's overhyped and you can't say it is. The hype it gets it the hype they've gotten. Nothing can be overhyped in my opinion. Does hype = quality of the game? No. But so far the hype is not based on the quality it's based on what ArenaNet is attempting to do... and therefore:

    All the hype they get is the hype they deserve. :)

    image

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,196

    Originally posted by DarkResin

    Originally posted by maskedweasel


    Originally posted by Hyanmen

    How often is this game going to get content updates and how big are they going to be? 

    How long will it take to clear the game, get bored and then quit, especially with supposedly no grind whatsoever?

    Basically the stuff that made me quit GW1 after a month even though I enjoyed my time there.

    Its all going to depend on how quickly you get tired of the combat/PvE/PvP.

     

    They try and tell you that theres plenty of events and that every event will be different,  but then they turn around and tell you that events can be repeated,  they are cyclical, and only have two ways to go,  pass or fail.  One sounds like an infinite number of options,  then the next sounds like.... 2 options.  Thats where I think the disconnect in many players lies,  they hear the names of these features and what its supposed to symbolize,  but then don't pay close enough attention to when arena net actually explains the mechanics of them.  

     

    The only way to know for sure is to get some hands on time.  

    That little underlined bit there is misinformation, buddy.  They've stated multiple times that responded at different points in the "storyline," if you will, of the event.  I'm just reiterating a similar example that they gave in one of their interviews, but a player who jumps in and, say, prevents the centaurs from overrunning the village at point A is going to have a vastly different experience than someone who tries to stop them at point B in the storyline. 

    And on the matter of hype:  I think, if anything, it's the players that are hyping GW2 the most.  ArenaNet is really just releasing information and telling us about what their new twist on it is.  Sure, it might have been done before, but IMO ANet has taken that concept and remade it into something better.  Only time will tell how things go, but I REALLY hope this turns over well.  GW2 is honestly my last hope for MMO gaming...  I no longer find the idea of grinding meaningless quests to max level then spending hours of my time raiding for yet more meaningless gear, an appealing one.

    Thats not misinformation,  each event has a clear cut end,  either pass or fail,  its already been stated by the developers,  its not only the way to end the event, its also the way divvy up the loot.   I'd say, why don't we all wait to play it,  but from what I'm reading directly from the developers,  what I explained is vastly similar to how its supposed to work.  Just because someone comes in an event at point B - C - or D  doesn't mean that passing or failing the event won't progress or regress to the next event.

     

    Everyone is so enamored that this system is so vastly "different" they want to create perceptions of loosely based descriptions rather then the mechanics outlined in the same articles.

     

    I'm not saying I know 100% how every event will work,  but I do know whats been said based on the articles I've read,  now if more information has been released then maybe I've missed something,  but from the articles I've frequented, the words don't change.



  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    *have not read anything*

     

    On this site, I'd say Guild Wars 2 is certainly overhyped.  It's almost amusing watching people fall for the same buzz words and hype videos that they did for AION, Warhammer, Fallen Earth, Mortal Online, Darkfall, and AoC, while bashing other upcoming MMORPGs like FFXIV and SW:ToR for the very same marketing techniques that are getting people so worked up over GW2 and bashing the fans of those respective games for believing the hype.

    Of course, I'm not saying I think GW2 is going to be a bad game.  Actually, I was a huge fan of the original Guild Wars, and I think Arenanet is more than capable of producing a solid MMORPG but no more than that.  I don't believe this game will be the best thing since sliced bread.  Sure, I might like it more than World of Warcraft, but that doesn't make it the amazing breathe of fresh air that so many people here think the MMROPG genre needs.  I can see this game being very successful, but I can't say I have faith that it's going to be so much better than any other upcoming MMORPG.

  • DarkResinDarkResin Member Posts: 79

    Originally posted by maskedweasel

    Originally posted by DarkResin


    Originally posted by maskedweasel


    Originally posted by Hyanmen

    How often is this game going to get content updates and how big are they going to be? 

    How long will it take to clear the game, get bored and then quit, especially with supposedly no grind whatsoever?

    Basically the stuff that made me quit GW1 after a month even though I enjoyed my time there.

    Its all going to depend on how quickly you get tired of the combat/PvE/PvP.

     

    They try and tell you that theres plenty of events and that every event will be different,  but then they turn around and tell you that events can be repeated,  they are cyclical, and only have two ways to go,  pass or fail.  One sounds like an infinite number of options,  then the next sounds like.... 2 options.  Thats where I think the disconnect in many players lies,  they hear the names of these features and what its supposed to symbolize,  but then don't pay close enough attention to when arena net actually explains the mechanics of them.  

     

    The only way to know for sure is to get some hands on time.  

    That little underlined bit there is misinformation, buddy.  They've stated multiple times that responded at different points in the "storyline," if you will, of the event.  I'm just reiterating a similar example that they gave in one of their interviews, but a player who jumps in and, say, prevents the centaurs from overrunning the village at point A is going to have a vastly different experience than someone who tries to stop them at point B in the storyline. 

    And on the matter of hype:  I think, if anything, it's the players that are hyping GW2 the most.  ArenaNet is really just releasing information and telling us about what their new twist on it is.  Sure, it might have been done before, but IMO ANet has taken that concept and remade it into something better.  Only time will tell how things go, but I REALLY hope this turns over well.  GW2 is honestly my last hope for MMO gaming...  I no longer find the idea of grinding meaningless quests to max level then spending hours of my time raiding for yet more meaningless gear, an appealing one.

    Thats not misinformation,  each event has a clear cut end,  either pass or fail,  its already been stated by the developers,  its not only the way to end the event, its also the way divvy up the loot.   I'd say, why don't we all wait to play it,  but from what I'm reading directly from the developers,  what I explained is vastly similar to how its supposed to work.  Just because someone comes in an event at point B - C - or D  doesn't mean that passing or failing the event won't progress or regress to the next event.

     

    Everyone is so enamored that this system is so vastly "different" they want to create perceptions of loosely based descriptions rather then the mechanics outlined in the same articles.

     

    I'm not saying I know 100% how every event will work,  but I do know whats been said based on the articles I've read,  now if more information has been released then maybe I've missed something,  but from the articles I've frequented, the words don't change.

    Believe it or not, I've been following those same articles avidly.  And I just think that the way you describe it as "pass or fail" is somewhat misinformative.  From your last post I can see that we kind of have the same idea of how it will work, I just thought the way you explained it gave the system a different vibe than what it actually is.  Essentially, yes.  The sytem works that "If you defeat the centaurs, the event ends, you get loot, yada yada."  "If not, the town is overrun."  But I think you miss out on the important point that depending on where you "pass or fail" will yield different results in the game world...  If you defeat the centaurs after they've trashed the town... the town is still destroyed and unusuable, and if you fail to even defeat them at that point the town is still trashed and unusuable except there are centaurs living in it.  And in another case you might have beaten them off before they got to the town, thus avoiding the whole situation where the town is destroyed at all.  So, though I can see your point that at any given point during the event, it is essentially "pass or fail" to progress or regress in the event.  Depending on where you jump in and pass or fail, however, will yield very different result.

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by SuperXero89

    *have not read anything*

     

    On this site, I'd say Guild Wars 2 is certainly overhyped.  It's almost amusing watching people fall for the same buzz words and hype videos that they did for AION, Warhammer, Fallen Earth, Mortal Online, Darkfall, and AoC, while bashing other upcoming MMORPGs like FFXIV and SW:ToR for the very same marketing techniques that are getting people so worked up over GW2 and bashing the fans of those respective games for believing the hype.

    Of course, I'm not saying I think GW2 is going to be a bad game.  Actually, I was a huge fan of the original Guild Wars, and I think Arenanet is more than capable of producing a solid MMORPG but no more than that.  I don't believe this game will be the best thing since sliced bread.  Sure, I might like it more than World of Warcraft, but that doesn't make it the amazing breathe of fresh air that so many people here think the MMROPG genre needs.  I can see this game being very successful, but I can't say I have faith that it's going to be so much better than any other upcoming MMORPG.

    If you are a GW fan then you would know how long people have been waiting to hear more about this game, then you know why we are hyped.

    This is not a game.

  • helthroshelthros Member UncommonPosts: 1,449

    Even if it's just GW1 with a graphix update and new more challenging content, it will live up to its hype.

  • logane555logane555 Member Posts: 7

    For me GW2 is nothing but an afterthought. With FFXI and SWTOR coming up, I probably will not touch it for a long, long time to come. I've read about this game significantly.. and yet, I trust Square Enix and Bioware far more to make a good game.

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    Originally posted by Zeroxin

    Originally posted by SuperXero89

    *have not read anything*

     

    On this site, I'd say Guild Wars 2 is certainly overhyped.  It's almost amusing watching people fall for the same buzz words and hype videos that they did for AION, Warhammer, Fallen Earth, Mortal Online, Darkfall, and AoC, while bashing other upcoming MMORPGs like FFXIV and SW:ToR for the very same marketing techniques that are getting people so worked up over GW2 and bashing the fans of those respective games for believing the hype.

    Of course, I'm not saying I think GW2 is going to be a bad game.  Actually, I was a huge fan of the original Guild Wars, and I think Arenanet is more than capable of producing a solid MMORPG but no more than that.  I don't believe this game will be the best thing since sliced bread.  Sure, I might like it more than World of Warcraft, but that doesn't make it the amazing breathe of fresh air that so many people here think the MMROPG genre needs.  I can see this game being very successful, but I can't say I have faith that it's going to be so much better than any other upcoming MMORPG.

    If you are a GW fan then you would know how long people have been waiting to hear more about this game, then you know why we are hyped.

    It really doesn't matter "why" you're hyped.

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by SuperXero89

    Originally posted by Zeroxin


    ...

    If you are a GW fan then you would know how long people have been waiting to hear more about this game, then you know why we are hyped.

    It really doesn't matter "why" you're hyped.

    That comment makes little sense to me... please elaborate.

    This is not a game.

  • someforumguysomeforumguy Member RarePosts: 4,088

    I see more reason to be hyped for GW2 then for other upcoming releases. Except maybe SW:TOR. But according to what we've learned so far about GW2, its this game that brings most innovation to the table. And after having seen the ingame footage, also in a stunning visual way.

    So yeah, lot of reasons to be hyped for GW2. But its not nearly finished, so no reason to stay wound up so long for a game :) That can only lead to disappointment.

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