Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Do people actually want oldschool MMOs?

12467

Comments

  • MetentsoMetentso Member UncommonPosts: 1,437

    Vanguard has a minimap, right? With GPS, right?

    Doesn't deserve even to have the name Everquest Classic near it.

  • TorikTorik Member UncommonPosts: 2,342

    The key question is which 'oldschool' do you want?

    Do you want UO?

    Do you want DaoC?

    Do you want AC?

    Do you want EQ?

    Within these games which 'oldschool' part do you want?  ie all of EQ, the raiding parts, the non-raiding parts?

  • sloebersloeber Member UncommonPosts: 504

    Originally posted by Torik

    The key question is which 'oldschool' do you want?

    Do you want UO?

    Do you want DaoC?

    Do you want AC?

    Do you want EQ?

    Within these games which 'oldschool' part do you want?  ie all of EQ, the raiding parts, the non-raiding parts?

     for me that would be UO........put it all in a 3D game and i am game.

    (i am talking the old UO not the one that running today.....todays UO is just a shadow of the old UO)

  • scythe99scythe99 Member Posts: 326

    Yes and no it depends, I'd more like parts of mmo's

    I'd like Asherons call advancement system, totally freeform

    I'd like DAoC's rvr, with realm wide bonuses for holding keeps.

    I'd like wow's combat or maybe Age of Conan's.

    I'd love Ryzom's crafting system, where player skill in it and better matierals make a better item, SWG also used a simmlar system.

    Would like a raid system but not like wow's where raiding has no purpose due to no real use for the gear other than more carrot-on-a-stick raids. This is where daoc's rvr be handy. Oh and they can't cave in to the whiney pvp'ers either that want special pvp obtainable gear, they need to raid like anyone else, this was WOW's major fault pvp wise.

    "An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
    -Poster on mmorpg.com

    Rift: World of Warcraft clone #9321 Nothing special to see here move along.

  • drake_hounddrake_hound Member Posts: 773

    Ok here is a part of the truth , and its NO PEOPLE DO NOT WANT OLD SCHOOL MMO , since they are already there.

    Take LOTRO a really nice friendly community , Take City of Heroes another very nice friendly community .

    City of Heroes you can play it anyway you want , i mean absolutely anyway you want .

    Dont want to level , nobody forces you , want to just create mission arcs all day , you can do that .

    Want to just AH shop then work on crafting you can do that .

    There are tons of other MMO that gather to all people need , its already there .

     

    Do people want a SANDBOX then go to a sandbox , no developer in there mind is going to create a sandbox style mmo , when all recent releases shows one flaw , not enough endgame content or polished finish .

    Oldstyle MMO didn´t had that much content , why canon vanguard champions online and sto failed , cause at release that was true .Has the endgame improved after 1-.2 years definetly , has the game improved in 1-.2 years definetly .

    Just like everything people just don thave patience anymore , sorry thats the truth when people ask for old style mmo , i think they just want the community of old days .

    Thats no longer possible , the community has evolved , computers are no longer geeks and nerds only .

    Online dating is in some countries normal and infact used more then society dating .

    Something that 10 years ago you would be declared insane , no hot chick is going to sit home all day behind a computer ;)

    Times has evolved and people just have to adapt , sorry old style mmo games are not dead , just dont expect people to be stagnate , So developers creating old style MMO grind fest settings , well they just either do it pure out of love , and are willing to have the little profit margin , but big profit margin sadly wont come .

  • ScorchienScorchien Member LegendaryPosts: 8,914

    Originally posted by Adamantine

    Originally posted by Scorchien


    Originally posted by bastionix

    Most people who say they want one would quit a few days after release.

    Many quit Vanguard because it was too hardcore, not because it had bugs, even though Vanguard wasn't even hardcore at all. People are used to WoW now.

    I remember the whines of Vanguard players on Silky Venom because Vanguard had no mounts at lower levels and no hubs at launch.

    "we have to run" waaaaa

    It was a great game though and there is still room for those games, but the majority of self-proclaimed "hardcore" players are softies.

    Vanguard, FFXIV, EQ, Lineage, MHO there are a handful of hardcore games out right now, but most people aren't willing to play them.

      Lol i quit Vanguard because they dumbed it down with rifts and mounts, and numerous other reasons but the Gimmebears helped to ruin that game also, The Rift and flihgts made Ships Obsolete , And then the ridiculous crying that they wanted dots over the mobs to tell what lvl .... and so on ..

    Uh, thats not true.

    Ships have been a huge help at any stage of the game.

    Rifts only sent you to some general locations. The travel to specific locations was still very long, and owning a ship, especially a tier 4 one (personally I sadly never got around getting a tier 5 one) was still a huge help and timesaver for certain target destinations.

    Not even flying mounts made ships completely obsolete, as ships are still faster (well at least the "junior" version of the flying mount versus the tier 4 version of the ship - I never managed to get the upgraded, raided version) and you almost never got dismounted from a ship (with a very unfortunate counterexample) so ships still where somewhat useful, useful enough anyway to still carry my tier 4 ship around after I finally managed to get a flying mount.

     



                              I have a 55 Ranger and a multitude of toons and ships , i use 1 ship on my cleric that i fish with , the rest sit in the bank so they dont take up an inventory spot , becuase they arent worth it and have 0 use..                  .

  • DoomsDay01DoomsDay01 Member UncommonPosts: 783

    Originally posted by Den1s

    Originally posted by DoomsDay01



    I disagree with almost all of this. WoW was a fluke. There will probably never be another game that will get that type of subscribers again. So many companies have tried to copy that fluke that it has drove many a game under or left them with extremely low subscribers. I actually expect a company will in fact go back to old school and here is why. Old school will be NEW to all the folks that have just come into the MMO world. Just like EQ back in the day, there will be people that love it and hate it but I think it will come. Just like bell bottom jeans and hiphuggers, they fade but they always come back. You just watch, it will happen. Sadly probably wont happen till I am either dead or to old play it properly but it will come.

    Yes, you can label WoW any way you want. That WoW destroy "true" MMO concept, that WoW banalize what MMO game is... we can agree or not about that, but as you can see, after WoW (almost) every company tried to copy that game concept. Also, we can see where that lead them (to failure).

    So, as you say, in second try companies will change direction, maybe they will even go back to roots but that will be "oldschool" in new package. Can we then still label them as "oldschool" or progress in MMO game industry?

    Dont forget, in next couple of years Blizzard will publish another MMO. Can we predict that circle will repeat again? Game will be succes, other companies will try to copy that concept and so on... Maybe that new Blizzard MMO will be back to roots or going further away, right now we dont know.

    I dont believe that "oldschool" will come back again. Maybe there will games with same concept as EQ (or any other from that time), maybe there will be even some similarities, but they will be also different so cant consider that as "oldschool".

    Oh, you mean like wow did when they copied a lot of their stuff? I am not here to debate wows success. I am saying I want an oldschool mmo, as do many others. You came into the thread stating more or less that we are relics and that wont ever happen. Now your trying to change the entire point of the thread. maybe you should pick your battles and stay out of a thread that you have no real interest in.

  • MardyMardy Member Posts: 2,213

    Originally posted by ReallyNow10

    Almost all people talk about on this forum is how they want a new game with old school elements.  This is much different than an old game with old school elements.

    Yeah for some strange reasons, people don't seem to want to get that in their heads.  That or people simply choose to ignore that fact.  I would say a large amount of gamers that want old school remakes do not want everything from the old school days.  A big chunk of the players want old school elments and ideas, but less the tedium.  Vanguard was supposed to take old school EQ elements while subtracting the tedium.  But like I said before, what they ended up with were tons of new problems of their own, new tedium such as crafting that would even burn out the hardcore crafters.  It was to a point that a lot of people used crafting bots because it was so tedious.

     

    Many of us that grew up with old school games can no longer play the way we used to.  But many of us would love to see these old school games get upgraded with 2011 engine, graphics, interface, plus many of the new features from newer games such as cross-server BG's, cross-server LFG queues, flying mounts, seamless world design, smooth combat animation, talent trees, etc..   You can have all of the above in an old school remake of a game such as Everquest, DAOC, or AC1.  While you would retain the things that made old school games kickarse, things such as history, lore, nostalgia, faction differences, classes, spells, dungeons, zone design, etc..

     

     

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • TorikTorik Member UncommonPosts: 2,342

    Originally posted by Mardy

    Many of us that grew up with old school games can no longer play the way we used to.  But many of us would love to see these old school games get upgraded with 2011 engine, graphics, interface, plus many of the new features from newer games such as cross-server BG's, cross-server LFG queues, flying mounts, seamless world design, smooth combat animation, talent trees, etc..   You can have all of the above in an old school remake of a game such as Everquest, DAOC, or AC1.  While you would retain the things that made old school games kickarse, things such as history, lore, nostalgia, faction differences, classes, spells, dungeons, zone design, etc..

     

     

    I would think that a game with cross-server BGs and LFG or talent trees would nto be considered 'old school' by many 'old schoolers'.  Heck, flying mounts would probably be too 'hand holding' and 'new school'. 

  • MurashuMurashu Member UncommonPosts: 1,386

    Originally posted by Torik

    I would think that a game with cross-server BGs and LFG or talent trees would nto be considered 'old school' by many 'old schoolers'.  Heck, flying mounts would probably be too 'hand holding' and 'new school'. 

    That is why no one game will ever satisfy everyone.  I'm not sure how flying mounts would be considered hand holding since they actually encourage people to travel and explore things off the beaten path, but just the mention of instanced PvP would be enough to turn me off.

  • RingsideRingside Member UncommonPosts: 249

    so basicaly ur asking for Perfection lol

    Asheron's call dark tide pvp and class system BUT

    with Daoc 3 Faction style

     

    In answer to somebody else

    Flying mounts are killing the Outdoor pvp. And the Out Door pve is way to solo Friendly and not enough Rewarding

     

    We would need place to bind ourself near pve spot that are harder so people fight each other to gain access to this Bind spot

    and guilds would defense key places like that to level / gear faster. This is Old School pve and pvp but imo i like guild vs guild

    and Alliance of Guilds VS Alliance of Guilds pvp over the Faction pvp. unless there are 3 sides.

     

    Anyway this type of Game is long time gone and all we are getting now is New School stuff which have several good aspects as well like Cross Servers Battlegrounds or Warfronts. So u can do pvp even if its like 5am but we still Miss the Feel of the outdoor ambiance we were getting from games like Asheron's Call 1 and 2 even if Asheron's Call 2 was bad because of Turbine developers behind stupid Carebears. They actually made AC1 by accident while not even knowing what they were doing. Now they can only come out of PvE games because its way easier to Balance.

     

    I give all of my confidence to TRION with their NEW AWSOME Rift Planes of Telara. I played the BETA and the controls are very responsive the gameplay interface is very user friendly all in all its like 10 times better than any other games for the past 5 years

  • KwanseiKwansei Member UncommonPosts: 334

    I for one would much rather the carefree amount of time I had back in the day,,,,

  • OzivoisOzivois Member UncommonPosts: 598

    Originally posted by parrotpholk

    If Sony had continued development I think VG would have recovered but they butchered the team before they even had a chance to fix anything. 

     You can't fix a game's popularity issue once you've lost your subscriber base.  AoC proves that one. There's a great game now with not enough subs to make enough ppl go back.

     

    Vanguard is simply too old now to make a comeback.  If I were them I would shelf it for a year, change and update the content and then re-release it under a different name.  The guts of the game are good.

  • FogertyFogerty Member UncommonPosts: 24

    Originally posted by Ozivois

    Originally posted by parrotpholk

    If Sony had continued development I think VG would have recovered but they butchered the team before they even had a chance to fix anything. 

     You can't fix a game's popularity issue once you've lost your subscriber base.  AoC proves that one. There's a great game now with not enough subs to make enough ppl go back.

     

    Vanguard is simply too old now to make a comeback.  If I were them I would shelf it for a year, change and update the content and then re-release it under a different name.  The guts of the game are good.

     

    How about just making an expansion? I have a 52 bard I'd like to dust off, but doing APW for the next 2 years is a depressing thought. 

    Tyrust - EQ
    Proximo - EQII
    Proximo - Warhammer Online
    Fogerty - Vanguard

  • SovrathSovrath Member LegendaryPosts: 32,955

    Originally posted by Fogerty

    Originally posted by Ozivois


    Originally posted by parrotpholk

    If Sony had continued development I think VG would have recovered but they butchered the team before they even had a chance to fix anything. 

     You can't fix a game's popularity issue once you've lost your subscriber base.  AoC proves that one. There's a great game now with not enough subs to make enough ppl go back.

     

    Vanguard is simply too old now to make a comeback.  If I were them I would shelf it for a year, change and update the content and then re-release it under a different name.  The guts of the game are good.

     

    How about just making an expansion? I have a 52 bard I'd like to dust off, but doing APW for the next 2 years is a depressing thought. 

    I don't think Sony is interested in making a Vanguard expansion. Sadly that is probably one of the reasons people don't play it.

    People don't want to play games where that they believe are not being actively developed and that don't seem to have a future.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • lilmark_utsalilmark_utsa Member Posts: 66

    I don't want an oldschool MMO.  I want some of the aspects of old school MMO's that were great then and are still above today's MMO's.

     

    Prime example would be Events I remember from UO.

    Town criers shouting that Lord British is summoning all heroes to the castle.  Once there you find other players gathered in front of Lord British (GM) as he tells us that a massive army of orcs are gathering at one of their forts and preparing to attack the city of Moonglow.  He does his little RP speech.  A few players start shouting vulgar language trying to ruin the mood and are suddenly struck by lightning and teleported to jail (lol). 

    Then, he opens a portal leading to the Orc Fort where he and some of his guards (GM's too) lead everyone to a massive chaotic battle with tons of orcs (orc leader played by GM as well).

    Now that is an event.  What do you get today?  An NPC with a christmas hat giving shitty event gifts, potions and candy that I'm going to delete.  WTF is that?  You may as well have given me a used condom.  I don't want that BS.   You don't have to get rid of those holiday events, but include others and at least step it up a notch.  http://www.hark.com/clips/dvwkwvtnxp-bam

  • MardyMardy Member Posts: 2,213

    Originally posted by Torik

    I would think that a game with cross-server BGs and LFG or talent trees would nto be considered 'old school' by many 'old schoolers'.  Heck, flying mounts would probably be too 'hand holding' and 'new school'. 

    None of which you mentioned would really affect what made "old school" great.  Cross-server BG is purely optional, as WoW's PvE servers prove.  You don't have to play it if you don't want to.  Cross-server LFG is to help with server population issues.  Even Blizzard realized having the biggest game on the market does not always mean people are having an easy time finding groups each night.  There are always servers less populated or unbalanced in a way that your realm may not be as populated as the other realm.  So they came up with a great idea, which imo more games should copy.  If the company that runs the biggest game on the market can realize there are LFG problems, why can't all the other smaller games see the same where LFG is a big issue every single day unless you run with a specific clique group/guild?

     

    Talent tree can't be implemented into an old school game?  Why not?  Everquest, both 1 & 2, have AA's.  It's kind of like talent tree, except EQ1's AA's won't let you respec or specialize.   Call it talen trees or alternate advancement, doesn't matter how you call it, they aren't that much different.

     

    Flying mounts is for outdoor traveling & sight seeing.  If you have large enough world, you still will take a long time to fly.  You obviously also won't be giving a lvl 1 flying mounts.  Flying mounts sometimes can also mean status symbol, you having it means you've accomplished certain quests, farmed certain faction, or raided certain mobs.  I bet old schoolers would love flying mounts in their games.  Heck I wish I can fly in EQ.  Only reason we don't have it is because technically they can't do it yet.   Not to mention a strength of old school games were the dungeon design, and you of course won't be flying inside dungeons.

     

    Old school elements + new age upgraded features will make for great games.  Unfortunately we haven't seen many old school remakes, too many have bombed & failed to attract players.

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • DimensionalDimensional Member Posts: 79

    Nostalgia clouds logical judgement, 'nuff said.

  • TubbiTubbi Member Posts: 74

    Yes, oldschool would be appreciated. But people have to realize that the people that usually lurk around on this site are mostly oldschool MMO-ers themselves while the vast majority of the playerbase are playing WoW for example. 

     

    We have to realize we're a minority these days and games are no longer being made for 'us'. The people who look at a challenge and embraces it instead of jumping on the game forums whining their faces off.

     

    The general thought going through gamedesigners minds these days seems to be accessibility and ease of play. There can be no learningcurve whatsoever or longtime goals in the game, you gotta do everything within a week then they snare you with some other easy stuff like geargrind. The way that developers never gamble (which is understandable) is putting the genre in a rut. Everyone's trying the same formula but they're never coming close to the Behemoth that is WoW. So the playerbase looking for a new home drifts back to their old and tried ways. 

     

    Don't get me wrong though, I'm not saying geargrind is horrible but when it's the major pull for players that do take games etc a little bit more seriously it gets a bit stale.. 

     

    What I'm looking for right now would be a NEW IP, and by that I don't just mean the lore. I mean come on how many times have we seen different versions of Dwarves, Elves, and Humans in a game by now? Just those simple things would get a game some real shine as it would be something new and fresh.

    Excuse me for ranting, it's late and I need to get some sleep! Those were my 2 cents anyway o/

  • BarryManilowBarryManilow Member UncommonPosts: 701

    If Vanguard had some Dev support, it could easily be one of the best MMOs out there for me.   Vanguard was better then EQ1 in depth.  Too bad it's a dead game or I would be playing it now.  Never played a game where crafters could actually build boats and houses that had some actual use in the game.

  • lilmark_utsalilmark_utsa Member Posts: 66

    I think a lot of MMO's really need to start releasing MMO's with more content at launch or as soon as 3 months after launch and then every 3-5 months continuously to string us along and keep the majority interested instead of forcing their sub base to wait a year for a huge patch only to find out a lot of the subs canceled already.  I'm not saying skip the whole big update.  Keep working on that big update that's coming a year after launch with entire zones/dungeons/etc, but at least have two mini-updates within the year with new content.

    Now, when I say mini-updates with new content I don't mean more instances/zones.  I'm sorry but I don't consider a new instance as new content.  It's going to be the SAME thing as the instances released during launch.  You go in, kill mobs, get items, the end.  To use FF XI as an example....being able to raise your own chocobo and even breed them,  chocobo races, capturing monsters and placing them in the arena for a sort of pokemon battle against other player's monsters.  That is the type of content I'm talking about.  Something that's entertaining and will occasionally pull me away from endless "kill mob, get experience/item" rerun.

  • jakojakojakojako Member Posts: 332

    Originally posted by Explorium

     

    "An icecream man dropped my icecream and I will never buy icecream again!"

     

    You can't buy icecream in VG, idiot

  • TinklepeeTinklepee Member Posts: 32

    VG = SOE /thread

    https://albiononline.com/?ref=7MN1FPEZ82

    I'll split the gold with you.

  • olepiolepi Member EpicPosts: 3,067

    I think it is like music: good music is always good, but not always popular. Music goes out of style fairly quickly, and so do games. I don't think you can take an existing game, like VG, and re-release it to a success.

    "Old-school MMO" means to me a EQ, DAOC, or VG type of game. These are all fantasy elf/dwarf/human type games, and I think people are not fascinated by that anymore.

    ------------
    2025: 48 years on the Net.


  • DeeweDeewe Member UncommonPosts: 1,980

     


    "Do people actually want oldschool MMOs?"

    With kids quite a lot of work and so, don't have the time anymore...

     

    But I do hope there will be some nice oldschool ones when I retire for sure ;)

Sign In or Register to comment.