A few months down the road and Zenimax wished they could go back in time and offer people more ways to gain exp instead of forcing players to do a part of their game they dont realy enjoy or dont like to do HOURS on end.
The big succes from most ES games lies behind exploring and modding. Its seems Zenimax is out to ignore that succes.
I have no idea how much preorders they have, i think not much as it would be all over the net boosting with ESO 4 million preorders !!! Havent seen ANY number comming up so far and that might be a major disapointment.....
Also i read alot of articles from non payed media sources who write truth and facts about ESO wich are spot on.
Zenimax might be in for a tuff ride with ESO, no clue how much the have invested already, rumors say its closing in on SWTOR production costs wich is HUGE if you look at how mediocre everything is in ESO. ( BIG RED ALERT ) (THROWING MONEY DOESNT MAKE YOUR GAME BETTER ) But no real figure is out there so its all speculation at this point.
I realy LOVED Oblivion and Skyrim, specialy those addons that IMPROVED the game in tenfold ! But damn Zenimax is trying so hard to dumbing down the game and nerfing each out of the box thinking that you are just left with a sub par mmo where you need to quest to stay close to your friends level or be damned and left behind if you explore or farm dungeons.
I have already found a suiting song for Zenimax.
Cher - if i could turn back time
Pis poor decision that might turn out to be a disaster.
In terms of questing, both ESO and Wildstar are pretty much on par in having terrible dialogue and shallow objectives.
No. Just no. I know you're a pretty hard WS fanboy but this is simply not true. I'm not saying ESO got the best quest design ever but in comparison to Carbine's clickfest MMO it's definitely superior. Yes, there are many walking quests but the voice acting is great and most quests tell a meaningful story. I enjoyed them a lot.
e: Ok I see.. Mothanos is also in here. The same old 4-5 people who are moaning about ESO the whole day long.
In terms of questing, both ESO and Wildstar are pretty much on par in having terrible dialogue and shallow objectives.
No. Just no. I know you're a pretty hard WS fanboy but this is simply not true. I'm not saying ESO got the best quest design ever but in comparison to Carbine's clickfest MMO it's definitely superior. Yes, there are many walking quests but the voice acting is great and most quests tell a meaningful story. I enjoyed them a lot.
e: Ok I see.. Mothanos is also in here. The same old 4-5 people who are moaning about ESO the whole day long.
Ignoring the personal attacks, the voice acting wasn't good and the stories were not meaningful in any way. The voice acting is dull and monotonous, but you really cannot blame the voice actors when you hear the tripe that they are reading out. I guess some people are just more impressed with the mere presence of VA and can overlook how terrible the dialogue actually is.
I suppose my expectations of ESO were just too high. I loved running around and chatting to random NPCs in ES games, in this game they just have nothing interesting to say.
Best play another game then, as Elder Scrolls games are all about story and questing
Most people barely even do the main quest line in ES games, they have always been about grinding skills and having fun in the world.
Eso is not for "Most people". Why it should be? To make everybody happy? Or just most of people happy?
No. To give limited amount of gamers what they want. Story, lore and questing without grinding. You don't like it? Don't play then. Its not for you. Deal with it. Deal with it. DEAL WITH IT!
I recommend Wildstar. I really mean it. And if you will see someone complaining there about meaningless quests and grinding recommend him Eso. Because there are games for everyone. Insisting that specific game should be changed to your specific taste is... well lets not go there.
See I would understand this type of advice if ESO had great quests like The Secret World, but it doesn't. In terms of questing, both ESO and Wildstar are pretty much on par in having terrible dialogue and shallow objectives.
Yes, I also find questing in Secret World much more enjoyable and interesting. Insanely good voice acting. So what? Stick to TSW if you like it so much. You don't must play ESO or Wildstar. Baah... you shouldn't if you don't like it.
Personally I'll play ESO for mass PVP only. But I'm able to recognize that PVE content is for players with a bit narrow orientation. Like TSW. That's good thing. Right?
Yes, I also find questing in Secret World much more enjoyable and interesting. Insanely good voice acting. So what? Stick to TSW if you like it so much. You don't must play ESO or Wildstar. Baah... you shouldn't if you don't like it.
Personally I'll play ESO for mass PVP only. But I'm able to recognize that PVE content is for players with a bit narrow orientation. Like TSW. That's good thing. Right?
Unfortunately the PvE content in TSW is finite, and I have already experienced it all.
The point of this thread is just that dungeons and PvP should be viable alternatives for levelling. As you want to level via mass PvP, this actually affects you as well, because the levelling rate for PvP is very slow compared to questing.
People are coming in and saying 'everyone should level via the quests because they are amazing'. But the problem is that they aren't, and many people who want to play the game would rather do so by enjoying other parts of the game, including group content... you know, the whole point of MMOs? Playing with other people?
Yes, I also find questing in Secret World much more enjoyable and interesting. Insanely good voice acting. So what? Stick to TSW if you like it so much. You don't must play ESO or Wildstar. Baah... you shouldn't if you don't like it.
Personally I'll play ESO for mass PVP only. But I'm able to recognize that PVE content is for players with a bit narrow orientation. Like TSW. That's good thing. Right?
Unfortunately the PvE content in TSW is finite, and I have already experienced it all.
The point of this thread is just that dungeons and PvP should be viable alternatives for levelling. As you want to level via mass PvP, this actually affects you as well, because the levelling rate for PvP is very slow compared to questing.
People are coming in and saying 'everyone should level via the quests because they are amazing'. But the problem is that they aren't, and many people who want to play the game would rather do so by enjoying other parts of the game, including group content... you know, the whole point of MMOs? Playing with other people?
My point is: Eso is game for this kind of people. Not for you. OK?
Originally posted by DMKano10000% agreement with OP - if they made killing mobs a viable way of gaining XP - I'd be SO happy.Right now ESO PvE is something I have to force myself to do, I don't like it - I hate quest grinding but there is NO other efficient choice.It sucks frankly.
See allacore's response. You don't have to pay a dime for most of the Asian Free Grindfests that will give you exactly what you want.
We're talking about ESO here - bringing up other games is pointless./back on topic
Dont change the subject because my point was VERY valid.Simple : If you want to grind mobs and not care about story, go play a f2p korean grinder. Zenimax WILL NOT change the way they did things so the 1% can have their way. People, this tries to prevent "power leveling".Have you ever played with a power leveler? My god they are B - Holes.
Do you work for Zenimax? How are you 100% sure they won't change it if enough people complain - look how they change starter islands.
Your point is NOT vaild - nothing is set in stone - this COULD be changed.
Who's complaining? You and maybe 3 other people here?
Zenimax should change their game for 4 out of millions of people?
I THINK NOT
Im sorry, your millions of players is a misleading term, because it implies, that you theoretically could gather a million players in the game, but its only some hundred in each instance.
A few months down the road and Zenimax wished they could go back in time and offer people more ways to gain exp instead of forcing players to do a part of their game they dont realy enjoy or dont like to do HOURS on end.
The big succes from most ES games lies behind exploring and modding. Its seems Zenimax is out to ignore that succes.
I have no idea how much preorders they have, i think not much as it would be all over the net boosting with ESO 4 million preorders !!! Havent seen ANY number comming up so far and that might be a major disapointment.....
Also i read alot of articles from non payed media sources who write truth and facts about ESO wich are spot on.
Zenimax might be in for a tuff ride with ESO, no clue how much the have invested already, rumors say its closing in on SWTOR production costs wich is HUGE if you look at how mediocre everything is in ESO. ( BIG RED ALERT ) (THROWING MONEY DOESNT MAKE YOUR GAME BETTER ) But no real figure is out there so its all speculation at this point.
I realy LOVED Oblivion and Skyrim, specialy those addons that IMPROVED the game in tenfold ! But damn Zenimax is trying so hard to dumbing down the game and nerfing each out of the box thinking that you are just left with a sub par mmo where you need to quest to stay close to your friends level or be damned and left behind if you explore or farm dungeons.
I have already found a suiting song for Zenimax.
Cher - if i could turn back time
Pis poor decision that might turn out to be a disaster.
Not sure why you hate this game so much. It's even more odd to me that you frequent the forums to tell everyone how much you dislike it.
To each their own. At least ESO will be better off that ArcheAge and WildStar. AA is doomed to fail in NA and EU. WS is doomed to live in WoW's shadows. No game lives there as P2P for very long.
ESO may go f2p or b2p later, but given the IPs fanbase and that it will be on PS and Xbox, I think the game will do well enough. I had fun playing. I'll play it until it's not fun anymore.
AA doomed ? the only sandbox hitting the market in recent years with a sub or free to play model ? I dont know m8, its doing pretty good in Russia and most people are puking out themeparks out of their ears and see AA as the messiah. Doesnt mean its a super mmo tough, just something worth playing and maybe ? paying for !
And these are mmo forums ! People who like or dislike mmo's are here to talk about the good the bad and the ugly no ?
[mod edit]
All jokes aside, ESO is hot topic on all forums and you have many people who like to read opinions and facts about soon to be released mmo's. These forums offer just that.
personal opinions instead of payed 9.0 revieuws from game writers.
Some of these responses really are quite mind boggling.
This isn't requesting a radical change to the game, or advocating removing something that they enjoy, it is simply asking that experience rates for non-quest activities be returned to the rates they were before.
How does this negatively impact your gameplay? Someone else is able to level at the same rate as you doing something they enjoy instead of questing? How horrible. This change wouldn't stop you from personally levelling by doing quests if that is what you enjoy. Why even have levelling dungeons if you don't actually level while doing them? Why does talking to 3 people yield more combat experience than combat itself?
I mean, the only reason I can think that people would be opposing this idea is that they are either just blindly defending the game against any criticism, or they genuinely revel in other peoples misfortune.
What is the worst thing that would happen if they implemented this? More people might enjoy the game? Really, take a step back and look at what you are actually saying.
Originally posted by Fendel84M I really liked GW2s level scaling system. Was so nice to not be able to out level content and still have a way to play with friends who are higher or lower level.
Ugh...Sorry, I have to disagree there. I think down-leveling hurt more than it helped. It killed all dungeon experiences for everyone who isn't 80 and fully geared to at least exotics. AC, CM, TA. These are a few of the lower level dungeons. don't even think about hitting them when they open to you.
Originally posted by Mothanos I dont know m8, its doing pretty good in Russia and most people are puking out themeparks out of their ears and see AA as the messiah.
Yeah, they puked out 138M on SWTOR cash shop alone last year. I truly do hope AA is going to save those people...
Denying reality isn't considered healthy.
ESO is fine as is, you do not have to like it nor devs need to cater to your preference.
I like the quest in ESO very much. Being forced to do them takes away from them and makes them a grind.
Elder scrolls formula was always to reward you no matter how you played the game. Which I played many different ways. Sometimes I would go through all the quest, sometimes explore and sometimes just go fight stuff. All methods were immersive. You didn't have to do quest to be immersive, and you don't have to in ESO if they make combat viable for progression.
P.S. If the game was completely free it is still good to constructively criticize it. When I was developing mods for games, criticism and request are what steered my development.
I don't want this game to be a mob or quest grind. I would like to have both options, which makes the game freer and less of a grind. If it wasn't in the game I may have felt it was to much to ask, but it is already in there. Its not as much to ask them to fix it and make it relevant.
What I don't get, is acting like you get 0 exp for doing other things. People have a different understanding of "forced" than I do, apparently.
You can progress by doing other things. Grinding mobs, AvA, whatever. Not progress as fast?Sure. But if the point is doing what you enjoy, why does "other people are leveling faster!" have anything to do with it?
Unless your intention is power leveling. And since every explanation for exp nerfs ZoS has given us has been to cut down on 'power leveling' you are kind of out of luck.
Feeling rewarded for playing how you want doesn't equal power leveling.
I know that combat does give you some XP, but the fact is you are punished for not doing quest.
They need to fix the way people were exploiting it instead of just dropping it out. Put on a XP gain soft and hard cap, something. Don't just eliminate part of the game. I appreciate everything Zenimax has done. I've contributed through many BETAs and pre-ordered the game. I don't think I'm the only one that sees it this way. To say I'm in the minority is yet to be seen. Maybe it is a change worth making so more people can enjoy the game in different ways.
Originally posted by Ides385 I don't want this game to be a mob or quest grind. I would like to have both options, which makes the game freer and less of a grind.
I don't want this game to be a mob or quest grind. I would like to have both options, which makes the game freer and less of a grind.
That isn't really feasible.
I don't see why not. Its done in other games. They said the only thing stopping them was people who exploited high spawn rates. If that is unfixable and breaks the game then so be it, but I doubt that's the case.
Originally posted by Ides385 I don't see why not. Its done in other games.
What games?
The problem is, the main design focus on any themepark is to deliver very specific experience thus adding "alternative" way for leveling is difficult as it will interfere with your concept and what you want to achieve.
Comments
A few months down the road and Zenimax wished they could go back in time and offer people more ways to gain exp instead of forcing players to do a part of their game they dont realy enjoy or dont like to do HOURS on end.
The big succes from most ES games lies behind exploring and modding.
Its seems Zenimax is out to ignore that succes.
I have no idea how much preorders they have, i think not much as it would be all over the net boosting with ESO 4 million preorders !!!
Havent seen ANY number comming up so far and that might be a major disapointment.....
Also i read alot of articles from non payed media sources who write truth and facts about ESO wich are spot on.
This guys sums it up nice: http://www.tentonhammer.com/opinions/why-I-hate-the-elder-scrolls-online
Zenimax might be in for a tuff ride with ESO, no clue how much the have invested already, rumors say its closing in on SWTOR production costs wich is HUGE if you look at how mediocre everything is in ESO. ( BIG RED ALERT ) (THROWING MONEY DOESNT MAKE YOUR GAME BETTER )
But no real figure is out there so its all speculation at this point.
I realy LOVED Oblivion and Skyrim, specialy those addons that IMPROVED the game in tenfold !
But damn Zenimax is trying so hard to dumbing down the game and nerfing each out of the box thinking that you are just left with a sub par mmo where you need to quest to stay close to your friends level or be damned and left behind if you explore or farm dungeons.
I have already found a suiting song for Zenimax.
Cher - if i could turn back time
Pis poor decision that might turn out to be a disaster.
No. Just no. I know you're a pretty hard WS fanboy but this is simply not true. I'm not saying ESO got the best quest design ever but in comparison to Carbine's clickfest MMO it's definitely superior. Yes, there are many walking quests but the voice acting is great and most quests tell a meaningful story. I enjoyed them a lot.
e: Ok I see.. Mothanos is also in here. The same old 4-5 people who are moaning about ESO the whole day long.
Elite: Dangerous - Space Exploration & Trading.
Ignoring the personal attacks, the voice acting wasn't good and the stories were not meaningful in any way. The voice acting is dull and monotonous, but you really cannot blame the voice actors when you hear the tripe that they are reading out. I guess some people are just more impressed with the mere presence of VA and can overlook how terrible the dialogue actually is.
I suppose my expectations of ESO were just too high. I loved running around and chatting to random NPCs in ES games, in this game they just have nothing interesting to say.
Yes, I also find questing in Secret World much more enjoyable and interesting. Insanely good voice acting. So what? Stick to TSW if you like it so much. You don't must play ESO or Wildstar. Baah... you shouldn't if you don't like it.
Personally I'll play ESO for mass PVP only. But I'm able to recognize that PVE content is for players with a bit narrow orientation. Like TSW. That's good thing. Right?
Unfortunately the PvE content in TSW is finite, and I have already experienced it all.
The point of this thread is just that dungeons and PvP should be viable alternatives for levelling. As you want to level via mass PvP, this actually affects you as well, because the levelling rate for PvP is very slow compared to questing.
People are coming in and saying 'everyone should level via the quests because they are amazing'. But the problem is that they aren't, and many people who want to play the game would rather do so by enjoying other parts of the game, including group content... you know, the whole point of MMOs? Playing with other people?
My point is: Eso is game for this kind of people. Not for you. OK?
Im sorry, your millions of players is a misleading term, because it implies, that you theoretically could gather a million players in the game, but its only some hundred in each instance.
Just FYI ^^
Not sure why you hate this game so much. It's even more odd to me that you frequent the forums to tell everyone how much you dislike it.
To each their own. At least ESO will be better off that ArcheAge and WildStar. AA is doomed to fail in NA and EU. WS is doomed to live in WoW's shadows. No game lives there as P2P for very long.
ESO may go f2p or b2p later, but given the IPs fanbase and that it will be on PS and Xbox, I think the game will do well enough. I had fun playing. I'll play it until it's not fun anymore.
AA doomed ? the only sandbox hitting the market in recent years with a sub or free to play model ?
I dont know m8, its doing pretty good in Russia and most people are puking out themeparks out of their ears and see AA as the messiah.
Doesnt mean its a super mmo tough, just something worth playing and maybe ? paying for !
And these are mmo forums !
People who like or dislike mmo's are here to talk about the good the bad and the ugly no ?
[mod edit]
All jokes aside, ESO is hot topic on all forums and you have many people who like to read opinions and facts about soon to be released mmo's.
These forums offer just that.
personal opinions instead of payed 9.0 revieuws from game writers.
Some of these responses really are quite mind boggling.
This isn't requesting a radical change to the game, or advocating removing something that they enjoy, it is simply asking that experience rates for non-quest activities be returned to the rates they were before.
How does this negatively impact your gameplay? Someone else is able to level at the same rate as you doing something they enjoy instead of questing? How horrible. This change wouldn't stop you from personally levelling by doing quests if that is what you enjoy. Why even have levelling dungeons if you don't actually level while doing them? Why does talking to 3 people yield more combat experience than combat itself?
I mean, the only reason I can think that people would be opposing this idea is that they are either just blindly defending the game against any criticism, or they genuinely revel in other peoples misfortune.
What is the worst thing that would happen if they implemented this? More people might enjoy the game? Really, take a step back and look at what you are actually saying.
Ugh...Sorry, I have to disagree there. I think down-leveling hurt more than it helped. It killed all dungeon experiences for everyone who isn't 80 and fully geared to at least exotics. AC, CM, TA. These are a few of the lower level dungeons. don't even think about hitting them when they open to you.
But it would have been nice to party up with your guild member or friend and get downscaled to play with him !
ESO is catering to largest crown possibel, because that is how you pay the bills...
Yeah, they puked out 138M on SWTOR cash shop alone last year. I truly do hope AA is going to save those people...
Denying reality isn't considered healthy.
ESO is fine as is, you do not have to like it nor devs need to cater to your preference.
People are still missing the point.
I like the quest in ESO very much. Being forced to do them takes away from them and makes them a grind.
Elder scrolls formula was always to reward you no matter how you played the game. Which I played many different ways. Sometimes I would go through all the quest, sometimes explore and sometimes just go fight stuff. All methods were immersive. You didn't have to do quest to be immersive, and you don't have to in ESO if they make combat viable for progression.
P.S. If the game was completely free it is still good to constructively criticize it. When I was developing mods for games, criticism and request are what steered my development.
I don't want this game to be a mob or quest grind. I would like to have both options, which makes the game freer and less of a grind. If it wasn't in the game I may have felt it was to much to ask, but it is already in there. Its not as much to ask them to fix it and make it relevant.
What I don't get, is acting like you get 0 exp for doing other things. People have a different understanding of "forced" than I do, apparently.
You can progress by doing other things. Grinding mobs, AvA, whatever. Not progress as fast? Sure. But if the point is doing what you enjoy, why does "other people are leveling faster!" have anything to do with it?
Unless your intention is power leveling. And since every explanation for exp nerfs ZoS has given us has been to cut down on 'power leveling' you are kind of out of luck.
Feeling rewarded for playing how you want doesn't equal power leveling.
I know that combat does give you some XP, but the fact is you are punished for not doing quest.
They need to fix the way people were exploiting it instead of just dropping it out. Put on a XP gain soft and hard cap, something. Don't just eliminate part of the game. I appreciate everything Zenimax has done. I've contributed through many BETAs and pre-ordered the game. I don't think I'm the only one that sees it this way. To say I'm in the minority is yet to be seen. Maybe it is a change worth making so more people can enjoy the game in different ways.
That isn't really feasible.
I don't see why not. Its done in other games. They said the only thing stopping them was people who exploited high spawn rates. If that is unfixable and breaks the game then so be it, but I doubt that's the case.
What games?
The problem is, the main design focus on any themepark is to deliver very specific experience thus adding "alternative" way for leveling is difficult as it will interfere with your concept and what you want to achieve.