Originally posted by Nanfoodle
Originally posted by Tymelle
Choose your adventure
Have fun together
Zero-blame dungeons (finally!)
There will be more blame in this MMO when a team fails a dungeons then any before it. Unlike other MM…
Another game that promises to have a dynamic storyline is Citadel of Sorcery. It's going to have a fully instanced "reflected worlds" system: every one of the player's actions will influence what happens later on; mobs will dynamically scale themsel…
I am currently playing Allods Online, and get invited to groups on a daily basis. Groups just seem to work in Allods. It could be because group bosses need at least 7 people to kill, or because dungeons are very small (can be done in less than half …
I have recently started playing Face of Mankind. One of its most groundbreaking features is the complete absence of quests and questgivers. instead, the player is given a set of 6 objectives to complete. Once he completes any 3 of those, he or she i…
I have tried many MMOs over the last few years, and have noticed a paradox: the more often your charaacter dies in the game, the more ALIVE it feels! For example, when I tried out LOTRO, my character felt like a piece of code - I got to level 9 with…
"Alganon" allows players to join different race-specific "families" depending on their play style. There's also "family chat" and "My Alganon" social networking site. I wonder if this means the relationships between any two people in the same "famil…
I quite like the idea of a Stone Age MMO. But there's a potential problem here:
Do we make a game that's as historically accurate as possible? If we do, there wouldn't be any mounts or armours and a very limited choice of classes and weapons. In o…
Playing a character of a sex other than your own is called "gender bending" (I'm sure most of you know this, I'm just saying it for the sake of those who don't). As most MMOs show player avatars from the rear, the "gender benders" are mostly resolu…
I generally agree with the list, but think Guild Wars should be top, because of all the innovations it brought to the genre. LOTRO definitely deserves to be on the list, but somewhere between numbers 4 and 7 - It's unoriginal, way too easy and has a…
In my opinion, all F2P games are casual by definition, as they let you stop playing for as many days as you like without feeling guilty about your money going down the drain. All P2P games are, by this same definition, "hardcore". You can always sp…