It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
IF it could be done on a US internet system, it would be done. The game that does manage to do it would be the be all and end all of gaming then, if otherwise it is a well made game. Yet strangely enough, it isn't happening. You might also want to keep in mind the SIZE of South Korean. With VERY little costs servers can be spaced in such a way that NO ONE is more than 50 miles away from one. That makes latency a moot point. It's a little harder in places like the US or even much of Europe.
"If half of what you tell me is a lie, how can I believe any of it?"
You know, they recently moved their NA server and things run as smooth as butter now. Unfortunately, it didn't work out too well for Aussie players who already have more than their fair share of internet issues.
Also, no, there wasn't any breed of babble in my post. Do you really think it's normal or healthy to follow a game's development the way some folks do around here? It's creepy and it always leads to crushed feelings that quickly turn into anger and resentment. Then we have to hear about for god knows how long.
How are you able to separate yourself from the very people you are describing? Of course the over 2000 posts you've made since 2009 in an mmorpg forum makes you normal, but everyone else is creepy. That makes sense.
Most of my posts are from a while ago. I had a serious health scare and couldn't do much more than sit at a computer or watch TV. Anyways, it's not about posting on a forum or how many posts you make. I personally find it odd how some users follow these games like it's some kind of religion. You may not find this behaviour strange, but I do.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
You know, they recently moved their NA server and things run as smooth as butter now. Unfortunately, it didn't work out too well for Aussie players who already have more than their fair share of internet issues.
Also, no, there wasn't any breed of babble in my post. Do you really think it's normal or healthy to follow a game's development the way some folks do around here? It's creepy and it always leads to crushed feelings that quickly turn into anger and resentment. Then we have to hear about for god knows how long.
How are you able to separate yourself from the very people you are describing? Of course the over 2000 posts you've made since 2009 in an mmorpg forum makes you normal, but everyone else is creepy. That makes sense.
Most of my posts are from a while ago. I had a serious health scare and couldn't do much more than sit at a computer or watch TV. Anyways, it's not about posting on a forum or how many posts you make. I personally find it odd how some users follow these games like it's some kind of religion. You may not find this behaviour strange, but I do.
So out of all the millions of different topics, ideas or areas on the internet, you chose to post in an MMORPG forum while you were sick?
I still don't see how that makes you normal. Right before you might die you write a bunch of posts about why the MMO market needs to change? I don't see why people posting here that follow games so closely are any more creepy that that.
However it depends on how well done it is, as to wether it's engaging or not. FPS, RTS, tab targeting, are all mechanics of how a game works. Either you like it or you don't. If you do then you'll enjoy well done versions of it. If you don't and simply can't stand tab targeting then you'll see it as a problem. The same goes for every mechanic, I personally don't care for FPS too much because it requires too much quick thinking skills and i'm more of a calculated person.
I don't like that merely because someone is quicker then me at doing something that they are therefore better. However i do enjoy certain FPS such as fallout 3 and such because of what the incoperate in it. If it was just a flat out first person shooter i'd probably never would have played it.
Therefore in my eyes FPS are not better then tab targeting. In fact i'd put it pretty low on my perfer list. Does that make that mechanic outdated or old. No. It makes it a feature i don't care for and i'm kinda glad its not making it's presence in SW:ToR as that would have been a negative to me.
Now if the tab targetting in SW;ToR is horrid then even my prefer playstyle won't save it. However this is true in nearly all cases, if a FPS is bad or even not done well then it is inheriently inferior to even tab targeting because it isn't done well and it will show.
I look at mechanics for types of gameplay i enjoy. When looking at if it's better or not i look at how well it's done. But i guess i judge things differently then others.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
IF it could be done on a US internet system, it would be done. The game that does manage to do it would be the be all and end all of gaming then, if otherwise it is a well made game. Yet strangely enough, it isn't happening. You might also want to keep in mind the SIZE of South Korean. With VERY little costs servers can be spaced in such a way that NO ONE is more than 50 miles away from one. That makes latency a moot point. It's a little harder in places like the US or even much of Europe.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
You know, they recently moved their NA server and things run as smooth as butter now. Unfortunately, it didn't work out too well for Aussie players who already have more than their fair share of internet issues.
Also, no, there wasn't any breed of babble in my post. Do you really think it's normal or healthy to follow a game's development the way some folks do around here? It's creepy and it always leads to crushed feelings that quickly turn into anger and resentment. Then we have to hear about for god knows how long.
It's babble because it's got nothing to do with the post the quote or this thread. No one here is has expressed anger or resentment of any kind. I'm no judge of what's normal or healthy. What you say about them moving the NA servers supports my point. It improved latency for some and made it worse for others. I'm sure some found it unplayable afterwards. The effect would have been less for a tab targeting game. Not that I advocate Darkfall resort to tab targeting. It would be as ludicrous as SWtoR suddenly trying to covert to a FPS.
Right. The anger and resentment I mentioned arrives after a game launches, and the people who had been following the game to the point where they were almost attached to the development team's ass end up just that way.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
IF it could be done on a US internet system, it would be done. The game that does manage to do it would be the be all and end all of gaming then, if otherwise it is a well made game. Yet strangely enough, it isn't happening. You might also want to keep in mind the SIZE of South Korean. With VERY little costs servers can be spaced in such a way that NO ONE is more than 50 miles away from one. That makes latency a moot point. It's a little harder in places like the US or even much of Europe.
Okay, you may have proven your point, except that we have no idea where each of these people are playing from, including the person that posted the video. Again, if it was so easy to defeat the latency issues, it would have been done by now in the US and other places instead of only in a flyspeck of a country about the size of New Jersey.
Off topic, but that game was so ugly that if that is the next gen of gaming then I'm going back to Bard's Tale.
"If half of what you tell me is a lie, how can I believe any of it?"
So out of all the millions of different topics, ideas or areas on the internet, you chose to post in an MMORPG forum while you were sick? Yes. I like mmorpgs and obviously enjoy discussing them. Considering I could do very little at the time, I find it hard to see why this would be difficult to understand. I've also been visiting an MMA (mixed martial arts) forums for years. Any questions about that?
I still don't see how that makes you normal. Right before you might die you write a bunch of posts about why the MMO market needs to change? I don't see why people posting here that follow games so closely are any more creepy that that. Huh? First of all I never claimed to be normal, and I never said I might die. Serious does not necessarily mean deadly
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Also @Colddog, you're on an mmorpg forum, calling someone weird for posting on a mmorpg forum, that strive to be "normal" must be worth it, especially if it forces you to try and make your e-peen hard and isolate yourself just so you can be considered normal. I mean you must have some sort of certificate or something, seeing your pretty damn confident about how normal you.
You got it backwards, son. He was calling people that post on these forums creepy and I was wondering what made him think he was different. I'm not claiming to be normal. Read the thread next time and stop talking about hard e-peens.
No I didn't, bud. I was commenting on people who follow the development of certain mmorpgs like it was a religion. Posting on a forum and saying someone is weird for posting on a forum is a wee bit out there, even for me
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Back on topic though, I was truly looking forward to this game and had high hopes for it, early in development, when they showed off combat they made it out to be something completely different, but they were just bragging about character animations, and a cover system, which isn't really that innovative, its still going to be the same "1-2-3-2-2-1-3-5" type combat system, while everyone stands around hitting each other. I'll probably still end up buying this game, but this definitely dipped down in hype for me after having that realization.
How is "1-2-3-2-2-1-3-5" any worse than "x-y-x-x-L1-L1-L2" ? You'll notice I did not mention anything about movement since a lot of actual game footage shows the avatars moving all over in SWTOR as well. The only difference I can see is an easier targeting system AND just as much fun either way. It's all in the preferences.
"If half of what you tell me is a lie, how can I believe any of it?"
It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
IF it could be done on a US internet system, it would be done. The game that does manage to do it would be the be all and end all of gaming then, if otherwise it is a well made game. Yet strangely enough, it isn't happening. You might also want to keep in mind the SIZE of South Korean. With VERY little costs servers can be spaced in such a way that NO ONE is more than 50 miles away from one. That makes latency a moot point. It's a little harder in places like the US or even much of Europe.
Okay, you may have proven your point, except that we have no idea where each of these people are playing from, including the person that posted the video. Again, if it was so easy to defeat the latency issues, it would have been done by now in the US and other places instead of only in a flyspeck of a country about the size of New Jersey.
Off topic, but that game was so ugly that if that is the next gen of gaming then I'm going back to Bard's Tale.
Your right I don't know his location in the west but this guy is playing from Queens, NY and I disagree that the game looks bad.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
IF it could be done on a US internet system, it would be done. The game that does manage to do it would be the be all and end all of gaming then, if otherwise it is a well made game. Yet strangely enough, it isn't happening. You might also want to keep in mind the SIZE of South Korean. With VERY little costs servers can be spaced in such a way that NO ONE is more than 50 miles away from one. That makes latency a moot point. It's a little harder in places like the US or even much of Europe.
Okay, you may have proven your point, except that we have no idea where each of these people are playing from, including the person that posted the video. Again, if it was so easy to defeat the latency issues, it would have been done by now in the US and other places instead of only in a flyspeck of a country about the size of New Jersey.
Off topic, but that game was so ugly that if that is the next gen of gaming then I'm going back to Bard's Tale.
Your right I don't know his location in the west but this guy is playing from Queens, NY and I disagree that the game looks bad.
Also @Colddog, you're on an mmorpg forum, calling someone weird for posting on a mmorpg forum, that strive to be "normal" must be worth it, especially if it forces you to try and make your e-peen hard and isolate yourself just so you can be considered normal. I mean you must have some sort of certificate or something, seeing your pretty damn confident about how normal you.
You got it backwards, son. He was calling people that post on these forums creepy and I was wondering what made him think he was different. I'm not claiming to be normal. Read the thread next time and stop talking about hard e-peens.
No I didn't, bud. I was commenting on people who follow the development of certain mmorpgs like it was a religion. Posting on a forum and saying someone is weird for posting on a forum is a wee bit out there, even for me
You're right, you didn't call them weird, you called them creepy. Which is definitely a wee bit out there considering your post count in such a short amount of time.
No I didn't, bud. I was commenting on people who follow the development of certain mmorpgs like it was a religion. Posting on a forum and saying someone is weird for posting on a forum is a wee bit out there, even for me
You're right, you didn't call them weird, you called them creepy. Which is definitely a wee bit out there considering your post count in such a short amount of time.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
It's like, why take a shifter out of a manual transmision...
Ha. Well done. I like
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Back on topic though, I was truly looking forward to this game and had high hopes for it, early in development, when they showed off combat they made it out to be something completely different, but they were just bragging about character animations, and a cover system, which isn't really that innovative, its still going to be the same "1-2-3-2-2-1-3-5" type combat system, while everyone stands around hitting each other. I'll probably still end up buying this game, but this definitely dipped down in hype for me after having that realization.
How is "1-2-3-2-2-1-3-5" any worse than "x-y-x-x-L1-L1-L2" ? You'll notice I did not mention anything about movement since a lot of actual game footage shows the avatars moving all over in SWTOR as well. The only difference I can see is an easier targeting system AND just as much fun either way. It's all in the preferences.
I wasn't specifically reffering to consoles in any way, but a norm for action oriented games on consoles where you press x-x-y, will generally create a specific combo for specific sequences, adding more depth to the combat, rather than just using the same slash skill over and over by pressing 1. Age of Conan did a pretty good job of this with their combat system, not to mention I haven't had as much fun in a game since, despite its crappy launch, their combat system also gave you the ability to block specific directions depending on how your opponent decided to swing their weapon. Guild Wars 2 also has a pretty cool combo system that is going to be implemented, along with the ability to dodge, and enviromental weapons/ effects (such as being on a hill will cause arrows to fly farther and inflict more damage). TOR's combat system just seems like it will be restrictive, their won't be as much thought as to how one should play, but rather, what they should wear so their numbers are higher than other peoples numbers.
No I didn't, bud. I was commenting on people who follow the development of certain mmorpgs like it was a religion. Posting on a forum and saying someone is weird for posting on a forum is a wee bit out there, even for me
You're right, you didn't call them weird, you called them creepy. Which is definitely a wee bit out there considering your post count in such a short amount of time.
I guess you have problems remembering a couple of pages back. Aw well, can't expect too much from people I suppose.
It's like, why take a shifter out of a manual transmision...
Ha. Well done. I like
Cecropia I'm afraid our view point is falling on deaf ears, Perhaps someday we can meet on some battlefield in tera and share our views so to speak. If you have no desire for that game then I wish you well. lat3rs peeps.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
It's like, why take a shifter out of a manual transmision...
Ha. Well done. I like
Cecropia I'm afraid our view point is falling on deaf ears, Perhaps someday we can meet on some battlefield in tera and share our views so to speak. If you have no desire for that game then I wish you well. lat3rs peeps.
Deaf ears indeed.
Not into the Asian art style, but I don't care. That games looks like it could be awesome. Maybe we will meet on some battlefield in Tera, who knows
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Last time I'm going to try and help you here. I never said it was creepy to post on a forum. I said I found it creepy when people follow the development of an mmorpg like it's a religion or as if they're attatched to the development team's ass. Following a game is one thing, but being religulous about it isn't healthy.
So your personal religious fervor about the direction of MMORPGs is less creepy than their personal religious fervor.
I get it, man. You're missing it. Hard.
Somebody really doesn't like me.
Oh well, have fun boys and girls, I'm off to enjoy UFC 130. War Rampage!
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
As an IT person, I always find it a fun joke to play on people when they ask for an answer to something, I simply reply - "the answer is www.google.com"
Back on topic though, I was truly looking forward to this game and had high hopes for it, early in development, when they showed off combat they made it out to be something completely different, but they were just bragging about character animations, and a cover system, which isn't really that innovative, its still going to be the same "1-2-3-2-2-1-3-5" type combat system, while everyone stands around hitting each other. I'll probably still end up buying this game, but this definitely dipped down in hype for me after having that realization.
How is "1-2-3-2-2-1-3-5" any worse than "x-y-x-x-L1-L1-L2" ? You'll notice I did not mention anything about movement since a lot of actual game footage shows the avatars moving all over in SWTOR as well. The only difference I can see is an easier targeting system AND just as much fun either way. It's all in the preferences.
I wasn't specifically reffering to consoles in any way, but a norm for action oriented games on consoles where you press x-x-y, will generally create a specific combo for specific sequences, adding more depth to the combat, rather than just using the same slash skill over and over by pressing 1. Age of Conan did a pretty good job of this with their combat system, not to mention I haven't had as much fun in a game since, despite its crappy launch, their combat system also gave you the ability to block specific directions depending on how your opponent decided to swing their weapon. Guild Wars 2 also has a pretty cool combo system that is going to be implemented, along with the ability to dodge, and enviromental weapons/ effects (such as being on a hill will cause arrows to fly farther and inflict more damage). TOR's combat system just seems like it will be restrictive, their won't be as much thought as to how one should play, but rather, what they should wear so their numbers are higher than other peoples numbers.
Button mashing is button mashing, I think we can both agree on that at least. But to say SWTOR does not have an interesting combo mechanic seems more than a little out there. At least when you consider that we have seen, on several occasions, interesting combination attacks in play through footage. Add to that the Jedi/Sith mechanic of specifically using powers to build up force in order to use other powers that deplete the force you have built up, and at the very least you have to admit there is some interesting potential there. I will admit that we have no idea what will be done with that potential, but I am not willing to simply write it off as some people want to do with the Tab targeting.
"If half of what you tell me is a lie, how can I believe any of it?"
Comments
It does and can work http://www.youtube.com/watch?v=oC8vcHVepOg granted we don't have the crazy internet speeds that the Koreans are using but it can still be done on western infrastructre with todays tech.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
IF it could be done on a US internet system, it would be done. The game that does manage to do it would be the be all and end all of gaming then, if otherwise it is a well made game. Yet strangely enough, it isn't happening. You might also want to keep in mind the SIZE of South Korean. With VERY little costs servers can be spaced in such a way that NO ONE is more than 50 miles away from one. That makes latency a moot point. It's a little harder in places like the US or even much of Europe.
"If half of what you tell me is a lie, how can I believe any of it?"
Most of my posts are from a while ago. I had a serious health scare and couldn't do much more than sit at a computer or watch TV. Anyways, it's not about posting on a forum or how many posts you make. I personally find it odd how some users follow these games like it's some kind of religion. You may not find this behaviour strange, but I do.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
So out of all the millions of different topics, ideas or areas on the internet, you chose to post in an MMORPG forum while you were sick?
I still don't see how that makes you normal. Right before you might die you write a bunch of posts about why the MMO market needs to change? I don't see why people posting here that follow games so closely are any more creepy that that.
To answer the OP question, yes it is.
However it depends on how well done it is, as to wether it's engaging or not. FPS, RTS, tab targeting, are all mechanics of how a game works. Either you like it or you don't. If you do then you'll enjoy well done versions of it. If you don't and simply can't stand tab targeting then you'll see it as a problem. The same goes for every mechanic, I personally don't care for FPS too much because it requires too much quick thinking skills and i'm more of a calculated person.
I don't like that merely because someone is quicker then me at doing something that they are therefore better. However i do enjoy certain FPS such as fallout 3 and such because of what the incoperate in it. If it was just a flat out first person shooter i'd probably never would have played it.
Therefore in my eyes FPS are not better then tab targeting. In fact i'd put it pretty low on my perfer list. Does that make that mechanic outdated or old. No. It makes it a feature i don't care for and i'm kinda glad its not making it's presence in SW:ToR as that would have been a negative to me.
Now if the tab targetting in SW;ToR is horrid then even my prefer playstyle won't save it. However this is true in nearly all cases, if a FPS is bad or even not done well then it is inheriently inferior to even tab targeting because it isn't done well and it will show.
I look at mechanics for types of gameplay i enjoy. When looking at if it's better or not i look at how well it's done. But i guess i judge things differently then others.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Westerner Pking koreans on korean servers, playing from thousands of miles away. http://www.youtube.com/watch?v=RtfuTf9vhJM&NR=1
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Right. The anger and resentment I mentioned arrives after a game launches, and the people who had been following the game to the point where they were almost attached to the development team's ass end up just that way.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Okay, you may have proven your point, except that we have no idea where each of these people are playing from, including the person that posted the video. Again, if it was so easy to defeat the latency issues, it would have been done by now in the US and other places instead of only in a flyspeck of a country about the size of New Jersey.
Off topic, but that game was so ugly that if that is the next gen of gaming then I'm going back to Bard's Tale.
"If half of what you tell me is a lie, how can I believe any of it?"
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
No I didn't, bud. I was commenting on people who follow the development of certain mmorpgs like it was a religion. Posting on a forum and saying someone is weird for posting on a forum is a wee bit out there, even for me
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
How is "1-2-3-2-2-1-3-5" any worse than "x-y-x-x-L1-L1-L2" ? You'll notice I did not mention anything about movement since a lot of actual game footage shows the avatars moving all over in SWTOR as well. The only difference I can see is an easier targeting system AND just as much fun either way. It's all in the preferences.
"If half of what you tell me is a lie, how can I believe any of it?"
Your right I don't know his location in the west but this guy is playing from Queens, NY and I disagree that the game looks bad.
http://www.justin.tv/archive/archive_popout?id=282968091
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Thank you for proving my point.
"If half of what you tell me is a lie, how can I believe any of it?"
You're right, you didn't call them weird, you called them creepy. Which is definitely a wee bit out there considering your post count in such a short amount of time.
It's like, why take a shifter out of a manual transmision...
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Ha. Well done. I like
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
I wasn't specifically reffering to consoles in any way, but a norm for action oriented games on consoles where you press x-x-y, will generally create a specific combo for specific sequences, adding more depth to the combat, rather than just using the same slash skill over and over by pressing 1. Age of Conan did a pretty good job of this with their combat system, not to mention I haven't had as much fun in a game since, despite its crappy launch, their combat system also gave you the ability to block specific directions depending on how your opponent decided to swing their weapon. Guild Wars 2 also has a pretty cool combo system that is going to be implemented, along with the ability to dodge, and enviromental weapons/ effects (such as being on a hill will cause arrows to fly farther and inflict more damage). TOR's combat system just seems like it will be restrictive, their won't be as much thought as to how one should play, but rather, what they should wear so their numbers are higher than other peoples numbers.
I guess you have problems remembering a couple of pages back. Aw well, can't expect too much from people I suppose.
Great picture though. I hadn't seen that one yet.
Cecropia I'm afraid our view point is falling on deaf ears, Perhaps someday we can meet on some battlefield in tera and share our views so to speak. If you have no desire for that game then I wish you well. lat3rs peeps.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Deaf ears indeed.
Not into the Asian art style, but I don't care. That games looks like it could be awesome. Maybe we will meet on some battlefield in Tera, who knows
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Somebody really doesn't like me.
Oh well, have fun boys and girls, I'm off to enjoy UFC 130. War Rampage!
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Google is your friend.
As is SWTOR.com the official site.
As an IT person, I always find it a fun joke to play on people when they ask for an answer to something, I simply reply - "the answer is www.google.com"
I love tab targeting, this isn't MW2 we're talkin about here. Are we gonna complain about everything mmos' do?
Button mashing is button mashing, I think we can both agree on that at least. But to say SWTOR does not have an interesting combo mechanic seems more than a little out there. At least when you consider that we have seen, on several occasions, interesting combination attacks in play through footage. Add to that the Jedi/Sith mechanic of specifically using powers to build up force in order to use other powers that deplete the force you have built up, and at the very least you have to admit there is some interesting potential there. I will admit that we have no idea what will be done with that potential, but I am not willing to simply write it off as some people want to do with the Tab targeting.
"If half of what you tell me is a lie, how can I believe any of it?"