Originally posted by D3lit3
Originally posted by plescure
My first impressions when playing DF for the first time was = Vanguard. A hugely buggy game with a lot of potential! However the difference with DF is that ,unlike VG, if you are patient…
You won't need to macro to compete. You will need to macro to get through the intensely boring grind aspect of the game with your sanity intact, though.
Game's pretty much a turd, tbqh. They managed to implement a lot of features that are generally accepted to be "good" in a fashion that ultimately resulted in a really boring game. I think the shine will wear off for even the most hardcore fans wi…
Originally posted by GrayGhost79
DFO isn't for everyone though, some just won't get it, The combat takes more skill than there use to, it may be a bit to harsh or they simply may not like it. So yeah, it's a niche game not made for everyone.
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Originally posted by asdar
I think I've played the game as much as this reviewer. He posted an accurate picture, but not nearly a full picture.
It sounds like he's someone that went solo, hit a few goblins, ran the world and never grouped.
Combat…
It's "Oblivion online" in its feel, basically.
Imagine Oblivion if you stripped all of the content out of it and slowed it down to maybe 60% gameplay speed, and you'd have DFO.
Originally posted by Borkotron
When Vanguard came out, people hated it because it wasn't exactly like EQ.
The same is happening with DF, most people I hear who do not like it or have lots of problems with it do so because it isn't exactly like UO…
Originally posted by Respit
+1
Your take on skills is what I have been looking for. Only one thing I didn't see mentioned is anything about skill caps.
Great write-up. 2
The skill cap is 100 for any given skill. There is a soft cap for…