Originally posted by hanshotfirst
Originally posted by maxomaxo
Story-based products lead to very narrow gameplay since the automatically militate against open landscapes, freedom of play choice and character development
Story-based prod…
Originally posted by SkeeSkee
Yesterday I decided to swing by the SWG sony forums just to see what's been going on. In my home server of Ahazi, a long time player posted some his old screenshots from pre cu/cu times. I looked through them, saw…
Originally posted by Rydeson
I'm not going to flame the OP, I understand what he is saying.. Agree with it totally? Na.. but I do agree with most of what he is saying and feeling.. Story is "GREAT" the first time around, after that.. Who …
Originally posted by SpyridonZ
That's definately true. If I see someone acting a fool I tend to slip in a little bit of their own medecine for a little bit of humor (as i did towards the end) lol.
I'm seriously confused on what the goal of this…
Originally posted by ktanner3
Originally posted by singsofdeath
No no, don't you see? BioWare -OWES- him and his 250k friends (who in a singularily heroic campaign destroyed SOE utterly and completely) a pre-cu Star Wars game. Don't you see t…
Originally posted by Xasapis
They are trying to get their hands on the Fallout MMO however, it all depends on the (in)ability of Interplay to find the resources to finance it first ...
Is that so? Do you have any links or evidence of tha…
Originally posted by Valentina
I like story.
Well, yes., who doesn't? But in MMOs it's never been really important at all, so long as the universe in which that MMO is set has a strong and consistent lore. For Bioware to proclaim 'Story'…