http://massivelyop.com/2016/02/15/eve-player-uses-28000-of-skill-injectors-to-create-max-character/"A bizarre twist on that story has since emerged when another player named IronBank created a brand-new character and used around $28,000 worth of injectors to max out every possible skill he could acquire to level 5. A total of around 2,846 injectors were used to
boost the new character up to 473,344,000 skill points that would normally take over 20 years of skill training time to acquire. Those injectors are currently worth over 1.7 trillion ISK or about 1,423 PLEX, which would currently cost between $21,161 and $28,446 to buy with cash."
Is this the ultimate p2w or what?
Comments
And seriously .. you have no problem with a sub game going super P2W?
Heh i would have stopped before max skills though...i mean what to train on now?:P I guess it is one of those first to be the first.
The main thing I take away from stories like this is: "Why the hell don't I have 28k to blow on a video game?"
- Albert Einstein
Pros in cheap ships own scrubs in bling all day erry day. Take your tears and your bullshit and check it at the door !
Entropia Universe still has EVE beat as the most P2W game in the universe but nice try Eve!
john456
More like he is assuming it was purchased by someone that never played the game....what if someone with lots of experience just wanted a pimped alt that could switch ships on the fly, has a new unknown name, and can basically do everything in the game?
Then he can do those things, but that doesn't mean he's going to succeed at them just because he has all V's.
maybe not...but what took you years took him minutes...HA HA you are poor and he did what you did but faster...winner.
As was told to me on another thread...server firsts is winning...does someone else have a maxed out charcters...if not...WINNER.
No MMO's have "Winners", but they do have "winning"...
It really doesn't bother me if someone wants to spend thousands of dollars on a character to bypass skill training time. I don't consider that P2W since P2W implies that he's going to "win" at whatever he does in EVE, which is absolutely not the case.
I was telling you guys that this was where all this was going to end up years ago. Cash shop gaming has always only had one possible end.
Just because you choosing to ignore cash shops suited you, you chose to argue in defense of the cash shop model, supporting it's fundamentally dishonest tactics and unscrupulous exploitation of the stupid and vulnerable. Your championing of 'free' games has played a part in this end result you seem to be so shocked about.
Yours, and others, personal relying on whales to pay your way in games makes it essential to maximise the revenue off those whales in order to carry freeloaders and still make a profit.
I can't believe that you lack the self awareness to see the part your philosophy in (not) paying for your games under the cash shop has contributed. You celebrated the cash shop model because it made it cheap for you.
Welcome to the world you helped create. It's too late to be shocked now.
P2W is really "Pay to have an advantage" Everyone differs as to how much of an advantage constitutes "winning", but thats the reality of it.
And i'm sorry, but you're just being intellectually dishonest if you're trying to suggest someone with maxed out skills won't win against an equally (player) skilled person with less SP.
Yes, if you gave lance armstrong a heavy piece of shit bike and had him race against an overweight guy with a 50k super light race bike, lance armstrong will win, handily. That's not really saying much. But if you had 2 copies of lance armstrong and one on shitty bike other on super awesome bike, guess who is gonna win spectacularly.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
It's not being intellectually dishonest to say a skilled player won't lose to a week old character in a Catalyst. It happens all the time. You are never safe in EVE no matter how much you pay for an advantage.
I have been playing off and on since 2007 my first toon has 35million SP and my main has 134million sp. I acquired my main when it had 70mil skill points. I thought I was gonna start owning people, but quickly realized that was not going to happen. Now, I'm older and wiser (in game). I have an excellent understanding of combat mechanics I have never came here claiming to be a PVP god.I'm at best a middle ground skilled played. To this very day my hands still shake when I get into solo engagements!!! Shit, heres my killboard, not much to write home about. https://zkillboard.com/character/1484513237/
More skillpoints can open up more of the game for you definitely but you arent gonna "win" EvE. If someone starts a new characters and spends thousands and THOUSANDS of dollars to skill injector it up, they're going to be in for a rude awakening. Skillpoints and isk out the ass wont win you shit cept a red killboard and buyers remorse. LOL
What if a skilled person, who knows the game well max skilled a toon with the new skill injectors? Now instead of having a Market trading toon, Industry toon, corp management toon, combat toon... ect ect. Now that have 1 character than can do all the things people do with 4 or 5 alts. Big fucking deal! Also, people could already buy characters with over 100million skillpoints on the character bazaar anyway.
I feel they should have capped the skillpoints at 100mil for the injectors. Just because of the forums trolls and other scrubs who just wanna talk trash about sonething they know nothing about.
Also, im all for these skill injectors. For years forums scrubs made cases after case about how youll never catch up to a vet... blah blah blah. Now you have another way besides character bazaar to "catch up". Shoot, I have some skills I dont want. I'll probably transfer some to my alt.