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Main thing I am quickly beginning to dislike is literally having to fight every inch of the way to get to a objective.Yes I understand you shouldn't be able to run direct in and run back out but it gets abit old havin to literally walk 3 paces and have to kill a mob then get to your quest objective turn around and have to fight your way back out every step of the way,What makes it worse is alot of places will send you back to the same area 3-4 times so like in gloomwood your literally going back and fightin your way in and out multiple times.
Combine that with not being able to ride by anything hardly without being knocked off your mount it gets abit tedious.When questing turns into a well its easier to just die here and rez and pay for the mend than it is to travel back out it tells me something is bad wrong.
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You know what rift is....A straight up wow clone, no lie. It has took so much of WoW's main things like Instanced BGs, Dungeon grouping system/finding group system. Im not a WoW Fanboi or anything. Have you looked at the Ads for Rift?
"Rift is a finely crafted dagger, stabbed deep into the chest of WOW..."
and
"Your not in Azeroth anymore."
Rift thinks it is so much better than WoW and i expected alot more out of trion. This really saddens me that another game trys to dominate WoW and totally steals ideas. Its like the Iphone and the Droid!
F.B.I
Yup, that means you as a player are just WAY too lazy to play any game other than WoW. Not bashing on WoW either, its just the only game out there that 100% caters to EZ mode even on general questing. People can call Rift a WoW clone all they want, but the truth remains, WoW is still 200 times easier than Rift, well....because you just can't get any easier than WoW.
Oh yeah and defiants dont have the Gloomwood problem by the way, just a thought for ya.
I think this is my MOST loved feature of the Public Quest from Warhammer. You get there, you fight your trash, you fight your bosses, you fight your big boss and claim your victory and you could just walk out ready for the next thing because there was a reset timer before you had to worry about respawns. It was nice.
Warhammer fanatic since '85.
Obviously you havnt played Rift and are just trolling. There is no dungeon finding system in Rift. You look for a group in chat like most MMOs. Theres plenty of subs to go around you dont have to try and save face for WoW it doesnt need your help.
Darkfall - Sick
Earthrise - Sick
In FFXI, you weren't even attackable on mounts, by anything but HNMs. (World bosses meant to be killed by raids).
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Obviously you havnt played Rift and are just trolling. There is no dungeon finding system in Rift. You look for a group in chat like most MMOs. Theres plenty of subs to go around you dont have to try and save face for WoW it doesnt need your help.
^What he said
Oh and you really should read the advertisements before you go off on them.
"Rift is a finely crafted dagger, stabbed deep into the chest of WOW..." should have MPODG listed after it, since that is a quote from that site which they are placing in thier advertisement. You know, 'Voted number one in customer satisfaction by JD Powers and Associates' and 'The best ride I have had in years - Car and Driver'. Its called advertising, and how it is done.
They have several of these quotes out right now, thier Gamspy one is the best I think. "RIFT has already emerged as Blizzard's best competition in years..." Gamespy
If you dont like what the people of the world are saying about Rift, maybe you should go yell at the peopel saying these things instead of complaining about Trion using thier quotes in thier advertisements.
I'am enjoying rift a lot but i do hate the fact that you're ALWAYS knocked off you're mount.. You should be able to keep going on you're mount even if you are being hit by a mob, that's how all the other mounted games i played were like lol.
Currently Playing:
Rift + Starcraft II + Gears Of War 3 Beta
That problem is allready solved. You have to get high level....
I am lvl 50 and in low zones,low level mobs will not detect me like they used to and tehrefoer...they don´t dismount me anymore.
They solved it long ago in a hotfixt patch.
When u hit level 50 u won´t have that problem anymore in low level areas.
Mobs will ignore you more...and harder to dismount you.
Saying that Rift is "Blizzard's best competition in years" says more about how awful the MMORPG releases in the past few years have been moreso than how good Rift actually is. This is further supported by the fact that one of the game's strongest points was releasing in a highly compatible and playable state. The MMO market has sucked so much that "It works" is actually a selling point on release day.
Trion set themselves up for the mass amounts of comparisons to WoW with their "We're not in Azeroth anymore" ad. They wanted to target WoW's audience, now you're seeing the opinion of the game from the WoW playerbase's eyes. Yes, this game was aimed 100% at WoW's audience, it being the biggest single marketshare in the commercial MMO market.
I personally don't think it set itself apart enough to justify my $15 a month. They took too few risks and the play just comes off as "been there, done that." I've been "doing that" for too many years.
.. But in a good way.
Trollololololololooooo lol
Why comment in such way a game you haven´t even tried? You expected more from Trion? Let me laugh....hahahahaha
Rift HAS NOT "Dungeon grouping system/finding group system" like you said.....
It is perfect that u love WoW for me dude,but trolling on other games to defend your game shows not the best image of you...
According to Scott Hartsman however, they are planning to add it to the game.
I don't understand why people blame the MMO segment when they don't realize no other studio (except EA and Square ) has the $$ Blizzard Activision, WoW is most expensive MMO ever built even WAR cost less than 100 million (WoW vanilla was 150 mill). So unless you find a studio willing throw a lot of money into it you can't compete with that.
That was said long ago and community stated they didn´t want a crossed server finder like wow has,and they will never probably implement it....since Trion really listen to their community. It has been shown so far.
So there is not reason to dislike a game for something it doesn´t even have....
It looks like pure trolling to me....... again........... haters got to hate...blind hate.
Rift is a great game... the most annoying thing is hearing people say "they copied this and that". I'll start with who cares, and doesn't everyone? Perfect example is WoW copied everything from everquest. After playing WoW so long and it been taken so far away from it's original state. Rift feels a lot like vanilla WoW to me. Which is awesome ^^
The good old fashioned "tedious grind" = difficult argument, supplimented by the WoW = easiest game ever invented argument. I'll certainly conceed that WoW's questing is extremely easy. It's meant to be story driven and soloable by anybody. WoW's most difficult end game raid encounters, on the other hand, feature some of the most difficult and intricately designed bosses in the MMO genre. And it takes some of the world's greatest gamers months to defeat them. But I digress.
Rift's questing is absolutely no more difficult than WoW's. Like WoW and most modern MMOs, it's nearly impossible to die while questing unless you're being absolutely foolish or just screwing around. The complaint the OP has is simply that many environments in Rift are over congested with mobs that have extremely short respawn timers. It's not a question of difficulty. Whether there he has to kill 10 or 100 mobs to get to that statue over there doesn't matter. He can kill mobs all day all night. It's not hard. He just doesn't want to. It gets boring. It's like running into random battles over and over again in a classic Final Fantasy game. Eventually it just gets annoying and you want to equip that "no encounters" ability.
Luckily Trion has acknowledged this problem and they say they are monitoring mob congestion and respawn rates carefully. At release, developers are generally inclined to over-clutter areas with mobs and maintain rapid respawn rates because there are usually tons of players running around the early zones, all of whom need to kill those mobs for quests. They'll probably make adjustments eventually. Until then, I feel your pain, OP.
My main dislike is that the game looks great and sounds great but it really adds nothing to the genre. Its WoW with better graphics and less content.
The basic structure is there for a good game but the developers better have some tricks up their sleeve to add some real depth to the gameplay. If it stays like it is I can see it turning into a ghost town in the next 6 months.
My youtube MMO gaming channel
I wish that would be true, but combat in Rift is soo clumsy. I was really excited about this game, it looks very good and i wish them all the best, but combat there is really disappointing. It lack of dynamic, sounds could be better too. I was trying, but i couldnt stand it.
It's 2:37am for me presently, and as of right now 95% of the US servers are Medium pop.
During peak almost every one is high or full. I do not concur with your assessment, and it seems that many others do not as well, or they wouldn't be playing the game. Trion has already added a major update less than 1 month into the lifespan of the game, with another on the way in three days.
The game is getting higher acclaim than any mmo released since WoW, that alone speaks volumes about how successful the game is. I really don't understand how you can say it adds nothing new to the genre, it sounds like you haven't even played the game to be entirely honest, and are basing your statements on the opinions of others.
Regarding the OP.
Exactly why i cancelled sub. Loved most everything else about it. I think it will get tweaked over time though
and i'll definitely keep my eye on it
I really hope Trion never gives in to whines like this one. I do NOT want to have Rift turned into another game where you do nada but kill only the 10 wolves you need for your quest and then move to hub B without a seconds effort inbetween. Honestly, why even bother to play a game at all if a few mobs in your way, and a few minutes combat is just too much for you to handle? And I thought I was carebear, but you guys complaining about this are seriously the pink carebear with fluffy bunny slippers if this bothers you this much. Its very sad really.
You should not be able to go about willy nilly. There are rifts opening about and unexpected invasions coming at you *gasp* unexpectedly. So yes you have to fight your way otherwise the game gets too easy. I like that I die a lot if I am careless or stand in the wrong place to go get a coffee and come back to find some invasion happened to pass my way because games should have some measure of uncertainty to them. I hope Trion does not give in either .
I especially got a kick out of the "Rift thinks it is so much better than WoW" part.
Didnt you read the sign "keep mounts off the grass"
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The previous statement is true