Originally posted by DamonVile Can you name an mmo that didn't have it's beta under NDA at some point ?
Guild wars 2 lifted the NDA for the beta weekend events and lifted it for the press even before the weekend events in closed beta. It's not about having the NDA at some point but when they lift it. The fact that they haven't lifted it for this event is telling to me compared to GW2.
Also I get that MMORPG.com respects the NDA so please abide by it.
Edit: To further clarify my position. Guild Wars 2 lifted the NDA for April 27-29 and all beta weekend events after then released August 28th.
GW2 most certainly did have a NDA on its beta. It did not have an NDA on the pre-purchase 'beta weekends' (read: promotional weekends), which all happened in the month leading up to GW2 release. That was a hype drive, not a beta. ESO is still in a functional beta and 4 months from release, hence the NDA.
Four months? Try three. Actually two months 25 days for PC.
At least 4 months, 23 days for PS4/XB1...
Regardless, most NDAs don't drop until the final month. GW2 was just spoon feeding the polished newbie content to the media.
Originally posted by evilastro Originally posted by FappuccinoOriginally posted by evilastroOriginally posted by nildenOriginally posted by DamonVileCan you name an mmo that didn't have it's beta under NDA at some point ?
Guild wars 2 lifted the NDA for the beta weekend events and lifted it for the press even before the weekend events in closed beta. It's not about having the NDA at some point but when they lift it. The fact that they haven't lifted it for this event is telling to me compared to GW2.Also I get that MMORPG.com respects the NDA so please abide by it.Edit: To further clarify my position. Guild Wars 2 lifted the NDA for April 27-29 and all beta weekend events after then released August 28th.GW2 most certainly did have a NDA on its beta. It did not have an NDA on the pre-purchase 'beta weekends' (read: promotional weekends), which all happened in the month leading up to GW2 release. That was a hype drive, not a beta. ESO is still in a functional beta and 4 months from release, hence the NDA. Four months? Try three. Actually two months 25 days for PC. At least 4 months, 23 days for PS4/XB1...Regardless, most NDAs don't drop until the final month. GW2 was just spoon feeding the polished newbie content to the media.
GW2 was polished from start to end, that wasn't really the issue i think, it was more that, there just wasn't enough meat on that bone . Which is a real pity if you ask me, i really wanted it to do well.
Regardless, most NDAs don't drop until the final month. GW2 was just spoon feeding the polished newbie content to the media.
GW2 was polished from start to end, that wasn't really the issue i think, it was more that, there just wasn't enough meat on that bone . Which is a real pity if you ask me, i really wanted it to do well.
Which is why everyone who had experienced level 80 gameplay was still under NDA from the real beta, Anet knew it was content light at endgame.
If a company leaves NDA almost close to release that's a bad sign for me enough said.
At least clear NDA for the first 10-20 levels or something hiding any source of information screams NOT READY to me.
Most old MMOs like EQ2 and WoW had NDAs that persisted through to launch. This whole push to drop the NDA of games currently in development is a recent thing.
If it bothers you so much, wait a month or two after launch, or join the beta yourself.
Half the 'NDA breakers' haven't even played the game, I would take most of their opinions with a grain of salt.
I won't believe anything till I see it with my own eyes via youtube or something don't worry.
I'm not in any slightest interested in purchasing this game at launch. I love elder scrolls games but this game not being developed by bethseda and having features that are not akin to the franchise already made me skeptic.
Originally posted by evilastroRegardless, most NDAs don't drop until the final month. GW2 was just spoon feeding the polished newbie content to the media.
GW2 was polished from start to end, that wasn't really the issue i think, it was more that, there just wasn't enough meat on that bone . Which is a real pity if you ask me, i really wanted it to do well.
Which is why everyone who had experienced level 80 gameplay was still under NDA from the real beta, Anet knew it was content light at endgame.
But that's pretty much happening with every game out there that is releasing post WoW. They where extremely light on content in the endgame, SWTOR, WAR,FF 14, GW2 all made the same mistake. They let people rush to endlvl and they have absolutely nothing to do once they are there which is a death sentence.
They either force people to level slower (which WoW Vanilla did, i remember that it took me one and a half month to 60 and then i was grinding gear in dungeons before i even stepped a foot into Raids, Molten Core and Onyxia where the only endgame content back then) so they can focus on endgame content, or release a game with allot more endgame content.
I know calendars are hard for some people... January 10th 2014 to April 4th 2014 ESO and April 27th 2012 to August 28th 2012 GW2. Obviously my comparison has no foundation is reality though so take it for what it's worth.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Originally posted by Bloodaxes I won't believe anything till I see it with my own eyes via youtube or something don't worry.I'm not in any slightest interested in purchasing this game at launch. I love elder scrolls games but this game not being developed by bethseda and having features that are not akin to the franchise already made me skeptic.
Zenimax is Bethesda. They split the company up at some time in the past and made Zenimax their distribution team and Mother company. Just like Blizzard had Blizzard North for the Diablo Series, Zenimax online (the team that works on ESO) is pretty much Bethesda, or Zenimax (lol).
Originally posted by Bloodaxes I won't believe anything till I see it with my own eyes via youtube or something don't worry.
I'm not in any slightest interested in purchasing this game at launch. I love elder scrolls games but this game not being developed by bethseda and having features that are not akin to the franchise already made me skeptic.
Zenimax is Bethesda. They split the company up at some time in the past and made Zenimax their distribution team and Mother company. Just like Blizzard had Blizzard North for the Diablo Series, Zenimax online (the team that works on ESO) is pretty much Bethesda, or Zenimax (lol).
Sure ok but not the same people that work on the elder scroll franchise are working on the online version that's the problem.
The people that work on the single players games are working on creating the next elder scrolls game or something since no information was given by bethseda.
If they keep NDA in effect for so long that you can't make a decision whether to pre-order and join the game for release or not, then that's a big problem and the game deserves to fail. But it's not that time yet, and they'll still have plenty of time for that.
Why not let the devs focus on the game instead of focusing on creating some kind of a development show for us? I for one feel that we don't need more development shows, we need more good games.
Originally posted by Bloodaxes Originally posted by -aLpHa-Originally posted by BloodaxesI won't believe anything till I see it with my own eyes via youtube or something don't worry.I'm not in any slightest interested in purchasing this game at launch. I love elder scrolls games but this game not being developed by bethseda and having features that are not akin to the franchise already made me skeptic.
Zenimax is Bethesda. They split the company up at some time in the past and made Zenimax their distribution team and Mother company. Just like Blizzard had Blizzard North for the Diablo Series, Zenimax online (the team that works on ESO) is pretty much Bethesda, or Zenimax (lol).Sure ok but not the same people that work on the elder scroll franchise are working on the online version that's the problem.
The people that work on the single players games are working on creating the next elder scrolls game or something since no information was given by bethseda.
Hmm, my guess would be that allot of people from the TES series are also working or worked on ESO, why would they hire that many new people if they have allot of veterans. Especially if they have a new Singleplayer (guesswork) game in the making the only one who would work at that time is the Art and Concept department.
This thread is bonkers. NDA is a regular and normal move for MMOs. Some MMOs dont lift the NDA till a few weeks before launch. Most of it has to do with marketing. They have plans on when they want what info released so as too guide the hype at the right time to get the most sales.
How many time do you hear a dev say... I would love to talk about that but I would get in trouble with marketing?
Originally posted by DamonVile Can you name an mmo that didn't have it's beta under NDA at some point ?
Trove - zero nda, since alpha 0.0.0.
Actually they named the game and 2 days later released it to public alpha testers with no nda.
Except that Trove isn't an mmo, no matter how the trionmongers like to turn it.
It is an MMO, it's just not an MMO by your narrow definition.
Yes, thats why Battlefield 1942 was also known to be an MMO. You can read that up everywhere...oh, wait.
Comparing Trove to a multimillion dollar AAA title in terms of NDA is fetching a bit far, but then the last thing i'm going to go into is an arguement with a Trion whiteknight (to put it mildly).
This thread is bonkers. NDA is a regular and normal move for MMOs. Some MMOs dont lift the NDA till a few weeks before launch. Most of it has to do with marketing. They have plans on when they want what info released so as too guide the hype at the right time to get the most sales.
How many time do you hear a dev say... I would love to talk about that but I would get in trouble with marketing?
Sorry, but it has nothing to do with marketing. Marketing is allowing every Tom, Dick, and Harry in your beta to spout about their experiences (the good, the bad, and the ugly). Keeping things tightly lidded and hiding things is a method of basically scamming someone into buying something that they're uneducated about, just going by the skin [Elder Scrolls] (since everyone loves to do the whole "car sales" analogy when it comes to MMO's, it's like the salesman showing you the outside and interior of the car without giving you info about the engine or trunk space until you're driving off the lot).
The original poster was right into bringing about how Guild Wars 2 lifted it's NDA for it's events, Press, and several months prior to the game's launch. The game also had set up pre-orders by this point in time as well (April 2012, many months prior to even solidifying a launch date too).
Wildstar recently lifted it's level 1-15 NDA for much of the Press and Youtube streamers at the same time that TESO announced it's launch date. They're proud to show their game as well as others showing off the stuff too; whether it's good or bad press, they allow it for all those levels because they've got a product that they know people will enjoy.
Begs the question that if a game based on a completely new, original IP is proud to show off it's product prior to even having a launch date/pre-order set up, why is TESO so afraid to show it's product with a well-established IP and a solidified launch date that is less that 3 months away?
THAT is what potential customers should asking themselves and the company that they're about the pay hard earned $$ over to.
If a company leaves NDA almost close to release that's a bad sign for me enough said.
At least clear NDA for the first 10-20 levels or something hiding any source of information screams NOT READY to me.
Unless they are still making and planning changes to the game... and dont want any older information about removed or changed things to surface...
Exactly, I am pretty sure they totally revamped the whole crafting system for this beta. I am not in it but why in the world would they want people discussing the old crafting system that will wont be in the game instead of the new crafting system they are just now implementing. I guess people want to hear about features that will NEVER be in the game as opposed to the features that WILL be in the game.
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Regardless, most NDAs don't drop until the final month. GW2 was just spoon feeding the polished newbie content to the media.
If a company leaves NDA almost close to release that's a bad sign for me enough said.
At least clear NDA for the first 10-20 levels or something hiding any source of information screams NOT READY to me.
GW2 most certainly did have a NDA on its beta. It did not have an NDA on the pre-purchase 'beta weekends' (read: promotional weekends), which all happened in the month leading up to GW2 release. That was a hype drive, not a beta. ESO is still in a functional beta and 4 months from release, hence the NDA.
Four months? Try three. Actually two months 25 days for PC. At least 4 months, 23 days for PS4/XB1...
Regardless, most NDAs don't drop until the final month. GW2 was just spoon feeding the polished newbie content to the media.
GW2 was polished from start to end, that wasn't really the issue i think, it was more that, there just wasn't enough meat on that bone . Which is a real pity if you ask me, i really wanted it to do well.
Unless they are still making and planning changes to the game... and dont want any older information about removed or changed things to surface...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Which is why everyone who had experienced level 80 gameplay was still under NDA from the real beta, Anet knew it was content light at endgame.
Let's be serious here.
The game is too close to launch for any major changes period.
People keep saying this, but I don't get why.
Was it so long ago that people have forgotten CO making major launch day changes and getting everyone in an uproar?
Cryptic studios always finds a way to screw their games.
1 company that did it once doesn't mean all do it.
Most old MMOs like EQ2 and WoW had NDAs that persisted through to launch. This whole push to drop the NDA of games currently in development is a recent thing.
If it bothers you so much, wait a month or two after launch, or join the beta yourself.
Half the 'NDA breakers' haven't even played the game, I would take most of their opinions with a grain of salt.
I won't believe anything till I see it with my own eyes via youtube or something don't worry.
I'm not in any slightest interested in purchasing this game at launch. I love elder scrolls games but this game not being developed by bethseda and having features that are not akin to the franchise already made me skeptic.
But that's pretty much happening with every game out there that is releasing post WoW. They where extremely light on content in the endgame, SWTOR, WAR,FF 14, GW2 all made the same mistake. They let people rush to endlvl and they have absolutely nothing to do once they are there which is a death sentence.
They either force people to level slower (which WoW Vanilla did, i remember that it took me one and a half month to 60 and then i was grinding gear in dungeons before i even stepped a foot into Raids, Molten Core and Onyxia where the only endgame content back then) so they can focus on endgame content, or release a game with allot more endgame content.
I know calendars are hard for some people... January 10th 2014 to April 4th 2014 ESO and April 27th 2012 to August 28th 2012 GW2. Obviously my comparison has no foundation is reality though so take it for what it's worth.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Zenimax is Bethesda. They split the company up at some time in the past and made Zenimax their distribution team and Mother company. Just like Blizzard had Blizzard North for the Diablo Series, Zenimax online (the team that works on ESO) is pretty much Bethesda, or Zenimax (lol).
Sure ok but not the same people that work on the elder scroll franchise are working on the online version that's the problem.
The people that work on the single players games are working on creating the next elder scrolls game or something since no information was given by bethseda.
Why the hurry?
If they keep NDA in effect for so long that you can't make a decision whether to pre-order and join the game for release or not, then that's a big problem and the game deserves to fail. But it's not that time yet, and they'll still have plenty of time for that.
Why not let the devs focus on the game instead of focusing on creating some kind of a development show for us? I for one feel that we don't need more development shows, we need more good games.
Sure ok but not the same people that work on the elder scroll franchise are working on the online version that's the problem.
The people that work on the single players games are working on creating the next elder scrolls game or something since no information was given by bethseda.
Hmm, my guess would be that allot of people from the TES series are also working or worked on ESO, why would they hire that many new people if they have allot of veterans. Especially if they have a new Singleplayer (guesswork) game in the making the only one who would work at that time is the Art and Concept department.
Not really...
Because if you change 12 details and despite the fact that each detail is just a small one... the totall of these changes can still be overwhelming
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
This thread is bonkers. NDA is a regular and normal move for MMOs. Some MMOs dont lift the NDA till a few weeks before launch. Most of it has to do with marketing. They have plans on when they want what info released so as too guide the hype at the right time to get the most sales.
How many time do you hear a dev say... I would love to talk about that but I would get in trouble with marketing?
Yes, thats why Battlefield 1942 was also known to be an MMO. You can read that up everywhere...oh, wait.
Comparing Trove to a multimillion dollar AAA title in terms of NDA is fetching a bit far, but then the last thing i'm going to go into is an arguement with a Trion whiteknight (to put it mildly).
Sorry, but it has nothing to do with marketing. Marketing is allowing every Tom, Dick, and Harry in your beta to spout about their experiences (the good, the bad, and the ugly). Keeping things tightly lidded and hiding things is a method of basically scamming someone into buying something that they're uneducated about, just going by the skin [Elder Scrolls] (since everyone loves to do the whole "car sales" analogy when it comes to MMO's, it's like the salesman showing you the outside and interior of the car without giving you info about the engine or trunk space until you're driving off the lot).
The original poster was right into bringing about how Guild Wars 2 lifted it's NDA for it's events, Press, and several months prior to the game's launch. The game also had set up pre-orders by this point in time as well (April 2012, many months prior to even solidifying a launch date too).
Wildstar recently lifted it's level 1-15 NDA for much of the Press and Youtube streamers at the same time that TESO announced it's launch date. They're proud to show their game as well as others showing off the stuff too; whether it's good or bad press, they allow it for all those levels because they've got a product that they know people will enjoy.
Begs the question that if a game based on a completely new, original IP is proud to show off it's product prior to even having a launch date/pre-order set up, why is TESO so afraid to show it's product with a well-established IP and a solidified launch date that is less that 3 months away?
THAT is what potential customers should asking themselves and the company that they're about the pay hard earned $$ over to.
No bitchers.
Exactly, I am pretty sure they totally revamped the whole crafting system for this beta. I am not in it but why in the world would they want people discussing the old crafting system that will wont be in the game instead of the new crafting system they are just now implementing. I guess people want to hear about features that will NEVER be in the game as opposed to the features that WILL be in the game.