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How is FFXIV A Realm Reborn

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  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    edited January 2016
    Baitness said:
    Baitness said:


    The community is very toxic and elitist. I was in the same LS as Mr.Happy (one of the few FFXIV youtubers)  I remember back when we did coil and it was required you level an alt for coil. When new people wanted to join our FC they had to have at least one alt fully geared for coil and they needed to show everyone their DPS rotation before being accepted. Third party DPS loggers where used constantly to judge performance. That is what bad content is doing, it creates bad communities.

    People forget how to have fun playing a game. Although in this case it's no wonder since the content is not fun to play.

    The best part of the game is the story and graphics. But it does not justify a subscription when the rest of the game is boring. It's enough for me to come back every couple of months to continue the main story line and then let my sub lapse again. Sometimes i can do it with the free weekends.
    I popped by MrHappy's stream as I am subbed to him, popped him a message and asked him about Elysium making you level alts and he said it was optional and he never did and neither did most. It was only if you felt you could do better as a different job.

    And btw, third party dps loggers are not allowed to be used and it's not wise to mention using it either as it is against SE's ToS. So, shhhhhhhh. You're gonna' get us in trouble lol.

    Some people take raiding so seriously. I remember my first raid group. It's sucked. I don't like being yelled at in a video game because I messed up. Or i'm not tough enough. Elitist freaks is what they are. Most have left but, there are those few who are just complete dick's. But, that's in every game lol. At least games that have raids.

    This is why I don't raid. As a matter of fact, I kind of hate raiding in games. I like to be casual and take my time.
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    Baitness said:
    Baitness said:


    ...long post about how crazy complex the combat is with videos showing how boring the combat is.

    Are you serious?

    This video you posted just proves how boring this rotation game-play is. It's mind numbing. I can't even imagine anyone calling this combat.

    There is no need to think.
    There is no need to react.
    There is no need to vary.

    You can have a macro play for you. It does not even matter which class you play because they are all the same.

    It does not matter what the abilities are called, it matters in wich order you use them with the GDC. They are not abilities, they are just pretty icons you need to press in a certain order. A 5 year old can do it.

    How anyone can call this a good game is something i will never understand.
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    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

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  • AkulasAkulas Member RarePosts: 3,029
    The combat is simple but some of the boss fights are really hard. Took about 40 minutes to kill some whale in the sky.

    This isn't a signature, you just think it is.

  • BaitnessBaitness Member UncommonPosts: 675
    edited January 2016
    Baitness said:
    Baitness said:


    *snip*

    I think we have a misunderstanding here.  There is one optimal opener for every single class.  After that you do a simple rotation with a long GCD while you play whackamole with your off GCDs.  Your "definitive proof" all provided examples of this.

    Though you can do different weaker rotations with a drg, there is still only one optimal rotation you perform once you have the minimum skillspeed to bring the GCD down past 2.4 seconds.
    http://forum.square-enix.com/ffxiv/threads/261773-How-to-Dragoon-per-Second-A-DPS-Paradigm

    I find this combat unenjoyable mainly because of the focus on off GCD spam for the opening of the fight, followed by the long GCD as you wait for those cooldowns to come up.

    You then told me I had to "get good" again.  Then you accuse me and some other posters of being part of an anti FFXIV conspiracy you are crusading against, and rail against points I never made for a bit.  I think some of this stuff must be intended for someone else.

    I actually recommended people play the game, just said that I think the community and slow combat will keep people from making it a permanent home.  I stand by what I said, the slow combat turns people off and the community at max level is very toxic right now.

    Edit:  I also agree with all your criticisms of SWTOR, I just thought the FFXIV story was really good but then found the SWTOR story even better, raising my expectations for what an MMO can do with story quests.
  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    Baitness said:
    Baitness said:
    Baitness said:



    I think you may be getting confused here.  There IS one optimal opener for every single class.  Exactly like I said.  After that you do a simple rotation with a long GCD while you play whackamole with your off GCDs.  Exactly like I said.  Your "definitive proof" proved me right.  Again.

    Though you can do different weaker rotations with a drg, there is still only one optimal rotation you perform once you have the minimum skillspeed to bring the slow ass GCD down past 2.4 seconds.  I am sorry nobody informed you of this.
    http://forum.square-enix.com/ffxiv/threads/261773-How-to-Dragoon-per-Second-A-DPS-Paradigm

    You then told me I had to "get good" again.  Then you accuse me and some other posters of being part of an anti FFXIV conspiracy you are crusading against, and rail against points I never made for 10 paragraphs.
    My opener is better then Dervy's and the others in my opinion. And I do the same if not more DSP and I do my rotation nowhere near close to theirs.

    You're reading one persons guide. there are hundreds out there that are better. Like my opener.

    So there is my proof.

    this guide says you can use Geirkskogul once every other rotation but, in my rotation, I can use it two times in my opener.

    So yeah, there's that.

    Get good. Learn you're job.

    Guides are subjective at best. 

    I don't follow this guide and my dps is 2400 to 6200.

    My DRG opener is better and can add more dps too.

    Guess who wrote that guide? Same person who's video I linked earlier LMAO. Dervy.
    THIS GUIDE WAS WRITTEN BY DERVY YAKIMI


    This is one of many guides to a perfect rotation and opener LOL. This is exactly what I was trying to prove to you and you just backed my claims up LOL. By posting the guide of the video I posted LMAO. 

    https://www.youtube.com/watch?v=tjnOKg56N60

    Trying to use my source against me when i show proof of multiple sources.

    Dude, really?

    Thank you.
  • BaitnessBaitness Member UncommonPosts: 675
    edited January 2016
    Baitness said:
    Baitness said:
    Baitness said:



    I think you may be getting confused here.  There IS one optimal opener for every single class.  Exactly like I said.  After that you do a simple rotation with a long GCD while you play whackamole with your off GCDs.  Exactly like I said.  Your "definitive proof" proved me right.  Again.

    Though you can do different weaker rotations with a drg, there is still only one optimal rotation you perform once you have the minimum skillspeed to bring the slow ass GCD down past 2.4 seconds.  I am sorry nobody informed you of this.
    http://forum.square-enix.com/ffxiv/threads/261773-How-to-Dragoon-per-Second-A-DPS-Paradigm

    You then told me I had to "get good" again.  Then you accuse me and some other posters of being part of an anti FFXIV conspiracy you are crusading against, and rail against points I never made for 10 paragraphs.
    My opener is better then Dervy's and the others in my opinion. And I do the same if not more DSP and I do my rotation nowhere near close to theirs.

    You're reading one persons guide. there are hundreds out there that are better. Like my opener.

    So there is my proof.

    this guide says you can use Geirkskogul once every other rotation but, in my rotation, I can use it two times in my opener.

    So yeah, there's that.

    Get good. Learn you're job.

    Guides are subjective at best. 

    I don't follow this guide and my dps is 2400 to 6200.

    My DRG opener is better and can add more dps too.

    Guess who wrote that guide? Same person who's video I linked earlier LMAO. Dervy.
    THIS GUIDE WAS WRITTEN BY DERVY YAKIMI


    This is one of many guides to a perfect rotation and opener LOL. This is exactly what I was trying to prove to you and you just backed my claims up LOL. By posting the guide of the video I posted LMAO. 

    https://www.youtube.com/watch?v=tjnOKg56N60

    Trying to use my source against me when i show proof of multiple sources.

    Dude, really?

    Thank you.
    The guide does in fact show how to do the optimal rotation and quite conveniently explains all the math to back it up.  I am glad that you have figured out how to do it better than this guide, and recommend you tell the players in question about your superior rotation to bring up dragoon DPS everywhere.

    I don't understand though, how this guide is subjective, how your opener is better, or how by my linking to it is supporting you at all.  This is the entire community agreeing one rotation is best.  When you ask for a guide, this is the guide you will get.  This isn't even the first posting of the guide, there are over 100 pages of people that all agree on the rotation.

    If not for your secret opener and rotation that performs better, this would be the end of it.  You should go and talk to them about your numbers if you can.

    It is odd also that you picked dragoon.  Dragoon is a solved class, there is the math in the thread I linked to back it up.  There is an optimal rotation and then only suboptimal ones in addition to it.  I was only complaining about the openers full of OGCD spam followed by slow rotations.  You took it upon yourself to make a strawman about me complaining of only one possible rotation, but then oddly enough picked a class that does honestly have just one rotation to "prove me wrong."

    To save you the time of trying to come up with an actual rotation that defeats the optimal one listed there, I will link you to black mages:
    http://forum.square-enix.com/ffxiv/threads/246796-Black-Mage-Sanctuary-A-Guide-to-DPS

    They do actually have multiple rotations.

    It does not fix my problems with the game though.

    Or my problems with a community that would rather hurl insults than learn.

  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    Baitness said:
    Should we discuss MNK rotation? Would that be better?
  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    edited January 2016
    Baitness said:
    Should we discuss MNK rotation? Would that be better?
    3 2 1 2 1 3 4 5 4 2 - repeat.

    Ok let's move on.

    PS: jk - or am i?
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

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  • MaquiameMaquiame Member UncommonPosts: 1,073
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • HellboundHeartHellboundHeart Member UncommonPosts: 390






    Should we discuss MNK rotation? Would that be better?
    3 2 1 2 1 3 4 5 4 2 - repeat.

    Ok let's move on.

    PS: jk - or am i?
    ?????????

    what the hell is that? 

    God, you can't even be serious.


    It does not fix my problems with the game though.

    Or my problems with a community that would rather hurl insults than learn.

    This is a personal problem. Not the games.

    Stop blaming the game for you're short comings. 
  • simsalabim77simsalabim77 Member RarePosts: 1,607
    @HellboundHeart ;

    Way to go. You're doing a great job showing people why their opinion is wrong. Watching you argue your point is like arguing with my nephew about which Pokemon is best.

    Keep up the good fight. 
  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.
    First of all it's not a lobby game. Name me one area in the entire game that you can stay in for good and never leave for anything. That includes GC and FC stuff too. Exactly. You can't. Idyleshire has no MARKET BOARD. You have to go to Mor Dohna for Poetics stuff and scrips. You also need to go to all 3 city states if you have more then one class and joined a Grand Company. You can't do all 12 dailies all in one place. People log off in towns and such because, like literally every mmo out, you get rested xp. You can't do hunt's in one area only. They are in every zone. Vendors sell only certain items in certain towns. I log off in my FC room. I'm a closet decorator lol. I see people in all areas of the game. Ever major town or whatever has mendors and vendors, certain wares sold exclusively at certain locations, and most have summoning bells. Only FC hoods and the 4 city states have market boards. So you could be in you FC house queueing. Or in any of the 4 city states. Or do like most smart people do, do other stuff while you're queued. Duh.

    Vindictus and Neverwinter are lobby games.
  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    @HellboundHeart ;

    Way to go. You're doing a great job showing people why their opinion is wrong. Watching you argue your point is like arguing with my nephew about which Pokemon is best.

    Keep up the good fight. 
    lol I like that.

    /bow
  • Mackaveli44Mackaveli44 Member RarePosts: 717
    edited January 2016
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.


    This is the exact reason why I hate Instancing and the reason I continue to say instancing kills any sense feeling like you're in a world.  EVERYTHING has turned into instance this, instance that, instance this all because they want to cater to everyone.  Instead, they could make an actual living breathing world with difficult content, group, and raid stuff that is contested and open world, instead, we get instance after instance after instance after instance.  Most, if not all MMO's have gone this route and one of the reasons why each one just feels like another disconnected, lobby type game.  There's no worlds or sense of danger in the world in these games anymore and its sad.


    Vanguard/EQ are damn good examples of difficult content that's in the open and where the world feels dangerous.  Now, nope, no world feels dangerous in the slightest.

  • Froggie85Froggie85 Member UncommonPosts: 221
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.
    I'm not taking sides in this argument but, i'm lost, how do you know exactly? I found where you posted your loadstone, where you gloated about using free weekends to catch up, and clicked on the link. Now you're loadstone should update as everyones does. What's weird is you have not played since January of 2015. You never played HW at all. You barely finished the 2.3 story. I can tell by achievements earned. You can't just skip on achievements from story. You also have no classes leveled passed 50. Now you could argue that you "started over" but, with how many free weekends there were since then and now, there is no way you could be 60.

    You're loadstone: http://na.finalfantasyxiv.com/lodestone/character/725426/

    Where you posted and gloated: http://forums.mmorpg.com/discussion/434771/return-to-eorzea-1-month-free-acces-and-full-ilevel-120-set/p1

    I have to wonder, how would you know about gear and such at 60? By guessing it's the same? Can you say the same for combat? Each job gets new skills and most, new play styles all together. How can you give an opinion on stuff such as combat and content if you have never played it?

    I just find it odd that you have not played in over a year and yet, somehow know more then most.

    Odd.
  • kitaradkitarad Member LegendaryPosts: 8,178
    Wonderful piece of detective work Mandodo69. 

  • Froggie85Froggie85 Member UncommonPosts: 221
    kitarad said:
    Wonderful piece of detective work Mandodo69. 
    I just clicked on his name and looked at his history. he is a colorful one i'll give him that.
  • kitaradkitarad Member LegendaryPosts: 8,178
    Done with style too with no need for insults nor personal attacks. It was a delightful volley and I enjoyed it.

  • MrSnufflesMrSnuffles Member UncommonPosts: 1,117
    edited January 2016
    Mandodo69 said:
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.
    I'm not taking sides in this argument but, i'm lost, how do you know exactly? I found where you posted your loadstone, where you gloated about using free weekends to catch up, and clicked on the link. Now you're loadstone should update as everyones does. What's weird is you have not played since January of 2015. You never played HW at all. You barely finished the 2.3 story. I can tell by achievements earned. You can't just skip on achievements from story. You also have no classes leveled passed 50. Now you could argue that you "started over" but, with how many free weekends there were since then and now, there is no way you could be 60.

    You're loadstone: http://na.finalfantasyxiv.com/lodestone/character/725426/

    Where you posted and gloated: http://forums.mmorpg.com/discussion/434771/return-to-eorzea-1-month-free-acces-and-full-ilevel-120-set/p1

    I have to wonder, how would you know about gear and such at 60? By guessing it's the same? Can you say the same for combat? Each job gets new skills and most, new play styles all together. How can you give an opinion on stuff such as combat and content if you have never played it?

    I just find it odd that you have not played in over a year and yet, somehow know more then most.

    Odd.
    When people have no arguments they go for ad hominem.

    What's so odd? I don't need to play it to know its shit. My brother and many of my old FC still play. I can see their streams and talk to them. I don't do weekends any more because i am done with the game.

    They promised horizontal progression and delivered nothing. That's when i decided to not give them any more money or bother logging in even when it is free.

    • Are you disputing the fact that the combat is repeating a rotation?
    • Are you disputing the boss fights are synchronized rope jumping?
    • Are you disputing the fights are so tightly optimized that recently they fucked up and you could not beat a DPS check even with highest gear and weapons and they had to do a patch?

    I am very well informed about the game my friend. Don't worry about me.

    PS: I can sit next to my brother all day and watch him play. We live in the same house as we run a company together.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    "It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
    - Michael Bitton
    Community Manager, MMORPG.com

    "As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law

    "I am jumping in here a bit without knowing exactly what you all or talking about." 
    - SEANMCAD

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • DistopiaDistopia Member EpicPosts: 21,183
    edited January 2016
    Mandodo69 said:
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.
    I'm not taking sides in this argument but, i'm lost, how do you know exactly? I found where you posted your loadstone, where you gloated about using free weekends to catch up, and clicked on the link. Now you're loadstone should update as everyones does. What's weird is you have not played since January of 2015. You never played HW at all. You barely finished the 2.3 story. I can tell by achievements earned. You can't just skip on achievements from story. You also have no classes leveled passed 50. Now you could argue that you "started over" but, with how many free weekends there were since then and now, there is no way you could be 60.

    You're loadstone: http://na.finalfantasyxiv.com/lodestone/character/725426/

    Where you posted and gloated: http://forums.mmorpg.com/discussion/434771/return-to-eorzea-1-month-free-acces-and-full-ilevel-120-set/p1

    I have to wonder, how would you know about gear and such at 60? By guessing it's the same? Can you say the same for combat? Each job gets new skills and most, new play styles all together. How can you give an opinion on stuff such as combat and content if you have never played it?

    I just find it odd that you have not played in over a year and yet, somehow know more then most.

    Odd.
    When people have no arguments they go for ad hominem.

    What's so odd? I don't need to play it to know its shit. My brother and many of my old FC still play. I can see their streams and talk to them. I don't do weekends any more because i am done with the game.

    They promised horizontal progression and delivered nothing. That's when i decided to not give them any more money or bother logging in even when it is free.

    • Are you disputing the fact that the combat is repeating a rotation?
    • Are you disputing the boss fights are synchronized rope jumping?
    • Are you disputing the fights are so tightly optimized that recently they fucked up and you could not beat a DPS check even with highest gear and weapons and they had to do a patch?

    I am very well informed about the game my friend. Don't worry about me.

    PS: I can sit next to my brother all day and watch him play. We live in the same house as we run a company together.
    I just have to ask, what (MMORPG or turn based ) combat doesn't revolve around repeating rotations, or learning repeated rotations (bosses)?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Froggie85Froggie85 Member UncommonPosts: 221
    Distopia said:
    Mandodo69 said:

    I just have to ask, what (MMORPG or turn based ) combat doesn't revolve around repeating rotations, or learning repeated rotations (bosses)?
    Well said mate.
  • Froggie85Froggie85 Member UncommonPosts: 221
    Mandodo69 said:
    Maquiame said:
    Pfft

    Its the best themepark on the market, problem is that themeparks suck and Yoshi has no idea what horizontal progression means for mmorpgs. When he finally does learn what it is the game will be wonderful.
    100% agree with you there. I fear however that we will never see that happening. Players have been asking for horizontal progression for ages now and they actually said something is coming in 3.x but so far i see no improvement at all.

    It also needs a living world. Right now it is a lobby game because that is the most effective way to play it. The world feels like a static backdrop for the dungeon finder.
    I'm not taking sides in this argument but, i'm lost, how do you know exactly? I found where you posted your loadstone, where you gloated about using free weekends to catch up, and clicked on the link. Now you're loadstone should update as everyones does. What's weird is you have not played since January of 2015. You never played HW at all. You barely finished the 2.3 story. I can tell by achievements earned. You can't just skip on achievements from story. You also have no classes leveled passed 50. Now you could argue that you "started over" but, with how many free weekends there were since then and now, there is no way you could be 60.

    You're loadstone: http://na.finalfantasyxiv.com/lodestone/character/725426/

    Where you posted and gloated: http://forums.mmorpg.com/discussion/434771/return-to-eorzea-1-month-free-acces-and-full-ilevel-120-set/p1

    I have to wonder, how would you know about gear and such at 60? By guessing it's the same? Can you say the same for combat? Each job gets new skills and most, new play styles all together. How can you give an opinion on stuff such as combat and content if you have never played it?

    I just find it odd that you have not played in over a year and yet, somehow know more then most.

    Odd.
    When people have no arguments they go for ad hominem.

    What's so odd? I don't need to play it to know its shit. My brother and many of my old FC still play. I can see their streams and talk to them. I don't do weekends any more because i am done with the game.

    They promised horizontal progression and delivered nothing. That's when i decided to not give them any more money or bother logging in even when it is free.

    • Are you disputing the fact that the combat is repeating a rotation?
    • Are you disputing the boss fights are synchronized rope jumping?
    • Are you disputing the fights are so tightly optimized that recently they fucked up and you could not beat a DPS check even with highest gear and weapons and they had to do a patch?

    I am very well informed about the game my friend. Don't worry about me.

    PS: I can sit next to my brother all day and watch him play. We live in the same house as we run a company together.
    But, you only gave them money once, this you have said mate. I am not disputing anything. I think the game is so-so. Not too good and not too bad.

    Also mate, you don't do weekends anymore because the free weekends now have restrictions, ie you have to have been subbed between this time and that.

    Maybe that's why you a little sour mate. No more free weekends to exploit.
  • KajidourdenKajidourden Member EpicPosts: 3,030

    Meh.  Its simplified to the point of boredom.

  • simsalabim77simsalabim77 Member RarePosts: 1,607
    What's so odd? I don't need to play it to know its shit. My brother and many of my old FC still play. I can see their streams and talk to them. I don't do weekends any more because i am done with the game.

    They promised horizontal progression and delivered nothing. That's when i decided to not give them any more money or bother logging in even when it is free.

    • Are you disputing the fact that the combat is repeating a rotation?
    • Are you disputing the boss fights are synchronized rope jumping?
    • Are you disputing the fights are so tightly optimized that recently they fucked up and you could not beat a DPS check even with highest gear and weapons and they had to do a patch?

    I am very well informed about the game my friend. Don't worry about me.

    PS: I can sit next to my brother all day and watch him play. We live in the same house as we run a company together.
    I just have to ask, what (MMORPG or turn based ) combat doesn't revolve around repeating rotations, or learning repeated rotations (bosses)?
    All of them revolve around rotations, but some are better than others. Managing Resources and procs are what make it more interesting. 
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