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Ridiculous In Game Housing System

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  • DracSchniderDracSchnider Member UncommonPosts: 223
    Scot said:
    Aragon100 said:
    Scot said:
    Guys we need to calm down here as well, I am sure I am not the only one who has heard of MMORPG.com's reputation. We are all supposedly divisive, negative, flaming trolls.

    That does not get the newbies a site thrives on. The reason why I am talking about this particularly now, is a friend has been going on about how Reddit has been much better for calm discussion on gaming for years now than MMORPG.com. This has had me grinding my teeth, we are worse than Reddit???!!!
    I and many other's see the SotA forum as a forum where negative opinions isnt allowed to be discussed. Moderators dont allow it. Been like that for a long time.

    When newcomer's that newly arrived to this forum accuse people of being troll's or worse then they will start a flammable athmosphere.

    This forum is very allowing - both the pros and the cons are allowed to be addressed as it should be.



    That's how it should be, we have to accept that frank discussion will scare some people away. Last thing we want is heavy moderation and the back patting and cheer leading that goes with it. But we can be polite while telling people what we think. It was very galling to be told that reddit, which was once the cesspit of the internet is "something we at MMORPG.com could aspire to". :)

    I do agree, after I see a lot of stuff that I think is based on old information I react, and then go bac to the game and tell our guild all about the stuff I read being posted here.   Most don't come here, some come to check it out.  Myself I like MMORPG.com it has a lot of good information, but when you see that there are just a few people ranting none stop it does make one not want to come here as it does seem like a forum of nothing but trolling.   If you don't play the game or don't plan to play a game why stick around to bash it over and over?  just my thoughts, lol I also apologize for some of my remarks as I get mad and can be just as bad in some things I say about people like that.  

    cheers,

  • QuarterStackQuarterStack Member RarePosts: 546
    edited March 2018
    Elsabolts said:
    I have a solution to the Housing problem which will help everyone, it is simpley don't play the game. Problem solved. You are all welcome.
    It's a gaming forum on the Internet. People shouting with righteous indignation about things that will never affect them, in games they don't and/or will never play, is the norm.

    I'm sitting here reading all this after spending some time playing the game and, as usual, it seems that people love to take a single issue, maybe a couple, and blow it up to absurd extremes, making it sound like it's all that matters.

    I wasn't even aware all of this stuff was a "thing" 'til I saw this thread.. not that I'm surprised.

    I can say that just in my first few days playing alone, I'd seen and experienced far more than one might be led to believe reading this thread. There's quite a it of creativity and fun/quirky content in SoTA. I've been pleasantly surprised, and am actually really enjoying it.

    I'd like a house, sure, and I'll get one in time. I'm in a guild whose leaders own a town, with tons of space to build on. When ever I'm ready for it, they'll put down a plot stone for me, and I'll be good to go. It might take some weeks, or even a few months to get there, but so what? I'm playing the game and plan to for far longer than that... so what's the hurry?

    The problem is this unrealistically demanding "me me me, mine mine mine, now now now" attitutde that has taken over the genre in the last decade.  People are so freaking impatient, and in a hurry to "get to the finish line" that it seems they can never let themselves enjoy anything along the way.
    [Deleted User]
  • Aragon100Aragon100 Member RarePosts: 2,686
    edited March 2018
    Elsabolts said:
    I have a solution to the Housing problem which will help everyone, it is simpley don't play the game. Problem solved. You are all welcome.

    The problem is this unrealistically demanding "me me me, mine mine mine, now now now" attitutde that has taken over the genre in the last decade.  People are so freaking impatient, and in a hurry to "get to the finish line" that it seems they can never let themselves enjoy anything along the way.
    Yeah the one's that bought their house for real life money they couldn't wait to get it by just playing game.

    They wanted it before the game even started so i agree it is a "me me me, mine mine mine, now now now" attitude.

    Houses should be earned by ingame playing not because you have alot of real life money. Houses should also be placed after the game have been released and not giving some the chance to place before everyone else just because they are real life rich.

    That is a "me me me, mine mine mine, now now now" attitude. I am glad you agree.


  • QuarterStackQuarterStack Member RarePosts: 546
    edited March 2018

    Yeah the one's that bought their house for real life money they couldn't wait to get it by just playing game.
    Project much? And what qualifies you to know what their reasons or motivations were for buying their house? How do you know it was because "they couldn't wait"? Seems to me there's myriad other reasons why people might have pledged what they did. I've seen plenty of people pledge large amounts to a project just because they want to support it; the rewards don't even factor into it that much.

    Also, "buying a house via a pledge", and "just playing the game to earn one" aren't mutually exclusive. You can do it either way, or both if you wish. There's a lot more to SoTA than getting a house.

    They wanted it before the game even started so i agree it is a "me me me, mine mine mine, now now now" attitude.

    It was made available to everyone, as an option, before the game started. Some went for it. Some didn't. It's not like people were cherry-picked and everyone else was locked out of the option.

    I chose not to pursue it, because frankly I prefer earning the gold and saving up for a house, etc. That's my own preference. I hold no bitterness or jealousy towards those who did, though. Good for them! I hope they're having a lot of fun with them. Maybe I'll get to visit and check some out sometime.

    You, for whatever reason, chose not to purchase a house. Now you're seething with some unearned sense of injustice over it. That's no one else's responsibility but yours. No one else should be "punished" for it. No one should have their house or plots taken away or reset at launch, because Aragon100 can't get one, even though they had the chance. That just reeks of a self-centered "if I can't have it, no one should be allowed to" mentality, which is just another shade of "me me me, mine mine, mine" etc..."

    You had your opportunity to buy a house by pledging, you chose not to. That's no one else's problem but yours. Own it.  Don't call for others to be punished because you're angry over your own inaction.

    That is a "me me me, mine mine mine, now now now" attitude. I am glad you agree.

    Except I don't agree, and that's a disingenuous attempt to twist my words.

    But I think you knew that when you typed it.

    You had your opportunity. You chose not to take it. Now you're whining and crying unfair because others did. Tough luck. Be more pro-active next time.

    Post edited by QuarterStack on
    Kyleran[Deleted User]
  • Aragon100Aragon100 Member RarePosts: 2,686

    Also, "buying a house via a pledge", and "just playing the game to earn one" aren't mutually exclusive. You can do it either way, or both if you wish. There's a lot more to SoTA than getting a house. 
    Yes you can and buying a house before game started is the "me me me, mine mine mine, now now now" attitude. Those pledger's payed for a headstart and the game allowed them to do just that. 

    It was made available to everyone, as an option, before the game started. Some went for it. Some didn't. It's not like people were cherry-picked and everyone else was locked out of the option.

    With cost's like +500$ for a slot and a house it is not an option for everyone as you claim. It is a headstart for the one's that is real life rich - nothing else. House's and player experience should be removed at release so all start a leveled game. House's should only be purchable by ingame money.

    Stop putting word's into my mouth like bitterness, jealousy and being punished. Use arguments instead. Developer's decided to go with house pledging as a way to finance their game and excluded that way people who could not afford the +500$ bill.

    It was a bad move and one of the major reason's the game have such a low population today.



  • QuarterStackQuarterStack Member RarePosts: 546
    edited March 2018
    Yes you can and buying a house before game started is the "me me me, mine mine mine, now now now" attitude. Those pledger's payed for a headstart and the game allowed them to do just that.
    No, it's receiving a gift associated with a certain pledge level, to help with the development of a game. Like I've said, there are plenty of  other reasons a person may pledge at a given level, including "I just really want to help support the game", and anything received is a nice "thank you".

    As an example... Would you agree it's possible that someone could afford  to pledge for a $500+ tier, or even much higher, but chooses not to because the housing isn't all that important to them?

    You're also still presuming to know the intention/motives of people pledging at a given level, and projecting your own jealousy/bitterness on to them.

    You do understand what Crowdfunding is, what it's for, and how it works, right? I'm not so sure you do, given how you characterize it, and the people who participate.

    With cost's like +500$ for a slot and a house it is not an option for everyone as you claim. It is a headstart for the one's that is real life rich - nothing else.
    It's an option for anyone with the wherewithal and desire to pledge at that tier (or higher). One's financial situation and/or spending habits is not Portalarium's problem. They put the option there as a nice reward for people willing to invest that much into the project, to help make it a reality.

    I'd say getting a plot/house and first choice of where to place is damn appropriate for a $500 pledge, your jealous protests notwithstanding.
    House's and player experience should be removed at release so all start a leveled game. House's should only be purchable by ingame money.
    Says you, Mr. Anonymous Internet Forum poster.

    Couple simple Yes or No questions for you.
    1. Do you, or would you play SoTA? Answer with just a Yes, or No, please.
    2. Does you personally having one of those plots/houses or not affect your answer? Again, just Yes, or No, please.

    I'm curious.

    Stop putting word's into my mouth like bitterness, jealousy and being punished. Use arguments instead. Developer's decided to go with house pledging as a way to finance their game and excluded that way people who could not afford the +500$ bill.
    I'm not putting words anywhere. I'm describing the attitude/behavior you demonstrate throughout your posts here. You're acting very jealous and bitter that others have something you don't, and suggesting that they have those things taken away. There's really no other way to describe it. Well, maybe 'envious' works better for you?

    I have made arguments. That you ignore them isn't my problem.

    Again, you keep presuming to know others reasons for pledging what they did or not. Do you believe you're omniscient?

    It was a bad move and one of the major reason's the game have such a low population today.

    You should look up the word 'conjecture'. You might just see yourself in its definition.

    In the meantime, if you don't want to be described as jealous and bitter, I would suggest you stop behaving that way for all to see.
    Kyleran
  • Aragon100Aragon100 Member RarePosts: 2,686
    edited March 2018
    No, it's receiving a gift associated with a certain pledge level, to help with the development of a game. Like I've said, there are plenty of  other reasons a person may pledge at a given level, including "I just really want to help support the game", and anything received is a nice "thank you". 
    Yes it is a reward and help funding but it is also a headstart for the few that can afford a +500$ house. Especially since they got a headstart when placing it.
    It's an option for anyone with the wherewithal and desire to pledge at that tier (or higher). One's financial situation and/or spending habits is not Portalarium's problem. They put the option there as a nice reward for people willing to invest that much into the project, to help make it a reality.
    It is a way for developer's to say we care about the real life rich first and then we care about the not so rich. That havent worked out that well have it? A population of max 1000 isnt a game i would call successful. would you? =)
    1. Do you, or would you play SoTA? Answer with just a Yes, or No, please.2. Does you personally having one of those plots/houses or not affect your answer? 
    You dont have an opinion? You want to keep experience gained and housing placed before release?

    1. House's and player experience should be removed at release so all start a leveled game
    2. House's should only be purchable by ingame money.

    Just answer yes or no.

    I'm not putting words anywhere. I'm describing the attitude/behavior you demonstrate throughout your posts here. You're acting very jealous and bitter that others have something you don't, and suggesting that they have those things taken away. There's really no other way to describe it. Well, maybe 'envious' works better for you?
    Not at all. We are discussing ingame features as +500$ houses and how developers prioritate real life rich people.

    Discussing developer choices and features in a negative way is just that a discussion and one that very much need to be discussed.

    It is good for potential buyers to know the prices of houses, that high money pledgers got to place houses before anyone else and that houses placed before release will be kept and experience gained before release also will be kept.

    Being negative towards all these fact's seems if you look at the today populatity of the game being very well placed critique.

    You seem upset by the negative response i deliver and i wonder why?

    Is it the extremely low population this game have and future negative responses wont make it increase? =)

    Do you see your investment flying out of the window? =)





  • KyleranKyleran Member LegendaryPosts: 44,059
    "A messiah complex (also known as the Christ complex or savior complex) is a state of mind in which an individual holds a belief that they are destined to become a savior."


    QuarterStack

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • QuarterStackQuarterStack Member RarePosts: 546
    edited March 2018
    Yes it is a reward and help funding but it is also a headstart for the few that can afford a +500$ house. Especially since they got a headstart when placing it.

    ... and, to repeat myself, I don't see that as a problem.

    The option was open to anyone with the wherewithal and desire to buy into it at that level...which, by the way, does not require one to be "rich" to do so.

    A PS4 with a game can still approach $500. A 1TB XBone can cost $499 by itself. An NVidia GTX1070 (nevermind a 1080)  can go for up to $600... A whole PC can cost $1k and much higher.

    Are you suggesting that all those things are targeted only toward rich people? By your logic, they must be.

    Would you argue that someone capable of earning the funds to build a new gaming PC, or buy a mdoern gaming console wouldn't be also able to accrue the $500 needed for a higher-tier plot/house in SoTA if they so wished? Your logic about "$500+ = Rich people" would seem to indicate so. Yet it doesn't bear out at all in reality, just like everything else you've said.

    It is a way for developer's to say we care about the real life rich first and then we care about the not so rich. That havent worked out that well have it? A population of max 1000 isnt a game i would call successful. would you? =)

    Being able to afford $500+ does not require one to be rich. I've already addressed that.

    For your other highly dubious remark: Correlation =/= Causation

    You dont have an opinion? You want to keep experience gained and housing placed before release?
    You mean the opinion I've already expressed in previous posts about the subject?
    Instead of me repeating myself, might I suggest that you actually read what I've said?

    You seem upset by the negative response i deliver and i wonder why?
    Uh huh.

    So, tell ya what... Let me know when you've finished talking to the straw-me in your head, so you can continue talking to the actual me.

    Also, if you could be so kind, please go back and actually read my posts, and stop  asking me things I've already answered? Thank you.

    Post edited by QuarterStack on
    Kyleran
  • Aragon100Aragon100 Member RarePosts: 2,686
    The option was open to anyone with the wherewithal and desire to buy into it at that level...which, by the way, does not require one to be "rich" to do so. 


    Paying +500$ for a pixel house is alot of money for most people. Very few with average salaries would prioritate that sum for a house inside a game. 




  • KnightFalzKnightFalz Member EpicPosts: 4,583
    Aragon100 said:
    Sounds exactly like what devs do right before a commercial launch.  Completely overhaul the combat system, add 145+ new skills, and then let all the players redistribute 2 years worth of saved up experience points without any penalty and no wipe.  (you forgot to mention the 2 years worth of exp everyone has  because the game went persistent in 2016)
    On release all player's should start evenly. 



    That's a nice concept, but one that has largely been lost since crowd funding and early access has become a thing. Good luck finding it again short of new releases from companies that can afford to pay their own development costs.
    Kyleran
  • KnightFalzKnightFalz Member EpicPosts: 4,583
    Nilden said:
    Good games don't have people defending them they have people playing them.
    If forums weren't so full of baseless complaint and negativity about games in general, never mind SotA in particular, this statement would be so. But they are, so it isn't.
  • ianicusianicus Member UncommonPosts: 665
    People have been beating the shit out of this game for years, but in spite of that I hope the folks who invested in it are enjoying themselves. 

    Whatever "sins" this game has committed monetization-wise, Richard Garriott is one of the founding fathers of computer RPGs.  Maybe he's lost his touch in the modern scene, but the impact he's had on the genre is undeniable.   I think we should remember that without Lord British RPG computer gaming may have never evolved into what it is today.
    yes and no, the games he created were a pretty logical step in the evolution of the genre, if it wasnt him it would have been someone else...
    "Well let me just quote the late-great Colonel Sanders, who said…’I’m too drunk to taste this chicken." - Ricky Bobby
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited April 2018
    Actually, having worked in a customer service industry, this idea that companies can't use rants to improve their product is a fallacy.

    We have surveys that are sent on paid claims and denied claims.  Sometimes, we get negative feedback on a denied claim that amounts to ranting.  However, the best companies will look at that rant and attempt to glean the underlying reasoning to improve their processes.  We found, for instance, that many folks are much more accepting of a denial when we offer to assist them in things such as reviewing contractor estimates to help ensure they don't get overcharged.

    It's a fool's company who writes off feedback, however negative, as if there's nothing to be learned from it.

    image
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