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Why does anyone care about AFK macroing?

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  • Westside32Westside32 Member UncommonPosts: 29

    This topic is very funny indeed.  Cheating is part of being human?  That is the most absurd thing I have ever heard.  Because you maybe able to conduct yourself like that does not mean a majority of human beings share your lack of moral character.  Are there people in every facet of life that cheat?  Yes.  But just cause a few cheat,  does not mean most do.  Most cheaters like to think everyone does it so they feel like they are not alone.  What cheaters fail to realize is this.  When you cheat, you only cheat yourself.  YOU know YOU cheated, so from the start YOU have lost because every win and victory, YOU know YOU cheated, therefore YOU cheated yourself of any real meaningful victory.  When I win, I know I won cause of my skill.  When cheaters win, they know they won cause they cheated.  The most absurd thing I have ever encountered is for someone who cheats to brag about any victory they have ever had.  How do you cheat, then brag like you are the greatest in the world.  How sad it must be to be so pathetic at everything, including life to have to cheat to win, then brag about winning after cheating.  All I can say is if cheating in DF is so easy, and most people have a tendency to cheat, why didn't the other 97 percent stay and just cheat.  I guess because 3 percent thought it is ok to cheat and 97 percent said F@#$ a game that has that many cheaters in it.  I guess that whole most people cheat thing kinda looks week then.  But keep on coming up with excuses to cheat I am sure you can find one eventually that will make you feel ok with cheating.

  • NetSageNetSage Member UncommonPosts: 1,059

    I have to agree westside.  I've never seen the joy in cheating.  I won't lie I've cheated but usually after I beat the game and never in multiplayer except like dk mode in Goldeneye :P.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Westside32

    This topic is very funny indeed.  Cheating is part of being human?  That is the most absurd thing I have ever heard.  Because you maybe able to conduct yourself like that does not mean a majority of human beings share your lack of moral character.  Are there people in every facet of life that cheat?  Yes.  But just cause a few cheat,  does not mean most do.  Most cheaters like to think everyone does it so they feel like they are not alone.  What cheaters fail to realize is this.  When you cheat, you only cheat yourself.  YOU know YOU cheated, so from the start YOU have lost because every win and victory, YOU know YOU cheated, therefore YOU cheated yourself of any real meaningful victory.  When I win, I know I won cause of my skill.  When cheaters win, they know they won cause they cheated.  The most absurd thing I have ever encountered is for someone who cheats to brag about any victory they have ever had.  How do you cheat, then brag like you are the greatest in the world.  How sad it must be to be so pathetic at everything, including life to have to cheat to win, then brag about winning after cheating.  All I can say is if cheating in DF is so easy, and most people have a tendency to cheat, why didn't the other 97 percent stay and just cheat.  I guess because 3 percent thought it is ok to cheat and 97 percent said F@#$ a game that has that many cheaters in it.  I guess that whole most people cheat thing kinda looks week then.  But keep on coming up with excuses to cheat I am sure you can find one eventually that will make you feel ok with cheating.

    I don't know... I've had discussions with cheaters who were 100% convinced they were doing absolutely nothing wrong. They're convinced that cheating is a perfectly acceptable means to an end and actually mock those who *don't* and think they're going to get anywhere by "playing by the rules". A common mantra from that crowd is "Who cares? It's just a game".

    To that end, I've seen remarks like: "It's a competitive game, you do whatever you have to, to win. The only people whining about it are the losers"

    I've seen people pull the whole "it's the game's fault for making it too difficult (slow, etc) to get through. The game forces you to cheat. If they developed their game better, I wouldn't have to do it". They make themselves out to be some kind of "poor helpless victim" of something, doing what they must to deal with it. This is a big one for Darkfall cheaters. Of course no one's "forcing" them to do anything. They're not being "forced" to play the game at all, but it's something they can latch on to.

    There's also the attitude of "Well, so many others cheat that obviously the devs are okay with it, and I have to do it to be competitive with the other cheaters" - I've also seen this one in regards to Darkfall.... as well as myriad other MMOs of course.

    Others are 100% blatant about cheating, will admit it flat out and say they don't care, because they think the gameplay sucks and are only interested in getting the rewards faster and more easily.

    The whole "It's Human nature to cheat" is just another lame attempt to give legitimacy to an illegitimate act. "I'm not doing anything wrong... To Cheat Is Human... so I'm just being human. What's wrong with that?"

    I do agree, though, that at least a number of cheaters, even if not "most", are very well aware of what they're doing and that they're only getting what they're getting because some script or bot is allowing them to.

    Of course, there's also the common mindset many people have that because *they* do something, or think a certain way, that everyone else would do or think the same way. You see that daily, by the droves, in these forums.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • seabeastseabeast Member Posts: 748

    In the end, DF will continue to fall mostly due to macro's and hackers. How? because there will come a time when all the noobs are ganked and the honest players grow weary and move on, leaving the hacker to macro in thier low population gaming experience.

  • rikiliirikilii Member UncommonPosts: 1,084

    You guys are all missing my point.

     

    Most of you say that people care because it's cheating.

     

    My question is:  why is it considered cheating?  Why is there a rule supposedly prohibiting it?  If everyone can do it, and if it helps new players catch up to vets to make for more challenging PVP, why do people oppose the concept?

     

    And if there is there a "rule" against it, why isn't it enforced?  Without the use of any tools that AV presumably has available to it, I can find dozens of afk macroers on any given day, without even trying very hard.  Why are these people not banned if it's such a big deal?

    ____________________________________________
    im to lazy too use grammar or punctuation good

  • randomtrandomt Member UncommonPosts: 1,220


    Originally posted by seabeast
    In the end, DF will continue to fall mostly due to macro's and hackers. How? because there will come a time when all the noobs are ganked and the honest players grow weary and move on, leaving the hacker to macro in thier low population gaming experience.

    It's not the grind or the so called hackers that scare the noobs away, it's the constant griefing by vets.. It's like level 40 (or whatever the top wow level is these days, to use a game everyone knows as an example) people running through the newb zones killing everyone for shits and giggles all day.

    Not many people have the patience to handle that and persist..

    I think that's something of a design flaw, and a good example of a better system is EvE's Empire space vs 0.0.

    Other than that DF's a fun game so far!

  • stuxstux Member Posts: 462

    Anyone who says this game isn't afk macroing hasn't played or played it long.  In every NPC or player city I have been you will find people afk macroing spells, simming, running into walls, or a group melee/spell macro.

     

    All those talking about enjoying the ride and all that crap must enjoy hearing that ganking noise an awful lot along the way eh? 

    Talking about the PVE in this game is about the worse I have seen.  The mobs are neat and the AI can be interesting but there isn't a huge variety and any thing worth a damn is going to get  you ganked in less then an hour.  The loot tables are a joke.  The only thing  you kill mobs for are the skill gains, the skinning, and cash.  The quests are nothing more then a Kill X mobs 100+ times for anything decent.  100+ times can be a real chore when there may only be a one spawn in your area of that mob and it has 2-4 mobs on a seven minute timer.  Someone mentioned the dragon or anything that takes a large group with a good reward well let me tell you people just sit around waiting for you to kill it so they can come along and kill you when you are done doing the work so you had damn well better be ready to kill them or there goes all that loot you worked for.

     

    To be competitive and not get ganked on your solo and/or group grinding you need 400hp, 80+ for all base stats (strength, INT, VIT, etc.) excluding dex, archmage (requires 75+ INT), maxed melee and bow, and a hell of a lot of magic (not just high intensify you also need every damn spell to 75+ to be of much use).

     

    Did I mention gear?  If you are a higher end player then you will need a corbra staff (enchanted) , R60 weapon (usually GA or GS enchangted),  and some infernal or better, all keened and what not.  Typical gear set of a VET costs probably 75k+ that can be lost in a heart beat so you better have atleast 5 mil in the bank.

     

    But if you don't NEED to be competitive have find grinding the low level mobs all days near a Tower unclanned

     

    OR

     

    enjoy your noise

     

    RRRRRREEEEEEEEEEKKKKKKK

     

    and the trip to the bind stone to prepare for the 5 minutes or regearing and trip backed to you corpse to recovers the crap gear that will be left.

    AND you will be enjoying that A LOT.

     

    Did I mentioned that AV has made the game A LOT harder to grind since it started?  You used to get skill gains from hitting each other and if you hit 10 people at once you got 10x the gain (same with mobs) (this is what made the phrase Blood Wall) now you kill one skill gain no matter how many you hit.  Then there was the Hivken that in Alfar lands had about 30 people on it all day non stop casting and shooting arrows for dex/vit gains.  

     

    But they gave you a few extra HPs I am sure that helps hehe.

     

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by rikilii

    It seems counterproductive for AV and veteran players to want it stopped.  Can someone please explain this to me?

     Well it really would depend on where the game is at, if the game is not doing well population wise or by new subscribers then obviously a company is going to look at all of it's options and not just one part of the game I suspect.

    As far as the players go I would guess it's more of an issue of acceptance, in that they accepted that is how it was when they started and probably see little reason for others to not have to endure the same "grind".

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • seabeastseabeast Member Posts: 748

    Originally posted by stux

    Anyone who says this game isn't afk macroing hasn't played or played it long.  In every NPC or player city I have been you will find people afk macroing spells, simming, running into walls, or a group melee/spell macro.

     

    All those talking about enjoying the ride and all that crap must enjoy hearing that ganking noise an awful lot along the way eh? 

    Talking about the PVE in this game is about the worse I have seen.  The mobs are neat and the AI can be interesting but there isn't a huge variety and any thing worth a damn is going to get  you ganked in less then an hour.  The loot tables are a joke.  The only thing  you kill mobs for are the skill gains, the skinning, and cash.  The quests are nothing more then a Kill X mobs 100+ times for anything decent.  100+ times can be a real chore when there may only be a one spawn in your area of that mob and it has 2-4 mobs on a seven minute timer.  Someone mentioned the dragon or anything that takes a large group with a good reward well let me tell you people just sit around waiting for you to kill it so they can come along and kill you when you are done doing the work so you had damn well better be ready to kill them or there goes all that loot you worked for.

     

    To be competitive and not get ganked on your solo and/or group grinding you need 400hp, 80+ for all base stats (strength, INT, VIT, etc.) excluding dex, archmage (requires 75+ INT), maxed melee and bow, and a hell of a lot of magic (not just high intensify you also need every damn spell to 75+ to be of much use).

     

    Did I mention gear?  If you are a higher end player then you will need a corbra staff (enchanted) , R60 weapon (usually GA or GS enchangted),  and some infernal or better, all keened and what not.  Typical gear set of a VET costs probably 75k+ that can be lost in a heart beat so you better have atleast 5 mil in the bank.

     

    But if you don't NEED to be competitive have find grinding the low level mobs all days near a Tower unclanned

     

    OR

     

    enjoy your noise

     

    RRRRRREEEEEEEEEEKKKKKKK

     

    and the trip to the bind stone to prepare for the 5 minutes or regearing and trip backed to you corpse to recovers the crap gear that will be left.

    AND you will be enjoying that A LOT.

     

    Did I mentioned that AV has made the game A LOT harder to grind since it started?  You used to get skill gains from hitting each other and if you hit 10 people at once you got 10x the gain (same with mobs) (this is what made the phrase Blood Wall) now you kill one skill gain no matter how many you hit.  Then there was the Hivken that in Alfar lands had about 30 people on it all day non stop casting and shooting arrows for dex/vit gains.  

     

    But they gave you a few extra HPs I am sure that helps hehe.

     

     They still dong bloodwalls and macin it? So, instead of gankin noobs in starter towns,  the "elite" gank those going after the rara mobs? DF...go figure.

  • stuxstux Member Posts: 462

    Yeah, people are still doing a form of blood walls with one person resting getting beat on by one or two others getting healed by one or two others.  There is also lots of debuffing to raise spell schools.

     

    Yeah there isn't a much ganking of newbs from the vets it is more the mid level people who are sick of getting ganked by the VETS.  The vets farm the mid level people who are grinding on mobs or macroing in the player cities.  So, all loot flows steadily uphill newbs>lowe mid>mid>VETs.  It is kind of like the ocean, the smallest creatures get eaten by bigger ones which get eaten by bigger ones which get eaten by bigger ones.  So, in the end the smallest are still feeding the biggest through the stomachs of all those in between.

  • ZarcobZarcob Member Posts: 207

    Originally posted by rikilii

    My question is:  why is it considered cheating?  Why is there a rule supposedly prohibiting it?  If everyone can do it, and if it helps new players catch up to vets to make for more challenging PVP, why do people oppose the concept?

    That's a question you should be posing for the designers, not the community.  That's the reason why most people simply opted to answer the more obvious question in regards to why cheating is frowned upon.

     

    There could be a variety of reasons why designers don't want afk macroing.  Obviously, most of these here are guesses - since a I already stated above, you'd have to contact the designers to find the real reasons, but my assumptions would be: 1)  They want you to spend as much time playing and interacting with the game (and thereby the other people within the game), not leaving your keyboard to do it for you. 2)  There are significant bandwidth or processing drains placed on their infrastructure when large numbers of players attempt to afk macro. 3)  If one person is engaging in afk macroing, then it should be available to all people, meaning they have to spend resources or time giving tutorials to new players on how to do it. 4)  Only certain types of computer hardware are capable of doing the macroing and they don't wish to give an unfair advantage to those people, or force players to buy special hardware (thereby giving the hardware companies an 'unearned' sales boon).

     


    Originally posted by rikilii

    And if there is there a "rule" against it, why isn't it enforced?  Without the use of any tools that AV presumably has available to it, I can find dozens of afk macroers on any given day, without even trying very hard.  Why are these people not banned if it's such a big deal?

     

    This one, however, is easy to answer.  There are two rather simple reasons why companies don't immediately ban people who break the rules.  The first is for the purposes of data collection.  They know who's breaking the rules, but by allowing them to continue a bit longer they're able to discover better methods of identifying the cheaters.  Secondly, it allows them to compile more evidence to be assured that individual xyz is actually breaking the rules.  In this respect they can ban a group of cheaters simultaneously and already have enough evidence to turn away their hallow protests of innocence that are surely to follow via email.  If you ban someone with only a day or two of cheating under their belt, the excuse that they just fell asleep with their head on the keyboard might look more realistic, compared to banning the person after a month of evidence and cheating at all hours of the day.  It pays to be certain.

    The morning sun has vanquished the horrible night.

  • stuxstux Member Posts: 462

    Originally posted by Zarcob

    Originally posted by rikilii

    My question is:  why is it considered cheating?  Why is there a rule supposedly prohibiting it?  If everyone can do it, and if it helps new players catch up to vets to make for more challenging PVP, why do people oppose the concept?

    That's a question you should be posing for the designers, not the community.  That's the reason why most people simply opted to answer the more obvious question in regards to why cheating is frowned upon.

     

    The VETS just want an excuse to kill the newer players while they are trying to catch up (to take the regs they are using while macroing).  MOST vets macro and therefore don't care if you do but will still kill you while afk to take your regs you are using to macro.  The very few that do care if you macro because they don't still got skill gains from things like the Hivken or multiple hit gains from mobs/players that you can't because they changed the gain and they just don't want you to be able to catch them and want an excuse to make them feel good about killing you and taking your crap.

     The rule was in place before there were VETS and newer players and AV is to lazy to change anything so it is just easier to leave it as is IMO.  It was put in to prevent people from reaching end game to fast and having nothing to do forcing the DEV team to have to produce more content faster.  But being that SO many people did it they weren't going to remove half of the players and loose the income.  So, they tried to make an example of a few (which were more the just macroing they were hacking) to try and make people stop but it didn't work.  THEY made an unenforcable rule.

    There could be a variety of reasons why designers don't want afk macroing.  Obviously, most of these here are guesses - since a I already stated above, you'd have to contact the designers to find the real reasons, but my assumptions would be: 1)  They want you to spend as much time playing and interacting with the game (and thereby the other people within the game), not leaving your keyboard to do it for you. 2)  There are significant bandwidth or processing drains placed on their infrastructure when large numbers of players attempt to afk macro. 3)  If one person is engaging in afk macroing, then it should be available to all people, meaning they have to spend resources or time giving tutorials to new players on how to do it. 4)  Only certain types of computer hardware are capable of doing the macroing and they don't wish to give an unfair advantage to those people, or force players to buy special hardware (thereby giving the hardware companies an 'unearned' sales boon).

     


    Originally posted by rikilii

    And if there is there a "rule" against it, why isn't it enforced?  Without the use of any tools that AV presumably has available to it, I can find dozens of afk macroers on any given day, without even trying very hard.  Why are these people not banned if it's such a big deal?

     

    This one, however, is easy to answer.  There are two rather simple reasons why companies don't immediately ban people who break the rules.  The first is for the purposes of data collection.  They know who's breaking the rules, but by allowing them to continue a bit longer they're able to discover better methods of identifying the cheaters.  Secondly, it allows them to compile more evidence to be assured that individual xyz is actually breaking the rules.  In this respect they can ban a group of cheaters simultaneously and already have enough evidence to turn away their hallow protests of innocence that are surely to follow via email.  If you ban someone with only a day or two of cheating under their belt, the excuse that they just fell asleep with their head on the keyboard might look more realistic, compared to banning the person after a month of evidence and cheating at all hours of the day.  It pays to be certain.

     

    The answer to this is everyone they bane costs them $15/mo.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    The irony is Darkfall is propably the only MMORPG people got banned for afk activities ;)

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • BuniontToesBuniontToes Member Posts: 529

    AFK macoring is not allowed because when is was tolerated people would not leave their cities and this killed world PvP.  It has nothing to do with "vets" wanting to keep any advantage.  In fact it is the slowest way to raise skills.

    Skills raise at least 6 times faster now than they did in the blood wall days.  Idiots who think things were better and faster then ahve no clue.

     

  • stuxstux Member Posts: 462

    Originally posted by BuniontToes

    AFK macoring is not allowed because when is was tolerated people would not leave their cities and this killed world PvP.  It has nothing to do with "vets" wanting to keep any advantage.  In fact it is the slowest way to raise skills.

    Skills raise at least 6 times faster now than they did in the blood wall days.  Idiots who think things were better and faster then ahve no clue.

     

     

    LOL you either maxed your toon out long ago on bloodwalls/hivken or you are a total newb.  Every city I have been into have afkers all over.  Usually more afkers then people playing the game.

    People still don't leave cities.  Most people just sit around dueling, crafting, macoring or farming for what i just mentioned.  Other then the occasional siege (which btw you had better have a good pc and a nice connection to be of any use)  PVPers tend to be the people that have a SHIT ton of crap in their bank or someone killing newer players.

    I have played the game for a year and until i started macroing I wasn't seeing shit for gains.  If you go afk for a day with a shit on of regs you get like 10 points in a magic skill raising.  Mean while if i sit a mobs for 3 hours I might get like 5 and this if provided I don't get gank in the process.  This is mind numbingly boring as well.  Hmm lets see now, have a life or play darkfall. hmm....

    Your FPS and Ping along with your toons skills are another factor that haven't been mentioned on this post regard pvp viability.  Your FPS needs to be 70+ (consistant) and ping 100 or less (esp for melee) for small scale and in large battles you just better have a good PC or you ping will drop to subpar levels.

     

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by stux

    Originally posted by BuniontToes

    AFK macoring is not allowed because when is was tolerated people would not leave their cities and this killed world PvP.  It has nothing to do with "vets" wanting to keep any advantage.  In fact it is the slowest way to raise skills.

    Skills raise at least 6 times faster now than they did in the blood wall days.  Idiots who think things were better and faster then ahve no clue.

     

     

    LOL you either maxed your toon out long ago on bloodwalls/hivken or you are a total newb.  Every city I have been into have afkers all over.  Usually more afkers then people playing the game.

    People still don't leave cities.  Most people just sit around dueling, crafting, macoring or farming for what i just mentioned.  Other then the occasional siege (which btw you had better have a good pc and a nice connection to be of any use)  PVPers tend to be the people that have a SHIT ton of crap in their bank or someone killing newer players.

    I have played the game for a year and until i started macroing I wasn't seeing shit for gains.  If you go afk for a day with a shit on of regs you get like 10 points in a magic skill raising.  Mean while if i sit a mobs for 3 hours I might get like 5 and this if provided I don't get gank in the process.  This is mind numbingly boring as well.  Hmm lets see now, have a life or play darkfall. hmm....

    Your FPS and Ping along with your toons skills are another factor that haven't been mentioned on this post regard pvp viability.  Your FPS needs to be 70+ (consistant) and ping 100 or less (esp for melee) for small scale and in large battles you just better have a good PC or you ping will drop to subpar levels.

     

    Wonder which clan you are in ? There has been scum clans who macroed..

    Second if you play the game like you should you raise skills in a organic fashion, beside you favorite school for example you also raise heals and everything else you need to survive and also you raise your personal skill on playing the game.

    Third you also gain something rather then just burning your belongings , in return you get gold and loot etc.

     

    Your problem is you dont want invest your time in Df, play something else ..your problem solved.

     

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • stuxstux Member Posts: 462

    Originally posted by DarthRaiden

    Originally posted by stux


    Originally posted by BuniontToes

    AFK macoring is not allowed because when is was tolerated people would not leave their cities and this killed world PvP.  It has nothing to do with "vets" wanting to keep any advantage.  In fact it is the slowest way to raise skills.

    Skills raise at least 6 times faster now than they did in the blood wall days.  Idiots who think things were better and faster then ahve no clue.

     

     

    LOL you either maxed your toon out long ago on bloodwalls/hivken or you are a total newb.  Every city I have been into have afkers all over.  Usually more afkers then people playing the game.

    People still don't leave cities.  Most people just sit around dueling, crafting, macoring or farming for what i just mentioned.  Other then the occasional siege (which btw you had better have a good pc and a nice connection to be of any use)  PVPers tend to be the people that have a SHIT ton of crap in their bank or someone killing newer players.

    I have played the game for a year and until i started macroing I wasn't seeing shit for gains.  If you go afk for a day with a shit on of regs you get like 10 points in a magic skill raising.  Mean while if i sit a mobs for 3 hours I might get like 5 and this if provided I don't get gank in the process.  This is mind numbingly boring as well.  Hmm lets see now, have a life or play darkfall. hmm....

    Your FPS and Ping along with your toons skills are another factor that haven't been mentioned on this post regard pvp viability.  Your FPS needs to be 70+ (consistant) and ping 100 or less (esp for melee) for small scale and in large battles you just better have a good PC or you ping will drop to subpar levels.

     

    Wonder which clan you are in ? There has been scum clans who macroed..

    Second if you play the game like you should you raise skills in a organic fashion, beside you favorite school for example you also raise heals and everything else you need to survive and also you raise your personal skill on playing the game.

    Third you also gain something rather then just burning your belongings , in return you get gold and loot etc.

     

    Your problem is you dont want invest your time in Df, play something else ..your problem solved.

     

     

    Dude I played this game for about 10 months before I started macroing.  After every clan I joined and city i went to had people afk macring spells, melee, group macroes, and even macroing harversting.  

     

    I saw all the afk Hivken macroing and didn't join in thinking I will do it the old fashion way.  All that got me was ganked 10x more then those that did and WAY WAY WAY less gold in game.  Everyone was also mount killing every damn thing in the game which was another thing I refused to do.  Mean while everyone and I mean everyone from a ton of different clans was doing all that and are WAY WAY better off them I am.

     

    Yeah, I caved after trying destroyer, indestructible etc etc and realizing that right now unless you have a beast of a machine and 25 ping because you live 30 minutes from the server you can forget about being anything other then a hybrid like everyone else unless you want some guy in a robe blinding while they kill between WoF, Eye Rott, pungent mist and the many knockbacks not to mention heal to 100% in half the time and have base stats so much higher 430 base hp with all base stats over 80 is huge compared to base 60 with 370hp.

     

    Now I atleast have Wof and pungent mist but I don't afk mob macro or do it near a much as everyone else I see with the group macro ect.  I am still no where near 75 INT which makes a HUGE difference in this game.

     

    But for you to say I didn't to raise it in an organic natural fashion when I say you MUST NOT HAVE PLAYED THE GAME.  I have played a SHIT TON and killed roughly 22k mobs and spent hours and hours backing up debuffing them and was NO WHERE near as far a long as everyone else.

     

    I don't know what snow globe world of Darkfall you are living in but EVERYONE macroes, afk swims, etc.  I don't know who you think you are trolling some new player into playing the game so you can run around ganking them or what?

     

    Most ppl have afk alts to hit mining ore nodes to make money to be able to pay for gear to pvp in.  A 75K gear bag would take me roughly 4 hours of griding on mobs provided I don't get any pvp.  The average person doesn't want to grind for 4 hours to get a gear bag and then loosing it in an hour.

  • BuniontToesBuniontToes Member Posts: 529

    Originally posted by stux

    Originally posted by BuniontToes

    AFK macoring is not allowed because when is was tolerated people would not leave their cities and this killed world PvP.  It has nothing to do with "vets" wanting to keep any advantage.  In fact it is the slowest way to raise skills.

    Skills raise at least 6 times faster now than they did in the blood wall days.  Idiots who think things were better and faster then ahve no clue.

     

     

    LOL you either maxed your toon out long ago on bloodwalls/hivken or you are a total newb.  Every city I have been into have afkers all over.  Usually more afkers then people playing the game.

    People still don't leave cities.  Most people just sit around dueling, crafting, macoring or farming for what i just mentioned.  Other then the occasional siege (which btw you had better have a good pc and a nice connection to be of any use)  PVPers tend to be the people that have a SHIT ton of crap in their bank or someone killing newer players.

    I have played the game for a year and until i started macroing I wasn't seeing shit for gains.  If you go afk for a day with a shit on of regs you get like 10 points in a magic skill raising.  Mean while if i sit a mobs for 3 hours I might get like 5 and this if provided I don't get gank in the process.  This is mind numbingly boring as well.  Hmm lets see now, have a life or play darkfall. hmm....

    Your FPS and Ping along with your toons skills are another factor that haven't been mentioned on this post regard pvp viability.  Your FPS needs to be 70+ (consistant) and ping 100 or less (esp for melee) for small scale and in large battles you just better have a good PC or you ping will drop to subpar levels.

     

    Yeah I've played since launch...and i'm a newb.

    /sarcasm off

     

    In the 2 weeks before I tranfered from Eu to NA playng 2 hrs per night I was able to push every elemental magic school to 50+, fire & earth to 100, WC to 75.  This FAR exceeded the previous 2 weeks I spent macroing to burn the gold I had.  I assure you I have progressed MUCH further since then with very little macroing.

     

    I raid cities often and occasionally you will see 1 or 2 guys sitting around casting on  each other.  This does not make it effective or required.  In fact it adds up to a reg dontation to the Bunion Toes mage fund..

     

    I know a number of Aussie players with far higher pings who wreck people (Veeshan, Val Roth).  Ping is not an issue when you learn to compensate.

     

    Finally, people leave cities all the time.  I was attacked on 4 separate occasions last night in a low traffic area.  I see people farming any number of spawns not even the important ones which drop encahnting mats.

     

  • stuxstux Member Posts: 462

    Well I play about 3-4 hours a night (got a year) and am not getting the gains you got on EU1 so I guess something changed bud.  Nor is any of the 50 odd people I have played the game with.   So, either the game changed or you are Special.

     

    The real grind in magic is the intesifies, getting each spell to 100, archmage and all the 75+ INT skills.  That doesn't include the strength, vit and dex grind that is huge.  50 extra HP, stam, and mana in this game is huge.  The game is all about transfers of the three and it isn't so much as running out of HP as it is running out of all three.  So, all three need to be ground up high.

     

    Casting debuffs on mobs or other players afk seems to the fastest way of leveling certain schools of magic (SC in order to get arcane and WOF and WC).  I spent ages casting adept while fighting and healing people in pvp and pve and got to 50 in nine months.  Then I casted on players in town and got WoF in a few weeks.  WC to 75 was done with debuffs on mobs.

     

    I wandered all over last night for 3 hours and ran into 4 people in elfalnds only one wasn't afk.  One of which was glitched mining somehow so i couldn't even hit him.

     

    Yeah, human lands has some and I say some population but all the other racial area dead (maybe 2-4 people per city plus afkers).  The outer island have population (and some player cities) and a ton of afkers.  But this is also were you will see the most high level toons that will wreck pretty much all newer players other then maybe the ones with over blown egos (their egos mean they win no matter what).  I can wreck most newer players without paying much attention and a maxed out toon can wreck 2-4 players of my skill level.

     

    I play with mostly Aussie and almost all of them complain that melee is useless to them with out using magic they can't compete due to ping issues (they get sticky backed and can't sticky back).  Everyone knows ping in melee wins for even toons and I mean EVERYONE.  FPS is huge to people older PCs have a hard time and appear to lag switch all over the place.  Yeah, they do matter just like in a first person shooter / twitched based game.  Any gamer should know that but I am not going to debate it YOU are clearly right (/sarcasm off).

  • rikiliirikilii Member UncommonPosts: 1,084

    Originally posted by BuniontToes

    AFK macoring is not allowed because when is was tolerated people would not leave their cities and this killed world PvP.  It has nothing to do with "vets" wanting to keep any advantage.  In fact it is the slowest way to raise skills.

    Skills raise at least 6 times faster now than they did in the blood wall days.  Idiots who think things were better and faster then ahve no clue.

     

     

    It's not the slowest if you macro when you would otherwise be logged off.

    ____________________________________________
    im to lazy too use grammar or punctuation good

  • BuniontToesBuniontToes Member Posts: 529

    Originally posted by stux

    Well I play about 3-4 hours a night (got a year) and am not getting the gains you got on EU1 so I guess something changed bud.  Nor is any of the 50 odd people I have played the game with.   So, either the game changed or you are Special.

     

    The real grind in magic is the intesifies, getting each spell to 100, archmage and all the 75+ INT skills.  That doesn't include the strength, vit and dex grind that is huge.  50 extra HP, stam, and mana in this game is huge.  The game is all about transfers of the three and it isn't so much as running out of HP as it is running out of all three.  So, all three need to be ground up high.

     

    Casting debuffs on mobs or other players afk seems to the fastest way of leveling certain schools of magic (SC in order to get arcane and WOF and WC).  I spent ages casting adept while fighting and healing people in pvp and pve and got to 50 in nine months.  Then I casted on players in town and got WoF in a few weeks.  WC to 75 was done with debuffs on mobs.

     

    I wandered all over last night for 3 hours and ran into 4 people in elfalnds only one wasn't afk.  One of which was glitched mining somehow so i couldn't even hit him.

     

    Yeah, human lands has some and I say some population but all the other racial area dead (maybe 2-4 people per city plus afkers).  The outer island have population (and some player cities) and a ton of afkers.  But this is also were you will see the most high level toons that will wreck pretty much all newer players other then maybe the ones with over blown egos (their egos mean they win no matter what).  I can wreck most newer players without paying much attention and a maxed out toon can wreck 2-4 players of my skill level.

     

    I play with mostly Aussie and almost all of them complain that melee is useless to them with out using magic they can't compete due to ping issues (they get sticky backed and can't sticky back).  Everyone knows ping in melee wins for even toons and I mean EVERYONE.  FPS is huge to people older PCs have a hard time and appear to lag switch all over the place.  Yeah, they do matter just like in a first person shooter / twitched based game.  Any gamer should know that but I am not going to debate it YOU are clearly right (/sarcasm off).

    With the exception of WC and SC killing mobs is the primary way to elvel magic.  It is by far the fastest and cheapest.

     

     

    Population is far from dead.  I have a mining alt in the elf lasnds and see 4-5 people in every town I goto.  Last time my main was in Imathir (last week) to power level a newb there are 8 or so people hanging out at the bank and the nearby spansn were populated as well.  Dwarf lands are populated as well.  Not only do we see lots of PvP in the player cities there are any number of people in the NPC cities and at most of the spawns.    Human lands are the most active from what i hear and I made a trip there with my main to turn in a title quest and there were quite a few people about.  Dog lands have quite a few actives as well. There are awlays fights to be had at Velenyth, it is a great place to gain faction.

     

    As for Ausssies complianing about the ping.  Val Roth CLEARLY has issues with ping, it so severely hampers his playstyle that he used to be one of the better solo raiders. Other guilds such as Bushrangers do quite ok for themselves when they have a group going (best figthers in thier alliance).  I have played a lot with Veeshan Bloodmaw and he certainly will tear most people up.

     

    I don't know what game you are playing but it cleary isn't the one I am.  But then again i don't make excuses when I lose a fight, work to find out why and get better.

  • stuxstux Member Posts: 462

    I guess you just have all the answer.  

     

    Come on people join us at DF were you will be competing within a few months and there are so many active players it will be like you are playing WoW.

    Your internet connection or computer won't matter at all you will be complete regardless!  Those sieges with 2 FPS won't hinder your victory, that ping of 350 won't bother you at all when you are going up agianst someone with 220 FPS and a ping of 25 you will OWN!

    In fairy land we can all have fun in DF!

     

    Go DF Raw raw raw, Go DF Raw Raw Raw!

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    JOIN THE ANTI-GRIND COALITION TODAY. SHOW YOUR POSITION AGAINST THE GRIND IN DARKFALL


    C:\Users\FF\Desktop\spin move.gif

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by stux

    I guess you just have all the answer.  

     

    Come on people join us at DF were you will be competing within a few months and there are so many active players it will be like you are playing WoW.

    Your internet connection or computer won't matter at all you will be complete regardless!  Those sieges with 2 FPS won't hinder your victory, that ping of 350 won't bother you at all when you are going up agianst someone with 220 FPS and a ping of 25 you will OWN!

    In fairy land we can all have fun in DF!

     

    Go DF Raw raw raw, Go DF Raw Raw Raw!

     

    LOL now its the your connection and your problems with the ping and with pop what will be next ?

    we got it you HATE DF ...

    since there is a trial everyone can create his own opinion.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • stuxstux Member Posts: 462

    No I like the game but I am not so blind as to not realize it has its problems.

     

    Could it use more people?  Yes and that isn't going to happen in the state it is.

    Does gear, grind (toons skills), PC and internet connection matter? YES

    Does skill come into play? YES but it doesn't determine the winner most of the time for newer to mid level players fighting someone with better gear and toon's skills then you need to factor fps and ping.

    Not Realizing the above and telling newer players the grind isn't that bad, the population couldn't use more people it is great, your PC and internet connection doesn't matter is a flat out lie.

    Telling a lie to get new players isn't going to bring anyone in for more then a few week and give the game a worse name then it already has.

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