I went from a brand new account and got to lvl 55 in 2 weeks. I believe I have the skill. All I'm saying is that other people should be able to play casually and feel accomplished. I have a maxed character with all jobs, but that isn't important. I…
My definition of soloability is the ability to solo for a couple of hours and get something done. Soloability and Casual friendly actually go hand in hand. The casual player can only play a couple of hours or so a night and won't be able to dedicate…
Every class should be able to take on the same level mob. Killing rabbits or helpless creatures doesn't equal soloability. If you take for instance a dd, a healer, and a tank and put them by themselves they should each be able to take on an enemy eq…
3 out of all the classes being able to solo is not soloability. Soloability is the ability of any class to solo to an extent. That is what I believe SE plans to do with the game. They plan to make every class be able to solo, but again they do put a…
Originally posted by Stilla119
I hope mages can melee in parties, rather than conserve MP.
I hope I can sub any class i want without "gimping"
I hope I can use any weapon I want in the game.
I hope I can play a Taru War/ranger with a great sword …
The pvp is not at all good. You just jump around in a designated part of a tavern. The deathmatch and capture the flag games are always empty and you will wait for an entire day in queue (I've done it just to see :P). Although the pvp aspects of th…