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sunshadow21

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sunshadow21
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  • I would say that originally ESO was trying to copy a lot from WoW, as were most of the games being released at that time, so for a time the term "WoW clone" was relevant. Now though, not as much. The games from the time that have survived have long …
  • Having played off and on for a long time myself, I have to agree that high sec is not what is once was in terms of safety. After thinking about it, I don't think it's that gankers have grown more bold or anything like that. It's more that the balanc…
  • Final Fantasy XI did a very nice job of dealing with this. High level mobs and dungeons were scattered around the lower level areas while leaving most of those zones reasonably safe for lower level characters. It was by far the best mix of character…
  • Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD 1. so Darkfall is profitable. Otherwise they would not have had money to make the second one. 2. possible does not mean profitable and thos…
  • Originally posted by Sovrath Originally posted by AzothI think it's impossible to take an ES game and make it online while retaining all it's features. If it was what the dev said, then I agree with him and not with you. I would actually disagre…
  • Originally posted by SEANMCAD 1. so Darkfall is profitable. Otherwise they would not have had money to make the second one. 2. possible does not mean profitable and those who think that it does are very simply wrong and might want to consider …
  • Originally posted by SEANMCAD but again.. Darkfall has said features, did it on a shoestring and is still making money. we are starting to venture away from 'is it possible' and into 'is it profitable' My issue is clarity. If enough people g…
  • Originally posted by Loke666 What I can tell is that overuse of phasing and copy-paste dungeons were a bad idea, a really bad idea. The VR levels were not that great either but the phasing needs to be fixed and the sooner the better. Whether or…
  • Originally posted by tawess.   They could have done it... back before the game was released... But at this point in time it is impossible to bring your vision to live in a online Elder Scrolls game. I would question even that. If they had made …
  • Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD I can think of only 3 features in ES that are not in an MMO. and using Darkfall as an example I think ALL the features in ES are in Darkfall. …
  • Originally posted by SEANMCAD I can think of only 3 features in ES that are not in an MMO. and using Darkfall as an example I think ALL the features in ES are in Darkfall. Darkfall is also a niche game that has a lot of features and specific im…
  • Originally posted by Loke666 These things would indeed have been possible if they started to work on the game with them in mind, right now you could possibly do the first 2 things but it is far from easy. They would have been easier if done fro…
  • Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD wait...lets step back a second. The only reason I am on ESO forums is because someone said its an 'impossible' task to make ESO more like ES. …
  • Originally posted by SEANMCAD wait...lets step back a second. The only reason I am on ESO forums is because someone said its an 'impossible' task to make ESO more like ES. Instead of going down this insane rabbit role of trying to explain how …
  • Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD this is getting hsyterical are you saying a company like zenimax wo…
  • Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD this is getting hsyterical are you saying a company like zenimax would have to do far to much research to find out that there are skill based M…
  • Originally posted by SEANMCAD so all skills in the game are open to me from day 1? a skill based game means two things, one, no classes and two, you can skill up in any skill in the game without making a major change to your character. If you …
  • Originally posted by SEANMCAD this is getting hsyterical are you saying a company like zenimax would have to do far to much research to find out that there are skill based MMOs? really? not only that are you saying that a powerhouse like zen…
  • Originally posted by SEANMCAD Originally posted by sunshadow21 Originally posted by SEANMCAD It has classes and I do not need to stop playing a game that is skill based to understand that its possible to make a game that is skill based. …
  • Originally posted by SEANMCAD Originally posted by thark Originally posted by SEANMCAD I read a post which suggest that making ESO more like Skyrim would be an impossible task. I want to refer specific items that would be easy and items tha…