I know plenty of people that buy off the AH to make runs. The prices for the raws there certainly are low enough to build up a bankroll in order to buy one of the many plots that come up for sale daily.
Using a lack of land as a reason to hate on this game at this point is ignorant or lazy, but either way tedious.
I know people saying that you can easily earn and get land at this point will go ignored by the people that quit at L10 in a hissyfit over doing some average questing, but, whatever. I will waste my breath and say it anyhow.
The only way to 'get land' now is to buy it from another player for an outrageous sum of gold.
Ofc. I have said this. I have also said that I have seen 16x16 plots for for as little as 200g.
This is NOT an 'outrageous' sum. It is a very acheivable sum. If it isn't for you... Well... Stop whining and get good?
People have been scammed and robbed in MMORPGs since at least EQ (ask anyone who MQed the Jboots or whatever. The fools that fall for it as as bad as the dicks that do it IMO. Saying that, I have spoken to a lot of people (guild, family, our alliances, faction chat) and I have yet had one speak about being scammed.
Not saying it doesn't happen, but I am suggesting that you are getting an inflated view of how much it happens based on a few forum posts.
I would imagine your 'plenty of people' are those already well established in the game that have land vs those that don't.
I thought I was clear that I was talking about people without land.
I hold nothing against you for enjoying the game. I also applaud you for finding a guild that does group runs. But don't go around and say everything within the game is all peachy keen when in fact it's not.
Wow, this means that that you haven't played the game with a guild that does things as basic as runs? Because that's how this statement comes across...
Just how much have you played this game? Past L10? Or are you operating off 90% received wisdom put out by the whiners and haters? If so, you need to watch that because it can turn you into a whiner and hater yourself.
Look, get over the land thing.
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Originally posted by movindude downloaded the game, made a female toon cuase the male toons looks gay as hell ( no offence to you gay basturds) logged in game and some male toon whistles and puts floating hearts above my head. Not enough good reviews to make me play this PTW game. Uninstalled and back to ESO till something better comes out. Maybe Repuckalation.
It sounds like us in the game had a close escape tbh.
Would be much more useful if you gave some details about why you feel it is so good. Cause I am on the fence about this game.
I dont mind some themepark PvE but housing and farming has never interested me, neither has building a boat and sailing the seas. What else does this game have to offer?
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Well this is completely rubbish, i am sorry. The land mechanics in AA are a joke. You had to put absolutely no effort in claiming land. All you needed was early access and skipping all but green quests until you had enough gilda stars. And that used to be the legit way. Unfortunately there was also an exploit possible that could reward you with a lot more gilda stars than usual. Theres a video of a guy on a NA server that owns 27 properties, ask yourself if that is reasonable anymore.
How does it make sense in a MMO that should have some longevity, that land is running out in the first few hours early access started ? This is complete bullshit and a fail in game design because there was no real competition, the main "effort" was that you bought a packet that granted you early access.
Second, a lot of the land claimed is unused. I own my spot in mahadevi and i see a lot of scarecrow gardens where nobody ever planted something or houses that are unfinished since release. So a lot of the land is practically wasted because the people claiming the spot are not doing anything with it.
Maybe they wait for selling it or they keep it for the future, i don´t know, but comparing the land issues in AA with raid gear ? Dude that´s really ridiculous. Raid gear you can work for, land you cannot.
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Why shouldn't people voice their opinion? Good or bad, it's all fair play, your words indicate that differing opinion bothers you, just as much if not more so than the "land thing" bothers the other poster. Maybe you're too emotionally involved on the public perception of this game?
Maybe they simply made the game too small, comparative to how many are playing? Maybe there is an issue with bots buying up land? Hasn't such been reported here by numerous posters?
I get that you like this game, this thread is paramount to that fact.. Yet you're no one to tell anyone what they should expect, what they should or should not complain about, or how much (numerous) folks should complain about it.
From the little I played the game seemed good, that doesn't mean there aren't problems in the design, just because you don't see a problem with something doesn't mean others don't. Land in a sandbox is an important component to many, you are going to have to accept that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Why shouldn't people voice their opinion?
Maybe they simply made the game too small, comparative to how many are playing? Maybe there is an issue with bots buying up land? Hasn't such been reported here by numerous posters?
I get that you like this game, this thread is paramount to that fact.. Yet you're no one to tell anyone what they should expect, what they should or should not complain about, or how much (numerous) folks should complain about it.
I am not telling anyone "what to expect", I am stating facts. And the opinion thing? Sure, express it, but I also have the right to express mine that it is lazy tedious received wisdom of the worst kind. That's how opinions work. We all have them, and no ones are unchallangeble.
The fact is that this game uses limited land as both a trade mechanic and as an incentive to earn something. I have said repeatedly that my guild buys land daily and ensures guild members receive it, which is an example of how to play the game as a team. I see individuals in my family doing in the same. The land is there, and it is being traded. Repeating solutions to people that don't want to hear and just want a stick to beat the game with is frustrating.
I can say all this because I am in the game playing. So many of the complainers quite clearly no longer are.
Look, are you really condoning players complaining that they haven't got automatic given access to all the good stuff in every game they play? Are you suggesting that complaining about not being given stuff is reasonable? Would you be supporting them if they were here complaining about being being given raid gear?
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Well this is completely rubbish... a lot of the land claimed is unused. I own my spot in mahadevi and i see a lot of scarecrow gardens where nobody ever planted something or houses that are unfinished since release. Maybe they wait for selling it or they keep it for the future, i don´t know, but comparing the land issues in AA with raid gear ? Dude that´s really ridiculous. Raid gear you can work for, land you cannot.
If people claimed more land than they could use, because between labour and taxes that is a real thing, then of course they worked to gain it to trade it later.
This means it is, or soon will be, on the market to buy for gold. This is intentional, land was always meant to be bought and sold in AA.
I see people watching farms for them to free up through non payment of taxes as well, which is now happening.
Tell me again how you cannot play the game to get land at this point?
But, yes, land in AA is 'gear'. It is there and it can be earn't. The whiners need to Stop finding excuses to not just rise to the challenge and do so. I know whinging here is easier, but the entitled complaining does get tedious.
So many folks need to top expecting to have an automatic right to everything in a game just because they turned up.
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Why shouldn't people voice their opinion?
Maybe they simply made the game too small, comparative to how many are playing? Maybe there is an issue with bots buying up land? Hasn't such been reported here by numerous posters?
I get that you like this game, this thread is paramount to that fact.. Yet you're no one to tell anyone what they should expect, what they should or should not complain about, or how much (numerous) folks should complain about it.
I am not telling anyone "what to expect", I am stating facts. And the opinion thing? Sure, express it, but I also have the right to express mine that it is lazy tedious received wisdom of the worst kind. That's how opinions work. We all have them, and no ones are unchallangeble.
The fact is that this game uses limited land as both a trade mechanic and as an incentive to earn something. I have said repeatedly that my guild buys land daily and ensures guild members receive it, which is an example of how to play the game as a team. I see individuals in my family doing in the same. The land is there, and it is being traded. Repeating solutions to people that don't want to hear and just want a stick to beat the game with is frustrating.
I can say all this because I am in the game playing. So many of the complainers quite clearly no longer are.
Look, are you really condoning players complaining that they haven't got automatic given access to all the good stuff in every game they play? Are you suggesting that complaining about not being given stuff is reasonable? Would you be supporting them if they were here complaining about being being given raid gear?
WHat is understandable is fans of sandboxes, being a bit peeved that land ended up being as scarce as they see it as, not to mention bots taking areas up, guilds swiping the rest, etc....
ANyway..come on now you really think it's only the instant gratification seekers that have a problem with said set up? You're clouding your own judgement on the topic with that kind of mentality. There's no instant gratification in a crafting oriented, PVP focused RPG game. Why would that type of player care enough to voice their opinion on such a game? It really offers nothing for that type of gamer...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
Why shouldn't people voice their opinion?
Maybe they simply made the game too small, comparative to how many are playing? Maybe there is an issue with bots buying up land? Hasn't such been reported here by numerous posters?
I get that you like this game, this thread is paramount to that fact.. Yet you're no one to tell anyone what they should expect, what they should or should not complain about, or how much (numerous) folks should complain about it.
I am not telling anyone "what to expect", I am stating facts. And the opinion thing? Sure, express it, but I also have the right to express mine that it is lazy tedious received wisdom of the worst kind. That's how opinions work. We all have them, and no ones are unchallangeble.
The fact is that this game uses limited land as both a trade mechanic and as an incentive to earn something. I have said repeatedly that my guild buys land daily and ensures guild members receive it, which is an example of how to play the game as a team. I see individuals in my family doing in the same. The land is there, and it is being traded. Repeating solutions to people that don't want to hear and just want a stick to beat the game with is frustrating.
I can say all this because I am in the game playing. So many of the complainers quite clearly no longer are.
Look, are you really condoning players complaining that they haven't got automatic given access to all the good stuff in every game they play? Are you suggesting that complaining about not being given stuff is reasonable? Would you be supporting them if they were here complaining about being being given raid gear?
WHat is understandable is fans of sandboxes, being a bit peeved that land ended up being as scarce as they see it as, not to mention bots taking areas up, guilds swiping the rest, etc....
No, it is not understandable. Complaining about something that is obtainable through play being scarce in an MMORPG is weak and is really the worst kind of attitude to have towards these games.
AA is a guild based game. If your guild isn't helping you get land then get another one. This is basic stuff.
Land is there. Land is being traded. Land is obtainable.
ANyway..come on now you really think it's only the instant gratification seekers that have a problem with said set up? Why would that type of player care enough to voice their opinion on such a game? It really offers nothing for that type of gamer...
I agree it offers nothing to the instant gratification crowd, AA does ask you to get involved and earn stuff, but it is the nature of that crowd to play the game and complain about it anyhow.
They 'care' because they like to eternally act offended that these games don't reward them for just existing.
But, yes, I think to come to a forum like this at this point in the game's life and complain about not having free land is probably restricted to the entitled instant gratification crowd.
Anyone supporting them is, IMO, encouraging and condoning the most annoying type of player attitudes.
Would be much more useful if you gave some details about why you feel it is so good. Cause I am on the fence about this game.
I dont mind some themepark PvE but housing and farming has never interested me, neither has building a boat and sailing the seas. What else does this game have to offer?
Yamota, the game doesn't seem to be for you. It won't be for everyone.
I love all those things, as well as the PvP, so it is ideal for me.
We just need to write the word EQ to be taken serious, get the community respect and to somehow announce that "we" are a valid source of criticism...
Anyway, if it's the best since EQ why people weren't playing EQ before AA?
EQ is my personal benchmark. No other MMORPG has caught me like that game did in it's prime.
So, yeah, this being the game I have enjoyed most since then is a justified statement, no matter how cynical you choose to be in your interpretation of it's use.
I don't understand the second part of your post... Are you suggesting people weren't playing EQ before AA? That it had no players? Ever? Confused...
Originally posted by Beastn This game blows, .girly Asian avatars /puke
This is a Korean game. Were you expecting John Goodman avatars for females? I mean sure it could work out... in some parallel universe that really isn't parallel but rather one-sided upside down going backwards on the freeway that really isn't free but has a toll booth along the way.
Enjoy what you enjoy. I approve of that but from my experience of the game it was piss-poor. They have great features and all and nobody can take that away from them like housing, politics and what not but they are really lacking in the fundamentals of a MMORPG; the core gameplay. Like questing, combat, lore, ui, and for a came coming out in 2014 I had expectations. From the get-go you are thrown into a very korean-esque game and from there the poor voice acting and questing that even one of the oldest MMORPGS are able to get right (LOTRO/WoW) And that personal story quest? It's horrible. Maybe I was just thrown off by the world itself and the laughable kawaii~ races but I felt something was terribly wrong.
I managed to get to lvl 18 before throwing the towel. I was certain not to pain myself to go further in the game. That's not how MMORPGs should work nowadays. If there's no fun to be had until the "Lategame" then what's the fucking point. I loath korean grind games mostly because they turn their MMORPGS into chores, and I find that revolting. Lategame should be rewarding sure, but what comes first shouldn't be a kick in the balls the whole time...
Sounds to me like one of the biggest hangups in Archeage is the land issue, far better if they had only allowed players 1 piece of land per game account, would save a lot of problems as time goes on, because as things progress new players are going to just end up leaving the game because they can't acquire any.
Originally posted by Phry Sounds to me like one of the biggest hangups in Archeage is the land issue, far better if they had only allowed players 1 piece of land per game account, would save a lot of problems as time goes on, because as things progress new players are going to just end up leaving the game because they can't acquire any.
No, the players that aren't willing to earn the land that is available and form social networks will leave, because (as has been said repeatedly) land is available. You just have to watch for an expiring plot to come up, or you have to earn the gold to buy it.
Earning gold is not hard in this game.
It seems that the vast majority of people saying that there is no land are not even in game at this point, and haven't been for maybe 1-2 weeks (if they ever were... Plenty seem to just be parroting bad received wisdom).
I fully accept that AA will be a niche title and not for everyone. This isn't a casual game hopping tourist friendly game tbh, you have to invest to get the most out of it.
Not everyone will want to do that, I get that.
I do find it sad that one of the biggest hang ups in modern MMORPGing is that players have to play to earn their progression.
If people claimed more land than they could use, because between labour and taxes that is a real thing, then of course they worked to gain it to trade it later.
This means it is, or soon will be, on the market to buy for gold. This is intentional, land was always meant to be bought and sold in AA.
I see people watching farms for them to free up through non payment of taxes as well, which is now happening.
Tell me again how you cannot play the game to get land at this point?
But, yes, land in AA is 'gear'. It is there and it can be earn't. The whiners need to Stop finding excuses to not just rise to the challenge and do so. I know whinging here is easier, but the entitled complaining does get tedious.
So many folks need to top expecting to have an automatic right to everything in a game just because they turned up.
Dude please, let´s not get this into a stupid discussion. Of course you can "play" archeage without owning land. But i think i don´t have to explain to you how important farm land is in in this game, do i ?
And also again, how can it be that in an MMO the land runs out in the first few hours of early access. ? It´s just dumb like many other things in this game
Please stop to use words like "effort" or "challenge" there is and there was none of it. The only thing was that you (and me) bought an Archeum or Founder Pack and therefore got land, people that started at official release were fucked and are now bound by the will of a few landlords . Calling these people whiners is just a lazy excuse for a ptw mechanic, i am sorry bro.
They should have opened the land on official release and they should have allowed only one property per account.
If people claimed more land than they could use, because between labour and taxes that is a real thing, then of course they worked to gain it to trade it later.
This means it is, or soon will be, on the market to buy for gold. This is intentional, land was always meant to be bought and sold in AA.
I see people watching farms for them to free up through non payment of taxes as well, which is now happening.
Tell me again how you cannot play the game to get land at this point?
But, yes, land in AA is 'gear'. It is there and it can be earn't. The whiners need to Stop finding excuses to not just rise to the challenge and do so. I know whinging here is easier, but the entitled complaining does get tedious.
So many folks need to top expecting to have an automatic right to everything in a game just because they turned up.
Dude please, let´s not get this into a stupid discussion. Of course you can "play" archeage without owning land. But i think i don´t have to explain to you how important farm land is in in this game, do i ?
Well, you seem to have missed the core point in everything I have been saying. Ofc farms are important, that's a given. The point being made is that you can earn that game through play if you just step up and stop looking for excuses to not to.
Ofc you can play the game in order to earn land. Just because you apparently haven't found out how to doesn't mean it isn't real.
Clue: solo grinding quests to 50 isn't the answer.
And also again, how can it be that in an MMO the land runs out in the first few hours of early access. ?
The land is finite by design. That design is to facilitate land trade and an additional competitive element.
That land being grabbed at early access (though more land became available repeatedly by the opening of many new servers as time passed) didn't mean that land vanished... It just meant that it would become available later (as in now) via expiration of plots or active trade.
If you are truly an active archeum player then you would know all of this.
Originally posted by advokat666 Dude please, let´s not get this into a stupid discussion.
It is already stupid for a while.
You are trying to have a discussion with someone who cannot even grasp what you talk about, he has his perception limited to prism of PVP, unable to see and underdstand any bigger picture.
He can only see wolfs and sheep but the thing is more complex than that. He will never understand that though...
Dude please, let´s not get this into a stupid discussion.
It is already stupid for a while.
You are trying to have a discussion with someone who cannot even grasp what you talk about, he has his perception limited to prism of PVP, unable to see and underdstand any bigger picture.
He can only see wolfs and sheep but the thing is more complex than that. He will never understand that though...
eh? Friend, I think you have posted in the wrong thread or something?
Nothing I have been saying has been defined by PvP... You seem confused.
Originally posted by Adoni It's nice when you find a game you really enjoy, I'm still looking
It's nice when a company wants to develop a game. I'm still hopeful, but at a loss.
The MMO standard just can't seem to change.
Throw me into a world, let me figure out everything, don't tell me, don't show me anything... Ignore the strategy guide mindset and f'ing explore the world from the water to the sky.
MMOs are to the point that I can tell they're crap right from the hype and commercialism...
The best way to make Millennials feel invested is to make them feel that they can be part of the game (Alpha/kickstarter BS) - the crowd will comment and share what they like.
Most times these games are a gimmick - especially when theme park junk is the focus.
Comments
Look, get over the land thing.
This is a competitive game that uses a finite land mechanic to encourage competitive play. Whining about not being guaranteed land is as bad as whining about not being given raid gear at level 1.
It's there to be played for and earn't. Complaining again and again over not having it is just tediously entitled.
You need to emotionally move on. Either adapt and look as getting that land as a challenge to be risen to or find something else to do, because this continuous complaining about not being automatically given stuff is getting really old.
It sounds like us in the game had a close escape tbh.
I must be missing something here, what exactly makes this game so awesome?
Tab targeting?
Silly Asian movements?
Damage popup spam?
Poor graphics?
Zero PvP risk/penalty?
Seems DF: Unholy Wars completely destroys this as a PvP game...
Would be much more useful if you gave some details about why you feel it is so good. Cause I am on the fence about this game.
I dont mind some themepark PvE but housing and farming has never interested me, neither has building a boat and sailing the seas. What else does this game have to offer?
My gaming blog
If you are not into farming, PVP is all what you are left with. There isn't really much (end-game) content.
Well this is completely rubbish, i am sorry. The land mechanics in AA are a joke. You had to put absolutely no effort in claiming land. All you needed was early access and skipping all but green quests until you had enough gilda stars. And that used to be the legit way. Unfortunately there was also an exploit possible that could reward you with a lot more gilda stars than usual. Theres a video of a guy on a NA server that owns 27 properties, ask yourself if that is reasonable anymore.
How does it make sense in a MMO that should have some longevity, that land is running out in the first few hours early access started ? This is complete bullshit and a fail in game design because there was no real competition, the main "effort" was that you bought a packet that granted you early access.
Second, a lot of the land claimed is unused. I own my spot in mahadevi and i see a lot of scarecrow gardens where nobody ever planted something or houses that are unfinished since release. So a lot of the land is practically wasted because the people claiming the spot are not doing anything with it.
Maybe they wait for selling it or they keep it for the future, i don´t know, but comparing the land issues in AA with raid gear ? Dude that´s really ridiculous. Raid gear you can work for, land you cannot.
Why shouldn't people voice their opinion? Good or bad, it's all fair play, your words indicate that differing opinion bothers you, just as much if not more so than the "land thing" bothers the other poster. Maybe you're too emotionally involved on the public perception of this game?
Maybe they simply made the game too small, comparative to how many are playing? Maybe there is an issue with bots buying up land? Hasn't such been reported here by numerous posters?
I get that you like this game, this thread is paramount to that fact.. Yet you're no one to tell anyone what they should expect, what they should or should not complain about, or how much (numerous) folks should complain about it.
From the little I played the game seemed good, that doesn't mean there aren't problems in the design, just because you don't see a problem with something doesn't mean others don't. Land in a sandbox is an important component to many, you are going to have to accept that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I am not telling anyone "what to expect", I am stating facts. And the opinion thing? Sure, express it, but I also have the right to express mine that it is lazy tedious received wisdom of the worst kind. That's how opinions work. We all have them, and no ones are unchallangeble.
The fact is that this game uses limited land as both a trade mechanic and as an incentive to earn something. I have said repeatedly that my guild buys land daily and ensures guild members receive it, which is an example of how to play the game as a team. I see individuals in my family doing in the same. The land is there, and it is being traded. Repeating solutions to people that don't want to hear and just want a stick to beat the game with is frustrating.
I can say all this because I am in the game playing. So many of the complainers quite clearly no longer are.
Look, are you really condoning players complaining that they haven't got automatic given access to all the good stuff in every game they play? Are you suggesting that complaining about not being given stuff is reasonable? Would you be supporting them if they were here complaining about being being given raid gear?
If people claimed more land than they could use, because between labour and taxes that is a real thing, then of course they worked to gain it to trade it later.
This means it is, or soon will be, on the market to buy for gold. This is intentional, land was always meant to be bought and sold in AA.
I see people watching farms for them to free up through non payment of taxes as well, which is now happening.
Tell me again how you cannot play the game to get land at this point?
But, yes, land in AA is 'gear'. It is there and it can be earn't. The whiners need to Stop finding excuses to not just rise to the challenge and do so. I know whinging here is easier, but the entitled complaining does get tedious.
So many folks need to top expecting to have an automatic right to everything in a game just because they turned up.
WHat is understandable is fans of sandboxes, being a bit peeved that land ended up being as scarce as they see it as, not to mention bots taking areas up, guilds swiping the rest, etc....
ANyway..come on now you really think it's only the instant gratification seekers that have a problem with said set up? You're clouding your own judgement on the topic with that kind of mentality. There's no instant gratification in a crafting oriented, PVP focused RPG game. Why would that type of player care enough to voice their opinion on such a game? It really offers nothing for that type of gamer...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
No, it is not understandable. Complaining about something that is obtainable through play being scarce in an MMORPG is weak and is really the worst kind of attitude to have towards these games.
AA is a guild based game. If your guild isn't helping you get land then get another one. This is basic stuff.
Land is there. Land is being traded. Land is obtainable.
I agree it offers nothing to the instant gratification crowd, AA does ask you to get involved and earn stuff, but it is the nature of that crowd to play the game and complain about it anyhow.
They 'care' because they like to eternally act offended that these games don't reward them for just existing.
But, yes, I think to come to a forum like this at this point in the game's life and complain about not having free land is probably restricted to the entitled instant gratification crowd.
Anyone supporting them is, IMO, encouraging and condoning the most annoying type of player attitudes.
Yamota, the game doesn't seem to be for you. It won't be for everyone.
I love all those things, as well as the PvP, so it is ideal for me.
We just need to write the word EQ to be taken serious, get the community respect and to somehow announce that "we" are a valid source of criticism...
Anyway, if it's the best since EQ why people weren't playing EQ before AA?
EQ is my personal benchmark. No other MMORPG has caught me like that game did in it's prime.
So, yeah, this being the game I have enjoyed most since then is a justified statement, no matter how cynical you choose to be in your interpretation of it's use.
I don't understand the second part of your post... Are you suggesting people weren't playing EQ before AA? That it had no players? Ever? Confused...
This is a Korean game. Were you expecting John Goodman avatars for females? I mean sure it could work out... in some parallel universe that really isn't parallel but rather one-sided upside down going backwards on the freeway that really isn't free but has a toll booth along the way.
Enjoy what you enjoy. I approve of that but from my experience of the game it was piss-poor. They have great features and all and nobody can take that away from them like housing, politics and what not but they are really lacking in the fundamentals of a MMORPG; the core gameplay. Like questing, combat, lore, ui, and for a came coming out in 2014 I had expectations. From the get-go you are thrown into a very korean-esque game and from there the poor voice acting and questing that even one of the oldest MMORPGS are able to get right (LOTRO/WoW) And that personal story quest? It's horrible. Maybe I was just thrown off by the world itself and the laughable kawaii~ races but I felt something was terribly wrong.
I managed to get to lvl 18 before throwing the towel. I was certain not to pain myself to go further in the game. That's not how MMORPGs should work nowadays. If there's no fun to be had until the "Lategame" then what's the fucking point. I loath korean grind games mostly because they turn their MMORPGS into chores, and I find that revolting. Lategame should be rewarding sure, but what comes first shouldn't be a kick in the balls the whole time...
Yup, loving it too, playing every day.
So much stuff to do I don't even know
No, the players that aren't willing to earn the land that is available and form social networks will leave, because (as has been said repeatedly) land is available. You just have to watch for an expiring plot to come up, or you have to earn the gold to buy it.
Earning gold is not hard in this game.
It seems that the vast majority of people saying that there is no land are not even in game at this point, and haven't been for maybe 1-2 weeks (if they ever were... Plenty seem to just be parroting bad received wisdom).
I fully accept that AA will be a niche title and not for everyone. This isn't a casual game hopping tourist friendly game tbh, you have to invest to get the most out of it.
Not everyone will want to do that, I get that.
I do find it sad that one of the biggest hang ups in modern MMORPGing is that players have to play to earn their progression.
Dude please, let´s not get this into a stupid discussion. Of course you can "play" archeage without owning land. But i think i don´t have to explain to you how important farm land is in in this game, do i ?
And also again, how can it be that in an MMO the land runs out in the first few hours of early access. ? It´s just dumb like many other things in this game
Please stop to use words like "effort" or "challenge" there is and there was none of it. The only thing was that you (and me) bought an Archeum or Founder Pack and therefore got land, people that started at official release were fucked and are now bound by the will of a few landlords . Calling these people whiners is just a lazy excuse for a ptw mechanic, i am sorry bro.
They should have opened the land on official release and they should have allowed only one property per account.
Well, you seem to have missed the core point in everything I have been saying. Ofc farms are important, that's a given. The point being made is that you can earn that game through play if you just step up and stop looking for excuses to not to.
Ofc you can play the game in order to earn land. Just because you apparently haven't found out how to doesn't mean it isn't real.
Clue: solo grinding quests to 50 isn't the answer.
The land is finite by design. That design is to facilitate land trade and an additional competitive element.
That land being grabbed at early access (though more land became available repeatedly by the opening of many new servers as time passed) didn't mean that land vanished... It just meant that it would become available later (as in now) via expiration of plots or active trade.
If you are truly an active archeum player then you would know all of this.
It is already stupid for a while.
You are trying to have a discussion with someone who cannot even grasp what you talk about, he has his perception limited to prism of PVP, unable to see and underdstand any bigger picture.
He can only see wolfs and sheep but the thing is more complex than that. He will never understand that though...
eh? Friend, I think you have posted in the wrong thread or something?
Nothing I have been saying has been defined by PvP... You seem confused.
It's nice when a company wants to develop a game. I'm still hopeful, but at a loss.
The MMO standard just can't seem to change.
Throw me into a world, let me figure out everything, don't tell me, don't show me anything... Ignore the strategy guide mindset and f'ing explore the world from the water to the sky.
MMOs are to the point that I can tell they're crap right from the hype and commercialism...
The best way to make Millennials feel invested is to make them feel that they can be part of the game (Alpha/kickstarter BS) - the crowd will comment and share what they like.
Most times these games are a gimmick - especially when theme park junk is the focus.