Ok so I read this thread and...here is my two cents on the situation.
I play on the Israpheal (sp?) server and Ive had to wait in queue's a bit. Never more than an hour...and while I wait I just go read a book or clean house or what not. I took of…
A quick update on my thoughts on the Auto-follow, positioning, etc. argument.
If all you had was autofollow and there were no other way to move then those saying that Autofollow takes out any positioning would have a point.
But they dont.
…
I have to comment on one thing before I give my opinion on the game as a whole (or what Ive seen of it so far):
Auto Follow makes pvp unskilled?
SERIOUSLY?
Auto-follow is an absolute MUST if you want an MMORPG designed around skill i…
A few points.
First of all, bravo, you really capture some of the great Needs for the next big MMO that will come out that will capture my time at least. Interface can break a game right off the bat if its not done right. I also especially enj…
Well as I said, im hesitant on this but Im willing to give it a shot.
Lets see how it plays out and if the small land size actually DOES improve pvp quality.
Im skeptical it will but we will see.
Originally posted by fiontar
Originally posted by HJFudge
Originally posted by fiontar
Originally posted by spookytooth
One wonders about the motivations of those who are so fanatically against expanding choices here... PvP an…
This is one of my worries with this game.
I only recently pre-ordered, so i havent yet gotten to try a beta.
I like big, open worlds. Vanguards world, to me, was pretty awesome. It had...other issues unfortunately and a very, very small …
Originally posted by fiontar
Originally posted by spookytooth
One wonders about the motivations of those who are so fanatically against expanding choices here... PvP and PvE servers exist in many, many games. It also expands the c…
Originally posted by Fortenc
Originally posted by PhelimReagh
Originally posted by Fortenc
Wait 10 years and the company I work for will have an MMO for you o.O
What about the ideas boggle your mind so?
I can certainly envision plent…
Originally posted by Axehilt
Are you saying you want some horizontal gear choices, or that you think the vast majority should be vertical?
Because vertical gear progression is fairly crucial to the way the majority of MMORPGs are created. Doesn'…
I read most of the thread and here is my 2 cents worth.
Why wouldnt they just put PvE "riftless" servers up?
Well I imagine for the same reason MMO's dont put up "Deathless" servers where no NPC can kill you ever. Or hell, even "E-Z …
His post only holds water if there is actual territory to be contested, or resource areas to be fought over.
A really good levelling ground for newbies thats accessible by both player factions? Then its a perfect valid thing for one factions g…
Fair is boring.
Always knowing that the sides have been perfectly balanced and tailored so that both sides have Equal Chances is boring.
Overcoming long odds, being able to escape the 5 pirates that descended on you...and even sometimes sup…
Originally posted by Axehilt
Why do you feel MMORPGs can't be done with the same PVP-only gameplay Planetside had?
It's possible. It's just nobody's done it yet.
When implemented correctly MMORPG-style Combat is both fun and deep.
Not all MMORPG…
For me, one of the most simple ways to improve PvP in any genre is to make it a) Meaningful (like the territory concept you suggest) and b) stop trying to seperate PvP and PvE and act like they are two different beasts. Make PvP matter for PvE, and …
Originally posted by Axehilt
Originally posted by HJFudge
PvP oriented games NEED a good, solid PvE aspect in order to thrive. It allows you to practice combat skills, gather resources, etc. in an entertaining way. PvP focused games must have the …
Originally posted by Loke666
I think the OP is right in one aspect, a game should either focus on PvE or PvP. Few games if any got both things really good, and when they try to balance between them they just screw the game up.
PvP and PvE are bot…
I think that Poorly Implemented PvP ruins immersion.
Done well, PvP is what MAKES the world immersive. PvP can come in many different forms. Players battling it out in combat is the most recognized (and widely used form) but I think theres roo…
I really enjoyed the time I spent in this game, it was interesting and the combat system was more enjoyable than all others Ive tried to date (besides a MUD I still play off and on).
The reason I one day just never logged in again is because o…