Where are people getting the idea that SWTOR is going to revolutionize the genre?
Bioware keeps saying that the game is revolutionary and will forever change MMO's.
Well the fact that the quests are actually interesting for the first time and involve more than just accept, grind, money, repeat...and the fact that this horrible cycle was indicative of the last 20 MMOs released except for AOC tortage, I would say it is revolutionary. No more wall of text without caring what we are doing. Now we have voice overs on EVERYTHING, revolutionary to me for an MMO!!!!..not to mention choices.
Normally i take reviews with a grain of salt, but this website isn't known for liking swtor. here is the first comment
Another Kotaku post bashing SWTOR. I don't think there has been a single positive post made about SWTOR on Kotaku. We get it Kotaku writers, you aren't avid MMO players.
Not my words obviously. Still you get reviewers, not everyone will like the game but kotaku isn't know for liking this game. for whatever their reasons. Not their first article bashing the game.
Why is it every single one of these negative articles is written by a NON MMO player? On top of that why do MMo gamers read them then repost them on an MMO oriented forum? How does such a view have any relevance to an MMO fan?
How do you know hes not an mmo player?Because he didn't enjoy swtor?
I've been playing mmos daily for over 8 years and i aggree in lots of areas with Kotaku's review.It just happens that a lot of people don't share the same tastes as you maybe.That doesn't mean that we aren't mmo players.Or that we won't play swtor.But you obviously need to get off the hype wagon and actually accept that its not as perfect as you want it to be,it simply cant be and it will never be.This doesn't mean swtor is a bad game.But just be ready to accept people's negative opinions on some of its features..
Look, Kotakus SWTOR articles are filled with Hate. His opinions would make sense , except for the fact that SWTOR is going to revolutionize the MMO genre, and the combat is heroic and cinematic. To anyone who has done thier research and following of SWTOR its SOOOO beyond obvious that he is extremely misinformed, and wrong. I have no problem with accepting negative opinions but saying that SWTOR isnt something that it is, or saying that it wont have any new features than other MMO's is 100% false and the SWTOR followers know that. The writer of this article obviously has a reason for his hatred for SWTOR
Buddy's been in the closed beta for about a week and is having a hoot; attaching bombs to fellas and kicking them in the dong to detonate it is pure artwork. Can't go wrong with a game that lets you deliver an explosive boot to the nuts of your foes.
"BioWare is going out of its way to tell the world how Old Republic will revolutionise the MMO. That line was thrown out at least twice during my showing.
But this game? What I saw today isn't doing it for me. It's telling me that it's revolutionising the genre, but all I'm seeing is just another MMO."
It sounds to me like the writer is just trying to say that the game isn't revolutionary, that's all. I doubt he has an agenda or hatred toward the game.
People falls for Kotaku's garbage all the time, they do this every single time and people never learn. They do this to the Starcraft community and the esports community. They attack popular things so that they get hits on their website, don't give them hits based on this nonsense. That is what Gawker does, please don't fall for their idiotic tactics.
Hoping everyone actually took the time to read the story...
"The screen was cluttered with a sea of icons, buttons and meters that make no sense to the interested bystander." Bogus statement.
"But for me, a massive Star Wars fan expecting a revolution, none of what I saw was very interesting, or representative of why I love that universe in the first place." Maybe he could expand on that statement...
"These are features that, if you're used to this kind of thing, will be of worth looking into." Another ridiculous statement.
We'll all see how he follows up "I'll be getting some hands-on time with the game tomorrow; given my prior love for all parties involved I can hopefully end my Old Republic Gamescom experience on a more optimistic note."
And until he plays, I don't really care...
I read the story. I wan't impressed with the author to be honest... commenting on a MMO before they spent at least 10 hours in it?
Serious if reviewers want me to believe their reviews about a MMO they had better spend some serious time in it. MMOs are still all about "Time".
I get the impression that Kotaku would appreciate SW:TOR is it was more FPS than MMO. That is surprising to me because as far as I am concerned SW:TOR appears to be too much FPS and not enough MMO (I admit I could be wrong about Kotaku and about SW:TOR, we shall see).
Hoping everyone actually took the time to read the story...
"The screen was cluttered with a sea of icons, buttons and meters that make no sense to the interested bystander." Bogus statement.
"But for me, a massive Star Wars fan expecting a revolution, none of what I saw was very interesting, or representative of why I love that universe in the first place." Maybe he could expand on that statement...
"These are features that, if you're used to this kind of thing, will be of worth looking into." Another ridiculous statement.
We'll all see how he follows up "I'll be getting some hands-on time with the game tomorrow; given my prior love for all parties involved I can hopefully end my Old Republic Gamescom experience on a more optimistic note."
And until he plays, I don't really care...
I read the story. I wan't impressed with the author to be honest... commenting on a MMO before they spent at least 10 hours in it?
Serious if reviewers want me to believe their reviews about a MMO they had better spend some serious time in it. MMOs are still all about "Time".
I get the impression that Kotaku would appreciate SW:TOR is it was more FPS than MMO. That is surprising to me because as far as I am concerned SW:TOR appears to be too much FPS and not enough MMO (I admit I could be wrong about Kotaku and about SW:TOR, we shall see).
If you can't get a first impression of an MMO from a demo at Gamescon, then they shouldn't show it in the first place. What you just said undermined the purpose of Bioware taking the game to Cologne at all.
ROFl defending the game, what did I say that remotely defended TOR? please reply to my second post and tell me how I am defending TOR, please.
Calm down heh...
Who said you specifically was doing anything?
I was obviously making a wider point that you have maybe taken personally.... it's not always all about you ya know?
Second if you can show me an article written with prudence without BS expectations a person could lay to waste with just a tiny bit of research on the game, I'll most likley agree with the criticisms they have to say about TOR. I'm sure I'll never hear from you on this again though.
I have no idea what your issue is to be honest. I thought my post was clear that it was talking about a type of poster in general and no one specific.
Like I say, I wasnt talking about you, I was answering Komp with a wider point. Maybe relax a little... You seem to be looking for reasons to be offended.
In the name of demonstrating your critical open minded approach to this game though, can I ask what criticisms of it you have seen that you HAVE agreed with?
If I sounded annoyed my apologies, I just get sick of generalizations like that in reference to what i said, if you weren't lumping me in with that type of poster great, I am in no way a mouth piece for TOR, this article was just garbage IMO I simply expressed my opinion of this sort of "journalism".
I like seeing some sort of reasoing for criticism, especially when it's done by someone who should approach their work with some sort of respect for the medium, he showed very little. "Expecting a revolution from TOR" is not a decent reason to criticize a product not advertised as such.
But here you go, these are a few of my personal problems with TOR. I'm sure these issues have been mentioned before, if so I guess you could say I agree with them.
1) Only four true classes to a side, I would have liked to see a bit more in the way of options. The branching aspects are nice and all, but in the end you've still only got four real options to fit a persona. Star Wars is ripe in this regard, not taking advantage of that is a bad call IMO.
2) Voiced player characters, while it's nice in ME I don't think it was a necessity for TOR. There's also the problem that each player of the same class will have the same exact voice. If they have some way to manipulate your voices pitch, I'd drop this concern, haven't heard a word from them on this though.
3) Raiding being a major focus for end-game, while I'm sure there are plenty of gamers who enjoy raiding for gear. I want to see better options than this for end-game. I also prefer a focus on crafted gear over looted, I just hope they're able to keep crafted gear as a viable alternative to content rewards. I'll reserve judgement until I see it in action.
4) Ships on rails, tubes or what have you, just not my cup of tea.
5) It's not a sandbox....
If my post makes no sense, sorry I'm half drunk :P
To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes.
Normally i take reviews with a grain of salt, but this website isn't known for liking swtor. here is the first comment
Another Kotaku post bashing SWTOR. I don't think there has been a single positive post made about SWTOR on Kotaku. We get it Kotaku writers, you aren't avid MMO players.
Not my words obviously. Still you get reviewers, not everyone will like the game but kotaku isn't know for liking this game. for whatever their reasons. Not their first article bashing the game.
Why is it every single one of these negative articles is written by a NON MMO player? On top of that why do MMo gamers read them then repost them on an MMO oriented forum? How does such a view have any relevance to an MMO fan?
How do you know hes not an mmo player?Because he didn't enjoy swtor?
I've been playing mmos daily for over 8 years and i aggree in lots of areas with Kotaku's review.It just happens that a lot of people don't share the same tastes as you maybe.That doesn't mean that we aren't mmo players.Or that we won't play swtor.But you obviously need to get off the hype wagon and actually accept that its not as perfect as you want it to be,it simply cant be and it will never be.This doesn't mean swtor is a bad game.But just be ready to accept people's negative opinions on some of its features..
"All standard fare for an MMO. And for MMO fans, they'll be appreciated. But for me, a massive Star Wars fan expecting a revolution..."
Not to be drawing sides, but this quote indicates that he isn't a self described MMO fan. Maybe he didn't mean it that way, but the article is well written, so I'm sure the implication is intentional. I think that his interest in the game was two-fold: it's Star Wars and Kotaku wanted him to do a review of it. Neither of these involve his interest in MMOs.
I think that folks with an extremely negative or positive opinion of SWTOR at this point just need to look at it realistically and what it seeks to accomplish.
SWTOR's star feature is, and has always been, story. In terms of the MMORPG genre, it seems to bring several innovations to the table in terms of story. IMO it basically tries to merge the excellent storytelling techniques of a Bioware game with the MMORPG features of a WoW type game.
Beyond that, I don't really think it tries to innovate much, almost by design. I think they even said they wanted it to be a familiar experience.
If you like story in MMORPGs, or if you love Bioware games, you will probably be attracted to SWTOR for good reason. If on the other hand, you are not that interested in story or if you are looking for some major innovation or change in the MMORPG genre that stretches beyond storytelling, then you will probably be a bit put off by SWTOR.
Basically what I'm saying is that the game probably won't be for everyone, or is at least bound to disappoint some people while pleasing others.
Where are people getting the idea that SWTOR is going to revolutionize the genre?
Bioware keeps saying that the game is revolutionary and will forever change MMO's.
Any bit of information seeking says otherwise, how many people actually fall for marketing speak? Especially someone who has access to inside industry information? WHen they say revolutionize what do you think they're saying? That their MMO mechanics are all new to the industry? You know they're not saying that, what they are saying is the story element will change the questing experience and really nothing more.
To someone familiar to MMO's the game is what one has come to expect from the themepark sub-genre, aside from an added element of story injected into your leveling experience.
To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes.
If you're sick of games like WoW then you probably wont like SWTOR because it's the same thing and you'll be doing the same thing as everyother WoW style MMO out there. The only difference is Bioware are marketing it as you wont be, yet when any one gets to play it they say "it's pretty much WoW with cutscenes".
People will flame you for saying that but when the game is launched everyone will be on these forums complaining that it is just like WoW. It happens every time a game is being launched on this website, everyone rushes to the games defense, it gets launched and then the game gets slammed so badly that the fans of the game stop coming here.
Sometimes I think GW2 is the best thing that couldve happened to ToR. All of these people that are impossible to please can play GW2 and leave the rest of us to our own mmos in peace heh
I agree, that Kotaku writer is out on a limb for expectating a revolution. That is not what they were going for when they made this game. The Kotaku writer is slapping the game for not being like what he wanted the game to be in his head.
That's how it is with a lot of journalists today actually. If they have a bad day, or uneducated or uninformed opinions, they can sometimes write something is out of whack.
I personally never use Kotaku, but they have been involved in many altercations with idiotic articles over the years. This one is nothing compared to the stupidity. Kotaku has it's fair share of haters also. Ask on Neogaf for example. The site is deemed as a complete joke.
Never the less, if it was IGN or Gamespot, would it matter more? It's just another guy who was a star wars fan and who wanted a revolution! Well I want and dream about a car made out of Ben & Jerrys, but that's not realistic right now. Time to move on, and take things for what they are.
If you're sick of games like WoW then you probably wont like SWTOR because it's the same thing and you'll be doing the same thing as everyother WoW style MMO out there. The only difference is Bioware are marketing it as you wont be, yet when any one gets to play it they say "it's pretty much WoW with cutscenes".
People will flame you for saying that but when the game is launched everyone will be on these forums complaining that it is just like WoW. It happens every time a game is being launched on this website, everyone rushes to the games defense, it gets launched and then the game gets slammed so badly that the fans of the game stop coming here.
with WoW pretty much being the most successful game on the planet.... in what way is Bioware making a mistake by offering similar gameplay - which btw, is not saying it is a wow clone, but just pointing out that the model that wow uses, is very successful, its only natural that others would take heed of it, and learn from example.. wow is a quest driven game, and sw;tor is a storyline driven game.. i doubt whether sw;tor will be as popular as wow, i don't think any game has that capability.. but i would expect it to be popular enough in its own right..
how could you rednecks here ever understand? i mean, kotaku is so many quality levels above this moloch here, i wonder you even understood what he wrote. and truth it was
with WoW pretty much being the most successful game on the planet.... in what way is Bioware making a mistake by offering similar gameplay - which btw, is not saying it is a wow clone, but just pointing out that the model that wow uses, is very successful, its only natural that others would take heed of it, and learn from example.. wow is a quest driven game, and sw;tor is a storyline driven game.. i doubt whether sw;tor will be as popular as wow, i don't think any game has that capability.. but i would expect it to be popular enough in its own right..
Well, making something very close to something else that is very successful can be a mistake.
Rift was a fine game in many ways but it was too close to Wow so many people here did state that they stayed with Wow where they already have several characters and years of gaming.
There once was a movie called "The matrix" that sold very well. Many others tried to copy it but none of the copies (including the sequels) never came even close to the original.
I am not saying that TOR will fail or anything, but I am saying that it is risky making it's mechanics so close to Wows. It can work or not but chances are that the game would have done better if they kept more of the original KOTOR mechanics instead.
I still don't see the game going under half a million subs but using popular mechanics can be a cirse or a blessing.
Where are people getting the idea that SWTOR is going to revolutionize the genre?
Bioware keeps saying that the game is revolutionary and will forever change MMO's.
Any bit of information seeking says otherwise, how many people actually fall for marketing speak? Especially someone who has access to inside industry information? WHen they say revolutionize what do you think they're saying? That their MMO mechanics are all new to the industry? You know they're not saying that, what they are saying is the story element will change the questing experience and really nothing more.
To someone familiar to MMO's the game is what one has come to expect from the themepark sub-genre, aside from an added element of story injected into your leveling experience.
I think that'd be very true, except that if you look at the other big upcoming MMOs, it's like we're finally hitting "3rd gen" in this genre. In a way, WoW marked the start of the second generation, and a lot of other MMOs followed suit. That's been the way of it ever since, but look at every other AAA MMO coming out in 2012, and it appears they're finally trying things differently, and each in their own way.
Except TOR. They seem to have missed the memo, and are still very much 2nd gen. Like Rift, very polished, but this is why they're taking even more heat for it than previous MMOs, and the reason there's a good chance they'll be left behind for it.
Course, maybe when all the hype clears, they'll all turn out to be WoW clones after all, instead of just TOR. That's not how its looking to me, but we'll see...
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Where are people getting the idea that SWTOR is going to revolutionize the genre?
Bioware keeps saying that the game is revolutionary and will forever change MMO's.
Any bit of information seeking says otherwise, how many people actually fall for marketing speak? Especially someone who has access to inside industry information? WHen they say revolutionize what do you think they're saying? That their MMO mechanics are all new to the industry? You know they're not saying that, what they are saying is the story element will change the questing experience and really nothing more.
To someone familiar to MMO's the game is what one has come to expect from the themepark sub-genre, aside from an added element of story injected into your leveling experience.
I think that'd be very true, except that if you look at the other big upcoming MMOs, it's like we're finally hitting "3rd gen" in this genre. In a way, WoW marked the start of the second generation, and a lot of other MMOs followed suit. That's been the way of it ever since, but look at every other AAA MMO coming out in 2012, and it appears they're finally trying things differently, and each in their own way.
Except TOR. They seem to have missed the memo, and are still very much 2nd gen. Like Rift, very polished, but this is why they're taking even more heat for it than previous MMOs, and the reason there's a good chance they'll be left behind for it.
Course, maybe when all the hype clears, they'll all turn out to be WoW clones after all, instead of just TOR. That's not how its looking to me, but we'll see...
Every MMO coming out in 2012 is not completely innovative. They have few features that set them apart from traditional MMOS but at the same time they are not letting go off familar features. See how i don't use the word WOW clone because it is a silly term. The old features stay because they work. Not because companies are trying to copy WOW. Half of these features existed even before WOW came into being. All the new games including SWTOR are offering enough features to set them apart but at the same time they are also trying to ease players into familiar waters whether it is in crafting, PVP, instances etc.
So nope SWTOR is not a WOW clone if it is a clone of any game it is a KOTOR.
Comments
Well the fact that the quests are actually interesting for the first time and involve more than just accept, grind, money, repeat...and the fact that this horrible cycle was indicative of the last 20 MMOs released except for AOC tortage, I would say it is revolutionary. No more wall of text without caring what we are doing. Now we have voice overs on EVERYTHING, revolutionary to me for an MMO!!!!..not to mention choices.
There Is Always Hope!
I don't know what the worst of this is. Is it...
#1 That Kotaku, a gaming news site, is giving some merit to the "TOR versus GW2" *garbage* that's floating around?
#2 Kotaku's article here is extremely ill-informed and poorly written.
OR
#3 That on top of the previous two, they have taken a side in something that shouldn't even be a debate to begin with.
?
Kotaku officially wins all of the /facepalms on the internet.
Error: 37. Signature not found. Please connect to my server for signature access.
Look, Kotakus SWTOR articles are filled with Hate. His opinions would make sense , except for the fact that SWTOR is going to revolutionize the MMO genre, and the combat is heroic and cinematic. To anyone who has done thier research and following of SWTOR its SOOOO beyond obvious that he is extremely misinformed, and wrong. I have no problem with accepting negative opinions but saying that SWTOR isnt something that it is, or saying that it wont have any new features than other MMO's is 100% false and the SWTOR followers know that. The writer of this article obviously has a reason for his hatred for SWTOR
Played-Everything
Playing-LoL
Buddy's been in the closed beta for about a week and is having a hoot; attaching bombs to fellas and kicking them in the dong to detonate it is pure artwork. Can't go wrong with a game that lets you deliver an explosive boot to the nuts of your foes.
From the article:
"BioWare is going out of its way to tell the world how Old Republic will revolutionise the MMO. That line was thrown out at least twice during my showing.
But this game? What I saw today isn't doing it for me. It's telling me that it's revolutionising the genre, but all I'm seeing is just another MMO."
It sounds to me like the writer is just trying to say that the game isn't revolutionary, that's all. I doubt he has an agenda or hatred toward the game.
People falls for Kotaku's garbage all the time, they do this every single time and people never learn. They do this to the Starcraft community and the esports community. They attack popular things so that they get hits on their website, don't give them hits based on this nonsense. That is what Gawker does, please don't fall for their idiotic tactics.
I read the story. I wan't impressed with the author to be honest... commenting on a MMO before they spent at least 10 hours in it?
Serious if reviewers want me to believe their reviews about a MMO they had better spend some serious time in it. MMOs are still all about "Time".
I get the impression that Kotaku would appreciate SW:TOR is it was more FPS than MMO. That is surprising to me because as far as I am concerned SW:TOR appears to be too much FPS and not enough MMO (I admit I could be wrong about Kotaku and about SW:TOR, we shall see).
If you can't get a first impression of an MMO from a demo at Gamescon, then they shouldn't show it in the first place. What you just said undermined the purpose of Bioware taking the game to Cologne at all.
If I sounded annoyed my apologies, I just get sick of generalizations like that in reference to what i said, if you weren't lumping me in with that type of poster great, I am in no way a mouth piece for TOR, this article was just garbage IMO I simply expressed my opinion of this sort of "journalism".
I like seeing some sort of reasoing for criticism, especially when it's done by someone who should approach their work with some sort of respect for the medium, he showed very little. "Expecting a revolution from TOR" is not a decent reason to criticize a product not advertised as such.
But here you go, these are a few of my personal problems with TOR. I'm sure these issues have been mentioned before, if so I guess you could say I agree with them.
1) Only four true classes to a side, I would have liked to see a bit more in the way of options. The branching aspects are nice and all, but in the end you've still only got four real options to fit a persona. Star Wars is ripe in this regard, not taking advantage of that is a bad call IMO.
2) Voiced player characters, while it's nice in ME I don't think it was a necessity for TOR. There's also the problem that each player of the same class will have the same exact voice. If they have some way to manipulate your voices pitch, I'd drop this concern, haven't heard a word from them on this though.
3) Raiding being a major focus for end-game, while I'm sure there are plenty of gamers who enjoy raiding for gear. I want to see better options than this for end-game. I also prefer a focus on crafted gear over looted, I just hope they're able to keep crafted gear as a viable alternative to content rewards. I'll reserve judgement until I see it in action.
4) Ships on rails, tubes or what have you, just not my cup of tea.
5) It's not a sandbox....
If my post makes no sense, sorry I'm half drunk :P
To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes.
SW:TOR Graphics Evolution and Comparison
SW:TOR Compare MMO Quests, Combat and More...
"All standard fare for an MMO. And for MMO fans, they'll be appreciated. But for me, a massive Star Wars fan expecting a revolution..."
Not to be drawing sides, but this quote indicates that he isn't a self described MMO fan. Maybe he didn't mean it that way, but the article is well written, so I'm sure the implication is intentional. I think that his interest in the game was two-fold: it's Star Wars and Kotaku wanted him to do a review of it. Neither of these involve his interest in MMOs.
I think that folks with an extremely negative or positive opinion of SWTOR at this point just need to look at it realistically and what it seeks to accomplish.
SWTOR's star feature is, and has always been, story. In terms of the MMORPG genre, it seems to bring several innovations to the table in terms of story. IMO it basically tries to merge the excellent storytelling techniques of a Bioware game with the MMORPG features of a WoW type game.
Beyond that, I don't really think it tries to innovate much, almost by design. I think they even said they wanted it to be a familiar experience.
If you like story in MMORPGs, or if you love Bioware games, you will probably be attracted to SWTOR for good reason. If on the other hand, you are not that interested in story or if you are looking for some major innovation or change in the MMORPG genre that stretches beyond storytelling, then you will probably be a bit put off by SWTOR.
Basically what I'm saying is that the game probably won't be for everyone, or is at least bound to disappoint some people while pleasing others.
Are you team Azeroth, team Tyria, or team Jacob?
Thank you for illustrating the point that folks just intelligent enough to get it!
Isn't Kotaku mostly a console gaming site?
Any bit of information seeking says otherwise, how many people actually fall for marketing speak? Especially someone who has access to inside industry information? WHen they say revolutionize what do you think they're saying? That their MMO mechanics are all new to the industry? You know they're not saying that, what they are saying is the story element will change the questing experience and really nothing more.
To someone familiar to MMO's the game is what one has come to expect from the themepark sub-genre, aside from an added element of story injected into your leveling experience.
To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes.
SW:TOR Graphics Evolution and Comparison
SW:TOR Compare MMO Quests, Combat and More...
If you're sick of games like WoW then you probably wont like SWTOR because it's the same thing and you'll be doing the same thing as everyother WoW style MMO out there. The only difference is Bioware are marketing it as you wont be, yet when any one gets to play it they say "it's pretty much WoW with cutscenes".
People will flame you for saying that but when the game is launched everyone will be on these forums complaining that it is just like WoW. It happens every time a game is being launched on this website, everyone rushes to the games defense, it gets launched and then the game gets slammed so badly that the fans of the game stop coming here.
Kotaku is pretty well known on bashing SWTOR
Sometimes I think GW2 is the best thing that couldve happened to ToR. All of these people that are impossible to please can play GW2 and leave the rest of us to our own mmos in peace heh
I agree, that Kotaku writer is out on a limb for expectating a revolution. That is not what they were going for when they made this game. The Kotaku writer is slapping the game for not being like what he wanted the game to be in his head.
That's how it is with a lot of journalists today actually. If they have a bad day, or uneducated or uninformed opinions, they can sometimes write something is out of whack.
I personally never use Kotaku, but they have been involved in many altercations with idiotic articles over the years. This one is nothing compared to the stupidity. Kotaku has it's fair share of haters also. Ask on Neogaf for example. The site is deemed as a complete joke.
Never the less, if it was IGN or Gamespot, would it matter more? It's just another guy who was a star wars fan and who wanted a revolution! Well I want and dream about a car made out of Ben & Jerrys, but that's not realistic right now. Time to move on, and take things for what they are.
with WoW pretty much being the most successful game on the planet.... in what way is Bioware making a mistake by offering similar gameplay - which btw, is not saying it is a wow clone, but just pointing out that the model that wow uses, is very successful, its only natural that others would take heed of it, and learn from example.. wow is a quest driven game, and sw;tor is a storyline driven game.. i doubt whether sw;tor will be as popular as wow, i don't think any game has that capability.. but i would expect it to be popular enough in its own right..
how could you rednecks here ever understand? i mean, kotaku is so many quality levels above this moloch here, i wonder you even understood what he wrote. and truth it was
Well, making something very close to something else that is very successful can be a mistake.
Rift was a fine game in many ways but it was too close to Wow so many people here did state that they stayed with Wow where they already have several characters and years of gaming.
There once was a movie called "The matrix" that sold very well. Many others tried to copy it but none of the copies (including the sequels) never came even close to the original.
I am not saying that TOR will fail or anything, but I am saying that it is risky making it's mechanics so close to Wows. It can work or not but chances are that the game would have done better if they kept more of the original KOTOR mechanics instead.
I still don't see the game going under half a million subs but using popular mechanics can be a cirse or a blessing.
I think that'd be very true, except that if you look at the other big upcoming MMOs, it's like we're finally hitting "3rd gen" in this genre. In a way, WoW marked the start of the second generation, and a lot of other MMOs followed suit. That's been the way of it ever since, but look at every other AAA MMO coming out in 2012, and it appears they're finally trying things differently, and each in their own way.
Except TOR. They seem to have missed the memo, and are still very much 2nd gen. Like Rift, very polished, but this is why they're taking even more heat for it than previous MMOs, and the reason there's a good chance they'll be left behind for it.
Course, maybe when all the hype clears, they'll all turn out to be WoW clones after all, instead of just TOR. That's not how its looking to me, but we'll see...
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I'd attack "esports" also.
dumbest term i've heard in years.
Every MMO coming out in 2012 is not completely innovative. They have few features that set them apart from traditional MMOS but at the same time they are not letting go off familar features. See how i don't use the word WOW clone because it is a silly term. The old features stay because they work. Not because companies are trying to copy WOW. Half of these features existed even before WOW came into being. All the new games including SWTOR are offering enough features to set them apart but at the same time they are also trying to ease players into familiar waters whether it is in crafting, PVP, instances etc.
So nope SWTOR is not a WOW clone if it is a clone of any game it is a KOTOR.
Haters are going to hate.....