Back when it took time to level, it took skill and it took friends.
Yeah I remember that "challenge". It went basically like this. Go with your other 2 friends in a place with 5 mobs around you. Target one, kill. Target the other one, kill. Target the other one kill and on and on. You do this for several hours, go to bed, log in the next day, repeat.
Do that for 2 week and after you get 3 levels move in another area and do this all over again but with 5 different mobs.
The only thing that challenged for me was my sanity. Killing those 5 mobs over and over again took no skill. It was time consuming, not challenging. Hell I don't even see the point of levels. For me they are just a way to slowly introduce gameplay mechanisms and class skills/roles to the player instead of overwhelming him by throwing everything at him from the start. A tutorial however shouldn't last 2 years.
The MMO I'm playing currently is FFXIV and the reason I'm playing this is the exact opposite of why I used to play those older MMOs. 3 weeks took me to beat titan ex, one mob. I didn't farm it for 3 weeks over and over again, I died to it over and over again for 3 weeks and when I killed it I moved on. Currently I'm on twintania and I'm trying to get a static going on because it is apparently impossible to beat it with pug parties and it will only get worse after that fight.
Back when it took time to level, it took skill and it took friends.
Yeah I remember that "challenge". It went basically like this. Go with your other 2 friends in a place with 5 mobs around you. Target one, kill. Target the other one, kill. Target the other one kill and on and on. You do this for several hours, go to bed, log in the next day, repeat.
Do that for 2 week and after you get 3 levels move in another area and do this all over again but with 5 different mobs.
The only thing that challenged for me was my sanity. Killing those 5 mobs over and over again took no skill. It was time consuming, not challenging. Hell I don't even see the point of levels. For me they are just a way to slowly introduce gameplay mechanisms and class skills/roles to the player instead of overwhelming him by throwing everything at him from the start. A tutorial however shouldn't last 2 years.
The MMO I'm playing currently is FFXIV and the reason I'm playing this is the exact opposite of why I used to play those older MMOs. 3 weeks took me to beat titan ex, one mob. I didn't farm it for 3 weeks over and over again, I died to it over and over again for 3 weeks and when I killed it I moved on. Currently I'm on twintania and I'm trying to get a static going on because it is apparently impossible to beat it with pug parties and it will only get worse after that fight.
Depends on the MMO you are playing. Back in the EQ days...sure...that was the case in some places. But in many places you had to pay close attention to mob pathing. Know what mobs did what and how close you could get before they aggroed, know the terrain and escape routes, etc, etc.
These days (with most MMORPG's)...you can simply "Leroy" into groups of mobs and dispatch them with little effort. Need to have combat be exciting...to the point you have a sliver of health left, or barely any mana...make your heartbeat like a racehorse. You just don't get that anymore.
As mentioned earlier..you can destroy nearly everything with little issue, and level to cap with no help and within a week or two. YAWN. Rather just play single player games if that is what's become of MMORPG's.
P. S. Not picking with you, but for your quoted section (as an example)...it shows me another part of the problem. For the quoted scenario, I had similar experiences in EQ. Took me days, if not weeks to kill certain mobs (Despite what some say, you could most definitely solo in EQ if you knew your class, knew the mobs, etc.). When I finally killed that mob, or cleared that room of mobs...that in itself was a huge sense of accomplishment and gratification. I didn't just look at it as a stepping stone to the next quest, or the next step towards cap.
A lot of players these days just look at everything as an obstacle for them to get to (what they consider) the "good stuff" or the "end game" (A term I don't think should exist in MMORPG's btw), or to cap. Most seem to think all the fun is at the end. There shouldn't be an end in a MMORPG. You shouldn't be able to get to cap within a week or so. The game should evolve (or try to) at a faster rate than the players can (Although we all know this isn't possible considering there are always those hardcore players out there that will outpace content. But they should strive to). But this is what set MMORPG's apart from console games. etc. At one time anyways.
MMORPG's were meant to take time, allow players to congregate and make community. This seems why MMORPG's with monthly sub fees don't last these days. I mean...why play MMORPG's with a purchase fee AND a sub if you can get the same features and game play from a console game for one set price? They were meant to take time. If you don't have the time for them...why try playing them? But...this is also why they are persistent. Everyone should have time for them. You can log on and play whenever you wish (Pending maintenance days). It's just everyone seems to think it's a race and they HAVE to keep pace with everyone else. They have become a rat race like everything else in the world.
Was playing ESO but got bored of it, was not bad, just been there and done it already. Also its kind of simplistic. Not that any mmorpg is really that complex. I ran thru a ton of mmorpgs recently, including age of wushu, rift, and marvel heroes. I'll probably return to marvel heroes, mech warrior online, guild wars 2, and planetside 2 eventually. I bought Elemental: war of magic which translated into me getting fallen enchantress: legendary heroes for free, which is a very fun strategy fantasy game, even though its not a mmorpg. I feel stardock did right by me and will probably get galactic civ 3 when it comes out.
========================== The game is dead not, this game is good we make it and Romania Tv give it 5 goat heads, this is good rating for game.
I subbed to WoW again, but am having a hard time making myself play. The game is full of stuff to do, but I can't get myself to care about my character. I think something's wrong with my brain now. I haven't managed to get into an MMO in years. I play for a few days and quit yet I still browse forums in hope of finding something that will draw me in even a little bit. I've tried all the new releases, even Archeage Alpha.
Not playing any mmo right now. Been playing mmos since RQ1 in 1999. I'm just burned out on the whole genre right now. I might try Firrfall, at least the game play looks a little different than most. Been playing Divinity Original Sin most of the time lately.
Mainly Guild Wars 2 because its a great game and it I feel as if it is made for me. From the action combat to the friendly loot and party mechanics. There are million reasons i like this game
Other than that, when i don't have much time, I play WildStar for the sake of diversity and exploring new worlds, the other games I play are single player
I'm playing Tera, ZMR, and Divinity: original sin.
That's all i need, all the other games suck IMO.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Why? I really enjoy their turn-based spell deck combat. The randomness (spells can fail, will the card I want be drawn next turn?), trying to think ahead to what the others may do is fun for me, and managing mana and calculating how my health is holding out.
I smile a lot when other players jump into a street fight and when the opponent has a smidgen of health, they let loose their most impressive, most damaging, and most costly spell spell instead of the least costly spell to get the job done
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Anyone playing this right now? Recommendations? I'm into fantasy MMO's and getting a bit interested in SCI-FI...
try getting one of those friend keys if you are undecided
the scores are quite high everywhere atm but me personally would'nt be that generous in it's current state.
it's performing quite bad on a lot of machines right now and it's got a lot of stuff that they seem to ignore just so that they can keep up on their promise of monthly new content. (i think they'd be forgiven for not spitting out new content for a month or three to work on it's current issues)
Shit...it changes so often..I do nothing regularly but sprinkles of : WT GF, WoT, WoWP, Robocraft, Defiance, TESO, Wildstar, 7D2D. I have the founders for AA and EQNL but im currently done with those till release.
No matter how cynical you become, its never enough to keep up - Lily Tomlin
I subbed to WoW again, but am having a hard time making myself play. The game is full of stuff to do, but I can't get myself to care about my character. I think something's wrong with my brain now. I haven't managed to get into an MMO in years. I play for a few days and quit yet I still browse forums in hope of finding something that will draw me in even a little bit. I've tried all the new releases, even Archeage Alpha.
Had the same feeling with WoW. So I got the free keys for WildStar here at MMORPG.com to try a new game.
Not playing anything at the moment. I went back to SWTOR for a month to qualify for housing when it comes out but doubt that I'll go back. Oh well.
Played Archeage for a month or so. Some aspects are really good but in general it's such a time sink I doubt I'll go back to that either.
Played Landmark for a month but that rapidly devolved into a serious time sink with no real value to me. I know it's a structured beta test for some of the EQN systems which is cool but (at the time) wasn't much more than dig stuff up/chop stuff down for hours at time to make the next machine which was going to require you to start the cycle all over.
Lost interest with ESO a month after release so I cancelled both of my accounts there.
Beta tested (diligent/real beta testing) Wildstar for 6 weeks back at the end of last year though January. It had some small interest for me but rapidly became boring beyond belief. I think it's the 1st major (AAA) title I've skipped on opening day in the last ten years. *shrug*
Looking for a game but I am not sure that anything out there holds enough interest for me at least until EQN,
I play the Secret World whenever ESO starts getting boring, and then switch it up when TSW gets stale. I really enjoy both games, but they are basically single player mmos. That isn't a bad thing for me though.
Looking to get social in Archeage when that releases. I may get Warlords of Draenor but I think I will skip it and get the Rift Expansion instead. I just like the class system in Rift better than WoW, it gives so much more variety in gameplay.
Now Playing: Bless / Summoners War Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Right now I'm playing Daimonin, a very addictive 2D MMO, and Chivalry: Medieval Warfare, which is basically Counter Strike but in a medieval setting (think maces, swords, etc.).
It's hard for me to find a game I stick around to play for more than a day or two, but I've stuck with Daimonin for about 7 years and I've been playing C:MW on and off for about a month.
Personally, I'm actually getting desperate enough to resub to XIV: ARR. Wanted to wait till the new classes but everything I play feels boring or just a complete waste of time.
Not playing an MMO. I'm taking a break. So far it's been over a year since I've played. I might resub to WoW to WoD, if for nothing more than to check out the new art.
Comments
Yeah I remember that "challenge". It went basically like this. Go with your other 2 friends in a place with 5 mobs around you. Target one, kill. Target the other one, kill. Target the other one kill and on and on. You do this for several hours, go to bed, log in the next day, repeat.
Do that for 2 week and after you get 3 levels move in another area and do this all over again but with 5 different mobs.
The only thing that challenged for me was my sanity. Killing those 5 mobs over and over again took no skill. It was time consuming, not challenging. Hell I don't even see the point of levels. For me they are just a way to slowly introduce gameplay mechanisms and class skills/roles to the player instead of overwhelming him by throwing everything at him from the start. A tutorial however shouldn't last 2 years.
The MMO I'm playing currently is FFXIV and the reason I'm playing this is the exact opposite of why I used to play those older MMOs. 3 weeks took me to beat titan ex, one mob. I didn't farm it for 3 weeks over and over again, I died to it over and over again for 3 weeks and when I killed it I moved on. Currently I'm on twintania and I'm trying to get a static going on because it is apparently impossible to beat it with pug parties and it will only get worse after that fight.
Depends on the MMO you are playing. Back in the EQ days...sure...that was the case in some places. But in many places you had to pay close attention to mob pathing. Know what mobs did what and how close you could get before they aggroed, know the terrain and escape routes, etc, etc.
These days (with most MMORPG's)...you can simply "Leroy" into groups of mobs and dispatch them with little effort. Need to have combat be exciting...to the point you have a sliver of health left, or barely any mana...make your heartbeat like a racehorse. You just don't get that anymore.
As mentioned earlier..you can destroy nearly everything with little issue, and level to cap with no help and within a week or two. YAWN. Rather just play single player games if that is what's become of MMORPG's.
P. S. Not picking with you, but for your quoted section (as an example)...it shows me another part of the problem. For the quoted scenario, I had similar experiences in EQ. Took me days, if not weeks to kill certain mobs (Despite what some say, you could most definitely solo in EQ if you knew your class, knew the mobs, etc.). When I finally killed that mob, or cleared that room of mobs...that in itself was a huge sense of accomplishment and gratification. I didn't just look at it as a stepping stone to the next quest, or the next step towards cap.
A lot of players these days just look at everything as an obstacle for them to get to (what they consider) the "good stuff" or the "end game" (A term I don't think should exist in MMORPG's btw), or to cap. Most seem to think all the fun is at the end. There shouldn't be an end in a MMORPG. You shouldn't be able to get to cap within a week or so. The game should evolve (or try to) at a faster rate than the players can (Although we all know this isn't possible considering there are always those hardcore players out there that will outpace content. But they should strive to). But this is what set MMORPG's apart from console games. etc. At one time anyways.
MMORPG's were meant to take time, allow players to congregate and make community. This seems why MMORPG's with monthly sub fees don't last these days. I mean...why play MMORPG's with a purchase fee AND a sub if you can get the same features and game play from a console game for one set price? They were meant to take time. If you don't have the time for them...why try playing them? But...this is also why they are persistent. Everyone should have time for them. You can log on and play whenever you wish (Pending maintenance days). It's just everyone seems to think it's a race and they HAVE to keep pace with everyone else. They have become a rat race like everything else in the world.
==========================
The game is dead not, this game is good we make it and Romania Tv give it 5 goat heads, this is good rating for game.
I subbed to WoW again, but am having a hard time making myself play. The game is full of stuff to do, but I can't get myself to care about my character. I think something's wrong with my brain now. I haven't managed to get into an MMO in years. I play for a few days and quit yet I still browse forums in hope of finding something that will draw me in even a little bit. I've tried all the new releases, even Archeage Alpha.
Mainly Guild Wars 2 because its a great game and it I feel as if it is made for me. From the action combat to the friendly loot and party mechanics. There are million reasons i like this game
Other than that, when i don't have much time, I play WildStar for the sake of diversity and exploring new worlds, the other games I play are single player
I'm playing Tera, ZMR, and Divinity: original sin.
That's all i need, all the other games suck IMO.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Wizard101.
Why?
I really enjoy their turn-based spell deck combat. The randomness (spells can fail, will the card I want be drawn next turn?), trying to think ahead to what the others may do is fun for me, and managing mana and calculating how my health is holding out.
I smile a lot when other players jump into a street fight and when the opponent has a smidgen of health, they let loose their most impressive, most damaging, and most costly spell spell instead of the least costly spell to get the job done
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
This isn't a signature, you just think it is.
None and prolly never will play any.
Manage to play sandbox for more then decade but i can't take the cheating anymore sadly.
I'll wait for The Witcher 3 im done with mmo community and there cheating and easy gameplay plus dumb grind.
I loved sandbox and one last sandbox(only first 6 months) i loved Darkfall also ruined by cheaters and devs dumb down train and macro shit.
I have absolutely no faith anymore in mmo's.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Recently just came across WildStar. If you're into Sci-Fi themed MMO-RPG's, seriously, you should check it out.
ArcheAge and Firefall.
Becuz thats good games to me.
Okay, seems I've been reading a lot of good/positive stuff about WildStar the MMO...
Also, reviews are pretty high (mmorpg scores it an 8.6)
http://www.mmorpg.com/discussion2.cfm/thread/416602/Review-WildStar-Dig-In-Explore-Nexus-Cupcake.html
Anyone playing this right now? Recommendations? I'm into fantasy MMO's and getting a bit interested in SCI-FI...
try getting one of those friend keys if you are undecided
the scores are quite high everywhere atm but me personally would'nt be that generous in it's current state.
it's performing quite bad on a lot of machines right now and it's got a lot of stuff that they seem to ignore just so that they can keep up on their promise of monthly new content. (i think they'd be forgiven for not spitting out new content for a month or three to work on it's current issues)
I had fun once, it was terrible.
Shit...it changes so often..I do nothing regularly but sprinkles of : WT GF, WoT, WoWP, Robocraft, Defiance, TESO, Wildstar, 7D2D. I have the founders for AA and EQNL but im currently done with those till release.
No matter how cynical you become, its never enough to keep up - Lily Tomlin
Had the same feeling with WoW. So I got the free keys for WildStar here at MMORPG.com to try a new game.
For now, can't wait to finish the download.
Not playing anything at the moment. I went back to SWTOR for a month to qualify for housing when it comes out but doubt that I'll go back. Oh well.
Played Archeage for a month or so. Some aspects are really good but in general it's such a time sink I doubt I'll go back to that either.
Played Landmark for a month but that rapidly devolved into a serious time sink with no real value to me. I know it's a structured beta test for some of the EQN systems which is cool but (at the time) wasn't much more than dig stuff up/chop stuff down for hours at time to make the next machine which was going to require you to start the cycle all over.
Lost interest with ESO a month after release so I cancelled both of my accounts there.
Beta tested (diligent/real beta testing) Wildstar for 6 weeks back at the end of last year though January. It had some small interest for me but rapidly became boring beyond belief. I think it's the 1st major (AAA) title I've skipped on opening day in the last ten years. *shrug*
Looking for a game but I am not sure that anything out there holds enough interest for me at least until EQN,
Hopeful but not expecting much.
Now: Vanilla WoW
Very Soon: Wildstar
Soon: Archeage
Right Now: ESO and The Secret World.
I play the Secret World whenever ESO starts getting boring, and then switch it up when TSW gets stale. I really enjoy both games, but they are basically single player mmos. That isn't a bad thing for me though.
Looking to get social in Archeage when that releases. I may get Warlords of Draenor but I think I will skip it and get the Rift Expansion instead. I just like the class system in Rift better than WoW, it gives so much more variety in gameplay.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Right now I'm playing Daimonin, a very addictive 2D MMO, and Chivalry: Medieval Warfare, which is basically Counter Strike but in a medieval setting (think maces, swords, etc.).
It's hard for me to find a game I stick around to play for more than a day or two, but I've stuck with Daimonin for about 7 years and I've been playing C:MW on and off for about a month.
Not playing an MMO. I'm taking a break. So far it's been over a year since I've played. I might resub to WoW to WoD, if for nothing more than to check out the new art.
http://gnomophobia.com
Now... Wildstar. Thanks to the 7-day trial by this website (mmorpg.com)
Warrioooooor!