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Could you accept player imprisonment in a FFA PvP game?

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  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Suraknar
    Originally posted by bcbully
    Just play Wushu... you wont have to wonder. It works.

    I am trying out Wushu, it is a bit confusing at the begining, might be the translation.

     

    It's not the translation ;) It's confusing to everyone :) 9 months in, and still learning new things everyday. I've never played an mmorpg with so much going on.

     

    Treat your school as your guild until you get a feel for things. Ask LOTS of questions. Find a few things you like to do, you can't trying to "know everything." 

     

    Feel free to pm me.

  • FinalFikusFinalFikus Member Posts: 906
    Originally posted by Quirhid
    Originally posted by Suraknar
    Originally posted by Loktofeit
     

    In today's player landscape, such a system would not work very well. People work off bad Karma and continue the killing.

    If no imprisonment system, I would be more for a system where the attacker takes a notoriety hit regardless of whether the target fought back or not. It is still an unprovoked murder with the intent to steal the victim's bellongings.

    But I think an imprisonment system which ties in to the gameplay, such as ArchAge is actually more fun. because it involves all parties, someone has to follow the clues to declare your crime etc. It is much more imersive, much more realistic. Gives you the opportunity to avoid being imprisoned too if no one ever finds clues and declares your crime.

    So if you are a smart murderer maybe you will never get caught, yet by the same token in order to be a smart murderer you would not be seeking to kill constantly repeatedly and totally randomly.

    I feel you are not entirely thinking things through here, you seem to just want a repeat of past systems but times and behaviours have changed in the mean time.

    Any adverse effects from notoriety systems can be circumvented by using alts. The security status mechanic in Eve Online, for example, is a joke. Negative 10 sec status is a a badge of honor for some players. It does not discourage PK one bit.

    I kind of agree.

    Nothing really discourages it.

    I say change the playstyle of a PK from a hardcore preying on the weak with time sinks as a speed bump, to an immersion player who will risk it all for a period of time to make a name people remember before he goes. A chance to be famous with the surety of permadeath. It works.

    "If the Damned gave you a roadmap, then you'd know just where to go"

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by FinalFikus

     

    I like how you left out role play in the modern games which is what we are talking about, not ancient mechanics. Go pay a developer for your enjoyment in their f2p game please.

    Logic is really not your strong point, right?

    Why do i pay anything for a FREE-to-play game? I do enjoy F2P games everyday. And it is great that there are so many choices and i don't have to FFA PvP.

    BTW, what does FFA pvp has to do with RP? Not that I RP ... but i am surprised you count pk-ing someone and then go "you su*k dude" again and again as RP.

     

  • FinalFikusFinalFikus Member Posts: 906
    Originally posted by nariusseldon
    Originally posted by FinalFikus

     

    I like how you left out role play in the modern games which is what we are talking about, not ancient mechanics. Go pay a developer for your enjoyment in their f2p game please.

    Logic is really not your strong point, right?

    Why do i pay anything for a FREE-to-play game? I do enjoy F2P games everyday. And it is great that there are so many choices and i don't have to FFA PvP.

    BTW, what does FFA pvp has to do with RP? Not that I RP ... but i am surprised you count pk-ing someone and then go "you su*k dude" again and again as RP.

     

    role playing game

    You don't role play

    Tell that to yourself and see if you have any new revelations.

     

    "If the Damned gave you a roadmap, then you'd know just where to go"

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

     

    I like how you left out role play in the modern games which is what we are talking about, not ancient mechanics. Go pay a developer for your enjoyment in their f2p game please.

    Logic is really not your strong point, right?

    Why do i pay anything for a FREE-to-play game? I do enjoy F2P games everyday. And it is great that there are so many choices and i don't have to FFA PvP.

    BTW, what does FFA pvp has to do with RP? Not that I RP ... but i am surprised you count pk-ing someone and then go "you su*k dude" again and again as RP.

     

    role playing game

    You don't role play

    Tell that to yourself and see if you have any new revelations.

     

    As if label of a game is literal.

    I play lots of action role-playing game. There is no role-playing. It is action combat, and progression. RP is just a label. In video games, it means some progression, nothing more, and nothing less.

    And yes, i don't RP in games. I talk OOC all the time in chat. I don't use "thee" or "thous". I asked my guildies about their real-life family. So what? It is an enjoyable (for me) way of using entertainment products that are MMOs.

     

  • RynetRynet Member UncommonPosts: 114
    Face of mankind had a imprisonment system.. You'd do tasks in prison to shorten your stay.. it was kinda neat
  • FinalFikusFinalFikus Member Posts: 906
    Originally posted by nariusseldon
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

     

    I like how you left out role play in the modern games which is what we are talking about, not ancient mechanics. Go pay a developer for your enjoyment in their f2p game please.

    Logic is really not your strong point, right?

    Why do i pay anything for a FREE-to-play game? I do enjoy F2P games everyday. And it is great that there are so many choices and i don't have to FFA PvP.

    BTW, what does FFA pvp has to do with RP? Not that I RP ... but i am surprised you count pk-ing someone and then go "you su*k dude" again and again as RP.

     

    role playing game

    You don't role play

    Tell that to yourself and see if you have any new revelations.

     

    As if label of a game is literal.

    I play lots of action role-playing game. There is no role-playing. It is action combat, and progression. RP is just a label. In video games, it means some progression, nothing more, and nothing less.

    And yes, i don't RP in games. I talk OOC all the time in chat. I don't use "thee" or "thous". I asked my guildies about their real-life family. So what? It is an enjoyable (for me) way of using entertainment products that are MMOs.

     

    But they are still role playing games. You realize that the way you play them is the weird way, not them. Keep telling yourself that video game rpgs are something different. Whatever you need to do bud. The rest of the world has decided...you're a role player lol. Go tell your friends.

    "If the Damned gave you a roadmap, then you'd know just where to go"

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

     

    I like how you left out role play in the modern games which is what we are talking about, not ancient mechanics. Go pay a developer for your enjoyment in their f2p game please.

    Logic is really not your strong point, right?

    Why do i pay anything for a FREE-to-play game? I do enjoy F2P games everyday. And it is great that there are so many choices and i don't have to FFA PvP.

    BTW, what does FFA pvp has to do with RP? Not that I RP ... but i am surprised you count pk-ing someone and then go "you su*k dude" again and again as RP.

     

    role playing game

    You don't role play

    Tell that to yourself and see if you have any new revelations.

     

    As if label of a game is literal.

    I play lots of action role-playing game. There is no role-playing. It is action combat, and progression. RP is just a label. In video games, it means some progression, nothing more, and nothing less.

    And yes, i don't RP in games. I talk OOC all the time in chat. I don't use "thee" or "thous". I asked my guildies about their real-life family. So what? It is an enjoyable (for me) way of using entertainment products that are MMOs.

     

    But they are still role playing games. You realize that the way you play them is the weird way, not them. Keep telling yourself that video game rpgs are something different. Whatever you need to do bud. The rest of the world has decided...you're a role player lol. Go tell your friends.

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

  • FinalFikusFinalFikus Member Posts: 906
    Originally posted by nariusseldon
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

     

    I like how you left out role play in the modern games which is what we are talking about, not ancient mechanics. Go pay a developer for your enjoyment in their f2p game please.

    Logic is really not your strong point, right?

    Why do i pay anything for a FREE-to-play game? I do enjoy F2P games everyday. And it is great that there are so many choices and i don't have to FFA PvP.

    BTW, what does FFA pvp has to do with RP? Not that I RP ... but i am surprised you count pk-ing someone and then go "you su*k dude" again and again as RP.

     

    role playing game

    You don't role play

    Tell that to yourself and see if you have any new revelations.

     

    As if label of a game is literal.

    I play lots of action role-playing game. There is no role-playing. It is action combat, and progression. RP is just a label. In video games, it means some progression, nothing more, and nothing less.

    And yes, i don't RP in games. I talk OOC all the time in chat. I don't use "thee" or "thous". I asked my guildies about their real-life family. So what? It is an enjoyable (for me) way of using entertainment products that are MMOs.

     

    But they are still role playing games. You realize that the way you play them is the weird way, not them. Keep telling yourself that video game rpgs are something different. Whatever you need to do bud. The rest of the world has decided...you're a role player lol. Go tell your friends.

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

     

    Speaking old English in azeroth? Is that near London?

    My delusions are getting bad.

    "If the Damned gave you a roadmap, then you'd know just where to go"

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by FinalFikus

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

     

    Speaking old English in azeroth? Is that near London?

    My delusions are getting bad.

    Yeah .. if you think players are not going to talk about the latest Iron Man movie, or if you think you can watch iron man movies (or any movies) inside Azeroth.

     

  • FinalFikusFinalFikus Member Posts: 906
    Originally posted by nariusseldon
    Originally posted by FinalFikus

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

     

    Speaking old English in azeroth? Is that near London?

    My delusions are getting bad.

    Yeah .. if you think players are not going to talk about the latest Iron Man movie, or if you think you can watch iron man movies (or any movies) inside Azeroth.

     

    What ever they're doing. They're still role players in a role playing game. No matter how you want to dance around.

    Role player. Be proud of it!!

    "If the Damned gave you a roadmap, then you'd know just where to go"

  • Aplus007Aplus007 Member Posts: 13
    Sounds like Age Of Wushu
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

     

    Speaking old English in azeroth? Is that near London?

    My delusions are getting bad.

    Yeah .. if you think players are not going to talk about the latest Iron Man movie, or if you think you can watch iron man movies (or any movies) inside Azeroth.

     

    What ever they're doing. They're still role players in a role playing game. No matter how you want to dance around.

    Role player. Be proud of it!!

    well .. if you want to define RP as:

    - can talk about real world stuff at any time,

    - can talk about dps, theorycrafting, and game design,

    - can mini-max the hell out of encounters, and

    - choose gear based on some optimization of stats ...

     

    Then great ... i have no problem. i thought you guys define RP as something else but may be i am wrong. I don't particularly care about labels, but if you want to consider myself as a RPer, be my guest.

     

  • SuraknarSuraknar Member UncommonPosts: 852
    Originally posted by nariusseldon
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

     

    Speaking old English in azeroth? Is that near London?

    My delusions are getting bad.

    Yeah .. if you think players are not going to talk about the latest Iron Man movie, or if you think you can watch iron man movies (or any movies) inside Azeroth.

     

    What ever they're doing. They're still role players in a role playing game. No matter how you want to dance around.

    Role player. Be proud of it!!

    well .. if you want to define RP as:

    - can talk about real world stuff at any time,

    - can talk about dps, theorycrafting, and game design,

    - can mini-max the hell out of encounters, and

    - choose gear based on some optimization of stats ...

     

    Then great ... i have no problem. i thought you guys define RP as something else but may be i am wrong. I don't particularly care about labels, but if you want to consider myself as a RPer, be my guest.

     

    If you want a strict definition of Role Play.

    The moment you say "I am a hunter, ranger, Warrior Mage, Elf, Orc etc etc" you are role playing...you are none of these things in RL outside of the game.

    Speaking with Thous and Thees, came from UO, because it was appropriate there and became more popular and some people carried that in to other games.

    But you do not have to speak old english to role play, do not be ridiculous.

    Role Play is about immersion in to your chosen role (of Ranger Warrior elf orc etc etc) within the Fictional, Role Play World that the game takes place.

     

    But we are really derailing this Topic, Narius seems poised to keep it off balance simply because he does not like FFA PvP...me thinks.

    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • SuraknarSuraknar Member UncommonPosts: 852
    Originally posted by Quirhid
    Originally posted by Suraknar
    Originally posted by nariusseldon
    Originally posted by Loktofeit


    Again, if you don't want the players to do something, don't let them do it in the first place, especially if it's something they find fun. Creating an in-game punishment for playing the game as intended is absurd. If jail is intended as part of the PK gameplay (ex: Dransik, Wizardry Online) that's a completely different scenario than trying to use jail to punish players for doing what you let them do.

    That is why very few games use such a system.

    Again a quote with the same old argument? I think this has been answered to death till now. Are you following the thread and helping it progress or trying to set it back again and again?

    It has been answered poorly.

    Well, I think not. It has been repeatedly said that we are not speaking of punishment mechanic here. If people cannot put that in their head that is not anyone else's fault.

    Almost all including myself have agreed that making a game with OW FFA PvP and then deploying resources to punish people for using it is absurd. We need not go back to that argument.

    We are moving on and are talking about mechanics and tools that are part of gameplay, explicit or implicit, part of the design or acting through meta game.

     

    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • SuraknarSuraknar Member UncommonPosts: 852
    Originally posted by Quirhid
    Originally posted by Suraknar
    Originally posted by Loktofeit
     

    In today's player landscape, such a system would not work very well. People work off bad Karma and continue the killing.

    If no imprisonment system, I would be more for a system where the attacker takes a notoriety hit regardless of whether the target fought back or not. It is still an unprovoked murder with the intent to steal the victim's bellongings.

    But I think an imprisonment system which ties in to the gameplay, such as ArchAge is actually more fun. because it involves all parties, someone has to follow the clues to declare your crime etc. It is much more imersive, much more realistic. Gives you the opportunity to avoid being imprisoned too if no one ever finds clues and declares your crime.

    So if you are a smart murderer maybe you will never get caught, yet by the same token in order to be a smart murderer you would not be seeking to kill constantly repeatedly and totally randomly.

    I feel you are not entirely thinking things through here, you seem to just want a repeat of past systems but times and behaviours have changed in the mean time.

    Any adverse effects from notoriety systems can be circumvented by using alts. The security status mechanic in Eve Online, for example, is a joke. Negative 10 sec status is a a badge of honor for some players. It does not discourage PK one bit.

    Yes good point. But that is why, the next step is an Imprisonment system, if one of your character is in prison and you just not feel like doing the quests adventure etc to get out (referring to AA's system), and prefer to log on a different character, will you risk to have that other character imprisoned or will you play nice?

    Alts were used by PK's but they were not PKing with their alts, they were using them to get where their PK character could not.

    Which means that the system worked as intended, while playing on a benign alt there is one less playing PKing in the world.

    The behavior has been channeled in to a more positive activity.

     

    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • SuraknarSuraknar Member UncommonPosts: 852
    Originally posted by bcbully
    Originally posted by Suraknar
    Originally posted by bcbully
    Just play Wushu... you wont have to wonder. It works.

    I am trying out Wushu, it is a bit confusing at the begining, might be the translation.

     

    It's not the translation ;) It's confusing to everyone :) 9 months in, and still learning new things everyday. I've never played an mmorpg with so much going on.

     

    Treat your school as your guild until you get a feel for things. Ask LOTS of questions. Find a few things you like to do, you can't trying to "know everything." 

     

    Feel free to pm me.

    Thank you I will. The Combat system seems exciting :)

    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • HolophonistHolophonist Member UncommonPosts: 2,091
    Originally posted by Jean-Luc_Picard
    Originally posted by Mendel
    • It is defeated with the swap character / swap account tactic.   That player who commits 10 murders has 6-7 alts ready to carry on the mayhem on the same account alone.  And they might have additional accounts with another handful of characters ready to continue.  The real-world player isn't deterred from the in-game bad behavior.  And that real-world player is out in the game world continuing his unsocial behavior.
    If the person doesn't play the character while in jail / on the island / whatever, his jail timer simply doesn't count down. He can for sure resume griefing on an alt, but what when all his alts are jailed?
    Mmm I actually agree with your position but I don't think this is the right answer. Forcing it to be online time doesn't necessarily fix it because people can just AFK their time away. People did it in UO all of the time. If you made some monotonous task to ensure that people are indeed at their keyboards for the duration, you'd have to deal with macros... which can get pretty advanced.
     
     
    If it was anything more than a monotonous, simple task, then you're developing content just to keep inmates busy. I don't think it's really a good idea to divert resources from the game just to make prison into a minigame. Also, if it's fun it may actually encourage people to grief. You answer this by saying that this is an ok situation because at least they're off the streets, fighting EACH OTHER in jail instead of innocent players in the world. This is a nice little answer but I don't think it would work in practice. Just ask the person they gank/loot if they're happy that they're now "off the streets." If you take a player who wouldn't have killed anybody, but does end up going on a murder spree because "hey at least I'll get to check out what prison is like", then you've just subsidized PKing, instead of deterring it.
     
     
    I think the real answer is that even if they can jump on another account/alt, that's still a punishment for them. Obviously he wanted to play that character otherwise he wouldn't have been on it. Also, if you have to level up several different alts just so you can play the game, I don't see why you shouldn't be able to do that. If somebody is putting in the time to level up an alt, I don't see how it makes a difference if the person behind the keyboard is somebody who already owns a different character. This just seems to be a case where the non-pvp crowd just wants to punish people for their own edification, not for the good of the game. If he's playing/leveling an alt character, he's contributing to the in-game economy to the extent that he's using that character.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Suraknar
    Originally posted by nariusseldon
    Originally posted by FinalFikus
    Originally posted by nariusseldon
    Originally posted by FinalFikus

    Lol .. you are delusional. I have yet to meet ANYONE in WOW (or any MMOs) that speak in thees and thous, or what you will consider "in character". I have yet to meet anyone who wouldn't talk about the latest movies.

    If you believe otherwise, i think you are the weird one.

     

     

    Speaking old English in azeroth? Is that near London?

    My delusions are getting bad.

    Yeah .. if you think players are not going to talk about the latest Iron Man movie, or if you think you can watch iron man movies (or any movies) inside Azeroth.

     

    What ever they're doing. They're still role players in a role playing game. No matter how you want to dance around.

    Role player. Be proud of it!!

    well .. if you want to define RP as:

    - can talk about real world stuff at any time,

    - can talk about dps, theorycrafting, and game design,

    - can mini-max the hell out of encounters, and

    - choose gear based on some optimization of stats ...

     

    Then great ... i have no problem. i thought you guys define RP as something else but may be i am wrong. I don't particularly care about labels, but if you want to consider myself as a RPer, be my guest.

     

    If you want a strict definition of Role Play.

    The moment you say "I am a hunter, ranger, Warrior Mage, Elf, Orc etc etc" you are role playing...you are none of these things in RL outside of the game.

    Speaking with Thous and Thees, came from UO, because it was appropriate there and became more popular and some people carried that in to other games.

    But you do not have to speak old english to role play, do not be ridiculous.

    Role Play is about immersion in to your chosen role (of Ranger Warrior elf orc etc etc) within the Fictional, Role Play World that the game takes place.

     

    So i have met no one RPing based on YOUR definition. They all talk about RL stuff. They said "my main is a hunter', and i have 3 alts, most are level 80 .... ".

    So again, if you think most people are RPing, you are wrong. Few pretend to be their toon(s). Certainly not me. Am i still a RPer?

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Suraknar
     

    Yes good point. But that is why, the next step is an Imprisonment system, if one of your character is in prison and you just not feel like doing the quests adventure etc to get out (referring to AA's system), and prefer to log on a different character, will you risk to have that other character imprisoned or will you play nice?

    Alts were used by PK's but they were not PKing with their alts, they were using them to get where their PK character could not.

    Which means that the system worked as intended, while playing on a benign alt there is one less playing PKing in the world.

    The behavior has been channeled in to a more positive activity.

     

    If you want positive behavior, just design away negative ones. This is a lot of work to reduce PKing. One simple pk switch gives you that, and most won't complain.

    And what if players found another way to exploit the prison system?

  • AtrusVAtrusV Member UncommonPosts: 305

    Putting a character in jail must be a GM tool. It's a nice way of punishing certain crimes which are controversial but not fully illegal (that would result in banning your account)

    Players can abuse that system, and NPCs can put you into jail because of strict AI rules that can benefit the aggressor instead of the victim. At least you can reason with a GM who, in theory, is neutral.

    image
  • SuraknarSuraknar Member UncommonPosts: 852
    Originally posted by nariusseldon
    Originally posted by Suraknar
     

    Yes good point. But that is why, the next step is an Imprisonment system, if one of your character is in prison and you just not feel like doing the quests adventure etc to get out (referring to AA's system), and prefer to log on a different character, will you risk to have that other character imprisoned or will you play nice?

    Alts were used by PK's but they were not PKing with their alts, they were using them to get where their PK character could not.

    Which means that the system worked as intended, while playing on a benign alt there is one less playing PKing in the world.

    The behavior has been channeled in to a more positive activity.

     

    If you want positive behavior, just design away negative ones. This is a lot of work to reduce PKing. One simple pk switch gives you that, and most won't complain.

    And what if players found another way to exploit the prison system?

    Lets ask ArchAge Players, did they find such a way?

    This is not a theoretical discussion there a a couple of examples where imprisonment system is an implemented mechanic in a running game. And I am not talking about the GM bringing you in a Dark Cell outside of the game world.

    And a PvP switch, is not exactly a solution, it would be a consensual PvP game at that point it would change its Type. We are talking about OW FFA pvP games here.

    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Suraknar
    Originally posted by nariusseldon
    Originally posted by Suraknar
     

    Yes good point. But that is why, the next step is an Imprisonment system, if one of your character is in prison and you just not feel like doing the quests adventure etc to get out (referring to AA's system), and prefer to log on a different character, will you risk to have that other character imprisoned or will you play nice?

    Alts were used by PK's but they were not PKing with their alts, they were using them to get where their PK character could not.

    Which means that the system worked as intended, while playing on a benign alt there is one less playing PKing in the world.

    The behavior has been channeled in to a more positive activity.

     

    If you want positive behavior, just design away negative ones. This is a lot of work to reduce PKing. One simple pk switch gives you that, and most won't complain.

    And what if players found another way to exploit the prison system?

    Lets ask ArchAge Players, did they find such a way?

    This is not a theoretical discussion there a a couple of examples where imprisonment system is an implemented mechanic in a running game. And I am not talking about the GM bringing you in a Dark Cell outside of the game world.

    In Archeage and Dransik, the prison system is designed to be entertaining content. It is not designed to curb any particular type of PVP, as it only manages those who are caught, which has no direct relationship to the amount that is actually occurring.

    Are you referring to some other system?

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by Loktofeit
    Originally posted by Suraknar Originally posted by nariusseldon Originally posted by Suraknar  
    Yes good point. But that is why, the next step is an Imprisonment system, if one of your character is in prison and you just not feel like doing the quests adventure etc to get out (referring to AA's system), and prefer to log on a different character, will you risk to have that other character imprisoned or will you play nice? Alts were used by PK's but they were not PKing with their alts, they were using them to get where their PK character could not. Which means that the system worked as intended, while playing on a benign alt there is one less playing PKing in the world. The behavior has been channeled in to a more positive activity.  
    If you want positive behavior, just design away negative ones. This is a lot of work to reduce PKing. One simple pk switch gives you that, and most won't complain. And what if players found another way to exploit the prison system?
    Lets ask ArchAge Players, did they find such a way? This is not a theoretical discussion there a a couple of examples where imprisonment system is an implemented mechanic in a running game. And I am not talking about the GM bringing you in a Dark Cell outside of the game world.
    In Archeage and Dransik, the prison system is designed to be entertaining content. It is not designed to curb any particular type of PVP, as it only manages those who are caught, which has no direct relationship to the amount that is actually occurring.

    Are you referring to some other system?




    In the version that released in Japan, there are "PvP Times", when PvP is open for 20 minutes or so. It seems like they are managing the PvP by allowing it or not as they wish. I think Lokto is right, the prison system is another form of game play. If developers want or don't want PvP, they just don't allow it or allow it.

    I can not remember winning or losing a single debate on the internet.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Suraknar

    And a PvP switch, is not exactly a solution, it would be a consensual PvP game at that point it would change its Type. We are talking about OW FFA pvP games here.

    Yes, and it is fair game to talk about its shortcomings, why it is so unpopular, and why most of the industry "fix" it by change its type.

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