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This game used Steam greenlight, got greenlit but insults all steam users calling them immature?

khameleonkhameleon Member UncommonPosts: 486
These devs used steam greenlight to get millions of people on steam to see and to back their game, linked the KS to it, etc.  A ton of people responded on there and greenlit the game and I am sure many steam users are backing this game of the 9,000+ KS backers right now too.

Then I read this by the Chronicles of Elyria developers: "https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1588568" It says "We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers."

So.. that is a kick in the nuts to stereotype and insult millions of mature, adult steam gamers. They just generalize them all pretty much and say screw you after the steam community embraced and supported their game?

The devs never even intended to go on steam, they were just using the greenlight page as an advertisement and link back to their KS. That is not what greenlight is there for. So I hope these developers will change their minds, apologize to steam gamers for insulting them and actually go through with a steam version since they pretended they were on greenlight to get backed and greenlit and then go on steam in the first place on there.

GAME TIL YOU DIE!!!!

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Comments

  • holdenfiveholdenfive Member UncommonPosts: 170
    So theyre too good for the community, but theyre more than happy to use them. That's like the neckbeard who lives with his mom but hates women.

    Stay classy soulborn studios.
  • FelixMajorFelixMajor Member RarePosts: 865
    So theyre too good for the community, but theyre more than happy to use them. That's like the neckbeard who lives with his mom but hates women.

    Stay classy soulborn studios.
    Bro, hipsters gonna hip, bro. *hits vape*

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • FluteFlute Member UncommonPosts: 455
    edited May 2016
    khameleon said:
    .... "We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers."
    ...
    The devs never even intended to go on steam, ...
    Dear OP.

    Do you see that word "UNDECIDED" in the quote you copied into the post?  You then jump to saying "The devs NEVER even intended to go on steam..."

    Sorry, your rage and inability to actually understand the very words you quoted is actually proving that Soulbound Studios is correct.  They did not insult you. 

    You were the one who just made Steam players look like idiots who cannot read.

    The reason people are concerned about the maturity of the Steam community is because it has a lot of immature trolls.  Kindly go away for at least 5 years and come back here when you are a better troll, at the very least.  10 years would be better.

    ----

    Edited for brevity.
  • st4t1ckst4t1ck Member UncommonPosts: 768
    khameleon said:
    These devs used steam greenlight to get millions of people on steam to see and to back their game, linked the KS to it, etc.  A ton of people responded on there and greenlit the game and I am sure many steam users are backing this game of the 9,000+ KS backers right now too.

    Then I read this by the Chronicles of Elyria developers: "https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1588568" It says "We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers."

    So.. that is a kick in the nuts to stereotype and insult millions of mature, adult steam gamers. They just generalize them all pretty much and say screw you after the steam community embraced and supported their game?

    The devs never even intended to go on steam, they were just using the greenlight page as an advertisement and link back to their KS. That is not what greenlight is there for. So I hope these developers will change their minds, apologize to steam gamers for insulting them and actually go through with a steam version since they pretended they were on greenlight to get backed and greenlit and then go on steam in the first place on there.
    The information about steam was in the KS the whole time also.  Before they asked for steam greenlight it was stated that they were not sure they wanted to release on Steam.  Anyone from steam that came to the site to back it should of read all the info on ks before making a decision, and if they were Offended by the comments they should keep there money.

    I use steam, and have a decent library on it. A general statement on steam has no affect on me, why does it on you?

  • DrakenhoffDrakenhoff Member UncommonPosts: 301
    Not read all the posts but they were talking about how the coe community is worried about the steam communities maturity

    Signed Davan Drakenhoff ruler of Castle Drakenhoff the impenatrable castle made from cardboard

  • holdenfiveholdenfive Member UncommonPosts: 170
    Flute said:
    khameleon said:
    .... "We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers."
    ...
    The devs never even intended to go on steam, ...
    Dear OP.

    Do you see that word "UNDECIDED" in the quote you copied into the post?  You then jump to saying "The devs NEVER even intended to go on steam..."

    Sorry, your rage and inability to actually understand the very words you quoted is actually proving that Soulbound Studios is correct.  They did not insult you. 

    You were the one who just made Steam players look like idiots who cannot read.

    The reason people are concerned about the maturity of the Steam community is because it has a lot of immature trolls.  Kindly go away for at least 5 years and come back here when you are a better troll, at the very least.  10 years would be better.

    ----

    Edited for brevity.
    Dear other dude,

    "We are yet undecided if we will ever release the game on steam."

    They NEVER even intended on using it, unless they were at one point planning to and at some point changed their mind. They haven't said that was the case. You can't rightly have the intention to do something if you've never decided to do it. 

    Sorry, your rage and inability to actually understand the very words you quoted is actually proving that OP is correct.    

    Etc.Etc.

    Steam doesn't have the market cornered on immaturity but ffs I bet they have better reading comprehension.

  • tawesstawess Member EpicPosts: 4,227
    edited May 2016
    Well if they where unsure about steam... then why in the name of the flying funkasaurus did they do a greenlight campaign then... 

    Well the answer is... to grab them self to some extra publicity... Not illegal in any way but does speak volumes of either their moral fiber or competence. 

    Either way they need a "smarter" market strategy person... Because someone just stuck their reproductive organ in to a wasps nest and pissed like there was no tomorrow. I wish them luck in spinning this in a good way one the time comes that they can not rely on their "mature" core... Internet does not forget or forgive i have been told. 

    This have been a good conversation

  • ThebeastttThebeasttt Member RarePosts: 1,130
    DMKano said:
    The reality is - there are steam users who are in fact immature at least if you judge them by the idiocy spewed in reviews and forums.

    Like slamming RTS games because they don't have the features of a FPS game.... I mean that is not even rational and still counts as a negative review.

    Or stuff like "it's not CoD" for a RPG - it's just pure trolling, and yes those shit post reviews count 

    I say it's deserved until Valve steps in and starts moderating completely irrelevant garbage.

    For every troll review there's a white knight that blindly give it a thumbs up just because they paid for it. It all balances out in the end.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    khameleon said:
    These devs used steam greenlight to get millions of people on steam to see and to back their game, linked the KS to it, etc.  A ton of people responded on there and greenlit the game and I am sure many steam users are backing this game of the 9,000+ KS backers right now too.

    Then I read this by the Chronicles of Elyria developers: "https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1588568" It says "We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers."

    So.. that is a kick in the nuts to stereotype and insult millions of mature, adult steam gamers. They just generalize them all pretty much and say screw you after the steam community embraced and supported their game?

    The devs never even intended to go on steam, they were just using the greenlight page as an advertisement and link back to their KS. That is not what greenlight is there for. So I hope these developers will change their minds, apologize to steam gamers for insulting them and actually go through with a steam version since they pretended they were on greenlight to get backed and greenlit and then go on steam in the first place on there.
    I fail to see the problem. 
    They went greenlight, changed their mind, done.
    no problem

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • pantaropantaro Member RarePosts: 515
    Not really surprised this isn't the first time they have talked down to people. also to say that "STEAM" gamers are this or that is pretty naive. gamers are gamers and some are irresponsible and immature,while others are very mature adults with lives who happen to like to relax and unwind in our spare time playing games.
  • ThaneThane Member EpicPosts: 3,534
    let's hope they find a better, more mature way to deal with trolls some day soon.
    they will need more players at a certain point, and then going back to steam comming "uuuh we didn't mean it as bad as it sounded" is something that won't work, on trolls :pleased: 

    "I'll never grow up, never grow up, never grow up! Not me!"

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    first off from my experience the Steam Community is marinally better then this one which isnt saying much.

    second off, why does anyone care? they changed their mind, simple as that

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • shalissarshalissar Member UncommonPosts: 509
    edited May 2016
    If you're that worried about maturity why are you in the video game industry? Millennials are part of your target demographic? Get ready for toxicity. To be honest, I'm a lot more worried about players mature enough to run well-organized militaristic guilds who are bent on keeping weaker or more casual guilds from progressing for the purpose of preventing competition. This does entail a crap ton of griefing and pking, with or without throw away alts. I've seen plenty of those and they're often a major part of the pvp community. I'd take a thousand screaming buffoons in global chat over one guild full of these "mature" "hardcore" players.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Elidien said:
    Games I have played in the past do have a maturity decrease once said game launches on Steam. Steam opens up games to a whole new audience and often that audience gets the game on discount and then spends their time hating it and its community - because they think every game should be made with them personally in mind. The concern with Elyria, more than anything, is it will be a very, very different MMO and you will have to know what you are getting yourself into. I think they are afraid, if opened to the Steam community, people will try the game and hate it for what it is - not bugs, performance, etc.... and other related issues we see with MMO launches, but because of the design decisions they are going for. Like "OMG my character died and now I have to start over" and simply put, they do not want to deal with it.
    so if we look at Steam use/purchase data you think this represents a rather small part of the PC gaming community?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • psiicpsiic Member RarePosts: 1,642
    Wow talk about pot and kettle. Personally I find these game developers very immature and am very glad I pulled my kickstarter for this game. I expect this team will have every excuse in the book when they fail to make the game they are promising and it will always be someone elses fault. 
  • ZultraZultra Member UncommonPosts: 385
    shalissar said:
    If you're that worried about maturity why are you in the video game industry? Millennials are part of your target demographic? Get ready for toxicity. To be honest, I'm a lot more worried about players mature enough to run well-organized militaristic guilds who are bent on keeping weaker or more casual guilds from progressing for the purpose of preventing competition. This does entail a crap ton of griefing and pking, with or without throw away alts. I've seen plenty of those and they're often a major part of the pvp community. I'd take a thousand screaming buffoons in global chat over one guild full of these "mature" "hardcore" players.
    This also shows some misunderstanding of the game features, these groups (they are not Guilds in CoE) will face totally different challenges to there goals, if they succumb them all, well fair play to them. 
    Sign up for Chronicles of Elyria here don't forget to use my friend code - B4ACB3

    Join the revolutionary MMO! 
  • ZultraZultra Member UncommonPosts: 385
    psiic said:
    Wow talk about pot and kettle. Personally I find these game developers very immature and am very glad I pulled my kickstarter for this game. I expect this team will have every excuse in the book when they fail to make the game they are promising and it will always be someone elses fault. 
    You had no interest anyways, you knew you would 'pull out' your pledge because you never intended to see through with it.

    It is like the guy who 'pledged' 10k just to post in the comment section about how he hates the game and then pulls out. 
    Sign up for Chronicles of Elyria here don't forget to use my friend code - B4ACB3

    Join the revolutionary MMO! 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Elidien said:
    SEANMCAD said:
    Elidien said:
    Games I have played in the past do have a maturity decrease once said game launches on Steam. Steam opens up games to a whole new audience and often that audience gets the game on discount and then spends their time hating it and its community - because they think every game should be made with them personally in mind. The concern with Elyria, more than anything, is it will be a very, very different MMO and you will have to know what you are getting yourself into. I think they are afraid, if opened to the Steam community, people will try the game and hate it for what it is - not bugs, performance, etc.... and other related issues we see with MMO launches, but because of the design decisions they are going for. Like "OMG my character died and now I have to start over" and simply put, they do not want to deal with it.
    so if we look at Steam use/purchase data you think this represents a rather small part of the PC gaming community?
    MMO community? Yes.

    I would like to see Steam sales data during non-Steam sales. In my library, I would say 95% were bought in Summer or Holiday sale and most of them flash sales...especially games I am not sure of. The games I mainly play (MMO's) are not through Steam, but I do have friends that do.

    I think this is even moreso true for AAA MMO's. If you look at games on Steam, the first mainstream MMO is FFXIV ranked #82. According to: http://steamcharts.com/.

    I do not think its worth it for an MMO to go after Steam at launch but wait until the game has been out a while. I bet Elyria does the same thing - 1 to 2 years after release it launches on Steam; or if it changes payment method (ESO); or if playerbase declines drastically (Wildstar this summer?).
    fair enough I suspect in the MMO community that is likely true.


    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Dagon13Dagon13 Member UncommonPosts: 566
    I've been called worse directly to my face and reacted less.  This is a strange world of "feels" that we live in.
  • Void425Void425 Member UncommonPosts: 170
    khameleon said:

    Then I read this by the Chronicles of Elyria developers: "https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1588568" It says "We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers."

    So.. that is a kick in the nuts to stereotype and insult millions of mature, adult steam gamers.

    Your argument is flawed.  Obviously the mature, adult steam gamers can not be considered a general Steam gamer that is immature.  If a mature steam gamer still thinks they fall into the general Steam gamer catagory then that is there own fault.  Mature, Adult steam gamers are the minority.
  • bartoni33bartoni33 Member RarePosts: 2,044
    Let me somewhat clear the air here.

    Here is the entire post on Steam Greenlight for those that did not click on the link:

    "To reiterate what we've said before about Steam:
    • We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers. We also need to work out the cost details for revenue sharing. But we do know that some CoE fans would love to have a Steam copy available, so we keep that in mind as well. 
    • We will NOT be releasing on Steam Early Access. Our Alpha/Beta sessions are for backers and those who have earned the IP for access. We also strongly believe that Alpha/Beta is for testing, not for playing. Our Alpha/Beta servers will be wiped regularly. We'll also be enabling and disabling features, rules, and stats as needed to better test the game mechanics. This wouldn't be compatible with Steam Early Access program, nor do we think we'd get the right feedback from people looking to play a game rather than test it."
    So the admittedly shitty Steam forums is a small issue in the big picture here.

    I can see OP's issue with what they did. The chances of CoE getting on Steam pre-release are slim to none. It is an obvious attempt to drum up support/visibility for CoE. But so is all the other circle jerk social media nonsense that you have to wade through. It's part of the "New Media". No one can fault them for doing so.

    As far as the actual Steam forums are concerned yes they are full of trolls and idiots. So are the forums here. O.o The moderation is better here than there. So it is more noticeable there.

    Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.


  • tawesstawess Member EpicPosts: 4,227
    Dagon13 said:
    I've been called worse directly to my face and reacted less.  This is a strange world of "feels" that we live in.
    Yeah.... But one would imagine that someone who works with a media and not in the capacity of a comedian would be smart enough to not put their genitalia in a wasps nest.... 


    But the trend these days is that game devs either can´t afford or think it is smart to cut the costs in the PR/Marketing department... That is what irks me... Not that some spokesperson enjoy applying wasps to their reproductive organs. 

    Also Greenlight is not intended to be a fire and forget marketing channel... Just saying... =P 

    This have been a good conversation

  • ArchlyteArchlyte Member RarePosts: 1,405
    bartoni33 said:
    Let me somewhat clear the air here.

    Here is the entire post on Steam Greenlight for those that did not click on the link:

    "To reiterate what we've said before about Steam:
    • We are yet undecided if we will ever release the game on Steam. We are aware of, and share, your concerns about the maturity of general Steam gamers. We also need to work out the cost details for revenue sharing. But we do know that some CoE fans would love to have a Steam copy available, so we keep that in mind as well. 
    • We will NOT be releasing on Steam Early Access. Our Alpha/Beta sessions are for backers and those who have earned the IP for access. We also strongly believe that Alpha/Beta is for testing, not for playing. Our Alpha/Beta servers will be wiped regularly. We'll also be enabling and disabling features, rules, and stats as needed to better test the game mechanics. This wouldn't be compatible with Steam Early Access program, nor do we think we'd get the right feedback from people looking to play a game rather than test it."
    So the admittedly shitty Steam forums is a small issue in the big picture here.

    I can see OP's issue with what they did. The chances of CoE getting on Steam pre-release are slim to none. It is an obvious attempt to drum up support/visibility for CoE. But so is all the other circle jerk social media nonsense that you have to wade through. It's part of the "New Media". No one can fault them for doing so.

    As far as the actual Steam forums are concerned yes they are full of trolls and idiots. So are the forums here. O.o The moderation is better here than there. So it is more noticeable there.

    When you see that comment in context it looks more like a response to complaints they have received rather than some unprovoked condemnation of the unwashed masses. 
    MMORPG players are often like Hobbits: They don't like Adventures
  • frostymugfrostymug Member RarePosts: 645
    On the other hand, as we here and barrens chat know, the general MMO community is a paragon of maturity
  • Void425Void425 Member UncommonPosts: 170
    tawess said:

    But the trend these days is that game devs either can´t afford or think it is smart to cut the costs in the PR/Marketing department... 

    Also Greenlight is not intended to be a fire and forget marketing channel... Just saying... =P 

    The goal of the kickstarter was to get 900k to be a viable product.  If Soulbound could not afford or cut costs in the PR/Marketing department and they still reached there goal then this just shows how great they are at money management.  The stretch goals are just bonuses if they pull in more funding then what they require.  

    Now that they can actually make a viable product they will have something to show people when they actually start doing there PR/Marketing to draw in more players.  Customers  are alot easier and cheaper to attract when you can actually show them a viable product.  The money saved on less PR during the kickstarter can be used later to attract more players at a cheaper cost per player with a viable demonstration.

    Soulbound studios never said they were totally against the idea of launching on steam when they greenlit.  They said it was very unlikely they would launch on steam because of the outrageous cut that steam takes out of the sales.  Getting greenlit is the first step they had to take if they even wanted to start negotiation with steam about using there service.  The speed at which they were  greenlit on steam and the support of the community can give them additional leverage to negotiate a better deal if they actually decide to launch on steam.  This is also very smart business practices to gain your leverage before you go to the negotiable table to strike a deal and save costs in the long run.
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